X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.h;h=3c739a097aba8f992fa5f1e74c90d7b3ed01c373;hb=82b1f76754f039e4ee151c7da7c49819c7310546;hp=9aa751f89f12612b933d3468d1fb89aaadaf3ee5;hpb=d7d97176a88ee47f893055480c76b9c05a253d05;p=rocksndiamonds.git diff --git a/src/files.h b/src/files.h index 9aa751f8..3c739a09 100644 --- a/src/files.h +++ b/src/files.h @@ -16,60 +16,22 @@ #include "main.h" -/* names file mode: local level setup or global game setup */ -#define PLAYER_LEVEL 0 -#define PLAYER_SETUP 1 - -/* Setup-Bits */ -#define SETUP_TOONS (1<<0) -#define SETUP_SOUND (1<<1) -#define SETUP_SOUND_LOOPS (1<<2) -#define SETUP_SOUND_MUSIC (1<<3) -#define SETUP_DIRECT_DRAW (1<<4) -#define SETUP_FADING (1<<5) -#define SETUP_AUTO_RECORD (1<<6) -#define SETUP_2ND_JOYSTICK (1<<7) -#define SETUP_QUICK_DOORS (1<<8) -#define SETUP_SCROLL_DELAY (1<<9) -#define SETUP_SOFT_SCROLL (1<<10) - -#define DEFAULT_SETUP (SETUP_TOONS | \ - SETUP_SOUND | \ - SETUP_SOUND_LOOPS | \ - SETUP_SOUND_MUSIC) - -/* Setup-Voreinstellungen */ -#define SETUP_TOONS_ON(x) (((x) & SETUP_TOONS) != 0) -#define SETUP_SOUND_ON(x) (((x) & SETUP_SOUND) != 0) -#define SETUP_SOUND_LOOPS_ON(x) (((x) & SETUP_SOUND_LOOPS) != 0) -#define SETUP_SOUND_MUSIC_ON(x) (((x) & SETUP_SOUND_MUSIC) != 0) -#define SETUP_DIRECT_DRAW_ON(x) (((x) & SETUP_DIRECT_DRAW) != 0) -#define SETUP_FADING_ON(x) (((x) & SETUP_FADING) != 0) -#define SETUP_AUTO_RECORD_ON(x) (((x) & SETUP_AUTO_RECORD) != 0) -#define SETUP_2ND_JOYSTICK_ON(x) (((x) & SETUP_2ND_JOYSTICK) != 0) -#define SETUP_QUICK_DOORS_ON(x) (((x) & SETUP_QUICK_DOORS) != 0) -#define SETUP_SCROLL_DELAY_ON(x) (((x) & SETUP_SCROLL_DELAY) != 0) -#define SETUP_SOFT_SCROLL_ON(x) (((x) & SETUP_SOFT_SCROLL) != 0) - -/* for LoadSetup() */ -#define MAX_LINE_LEN 1000 -#define MAX_SETUP_TOKEN_LEN 100 -#define MAX_SETUP_VALUE_LEN 100 - -boolean CreateNewScoreFile(void); -boolean CreateNewNamesFile(int); boolean LoadLevelInfo(void); void LoadLevel(int); -void LoadLevelTape(int); -void LoadScore(int); -void LoadPlayerInfo(int); void SaveLevel(int); +void LoadLevelTape(int); void SaveLevelTape(int); + +boolean CreateNewScoreFile(void); +void LoadScore(int); void SaveScore(int); -void SavePlayerInfo(int); + void LoadJoystickData(void); void SaveJoystickData(void); + void LoadSetup(void); +void LoadLevelSetup(void); void SaveSetup(void); +void SaveLevelSetup(void); -#endif +#endif /* FILES_H */