X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.h;h=596c24a60b6eeca03287fae4357a79b81c8182ed;hb=cb7f26a8df21868e53ba10fbf8815cf402c6603a;hp=bd2207a91f423b102ce79778174a938cdf96a059;hpb=d29d345324b2af238f39e1ee3b71d38b2eee9b4e;p=rocksndiamonds.git diff --git a/src/files.h b/src/files.h index bd2207a9..596c24a6 100644 --- a/src/files.h +++ b/src/files.h @@ -35,6 +35,9 @@ char *getGlobalLevelTemplateFilename(void); int getMappedElement(int); +void ExecuteAsThread(SDL_ThreadFunction, char *, void *, char *); +char *getPasswordJSON(char *); + void LoadLevelFromFilename(struct LevelInfo *, char *); void LoadLevel(int); void LoadLevelTemplate(int); @@ -44,6 +47,7 @@ void SaveLevel(int); void SaveLevelTemplate(void); void SaveNativeLevel(struct LevelInfo *); void DumpLevel(struct LevelInfo *); +void DumpLevels(void); boolean SaveLevelChecked(int); void CopyNativeLevel_RND_to_Native(struct LevelInfo *); @@ -56,29 +60,37 @@ void SaveTapeToFilename(char *); void SaveTape(int); void SaveScoreTape(int); void DumpTape(struct TapeInfo *); +void DumpTapes(void); boolean SaveTapeChecked(int); boolean SaveTapeChecked_LevelSolved(int); void LoadScore(int); void SaveScore(int); -void LoadServerScore(int); +void LoadServerScore(int, boolean); void SaveServerScore(int); +void SaveServerScoreFromFile(int, char *); -void LoadLocalAndServerScore(int); +void LoadLocalAndServerScore(int, boolean); void LoadUserNames(void); void LoadSetupFromFilename(char *); -void LoadSetup(void); -void SaveSetup(void); +void LoadSetup_Default(void); +void SaveSetup_Default(void); void LoadSetup_AutoSetup(void); void SaveSetup_AutoSetup(void); +void LoadSetup_ServerSetup(void); +void SaveSetup_ServerSetup(void); + void LoadSetup_EditorCascade(void); void SaveSetup_EditorCascade(void); +void LoadSetup(void); +void SaveSetup(void); + void SaveSetup_AddGameControllerMapping(char *); void setHideSetupEntry(void *); @@ -96,6 +108,7 @@ void LoadHelpTextInfo(void); void ConvertLevels(void); void CreateLevelSketchImages(void); +void CreateCollectElementImages(void); void CreateCustomElementImages(char *); void FreeGlobalAnimEventInfo(void);