X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.h;h=596c24a60b6eeca03287fae4357a79b81c8182ed;hb=cb7f26a8df21868e53ba10fbf8815cf402c6603a;hp=194e1c22ae6bc7fbeaf4e97de219a085e8ac1b9a;hpb=734eaa90125329a1ce5865b443ce9a31264f9218;p=rocksndiamonds.git diff --git a/src/files.h b/src/files.h index 194e1c22..596c24a6 100644 --- a/src/files.h +++ b/src/files.h @@ -35,6 +35,9 @@ char *getGlobalLevelTemplateFilename(void); int getMappedElement(int); +void ExecuteAsThread(SDL_ThreadFunction, char *, void *, char *); +char *getPasswordJSON(char *); + void LoadLevelFromFilename(struct LevelInfo *, char *); void LoadLevel(int); void LoadLevelTemplate(int); @@ -66,21 +69,28 @@ void SaveScore(int); void LoadServerScore(int, boolean); void SaveServerScore(int); +void SaveServerScoreFromFile(int, char *); void LoadLocalAndServerScore(int, boolean); void LoadUserNames(void); void LoadSetupFromFilename(char *); -void LoadSetup(void); -void SaveSetup(void); +void LoadSetup_Default(void); +void SaveSetup_Default(void); void LoadSetup_AutoSetup(void); void SaveSetup_AutoSetup(void); +void LoadSetup_ServerSetup(void); +void SaveSetup_ServerSetup(void); + void LoadSetup_EditorCascade(void); void SaveSetup_EditorCascade(void); +void LoadSetup(void); +void SaveSetup(void); + void SaveSetup_AddGameControllerMapping(char *); void setHideSetupEntry(void *); @@ -98,6 +108,7 @@ void LoadHelpTextInfo(void); void ConvertLevels(void); void CreateLevelSketchImages(void); +void CreateCollectElementImages(void); void CreateCustomElementImages(char *); void FreeGlobalAnimEventInfo(void);