X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.h;h=49077b9b163ecd392c7f344ee77405e60361c8c7;hb=HEAD;hp=6d01aa47511c448ffdd9ff2704dc8a9a25aa8469;hpb=8ca1cd4ae397da6b91d425aac0b3a40d302b66c2;p=rocksndiamonds.git diff --git a/src/files.h b/src/files.h index 6d01aa47..887a9fdf 100644 --- a/src/files.h +++ b/src/files.h @@ -35,9 +35,6 @@ char *getGlobalLevelTemplateFilename(void); int getMappedElement(int); -void ExecuteAsThread(SDL_ThreadFunction, char *, void *, char *); -char *getPasswordJSON(char *); - void LoadLevelFromFilename(struct LevelInfo *, char *); void LoadLevel(int); void LoadLevelTemplate(int); @@ -56,6 +53,8 @@ void CopyNativeLevel_Native_to_RND(struct LevelInfo *); void LoadTapeFromFilename(char *); void LoadTape(int); void LoadSolutionTape(int); +void LoadScoreTape(char *, int); +void LoadScoreCacheTape(char *, int); void SaveTapeToFilename(char *); void SaveTape(int); void SaveScoreTape(int); @@ -68,23 +67,31 @@ void LoadScore(int); void SaveScore(int); void LoadServerScore(int, boolean); -void SaveServerScore(int); -void SaveServerScoreFromFile(int, char *); +void SaveServerScore(int, boolean); +void SaveServerScoreFromFile(int, boolean, char *); void LoadLocalAndServerScore(int, boolean); +void PrepareScoreTapesForUpload(char *); + void LoadUserNames(void); void LoadSetupFromFilename(char *); -void LoadSetup(void); -void SaveSetup(void); +void LoadSetup_Default(void); +void SaveSetup_Default(void); void LoadSetup_AutoSetup(void); void SaveSetup_AutoSetup(void); +void LoadSetup_ServerSetup(void); +void SaveSetup_ServerSetup(void); + void LoadSetup_EditorCascade(void); void SaveSetup_EditorCascade(void); +void LoadSetup(void); +void SaveSetup(void); + void SaveSetup_AddGameControllerMapping(char *); void setHideSetupEntry(void *); @@ -92,6 +99,7 @@ void removeHideSetupEntry(void *); boolean hideSetupEntry(void *); void LoadCustomElementDescriptions(void); +void InitMenuDesignSettings_FromHash(SetupFileHash *, boolean); void InitMenuDesignSettings_Static(void); void LoadMenuDesignSettings(void); void LoadMenuDesignSettings_AfterGraphics(void);