X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.h;h=2c1acbd2fbb5b7d92732ac54374ce46c75a2634d;hb=21c25c56356db2138816a0716d73934ac3893e89;hp=fae0b6b49a80dffd9ac27ead60084399ebbe92ab;hpb=c4b26cf489dcc65a00bfcc05f7898700d2f0c9e4;p=rocksndiamonds.git diff --git a/src/files.h b/src/files.h index fae0b6b4..2c1acbd2 100644 --- a/src/files.h +++ b/src/files.h @@ -16,83 +16,23 @@ #include "main.h" - - -#if 0 - -/* names file mode: local level setup or global game setup */ -#define PLAYER_LEVEL 0 -#define PLAYER_SETUP 1 - -/* Setup-Bits */ -#define SETUP_TOONS (1<<0) -#define SETUP_SOUND (1<<1) -#define SETUP_SOUND_LOOPS (1<<2) -#define SETUP_SOUND_MUSIC (1<<3) -#define SETUP_DIRECT_DRAW (1<<4) -#define SETUP_FADING (1<<5) -#define SETUP_AUTO_RECORD (1<<6) -#define SETUP_2ND_JOYSTICK (1<<7) -#define SETUP_QUICK_DOORS (1<<8) -#define SETUP_SCROLL_DELAY (1<<9) -#define SETUP_SOFT_SCROLL (1<<10) - -#define DEFAULT_SETUP (SETUP_TOONS | \ - SETUP_SOUND | \ - SETUP_SOUND_LOOPS | \ - SETUP_SOUND_MUSIC) - -/* Setup-Voreinstellungen */ -#define SETUP_TOONS_ON(x) (((x) & SETUP_TOONS) != 0) -#define SETUP_SOUND_ON(x) (((x) & SETUP_SOUND) != 0) -#define SETUP_SOUND_LOOPS_ON(x) (((x) & SETUP_SOUND_LOOPS) != 0) -#define SETUP_SOUND_MUSIC_ON(x) (((x) & SETUP_SOUND_MUSIC) != 0) -#define SETUP_DIRECT_DRAW_ON(x) (((x) & SETUP_DIRECT_DRAW) != 0) -#define SETUP_FADING_ON(x) (((x) & SETUP_FADING) != 0) -#define SETUP_AUTO_RECORD_ON(x) (((x) & SETUP_AUTO_RECORD) != 0) -#define SETUP_2ND_JOYSTICK_ON(x) (((x) & SETUP_2ND_JOYSTICK) != 0) -#define SETUP_QUICK_DOORS_ON(x) (((x) & SETUP_QUICK_DOORS) != 0) -#define SETUP_SCROLL_DELAY_ON(x) (((x) & SETUP_SCROLL_DELAY) != 0) -#define SETUP_SOFT_SCROLL_ON(x) (((x) & SETUP_SOFT_SCROLL) != 0) - -#endif - - - -/* for LoadSetup() */ -#define MAX_LINE_LEN 1000 -#define MAX_SETUP_TOKEN_LEN 100 -#define MAX_SETUP_VALUE_LEN 100 - -boolean CreateNewScoreFile(void); - -/* -boolean CreateNewNamesFile(int); -*/ +void InitUserdataDirectory(); boolean LoadLevelInfo(void); void LoadLevel(int); -void LoadLevelTape(int); -void LoadScore(int); - -/* -void LoadPlayerInfo(int); -*/ - void SaveLevel(int); +void LoadLevelTape(int); void SaveLevelTape(int); -void SaveScore(int); -/* -void SavePlayerInfo(int); -*/ +boolean CreateNewScoreFile(void); +void LoadScore(int); +void SaveScore(int); -void LoadJoystickData(void); -void SaveJoystickData(void); +int getLastPlayedLevelOfLevelSeries(char *); void LoadSetup(void); -void LoadLevelSetup(void); void SaveSetup(void); +void LoadLevelSetup(void); void SaveLevelSetup(void); -#endif +#endif /* FILES_H */