X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=fc45f7731b298cf7f3ff9d1d2c496c0ed0e85b15;hb=ab3d5a2937d41e04be3ae8884d9295d59ff346cd;hp=468473e3ab1d4312ba055cb2efbbad2fa4048124;hpb=a1058e2a13f1132331a123b735bdeb90cbc9af03;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 468473e3..fc45f773 100644 --- a/src/files.c +++ b/src/files.c @@ -9032,6 +9032,10 @@ void SaveScore(int nr) void ExecuteAsThread(SDL_ThreadFunction function, char *name, void *data, char *error) { +#if defined(PLATFORM_EMSCRIPTEN) + // threads currently not fully supported by Emscripten/SDL and some browsers + function(data); +#else SDL_Thread *thread = SDL_CreateThread(function, name, data); if (thread != NULL) @@ -9041,6 +9045,7 @@ void ExecuteAsThread(SDL_ThreadFunction function, char *name, void *data, // nasty kludge to lower probability of intermingled thread error messages Delay(1); +#endif } char *getPasswordJSON(char *password) @@ -9063,10 +9068,16 @@ char *getPasswordJSON(char *password) return password_json; } -static void DownloadServerScoreToCacheExt(struct HttpRequest *request, - struct HttpResponse *response, - int level_nr, - char *score_cache_filename) +struct ApiGetScoreThreadData +{ + int level_nr; + char *score_cache_filename; +}; + +static void ApiGetScoreExt(struct HttpRequest *request, + struct HttpResponse *response, + int level_nr, + char *score_cache_filename) { request->hostname = setup.api_server_hostname; request->port = API_SERVER_PORT; @@ -9077,11 +9088,13 @@ static void DownloadServerScoreToCacheExt(struct HttpRequest *request, "{\n" "%s" " \"game_version\": \"%s\",\n" + " \"game_platform\": \"%s\",\n" " \"levelset_identifier\": \"%s\",\n" " \"level_nr\": \"%d\"\n" "}\n", getPasswordJSON(setup.api_server_password), getProgramRealVersionString(), + getProgramPlatformString(), levelset.identifier, level_nr); ConvertHttpRequestBodyToServerEncoding(request); @@ -9135,30 +9148,24 @@ static void DownloadServerScoreToCacheExt(struct HttpRequest *request, server_scores.updated = TRUE; } -static void DownloadServerScoreToCache(int level_nr, char *score_cache_filename) +static void ApiGetScore(int level_nr, char *score_cache_filename) { struct HttpRequest *request = checked_calloc(sizeof(struct HttpRequest)); struct HttpResponse *response = checked_calloc(sizeof(struct HttpResponse)); - DownloadServerScoreToCacheExt(request, response, - level_nr, score_cache_filename); + ApiGetScoreExt(request, response, + level_nr, score_cache_filename); checked_free(request); checked_free(response); } -struct DownloadServerScoreToCacheThreadData +static int ApiGetScoreThread(void *data_raw) { - int level_nr; - char *score_cache_filename; -}; + struct ApiGetScoreThreadData *data = data_raw; -static int DownloadServerScoreToCacheThread(void *data_raw) -{ - struct DownloadServerScoreToCacheThreadData *data = data_raw; - - DownloadServerScoreToCache(data->level_nr, - data->score_cache_filename); + ApiGetScore(data->level_nr, + data->score_cache_filename); checked_free(data->score_cache_filename); checked_free(data); @@ -9166,17 +9173,17 @@ static int DownloadServerScoreToCacheThread(void *data_raw) return 0; } -static void DownloadServerScoreToCacheAsThread(int nr) +static void ApiGetScoreAsThread(int nr) { - struct DownloadServerScoreToCacheThreadData *data = - checked_malloc(sizeof(struct DownloadServerScoreToCacheThreadData)); + struct ApiGetScoreThreadData *data = + checked_malloc(sizeof(struct ApiGetScoreThreadData)); char *score_cache_filename = getScoreCacheFilename(nr); data->level_nr = nr; data->score_cache_filename = getStringCopy(score_cache_filename); - ExecuteAsThread(DownloadServerScoreToCacheThread, - "DownloadServerScoreToCache", data, + ExecuteAsThread(ApiGetScoreThread, + "ApiGetScore", data, "download scores from server"); } @@ -9262,7 +9269,7 @@ void LoadServerScore(int nr, boolean download_score) { // 2nd step: download server scores from score server to cache file // (as thread, as it might time out if the server is not reachable) - DownloadServerScoreToCacheAsThread(nr); + ApiGetScoreAsThread(nr); } } @@ -9320,11 +9327,18 @@ static char *get_file_base64(char *filename) return buffer_encoded; } -static void UploadScoreToServerExt(struct HttpRequest *request, - struct HttpResponse *response, - int level_nr, - char *score_tape_filename, - struct ScoreEntry *score_entry) +struct ApiAddScoreThreadData +{ + int level_nr; + char *score_tape_filename; + struct ScoreEntry score_entry; +}; + +static void ApiAddScoreExt(struct HttpRequest *request, + struct HttpResponse *response, + int level_nr, + char *score_tape_filename, + struct ScoreEntry *score_entry) { request->hostname = setup.api_server_hostname; request->port = API_SERVER_PORT; @@ -9361,6 +9375,7 @@ static void UploadScoreToServerExt(struct HttpRequest *request, "{\n" "%s" " \"game_version\": \"%s\",\n" + " \"game_platform\": \"%s\",\n" " \"batch_time\": \"%d\",\n" " \"levelset_identifier\": \"%s\",\n" " \"levelset_name\": \"%s\",\n" @@ -9380,6 +9395,7 @@ static void UploadScoreToServerExt(struct HttpRequest *request, "}\n", getPasswordJSON(setup.api_server_password), getProgramRealVersionString(), + getProgramPlatformString(), (int)global.autoplay_time, levelset_identifier, levelset_name, @@ -9428,33 +9444,26 @@ static void UploadScoreToServerExt(struct HttpRequest *request, server_scores.uploaded = TRUE; } -static void UploadScoreToServer(int level_nr, char *score_tape_filename, - struct ScoreEntry *score_entry) +static void ApiAddScore(int level_nr, char *score_tape_filename, + struct ScoreEntry *score_entry) { struct HttpRequest *request = checked_calloc(sizeof(struct HttpRequest)); struct HttpResponse *response = checked_calloc(sizeof(struct HttpResponse)); - UploadScoreToServerExt(request, response, - level_nr, score_tape_filename, score_entry); + ApiAddScoreExt(request, response, + level_nr, score_tape_filename, score_entry); checked_free(request); checked_free(response); } -struct UploadScoreToServerThreadData -{ - int level_nr; - char *score_tape_filename; - struct ScoreEntry score_entry; -}; - -static int UploadScoreToServerThread(void *data_raw) +static int ApiAddScoreThread(void *data_raw) { - struct UploadScoreToServerThreadData *data = data_raw; + struct ApiAddScoreThreadData *data = data_raw; - UploadScoreToServer(data->level_nr, - data->score_tape_filename, - &data->score_entry); + ApiAddScore(data->level_nr, + data->score_tape_filename, + &data->score_entry); checked_free(data->score_tape_filename); checked_free(data); @@ -9462,10 +9471,10 @@ static int UploadScoreToServerThread(void *data_raw) return 0; } -static void UploadScoreToServerAsThread(int nr, char *score_tape_filename) +static void ApiAddScoreAsThread(int nr, char *score_tape_filename) { - struct UploadScoreToServerThreadData *data = - checked_malloc(sizeof(struct UploadScoreToServerThreadData)); + struct ApiAddScoreThreadData *data = + checked_malloc(sizeof(struct ApiAddScoreThreadData)); struct ScoreEntry *score_entry = &scores.entry[scores.last_added]; if (score_tape_filename == NULL) @@ -9475,8 +9484,8 @@ static void UploadScoreToServerAsThread(int nr, char *score_tape_filename) data->score_entry = *score_entry; data->score_tape_filename = getStringCopy(score_tape_filename); - ExecuteAsThread(UploadScoreToServerThread, - "UploadScoreToServer", data, + ExecuteAsThread(ApiAddScoreThread, + "ApiAddScore", data, "upload score to server"); } @@ -9485,7 +9494,7 @@ void SaveServerScore(int nr) if (!runtime.use_api_server) return; - UploadScoreToServerAsThread(nr, NULL); + ApiAddScoreAsThread(nr, NULL); } void SaveServerScoreFromFile(int nr, char *score_tape_filename) @@ -9493,7 +9502,7 @@ void SaveServerScoreFromFile(int nr, char *score_tape_filename) if (!runtime.use_api_server) return; - UploadScoreToServerAsThread(nr, score_tape_filename); + ApiAddScoreAsThread(nr, score_tape_filename); } void LoadLocalAndServerScore(int nr, boolean download_score)