X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.h;h=596c24a60b6eeca03287fae4357a79b81c8182ed;hb=cb7f26a8df21868e53ba10fbf8815cf402c6603a;hp=49077b9b163ecd392c7f344ee77405e60361c8c7;hpb=64e7c54dce6ea8c063f04198c64c5057d751c928;p=rocksndiamonds.git diff --git a/src/files.h b/src/files.h index 49077b9b..596c24a6 100644 --- a/src/files.h +++ b/src/files.h @@ -4,7 +4,7 @@ // (c) 1995-2014 by Artsoft Entertainment // Holger Schemel // info@artsoft.org -// http://www.artsoft.org/ +// https://www.artsoft.org/ // ---------------------------------------------------------------------------- // files.h // ============================================================================ @@ -33,6 +33,11 @@ char *getDefaultLevelFilename(int); char *getLocalLevelTemplateFilename(void); char *getGlobalLevelTemplateFilename(void); +int getMappedElement(int); + +void ExecuteAsThread(SDL_ThreadFunction, char *, void *, char *); +char *getPasswordJSON(char *); + void LoadLevelFromFilename(struct LevelInfo *, char *); void LoadLevel(int); void LoadLevelTemplate(int); @@ -42,6 +47,7 @@ void SaveLevel(int); void SaveLevelTemplate(void); void SaveNativeLevel(struct LevelInfo *); void DumpLevel(struct LevelInfo *); +void DumpLevels(void); boolean SaveLevelChecked(int); void CopyNativeLevel_RND_to_Native(struct LevelInfo *); @@ -50,27 +56,45 @@ void CopyNativeLevel_Native_to_RND(struct LevelInfo *); void LoadTapeFromFilename(char *); void LoadTape(int); void LoadSolutionTape(int); +void SaveTapeToFilename(char *); void SaveTape(int); +void SaveScoreTape(int); void DumpTape(struct TapeInfo *); +void DumpTapes(void); boolean SaveTapeChecked(int); boolean SaveTapeChecked_LevelSolved(int); void LoadScore(int); void SaveScore(int); +void LoadServerScore(int, boolean); +void SaveServerScore(int); +void SaveServerScoreFromFile(int, char *); + +void LoadLocalAndServerScore(int, boolean); + +void LoadUserNames(void); + void LoadSetupFromFilename(char *); -void LoadSetup(void); -void SaveSetup(void); +void LoadSetup_Default(void); +void SaveSetup_Default(void); void LoadSetup_AutoSetup(void); void SaveSetup_AutoSetup(void); +void LoadSetup_ServerSetup(void); +void SaveSetup_ServerSetup(void); + void LoadSetup_EditorCascade(void); void SaveSetup_EditorCascade(void); +void LoadSetup(void); +void SaveSetup(void); + void SaveSetup_AddGameControllerMapping(char *); void setHideSetupEntry(void *); +void removeHideSetupEntry(void *); boolean hideSetupEntry(void *); void LoadCustomElementDescriptions(void); @@ -84,6 +108,13 @@ void LoadHelpTextInfo(void); void ConvertLevels(void); void CreateLevelSketchImages(void); +void CreateCollectElementImages(void); void CreateCustomElementImages(char *); +void FreeGlobalAnimEventInfo(void); +int GetGlobalAnimEventValue(int, int); +int GetGlobalAnimEventValueCount(int); + +int get_parameter_value(char *, char *, int); + #endif // FILES_H