X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=fa40845efe78e496e7e27c4fb9e57a19ec3c4cf2;hb=10b9382e55f3a8cd0a15644cf1ed6e1451654a76;hp=17bc45e5986691d8b773e6ad12dad24c7a29df79;hpb=c4b26cf489dcc65a00bfcc05f7898700d2f0c9e4;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 17bc45e5..db3a432d 100644 --- a/src/files.c +++ b/src/files.c @@ -1,1628 +1,2344 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2002 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* files.h * +* files.c * ***********************************************************/ #include +#include + +#include "libgame/libgame.h" #include "files.h" +#include "init.h" #include "tools.h" -#include "misc.h" #include "tape.h" -#include "joystick.h" -boolean CreateNewScoreFile() + +#define CHUNK_ID_LEN 4 /* IFF style chunk id length */ +#define CHUNK_SIZE_UNDEFINED 0 /* undefined chunk size == 0 */ +#define CHUNK_SIZE_NONE -1 /* do not write chunk size */ +#define FILE_VERS_CHUNK_SIZE 8 /* size of file version chunk */ +#define LEVEL_HEADER_SIZE 80 /* size of level file header */ +#define LEVEL_HEADER_UNUSED 13 /* unused level header bytes */ +#define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */ +#define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */ +#define LEVEL_CPART_CUS3_SIZE 134 /* size of CUS3 chunk part */ +#define LEVEL_CPART_CUS3_UNUSED 15 /* unused CUS3 bytes / part */ +#define TAPE_HEADER_SIZE 20 /* size of tape file header */ +#define TAPE_HEADER_UNUSED 3 /* unused tape header bytes */ + +#define LEVEL_CHUNK_CUS3_SIZE(x) (2 + x * LEVEL_CPART_CUS3_SIZE) + +/* file identifier strings */ +#define LEVEL_COOKIE_TMPL "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_x.x" +#define TAPE_COOKIE_TMPL "ROCKSNDIAMONDS_TAPE_FILE_VERSION_x.x" +#define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2" + + +/* ========================================================================= */ +/* level file functions */ +/* ========================================================================= */ + +void setElementChangePages(struct ElementInfo *ei, int change_pages) { - int i,j,k; - char filename[MAX_FILENAME_LEN]; - char empty_alias[MAX_NAMELEN]; - FILE *file; + int change_page_size = sizeof(struct ElementChangeInfo); + + ei->num_change_pages = MAX(1, change_pages); + + ei->change_page = + checked_realloc(ei->change_page, ei->num_change_pages * change_page_size); + + if (ei->current_change_page >= ei->num_change_pages) + ei->current_change_page = ei->num_change_pages - 1; + + ei->change = &ei->change_page[ei->current_change_page]; +} + +void setElementChangeInfoToDefaults(struct ElementChangeInfo *change) +{ + int x, y; + + change->can_change = FALSE; + + change->events = CE_BITMASK_DEFAULT; + change->target_element = EL_EMPTY_SPACE; + + change->delay_fixed = 0; + change->delay_random = 0; + change->delay_frames = -1; /* later set to reliable default value */ + + change->trigger_element = EL_EMPTY_SPACE; + + change->explode = FALSE; + change->use_content = FALSE; + change->only_complete = FALSE; + change->use_random_change = FALSE; + change->random = 0; + change->power = CP_NON_DESTRUCTIVE; + + for(x=0; x<3; x++) + for(y=0; y<3; y++) + change->content[x][y] = EL_EMPTY_SPACE; + + change->player_action = 0; + change->collide_action = 0; + change->other_action = 0; + + change->pre_change_function = NULL; + change->change_function = NULL; + change->post_change_function = NULL; +} + +static void setLevelInfoToDefaults(struct LevelInfo *level) +{ + int i, j, x, y; + + level->file_version = FILE_VERSION_ACTUAL; + level->game_version = GAME_VERSION_ACTUAL; + + level->encoding_16bit_field = FALSE; /* default: only 8-bit elements */ + level->encoding_16bit_yamyam = FALSE; /* default: only 8-bit elements */ + level->encoding_16bit_amoeba = FALSE; /* default: only 8-bit elements */ + + level->fieldx = STD_LEV_FIELDX; + level->fieldy = STD_LEV_FIELDY; + + for(x=0; xfield[x][y] = EL_SAND; + + level->time = 100; + level->gems_needed = 0; + level->amoeba_speed = 10; + level->time_magic_wall = 10; + level->time_wheel = 10; + level->time_light = 10; + level->time_timegate = 10; + level->amoeba_content = EL_DIAMOND; + level->double_speed = FALSE; + level->gravity = FALSE; + level->em_slippery_gems = FALSE; + + level->use_custom_template = FALSE; + + for(i=0; iname[i] = '\0'; + for(i=0; iauthor[i] = '\0'; + + strcpy(level->name, NAMELESS_LEVEL_NAME); + strcpy(level->author, ANONYMOUS_NAME); + + level->envelope[0] = '\0'; + level->envelope_xsize = MAX_ENVELOPE_XSIZE; + level->envelope_ysize = MAX_ENVELOPE_YSIZE; + + for(i=0; iscore[i] = 10; + + level->num_yamyam_contents = STD_ELEMENT_CONTENTS; + for(i=0; iyamyam_content[i][x][y] = + (i < STD_ELEMENT_CONTENTS ? EL_ROCK : EL_EMPTY); + + level->field[0][0] = EL_PLAYER_1; + level->field[STD_LEV_FIELDX - 1][STD_LEV_FIELDY - 1] = EL_EXIT_CLOSED; + + for (i=0; i < MAX_NUM_ELEMENTS; i++) + { + setElementChangePages(&element_info[i], 1); + setElementChangeInfoToDefaults(element_info[i].change); + } + + for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) + { + int element = EL_CUSTOM_START + i; + + for(j=0; j < MAX_ELEMENT_NAME_LEN + 1; j++) + element_info[element].description[j] = '\0'; + if (element_info[element].custom_description != NULL) + strncpy(element_info[element].description, + element_info[element].custom_description, MAX_ELEMENT_NAME_LEN); + else + strcpy(element_info[element].description, + element_info[element].editor_description); + + element_info[element].use_gfx_element = FALSE; + element_info[element].gfx_element = EL_EMPTY_SPACE; + + element_info[element].collect_score = 10; /* special default */ + element_info[element].collect_count = 1; /* special default */ + + element_info[element].push_delay_fixed = 2; /* special default */ + element_info[element].push_delay_random = 8; /* special default */ + element_info[element].move_delay_fixed = 0; + element_info[element].move_delay_random = 0; + + element_info[element].move_pattern = MV_ALL_DIRECTIONS; + element_info[element].move_direction_initial = MV_NO_MOVING; + element_info[element].move_stepsize = TILEX / 8; + + element_info[element].slippery_type = SLIPPERY_ANY_RANDOM; + + for(x=0; x<3; x++) + for(y=0; y<3; y++) + element_info[element].content[x][y] = EL_EMPTY_SPACE; + + element_info[element].access_type = 0; + element_info[element].access_layer = 0; + element_info[element].walk_to_action = 0; + element_info[element].smash_targets = 0; + element_info[element].deadliness = 0; + element_info[element].consistency = 0; - sprintf(filename,"%s/%s/%s", - level_directory,leveldir[leveldir_nr].filename,SCORE_FILENAME); + element_info[element].can_explode_by_fire = FALSE; + element_info[element].can_explode_smashed = FALSE; + element_info[element].can_explode_impact = FALSE; - if (!(file=fopen(filename,"w"))) - return(FALSE); + element_info[element].current_change_page = 0; - for(i=0;ino_level_file = FALSE; + + if (leveldir_current == NULL) /* only when dumping level */ + return; + + /* try to determine better author name than 'anonymous' */ + if (strcmp(leveldir_current->author, ANONYMOUS_NAME) != 0) { - for(j=0;jauthor, leveldir_current->author, MAX_LEVEL_AUTHOR_LEN); + level->author[MAX_LEVEL_AUTHOR_LEN] = '\0'; + } + else + { + switch (LEVELCLASS(leveldir_current)) { - for(k=0;kauthor, PROGRAM_AUTHOR_STRING); + break; + + case LEVELCLASS_CONTRIBUTION: + strncpy(level->author, leveldir_current->name,MAX_LEVEL_AUTHOR_LEN); + level->author[MAX_LEVEL_AUTHOR_LEN] = '\0'; + break; + + case LEVELCLASS_USER: + strncpy(level->author, getRealName(), MAX_LEVEL_AUTHOR_LEN); + level->author[MAX_LEVEL_AUTHOR_LEN] = '\0'; + break; + + default: + /* keep default value */ + break; } } - fclose(file); +} - chmod(filename, SCORE_PERMS); - return(TRUE); +static void ActivateLevelTemplate() +{ + /* Currently there is no special action needed to activate the template + data, because 'element_info' and 'Properties' overwrite the original + level data, while all other variables do not change. */ } +boolean LevelFileExists(int level_nr) +{ + char *filename = getLevelFilename(level_nr); + return (access(filename, F_OK) == 0); +} -#if 0 +static int checkLevelElement(int element) +{ + if (element >= NUM_FILE_ELEMENTS) + { + Error(ERR_WARN, "invalid level element %d", element); + element = EL_CHAR_QUESTION; + } + else if (element == EL_PLAYER_OBSOLETE) + element = EL_PLAYER_1; + else if (element == EL_KEY_OBSOLETE) + element = EL_KEY_1; + + return element; +} -boolean CreateNewNamesFile(int mode) +static int LoadLevel_VERS(FILE *file, int chunk_size, struct LevelInfo *level) { - char filename[MAX_FILENAME_LEN]; - FILE *file; + level->file_version = getFileVersion(file); + level->game_version = getFileVersion(file); - if (mode==PLAYER_LEVEL) - sprintf(filename,"%s/%s/%s", - level_directory,leveldir[leveldir_nr].filename,NAMES_FILENAME); - else - sprintf(filename,"%s/%s",CONFIG_PATH,NAMES_FILENAME); + return chunk_size; +} + +static int LoadLevel_HEAD(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i, x, y; - if (!(file=fopen(filename,"w"))) - return(FALSE); + level->fieldx = getFile8Bit(file); + level->fieldy = getFile8Bit(file); - fputs(NAMES_COOKIE,file); /* Formatkennung */ - fclose(file); + level->time = getFile16BitBE(file); + level->gems_needed = getFile16BitBE(file); - chmod(filename, NAMES_PERMS); - return(TRUE); -} + for(i=0; iname[i] = getFile8Bit(file); + level->name[MAX_LEVEL_NAME_LEN] = 0; -#endif + for(i=0; iscore[i] = getFile8Bit(file); + level->num_yamyam_contents = STD_ELEMENT_CONTENTS; + for(i=0; iyamyam_content[i][x][y] = checkLevelElement(getFile8Bit(file)); -boolean LoadLevelInfo() + level->amoeba_speed = getFile8Bit(file); + level->time_magic_wall = getFile8Bit(file); + level->time_wheel = getFile8Bit(file); + level->amoeba_content = checkLevelElement(getFile8Bit(file)); + level->double_speed = (getFile8Bit(file) == 1 ? TRUE : FALSE); + level->gravity = (getFile8Bit(file) == 1 ? TRUE : FALSE); + level->encoding_16bit_field = (getFile8Bit(file) == 1 ? TRUE : FALSE); + level->em_slippery_gems = (getFile8Bit(file) == 1 ? TRUE : FALSE); + + level->use_custom_template = (getFile8Bit(file) == 1 ? TRUE : FALSE); + + ReadUnusedBytesFromFile(file, LEVEL_HEADER_UNUSED); + + return chunk_size; +} + +static int LoadLevel_AUTH(FILE *file, int chunk_size, struct LevelInfo *level) { int i; - char filename[MAX_FILENAME_LEN]; - char cookie[MAX_FILENAME_LEN]; - FILE *file; - sprintf(filename,"%s/%s",level_directory,LEVDIR_FILENAME); + for(i=0; iauthor[i] = getFile8Bit(file); + level->author[MAX_LEVEL_NAME_LEN] = 0; + + return chunk_size; +} + +static int LoadLevel_BODY(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int x, y; + int chunk_size_expected = level->fieldx * level->fieldy; + + /* Note: "chunk_size" was wrong before version 2.0 when elements are + stored with 16-bit encoding (and should be twice as big then). + Even worse, playfield data was stored 16-bit when only yamyam content + contained 16-bit elements and vice versa. */ + + if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0) + chunk_size_expected *= 2; - if (!(file=fopen(filename,"r"))) + if (chunk_size_expected != chunk_size) { - Error(ERR_WARN, "cannot read level info '%s'", filename); - return(FALSE); + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; } - fscanf(file,"%s\n",cookie); - if (strcmp(cookie,LEVELDIR_COOKIE)) /* ungültiges Format? */ + for(y=0; yfieldy; y++) + for(x=0; xfieldx; x++) + level->field[x][y] = + checkLevelElement(level->encoding_16bit_field ? getFile16BitBE(file) : + getFile8Bit(file)); + return chunk_size; +} + +static int LoadLevel_CONT(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i, x, y; + int header_size = 4; + int content_size = MAX_ELEMENT_CONTENTS * 3 * 3; + int chunk_size_expected = header_size + content_size; + + /* Note: "chunk_size" was wrong before version 2.0 when elements are + stored with 16-bit encoding (and should be twice as big then). + Even worse, playfield data was stored 16-bit when only yamyam content + contained 16-bit elements and vice versa. */ + + if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0) + chunk_size_expected += content_size; + + if (chunk_size_expected != chunk_size) { - Error(ERR_WARN, "wrong format of level info file"); - fclose(file); - return(FALSE); + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; } - num_leveldirs = 0; - leveldir_nr = 0; - for(i=0;inum_yamyam_contents = getFile8Bit(file); + getFile8Bit(file); + getFile8Bit(file); + + /* correct invalid number of content fields -- should never happen */ + if (level->num_yamyam_contents < 1 || + level->num_yamyam_contents > MAX_ELEMENT_CONTENTS) + level->num_yamyam_contents = STD_ELEMENT_CONTENTS; + + for(i=0; iyamyam_content[i][x][y] = + checkLevelElement(level->encoding_16bit_field ? + getFile16BitBE(file) : getFile8Bit(file)); + return chunk_size; +} + +static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i, x, y; + int element; + int num_contents, content_xsize, content_ysize; + int content_array[MAX_ELEMENT_CONTENTS][3][3]; + + element = checkLevelElement(getFile16BitBE(file)); + num_contents = getFile8Bit(file); + content_xsize = getFile8Bit(file); + content_ysize = getFile8Bit(file); + ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT2_UNUSED); + + for(i=0; i MAX_ELEMENT_CONTENTS) + num_contents = STD_ELEMENT_CONTENTS; + + if (element == EL_YAMYAM) { - fscanf(file,"%s",leveldir[i].filename); - fscanf(file,"%s",leveldir[i].name); - fscanf(file,"%d",&leveldir[i].levels); - fscanf(file,"%d",&leveldir[i].readonly); - if (feof(file)) - break; + level->num_yamyam_contents = num_contents; - num_leveldirs++; + for(i=0; iyamyam_content[i][x][y] = content_array[i][x][y]; } - - if (!num_leveldirs) + else if (element == EL_BD_AMOEBA) { - Error(ERR_WARN, "empty level info '%s'", filename); - return(FALSE); + level->amoeba_content = content_array[0][0][0]; + } + else + { + Error(ERR_WARN, "cannot load content for element '%d'", element); } - return(TRUE); + return chunk_size; } -void LoadLevel(int level_nr) +static int LoadLevel_CUS1(FILE *file, int chunk_size, struct LevelInfo *level) { - int i,x,y; - char filename[MAX_FILENAME_LEN]; - char cookie[MAX_FILENAME_LEN]; - FILE *file; + int num_changed_custom_elements = getFile16BitBE(file); + int chunk_size_expected = 2 + num_changed_custom_elements * 6; + int i; - sprintf(filename,"%s/%s/%d", - level_directory,leveldir[leveldir_nr].filename,level_nr); + if (chunk_size_expected != chunk_size) + { + ReadUnusedBytesFromFile(file, chunk_size - 2); + return chunk_size_expected; + } - if (!(file = fopen(filename,"r"))) - Error(ERR_WARN, "cannot read level '%s' - creating new level", filename); - else + for (i=0; i < num_changed_custom_elements; i++) { - fgets(cookie,LEVEL_COOKIE_LEN,file); - fgetc(file); + int element = getFile16BitBE(file); + int properties = getFile32BitBE(file); - if (strcmp(cookie,LEVEL_COOKIE)) /* ungültiges Format? */ - { - Error(ERR_WARN, "wrong format of level file '%s'", filename); - fclose(file); - file = NULL; - } + if (IS_CUSTOM_ELEMENT(element)) + Properties[element][EP_BITFIELD_BASE] = properties; + else + Error(ERR_WARN, "invalid custom element number %d", element); } - if (file) - { - lev_fieldx = level.fieldx = fgetc(file); - lev_fieldy = level.fieldy = fgetc(file); - - level.time = (fgetc(file)<<8) | fgetc(file); - level.edelsteine = (fgetc(file)<<8) | fgetc(file); - for(i=0;itarget_element = custom_target_element; + else + Error(ERR_WARN, "invalid custom element number %d", element); } + + return chunk_size; } -void LoadLevelTape(int level_nr) +static int LoadLevel_CUS3(FILE *file, int chunk_size, struct LevelInfo *level) { - int i; - char filename[MAX_FILENAME_LEN]; - char cookie[MAX_FILENAME_LEN]; - FILE *file; - boolean levelrec_10 = FALSE; - -#ifndef MSDOS - sprintf(filename,"%s/%s/%d.tape", - level_directory,leveldir[leveldir_nr].filename,level_nr); -#else - sprintf(filename,"%s/%s/%d.tap", - level_directory,leveldir[leveldir_nr].filename,level_nr); -#endif + int num_changed_custom_elements = getFile16BitBE(file); + int chunk_size_expected = LEVEL_CHUNK_CUS3_SIZE(num_changed_custom_elements); + int i, j, x, y; + + if (chunk_size_expected != chunk_size) + { + ReadUnusedBytesFromFile(file, chunk_size - 2); + return chunk_size_expected; + } - if ((file=fopen(filename,"r"))) + for (i=0; i < num_changed_custom_elements; i++) { - fgets(cookie,LEVELREC_COOKIE_LEN,file); - fgetc(file); - if (!strcmp(cookie,LEVELREC_COOKIE_10)) /* old 1.0 tape format */ - levelrec_10 = TRUE; - else if (strcmp(cookie,LEVELREC_COOKIE)) /* unknown tape format */ + int element = getFile16BitBE(file); + + if (!IS_CUSTOM_ELEMENT(element)) { - Error(ERR_WARN, "wrong format of level recording file '%s'", filename); - fclose(file); - file = NULL; + Error(ERR_WARN, "invalid custom element number %d", element); + + element = EL_DEFAULT; /* dummy element used for artwork config */ } - } - if (!file) - return; + for(j=0; j= MAX_TAPELEN) - break; + element_info[element].push_delay_fixed = getFile16BitBE(file); + element_info[element].push_delay_random = getFile16BitBE(file); + element_info[element].move_delay_fixed = getFile16BitBE(file); + element_info[element].move_delay_random = getFile16BitBE(file); - for(j=0; j0) - { - tape.pos[i].action[j] = MV_NO_MOVING; - continue; - } - tape.pos[i].action[j] = fgetc(file); - } + element_info[element].move_pattern = getFile16BitBE(file); + element_info[element].move_direction_initial = getFile8Bit(file); + element_info[element].move_stepsize = getFile8Bit(file); - tape.pos[i].delay = fgetc(file); + for(y=0; y<3; y++) + for(x=0; x<3; x++) + element_info[element].content[x][y] = + checkLevelElement(getFile16BitBE(file)); - if (feof(file)) - break; - } + element_info[element].change->events = getFile32BitBE(file); - fclose(file); + element_info[element].change->target_element = + checkLevelElement(getFile16BitBE(file)); - if (i != tape.length) - Error(ERR_WARN, "level recording file '%s' corrupted", filename); + element_info[element].change->delay_fixed = getFile16BitBE(file); + element_info[element].change->delay_random = getFile16BitBE(file); + element_info[element].change->delay_frames = getFile16BitBE(file); - tape.length_seconds = GetTapeLength(); + element_info[element].change->trigger_element = + checkLevelElement(getFile16BitBE(file)); + + element_info[element].change->explode = getFile8Bit(file); + element_info[element].change->use_content = getFile8Bit(file); + element_info[element].change->only_complete = getFile8Bit(file); + element_info[element].change->use_random_change = getFile8Bit(file); + + element_info[element].change->random = getFile8Bit(file); + element_info[element].change->power = getFile8Bit(file); + + for(y=0; y<3; y++) + for(x=0; x<3; x++) + element_info[element].change->content[x][y] = + checkLevelElement(getFile16BitBE(file)); + + element_info[element].slippery_type = getFile8Bit(file); + + /* some free bytes for future properties and padding */ + ReadUnusedBytesFromFile(file, LEVEL_CPART_CUS3_UNUSED); + + /* mark that this custom element has been modified */ + element_info[element].modified_settings = TRUE; + } + + return chunk_size; } -void LoadScore(int level_nr) +void LoadLevelFromFilename(struct LevelInfo *level, char *filename) { - int i,j; - char filename[MAX_FILENAME_LEN]; - char cookie[MAX_FILENAME_LEN]; + char cookie[MAX_LINE_LEN]; + char chunk_name[CHUNK_ID_LEN + 1]; + int chunk_size; FILE *file; - sprintf(filename,"%s/%s/%s", - level_directory,leveldir[leveldir_nr].filename,SCORE_FILENAME); + /* always start with reliable default values */ + setLevelInfoToDefaults(level); - if (!(file = fopen(filename,"r"))) + if (!(file = fopen(filename, MODE_READ))) { - if (!CreateNewScoreFile()) - Error(ERR_WARN, "cannot create score file '%s'", filename); - else if (!(file = fopen(filename,"r"))) - Error(ERR_WARN, "cannot read score for level %d", level_nr); + level->no_level_file = TRUE; + + if (level != &level_template) + Error(ERR_WARN, "cannot read level '%s' - creating new level", filename); + + return; } - if (file) + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "RND1") == 0) { - fgets(cookie,SCORE_COOKIE_LEN,file); - if (strcmp(cookie,SCORE_COOKIE)) /* ungültiges Format? */ + getFile32BitBE(file); /* not used */ + + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "CAVE") != 0) { - Error(ERR_WARN, "wrong format of score file '%s'", filename); + Error(ERR_WARN, "unknown format of level file '%s'", filename); fclose(file); - file = NULL; + return; } } - - if (file) + else /* check for pre-2.0 file format with cookie string */ { - fseek(file, - SCORE_COOKIE_LEN-1+level_nr*(MAX_SCORE_ENTRIES*(MAX_NAMELEN+2)), - SEEK_SET); - for(i=0;i 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; + + if (!checkCookieString(cookie, LEVEL_COOKIE_TMPL)) { - for(j=0;jfile_version = getFileVersionFromCookieString(cookie)) == -1) + { + Error(ERR_WARN, "unsupported version of level file '%s'", filename); + fclose(file); + return; + } + + /* pre-2.0 level files have no game version, so use file version here */ + level->game_version = level->file_version; + } + + if (level->file_version < FILE_VERSION_1_2) + { + /* level files from versions before 1.2.0 without chunk structure */ + LoadLevel_HEAD(file, LEVEL_HEADER_SIZE, level); + LoadLevel_BODY(file, level->fieldx * level->fieldy, level); } else { - for(i=0;ifile_version == FILE_VERSION_1_0) + { + Error(ERR_WARN, "level file '%s'has version number 1.0", filename); + Error(ERR_WARN, "using high speed movement for player"); + /* player was faster than monsters in (pre-)1.0 levels */ + level->double_speed = TRUE; + } - if (mode==PLAYER_LEVEL) - sprintf(filename,"%s/%s/%s", - level_directory,leveldir[leveldir_nr].filename,NAMES_FILENAME); + /* Default behaviour for EM style gems was "slippery" only in 2.0.1 */ + if (level->game_version == VERSION_IDENT(2,0,1)) + level->em_slippery_gems = TRUE; + } else - sprintf(filename,"%s/%s",CONFIG_PATH,NAMES_FILENAME); + { +#if 0 + printf("\n::: ALWAYS USE LATEST ENGINE FOR THIS LEVEL: [%d] '%s'\n", + leveldir_current->sort_priority, filename); +#endif - for(i=0;igame_version = GAME_VERSION_ACTUAL; - if (!(file = fopen(filename,"r"))) - { - if (!CreateNewNamesFile(mode)) - Error(ERR_WARN, "cannot create names file '%s'", filename); - else if (!(file = fopen(filename,"r"))) - Error(ERR_WARN, "cannot read player information file '%s'", filename); + /* Set special EM style gems behaviour: EM style gems slip down from + normal, steel and growing wall. As this is a more fundamental change, + it seems better to set the default behaviour to "off" (as it is more + natural) and make it configurable in the level editor (as a property + of gem style elements). Already existing converted levels (neither + private nor contributed levels) are changed to the new behaviour. */ + + if (level->file_version < FILE_VERSION_2_0) + level->em_slippery_gems = TRUE; } - if (file) + /* map elements that have changed in newer versions */ + for(y=0; yfieldy; y++) { - fgets(cookie,NAMES_COOKIE_LEN,file); - if (!strcmp(cookie,NAMES_COOKIE_10)) /* altes Format? */ - version_10_file = TRUE; - else if (strcmp(cookie,NAMES_COOKIE)) /* ungültiges Format? */ + for(x=0; xfieldx; x++) { - Error(ERR_WARN, "wrong format of names file '%s'", filename); - fclose(file); - file = NULL; - } - } + int element = level->field[x][y]; - if (!file) - { - *local_player = default_player; - level_nr = default_player.level_nr; - return; + if (level->game_version <= VERSION_IDENT(2,2,0)) + { + /* map game font elements */ + element = (element == EL_CHAR('[') ? EL_CHAR_AUMLAUT : + element == EL_CHAR('\\') ? EL_CHAR_OUMLAUT : + element == EL_CHAR(']') ? EL_CHAR_UUMLAUT : + element == EL_CHAR('^') ? EL_CHAR_COPYRIGHT : element); + } + + if (level->game_version < VERSION_IDENT(3,0,0)) + { + /* map Supaplex gravity tube elements */ + element = (element == EL_SP_GRAVITY_PORT_LEFT ? EL_SP_PORT_LEFT : + element == EL_SP_GRAVITY_PORT_RIGHT ? EL_SP_PORT_RIGHT : + element == EL_SP_GRAVITY_PORT_UP ? EL_SP_PORT_UP : + element == EL_SP_GRAVITY_PORT_DOWN ? EL_SP_PORT_DOWN : + element); + } + + level->field[x][y] = element; + } } - while(1) + /* map custom element change events that have changed in newer versions + (these following values have accidentally changed in version 3.0.1) */ + if (level->game_version <= VERSION_IDENT(3,0,0)) { - for(i=0;i= CE_BY_PLAYER; j--) + { + if (HAS_CHANGE_EVENT(element, j - 2)) + { + SET_CHANGE_EVENT(element, j - 2, FALSE); + SET_CHANGE_EVENT(element, j, TRUE); + } + } - fclose(file); - if (!(file = fopen(filename,"a"))) - Error(ERR_WARN, "cannot append new player to names file '%s'", - filename); - else + /* order of checking events to be mapped is important */ + for (j=CE_OTHER_GETS_COLLECTED; j >= CE_COLLISION; j--) { - for(i=0;igame_version <= VERSION_IDENT(3,0,2)) { - *local_player = new_player; - if (local_player->leveldir_nr < num_leveldirs) - leveldir_nr = local_player->leveldir_nr; - else - leveldir_nr = 0; - } - else - { - local_player->handicap = new_player.handicap; - local_player->level_nr = new_player.level_nr; + for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) + { + int element = EL_CUSTOM_START + i; + + if (CAN_CHANGE(element)) + element_info[element].change->can_change = TRUE; + } } - level_nr = local_player->level_nr; + /* copy elements to runtime playfield array */ + for(x=0; xfield[x][y]; - if (file) - fclose(file); + /* initialize level size variables for faster access */ + lev_fieldx = level->fieldx; + lev_fieldy = level->fieldy; + + /* determine border element for this level */ + SetBorderElement(); + + /* initialize element properties for level editor etc. */ + InitElementPropertiesEngine(level->game_version); } -#endif +void LoadLevelTemplate(int level_nr) +{ + char *filename = getLevelFilename(level_nr); + LoadLevelFromFilename(&level_template, filename); + ActivateLevelTemplate(); +} -void SaveLevel(int level_nr) +void LoadLevel(int level_nr) { - int i,x,y; - char filename[MAX_FILENAME_LEN]; - FILE *file; + char *filename = getLevelFilename(level_nr); - sprintf(filename,"%s/%s/%d", - level_directory,leveldir[leveldir_nr].filename,level_nr); + LoadLevelFromFilename(&level, filename); - if (!(file=fopen(filename,"w"))) - { - Error(ERR_WARN, "cannot save level file '%s'", filename); - return; - } + if (level.use_custom_template) + LoadLevelTemplate(-1); - fputs(LEVEL_COOKIE,file); /* Formatkennung */ - fputc(0x0a,file); - - fputc(level.fieldx,file); - fputc(level.fieldy,file); - fputc(level.time / 256,file); - fputc(level.time % 256,file); - fputc(level.edelsteine / 256,file); - fputc(level.edelsteine % 256,file); - - for(i=0;ifile_version); + putFileVersion(file, level->game_version); +} - chmod(filename, LEVEL_PERMS); +static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level) +{ + int i, x, y; + + putFile8Bit(file, level->fieldx); + putFile8Bit(file, level->fieldy); + + putFile16BitBE(file, level->time); + putFile16BitBE(file, level->gems_needed); + + for(i=0; iname[i]); + + for(i=0; iscore[i]); + + for(i=0; iencoding_16bit_yamyam ? EL_EMPTY : + level->yamyam_content[i][x][y])); + putFile8Bit(file, level->amoeba_speed); + putFile8Bit(file, level->time_magic_wall); + putFile8Bit(file, level->time_wheel); + putFile8Bit(file, (level->encoding_16bit_amoeba ? EL_EMPTY : + level->amoeba_content)); + putFile8Bit(file, (level->double_speed ? 1 : 0)); + putFile8Bit(file, (level->gravity ? 1 : 0)); + putFile8Bit(file, (level->encoding_16bit_field ? 1 : 0)); + putFile8Bit(file, (level->em_slippery_gems ? 1 : 0)); + + putFile8Bit(file, (level->use_custom_template ? 1 : 0)); + + WriteUnusedBytesToFile(file, LEVEL_HEADER_UNUSED); } -void SaveLevelTape(int level_nr) +static void SaveLevel_AUTH(FILE *file, struct LevelInfo *level) { int i; - char filename[MAX_FILENAME_LEN]; - FILE *file; - boolean new_tape = TRUE; -#ifndef MSDOS - sprintf(filename,"%s/%s/%d.tape", - level_directory,leveldir[leveldir_nr].filename,level_nr); -#else - sprintf(filename,"%s/%s/%d.tap", - level_directory,leveldir[leveldir_nr].filename,level_nr); + for(i=0; iauthor[i]); +} + +static void SaveLevel_BODY(FILE *file, struct LevelInfo *level) +{ + int x, y; + + for(y=0; yfieldy; y++) + for(x=0; xfieldx; x++) + if (level->encoding_16bit_field) + putFile16BitBE(file, level->field[x][y]); + else + putFile8Bit(file, level->field[x][y]); +} + +#if 0 +static void SaveLevel_CONT(FILE *file, struct LevelInfo *level) +{ + int i, x, y; + + putFile8Bit(file, EL_YAMYAM); + putFile8Bit(file, level->num_yamyam_contents); + putFile8Bit(file, 0); + putFile8Bit(file, 0); + + for(i=0; iencoding_16bit_field) + putFile16BitBE(file, level->yamyam_content[i][x][y]); + else + putFile8Bit(file, level->yamyam_content[i][x][y]); +} #endif - /* Testen, ob bereits eine Aufnahme existiert */ - if ((file=fopen(filename,"r"))) - { - new_tape = FALSE; - fclose(file); +static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) +{ + int i, x, y; + int num_contents, content_xsize, content_ysize; + int content_array[MAX_ELEMENT_CONTENTS][3][3]; - if (!Request("Replace old tape ?",REQ_ASK)) - return; + if (element == EL_YAMYAM) + { + num_contents = level->num_yamyam_contents; + content_xsize = 3; + content_ysize = 3; + + for(i=0; iyamyam_content[i][x][y]; } - - if (!(file=fopen(filename,"w"))) + else if (element == EL_BD_AMOEBA) { - Error(ERR_WARN, "cannot save level recording file '%s'", filename); + num_contents = 1; + content_xsize = 1; + content_ysize = 1; + + for(i=0; iamoeba_content; + } + else + { + /* chunk header already written -- write empty chunk data */ + WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_SIZE); + + Error(ERR_WARN, "cannot save content for element '%d'", element); return; } - fputs(LEVELREC_COOKIE,file); /* Formatkennung */ - fputc(0x0a,file); + putFile16BitBE(file, element); + putFile8Bit(file, num_contents); + putFile8Bit(file, content_xsize); + putFile8Bit(file, content_ysize); - fputc((tape.random_seed >> 24) & 0xff,file); - fputc((tape.random_seed >> 16) & 0xff,file); - fputc((tape.random_seed >> 8) & 0xff,file); - fputc((tape.random_seed >> 0) & 0xff,file); + WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_UNUSED); - fputc((tape.date >> 24) & 0xff,file); - fputc((tape.date >> 16) & 0xff,file); - fputc((tape.date >> 8) & 0xff,file); - fputc((tape.date >> 0) & 0xff,file); + for(i=0; i> 24) & 0xff,file); - fputc((tape.length >> 16) & 0xff,file); - fputc((tape.length >> 8) & 0xff,file); - fputc((tape.length >> 0) & 0xff,file); + putFile16BitBE(file, num_changed_custom_elements); - for(i=0;itarget_element != EL_EMPTY_SPACE) + { + if (check < num_changed_custom_elements) + { + putFile16BitBE(file, element); + putFile16BitBE(file, element_info[element].change->target_element); + } + + check++; + } + } + + if (check != num_changed_custom_elements) /* should not happen */ + Error(ERR_WARN, "inconsistent number of custom target elements"); } +#endif -void SaveScore(int level_nr) +static void SaveLevel_CUS3(FILE *file, struct LevelInfo *level, + int num_changed_custom_elements) { - int i,j; - char filename[MAX_FILENAME_LEN]; - FILE *file; + int i, j, x, y, check = 0; - sprintf(filename,"%s/%s/%s", - level_directory,leveldir[leveldir_nr].filename,SCORE_FILENAME); + putFile16BitBE(file, num_changed_custom_elements); - if (!(file=fopen(filename,"r+"))) + for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) { - Error(ERR_WARN, "cannot save score for level %d", level_nr); - return; - } + int element = EL_CUSTOM_START + i; - fseek(file, - SCORE_COOKIE_LEN-1+level_nr*(MAX_SCORE_ENTRIES*(MAX_NAMELEN+2)), - SEEK_SET); - for(i=0;ievents); - if (mode == PLAYER_LEVEL) - sprintf(filename,"%s/%s/%s", - level_directory,leveldir[leveldir_nr].filename,NAMES_FILENAME); - else - sprintf(filename,"%s/%s",CONFIG_PATH,NAMES_FILENAME); + putFile16BitBE(file, element_info[element].change->target_element); - if (!(file = fopen(filename,"r+"))) - { - Error(ERR_WARN, "cannot save player information to file '%s'", filename); - return; + putFile16BitBE(file, element_info[element].change->delay_fixed); + putFile16BitBE(file, element_info[element].change->delay_random); + putFile16BitBE(file, element_info[element].change->delay_frames); + + putFile16BitBE(file, element_info[element].change->trigger_element); + + putFile8Bit(file, element_info[element].change->explode); + putFile8Bit(file, element_info[element].change->use_content); + putFile8Bit(file, element_info[element].change->only_complete); + putFile8Bit(file, element_info[element].change->use_random_change); + + putFile8Bit(file, element_info[element].change->random); + putFile8Bit(file, element_info[element].change->power); + + for(y=0; y<3; y++) + for(x=0; x<3; x++) + putFile16BitBE(file, element_info[element].change->content[x][y]); + + putFile8Bit(file, element_info[element].slippery_type); + + /* some free bytes for future properties and padding */ + WriteUnusedBytesToFile(file, LEVEL_CPART_CUS3_UNUSED); + } + + check++; + } } - fgets(cookie,NAMES_COOKIE_LEN,file); - if (!strcmp(cookie,NAMES_COOKIE_10)) /* altes Format? */ - version_10_file = TRUE; - else if (strcmp(cookie,NAMES_COOKIE)) /* ungültiges Format? */ + if (check != num_changed_custom_elements) /* should not happen */ + Error(ERR_WARN, "inconsistent number of custom element properties"); +} + +static void SaveLevelFromFilename(struct LevelInfo *level, char *filename) +{ + int body_chunk_size; + int num_changed_custom_elements = 0; + int level_chunk_CUS3_size; + int i, x, y; + FILE *file; + + if (!(file = fopen(filename, MODE_WRITE))) { - Error(ERR_WARN, "wrong format of names file '%s'", filename); - fclose(file); + Error(ERR_WARN, "cannot save level file '%s'", filename); return; } - while(1) + level->file_version = FILE_VERSION_ACTUAL; + level->game_version = GAME_VERSION_ACTUAL; + + /* check level field for 16-bit elements */ + level->encoding_16bit_field = FALSE; + for(y=0; yfieldy; y++) + for(x=0; xfieldx; x++) + if (level->field[x][y] > 255) + level->encoding_16bit_field = TRUE; + + /* check yamyam content for 16-bit elements */ + level->encoding_16bit_yamyam = FALSE; + for(i=0; inum_yamyam_contents; i++) + for(y=0; y<3; y++) + for(x=0; x<3; x++) + if (level->yamyam_content[i][x][y] > 255) + level->encoding_16bit_yamyam = TRUE; + + /* check amoeba content for 16-bit elements */ + level->encoding_16bit_amoeba = FALSE; + if (level->amoeba_content > 255) + level->encoding_16bit_amoeba = TRUE; + + /* calculate size of "BODY" chunk */ + body_chunk_size = + level->fieldx * level->fieldy * (level->encoding_16bit_field ? 2 : 1); + + /* check for non-standard custom elements and calculate "CUS3" chunk size */ + for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) + if (element_info[EL_CUSTOM_START + i].modified_settings) + num_changed_custom_elements++; + level_chunk_CUS3_size = LEVEL_CHUNK_CUS3_SIZE(num_changed_custom_elements); + + putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED); + putFileChunkBE(file, "CAVE", CHUNK_SIZE_NONE); + + putFileChunkBE(file, "VERS", FILE_VERS_CHUNK_SIZE); + SaveLevel_VERS(file, level); + + putFileChunkBE(file, "HEAD", LEVEL_HEADER_SIZE); + SaveLevel_HEAD(file, level); + + putFileChunkBE(file, "AUTH", MAX_LEVEL_AUTHOR_LEN); + SaveLevel_AUTH(file, level); + + putFileChunkBE(file, "BODY", body_chunk_size); + SaveLevel_BODY(file, level); + + if (level->encoding_16bit_yamyam || + level->num_yamyam_contents != STD_ELEMENT_CONTENTS) { - for(i=0;ilogin_name, MAX_NAMELEN-1)) - { - fseek(file,-(2*MAX_NAMELEN+1+2+1+(version_10_file ? 0 : 11)),SEEK_CUR); - break; - } + if (level->encoding_16bit_amoeba) + { + putFileChunkBE(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE); + SaveLevel_CNT2(file, level, EL_BD_AMOEBA); } - local_player->level_nr = level_nr; - - for(i=0;ilogin_name[i],file); - for(i=0;ialias_name[i],file); - fputc(local_player->handicap,file); - fputc(local_player->setup / 256,file); - fputc(local_player->setup % 256,file); - fputc(local_player->leveldir_nr,file); - if (!version_10_file) + if (num_changed_custom_elements > 0 && !level->use_custom_template) { - fputc(local_player->level_nr,file); - for(i=0;i<10;i++) /* currently unused bytes */ - fputc(0,file); + putFileChunkBE(file, "CUS3", level_chunk_CUS3_size); + SaveLevel_CUS3(file, level, num_changed_custom_elements); } fclose(file); + + SetFilePermissions(filename, PERMS_PRIVATE); } -#endif +void SaveLevel(int level_nr) +{ + char *filename = getLevelFilename(level_nr); + SaveLevelFromFilename(&level, filename); +} + +void SaveLevelTemplate() +{ + char *filename = getLevelFilename(-1); + + SaveLevelFromFilename(&level, filename); +} + +void DumpLevel(struct LevelInfo *level) +{ + printf_line("-", 79); + printf("Level xxx (file version %08d, game version %08d)\n", + level->file_version, level->game_version); + printf_line("-", 79); + + printf("Level Author: '%s'\n", level->author); + printf("Level Title: '%s'\n", level->name); + printf("\n"); + printf("Playfield Size: %d x %d\n", level->fieldx, level->fieldy); + printf("\n"); + printf("Level Time: %d seconds\n", level->time); + printf("Gems needed: %d\n", level->gems_needed); + printf("\n"); + printf("Time for Magic Wall: %d seconds\n", level->time_magic_wall); + printf("Time for Wheel: %d seconds\n", level->time_wheel); + printf("Time for Light: %d seconds\n", level->time_light); + printf("Time for Timegate: %d seconds\n", level->time_timegate); + printf("\n"); + printf("Amoeba Speed: %d\n", level->amoeba_speed); + printf("\n"); + printf("Gravity: %s\n", (level->gravity ? "yes" : "no")); + printf("Double Speed Movement: %s\n", (level->double_speed ? "yes" : "no")); + printf("EM style slippery gems: %s\n", (level->em_slippery_gems ? "yes" : "no")); + + printf_line("-", 79); +} -void LoadJoystickData() +/* ========================================================================= */ +/* tape file functions */ +/* ========================================================================= */ + +static void setTapeInfoToDefaults() { int i; - char cookie[256]; - FILE *file; - if (joystick_status==JOYSTICK_OFF) - return; + /* always start with reliable default values (empty tape) */ + TapeErase(); -#ifndef MSDOS - if (!(file=fopen(JOYDAT_FILE,"r"))) - return; + /* default values (also for pre-1.2 tapes) with only the first player */ + tape.player_participates[0] = TRUE; + for(i=1; ifile_version = getFileVersion(file); + tape->game_version = getFileVersion(file); + + return chunk_size; +} + +static int LoadTape_HEAD(FILE *file, int chunk_size, struct TapeInfo *tape) +{ + int i; + + tape->random_seed = getFile32BitBE(file); + tape->date = getFile32BitBE(file); + tape->length = getFile32BitBE(file); - for(i=0;i<2;i++) + /* read header fields that are new since version 1.2 */ + if (tape->file_version >= FILE_VERSION_1_2) { - fscanf(file,"%s",cookie); - fscanf(file, "%d %d %d \n", - &joystick[i].xleft, &joystick[i].xmiddle, &joystick[i].xright); - fscanf(file, "%d %d %d \n", - &joystick[i].yupper, &joystick[i].ymiddle, &joystick[i].ylower); + byte store_participating_players = getFile8Bit(file); + int engine_version; + + /* since version 1.2, tapes store which players participate in the tape */ + tape->num_participating_players = 0; + for(i=0; iplayer_participates[i] = FALSE; + + if (store_participating_players & (1 << i)) + { + tape->player_participates[i] = TRUE; + tape->num_participating_players++; + } + } + + ReadUnusedBytesFromFile(file, TAPE_HEADER_UNUSED); + + engine_version = getFileVersion(file); + if (engine_version > 0) + tape->engine_version = engine_version; + else + tape->engine_version = tape->game_version; } - fclose(file); - CheckJoystickData(); -#else - load_joystick_data(JOYDAT_FILE); -#endif + return chunk_size; } -void SaveJoystickData() +static int LoadTape_INFO(FILE *file, int chunk_size, struct TapeInfo *tape) { + int level_identifier_size; int i; - FILE *file; - if (joystick_status==JOYSTICK_OFF) - return; + level_identifier_size = getFile16BitBE(file); + + tape->level_identifier = + checked_realloc(tape->level_identifier, level_identifier_size); -#ifndef MSDOS - CheckJoystickData(); + for(i=0; i < level_identifier_size; i++) + tape->level_identifier[i] = getFile8Bit(file); - if (!(file=fopen(JOYDAT_FILE,"w"))) + tape->level_nr = getFile16BitBE(file); + + chunk_size = 2 + level_identifier_size + 2; + + return chunk_size; +} + +static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape) +{ + int i, j; + int chunk_size_expected = + (tape->num_participating_players + 1) * tape->length; + + if (chunk_size_expected != chunk_size) { - Error(ERR_WARN, "cannot save joystick calibration data to file '%s'", - JOYDAT_FILE); - return; + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; } - fprintf(file,"%s\n",JOYSTICK_COOKIE); /* Formatkennung */ - for(i=0;i<2;i++) + for(i=0; ilength; i++) { - fprintf(file,"JOYSTICK_%d_DATA\n",i); - fprintf(file, "%d %d %d \n", - joystick[i].xleft, joystick[i].xmiddle, joystick[i].xright); - fprintf(file, "%d %d %d \n", - joystick[i].yupper, joystick[i].ymiddle, joystick[i].ylower); + if (i >= MAX_TAPELEN) + break; + + for(j=0; jpos[i].action[j] = MV_NO_MOVING; + + if (tape->player_participates[j]) + tape->pos[i].action[j] = getFile8Bit(file); + } + + tape->pos[i].delay = getFile8Bit(file); + + if (tape->file_version == FILE_VERSION_1_0) + { + /* eliminate possible diagonal moves in old tapes */ + /* this is only for backward compatibility */ + + byte joy_dir[4] = { JOY_LEFT, JOY_RIGHT, JOY_UP, JOY_DOWN }; + byte action = tape->pos[i].action[0]; + int k, num_moves = 0; + + for (k=0; k<4; k++) + { + if (action & joy_dir[k]) + { + tape->pos[i + num_moves].action[0] = joy_dir[k]; + if (num_moves > 0) + tape->pos[i + num_moves].delay = 0; + num_moves++; + } + } + + if (num_moves > 1) + { + num_moves--; + i += num_moves; + tape->length += num_moves; + } + } + else if (tape->file_version < FILE_VERSION_2_0) + { + /* convert pre-2.0 tapes to new tape format */ + + if (tape->pos[i].delay > 1) + { + /* action part */ + tape->pos[i + 1] = tape->pos[i]; + tape->pos[i + 1].delay = 1; + + /* delay part */ + for(j=0; jpos[i].action[j] = MV_NO_MOVING; + tape->pos[i].delay--; + + i++; + tape->length++; + } + } + + if (feof(file)) + break; } - fclose(file); - chmod(JOYDAT_FILE, JOYDAT_PERMS); -#else - save_joystick_data(JOYDAT_FILE); -#endif + if (i != tape->length) + chunk_size = (tape->num_participating_players + 1) * i; + return chunk_size; } -/* ------------------------------------------------------------------------- */ -/* new setup functions */ -/* ------------------------------------------------------------------------- */ - -#define TOKEN_STR_FILE_IDENTIFIER "file_identifier" -#define TOKEN_STR_LAST_LEVEL_SERIES "last_level_series" -#define TOKEN_STR_ALIAS_NAME "alias_name" - -#define TOKEN_STR_PLAYER_PREFIX "player_" -#define TOKEN_VALUE_POSITION 30 -#define TOKEN_INVALID -1 -#define TOKEN_IGNORE -99 - -#define SETUP_TOKEN_ALIAS_NAME 100 - -#define SETUP_TOKEN_SOUND 0 -#define SETUP_TOKEN_SOUND_LOOPS 1 -#define SETUP_TOKEN_SOUND_MUSIC 2 -#define SETUP_TOKEN_SOUND_SIMPLE 3 -#define SETUP_TOKEN_TOONS 4 -#define SETUP_TOKEN_DIRECT_DRAW 5 -#define SETUP_TOKEN_SCROLL_DELAY 6 -#define SETUP_TOKEN_SOFT_SCROLLING 7 -#define SETUP_TOKEN_FADING 8 -#define SETUP_TOKEN_AUTORECORD 9 -#define SETUP_TOKEN_QUICK_DOORS 10 -#define SETUP_TOKEN_USE_JOYSTICK 11 -#define SETUP_TOKEN_JOYSTICK_NR 12 -#define SETUP_TOKEN_JOY_SNAP 13 -#define SETUP_TOKEN_JOY_BOMB 14 -#define SETUP_TOKEN_KEY_LEFT 15 -#define SETUP_TOKEN_KEY_RIGHT 16 -#define SETUP_TOKEN_KEY_UP 17 -#define SETUP_TOKEN_KEY_DOWN 18 -#define SETUP_TOKEN_KEY_SNAP 19 -#define SETUP_TOKEN_KEY_BOMB 20 - -#define NUM_SETUP_TOKENS 21 - -static struct -{ - char *token, *value_true, *value_false; -} setup_info[] = +void LoadTapeFromFilename(char *filename) { - { "sound", "on", "off" }, - { "repeating_sound_loops", "on", "off" }, - { "background_music", "on", "off" }, - { "simple_sound_effects", "on", "off" }, - { "toons", "on", "off" }, - { "double_buffering", "off", "on" }, - { "scroll_delay", "on", "off" }, - { "soft_scrolling", "on", "off" }, - { "screen_fading", "on", "off" }, - { "automatic_tape_recording", "on", "off" }, - { "quick_doors", "on", "off" }, - - /* for each player: */ - { ".use_joystick", "true", "false" }, - { ".joystick_device", "second", "first" }, - { ".joy.snap_field", "", "" }, - { ".joy.place_bomb", "", "" }, - { ".key.move_left", "", "" }, - { ".key.move_right", "", "" }, - { ".key.move_up", "", "" }, - { ".key.move_down", "", "" }, - { ".key.snap_field", "", "" }, - { ".key.place_bomb", "", "" } -}; + char cookie[MAX_LINE_LEN]; + char chunk_name[CHUNK_ID_LEN + 1]; + FILE *file; + int chunk_size; -static char *string_tolower(char *s) -{ - static char s_lower[100]; - int i; + /* always start with reliable default values */ + setTapeInfoToDefaults(); - if (strlen(s) >= 100) - return s; + if (!(file = fopen(filename, MODE_READ))) + return; - strcpy(s_lower, s); + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "RND1") == 0) + { + getFile32BitBE(file); /* not used */ - for (i=0; i 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; - return s_lower; -} + if (!checkCookieString(cookie, TAPE_COOKIE_TMPL)) + { + Error(ERR_WARN, "unknown format of tape file '%s'", filename); + fclose(file); + return; + } -static int get_string_integer_value(char *s) -{ - static char *number_text[][3] = + if ((tape.file_version = getFileVersionFromCookieString(cookie)) == -1) + { + Error(ERR_WARN, "unsupported version of tape file '%s'", filename); + fclose(file); + return; + } + + /* pre-2.0 tape files have no game version, so use file version here */ + tape.game_version = tape.file_version; + } + + if (tape.file_version < FILE_VERSION_1_2) + { + /* tape files from versions before 1.2.0 without chunk structure */ + LoadTape_HEAD(file, TAPE_HEADER_SIZE, &tape); + LoadTape_BODY(file, 2 * tape.length, &tape); + } + else { - { "0", "zero", "null", }, - { "1", "one", "first" }, - { "2", "two", "second" }, - { "3", "three", "third" }, - { "4", "four", "fourth" }, - { "5", "five", "fifth" }, - { "6", "six", "sixth" }, - { "7", "seven", "seventh" }, - { "8", "eight", "eighth" }, - { "9", "nine", "ninth" }, - { "10", "ten", "tenth" }, - { "11", "eleven", "eleventh" }, - { "12", "twelve", "twelfth" }, - }; + static struct + { + char *name; + int size; + int (*loader)(FILE *, int, struct TapeInfo *); + } + chunk_info[] = + { + { "VERS", FILE_VERS_CHUNK_SIZE, LoadTape_VERS }, + { "HEAD", TAPE_HEADER_SIZE, LoadTape_HEAD }, + { "INFO", -1, LoadTape_INFO }, + { "BODY", -1, LoadTape_BODY }, + { NULL, 0, NULL } + }; + + while (getFileChunkBE(file, chunk_name, &chunk_size)) + { + int i = 0; + + while (chunk_info[i].name != NULL && + strcmp(chunk_name, chunk_info[i].name) != 0) + i++; + + if (chunk_info[i].name == NULL) + { + Error(ERR_WARN, "unknown chunk '%s' in tape file '%s'", + chunk_name, filename); + ReadUnusedBytesFromFile(file, chunk_size); + } + else if (chunk_info[i].size != -1 && + chunk_info[i].size != chunk_size) + { + Error(ERR_WARN, "wrong size (%d) of chunk '%s' in tape file '%s'", + chunk_size, chunk_name, filename); + ReadUnusedBytesFromFile(file, chunk_size); + } + else + { + /* call function to load this tape chunk */ + int chunk_size_expected = + (chunk_info[i].loader)(file, chunk_size, &tape); + + /* the size of some chunks cannot be checked before reading other + chunks first (like "HEAD" and "BODY") that contain some header + information, so check them here */ + if (chunk_size_expected != chunk_size) + { + Error(ERR_WARN, "wrong size (%d) of chunk '%s' in tape file '%s'", + chunk_size, chunk_name, filename); + } + } + } + } - int i, j; + fclose(file); - for (i=0; i<13; i++) - for (j=0; j<3; j++) - if (strcmp(string_tolower(s), number_text[i][j]) == 0) - return i; + tape.length_seconds = GetTapeLength(); - return -1; +#if 0 + printf("tape game version: %d\n", tape.game_version); + printf("tape engine version: %d\n", tape.engine_version); +#endif } -static boolean get_string_boolean_value(char *s) +void LoadTape(int level_nr) { - if (strcmp(string_tolower(s), "true") == 0 || - strcmp(string_tolower(s), "yes") == 0 || - strcmp(string_tolower(s), "on") == 0 || - get_string_integer_value(s) == 1) - return TRUE; - else - return FALSE; -} + char *filename = getTapeFilename(level_nr); -static char *getSetupToken(int token_nr) -{ - return setup_info[token_nr].token; + LoadTapeFromFilename(filename); } -static char *getSetupValue(int token_nr, boolean token_value) +static void SaveTape_VERS(FILE *file, struct TapeInfo *tape) { - if (token_value == TRUE) - return setup_info[token_nr].value_true; - else - return setup_info[token_nr].value_false; + putFileVersion(file, tape->file_version); + putFileVersion(file, tape->game_version); } -static char *getFormattedSetupEntry(char *token, char *value) +static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape) { int i; - static char entry[MAX_LINE_LEN]; - - sprintf(entry, "%s:", token); - for (i=strlen(entry); iplayer_participates[i]) + store_participating_players |= (1 << i); - return entry; -} - -static char *getSetupEntry(char *prefix, int token_nr, int token_value) -{ - int i; - static char entry[MAX_LINE_LEN]; + putFile32BitBE(file, tape->random_seed); + putFile32BitBE(file, tape->date); + putFile32BitBE(file, tape->length); - sprintf(entry, "%s%s:", prefix, getSetupToken(token_nr)); - for (i=strlen(entry); iengine_version); } -static char *getSetupEntryWithComment(char *prefix,int token_nr, KeySym keysym) +static void SaveTape_INFO(FILE *file, struct TapeInfo *tape) { + int level_identifier_size = strlen(tape->level_identifier) + 1; int i; - static char entry[MAX_LINE_LEN]; - char *keyname = getKeyNameFromKeySym(keysym); - - sprintf(entry, "%s%s:", prefix, getSetupToken(token_nr)); - for (i=strlen(entry); ilevel_identifier[i]); - if (setup_file_list->token) - free(setup_file_list->token); - if (setup_file_list->value) - free(setup_file_list->value); - if (setup_file_list->next) - freeSetupFileList(setup_file_list->next); - free(setup_file_list); + putFile16BitBE(file, tape->level_nr); } -static struct SetupFileList *newSetupFileList(char *token, char *value) +static void SaveTape_BODY(FILE *file, struct TapeInfo *tape) { - struct SetupFileList *new = checked_malloc(sizeof(struct SetupFileList)); - - new->token = checked_malloc(strlen(token) + 1); - strcpy(new->token, token); - - new->value = checked_malloc(strlen(value) + 1); - strcpy(new->value, value); + int i, j; - new->next = NULL; + for(i=0; ilength; i++) + { + for(j=0; jplayer_participates[j]) + putFile8Bit(file, tape->pos[i].action[j]); - return new; + putFile8Bit(file, tape->pos[i].delay); + } } -static char *getSetupFileListEntry(struct SetupFileList *setup_file_list, - char *token) +void SaveTape(int level_nr) { - if (!setup_file_list) - return NULL; - - if (strcmp(setup_file_list->token, token) == 0) - return setup_file_list->value; - else - return getSetupFileListEntry(setup_file_list->next, token); -} + char *filename = getTapeFilename(level_nr); + FILE *file; + boolean new_tape = TRUE; + int num_participating_players = 0; + int info_chunk_size; + int body_chunk_size; + int i; -boolean setSetupFileListEntry(struct SetupFileList *setup_file_list, - char *token, char *value) -{ - if (!setup_file_list) - return FALSE; + InitTapeDirectory(leveldir_current->filename); - if (strcmp(setup_file_list->token, token) == 0) + /* if a tape still exists, ask to overwrite it */ + if (access(filename, F_OK) == 0) { - free(setup_file_list->value); - setup_file_list->value = checked_malloc(strlen(value) + 1); - strcpy(setup_file_list->value, value); - - return TRUE; + new_tape = FALSE; + if (!Request("Replace old tape ?", REQ_ASK)) + return; } - else - return setSetupFileListEntry(setup_file_list->next, token, value); -} -void updateSetupFileListEntry(struct SetupFileList *setup_file_list, - char *token, char *value) -{ - if (!setup_file_list) + if (!(file = fopen(filename, MODE_WRITE))) + { + Error(ERR_WARN, "cannot save level recording file '%s'", filename); return; + } - if (getSetupFileListEntry(setup_file_list, token) != NULL) - setSetupFileListEntry(setup_file_list, token, value); - else - { - struct SetupFileList *list_entry = setup_file_list; + tape.file_version = FILE_VERSION_ACTUAL; + tape.game_version = GAME_VERSION_ACTUAL; - while (list_entry->next) - list_entry = list_entry->next; + /* count number of participating players */ + for(i=0; inext = newSetupFileList(token, value); - } -} + info_chunk_size = 2 + (strlen(tape.level_identifier) + 1) + 2; + body_chunk_size = (num_participating_players + 1) * tape.length; -#ifdef DEBUG -static void printSetupFileList(struct SetupFileList *setup_file_list) -{ - if (!setup_file_list) - return; + putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED); + putFileChunkBE(file, "TAPE", CHUNK_SIZE_NONE); - printf("token: '%s'\n", setup_file_list->token); - printf("value: '%s'\n", setup_file_list->value); + putFileChunkBE(file, "VERS", FILE_VERS_CHUNK_SIZE); + SaveTape_VERS(file, &tape); - printSetupFileList(setup_file_list->next); -} -#endif + putFileChunkBE(file, "HEAD", TAPE_HEADER_SIZE); + SaveTape_HEAD(file, &tape); -static struct SetupFileList *loadSetupFileList(char *filename) -{ - int line_len; - char line[MAX_LINE_LEN]; - char *token, *value, *line_ptr; - struct SetupFileList *setup_file_list = newSetupFileList("", ""); - struct SetupFileList *first_valid_list_entry; + putFileChunkBE(file, "INFO", info_chunk_size); + SaveTape_INFO(file, &tape); + putFileChunkBE(file, "BODY", body_chunk_size); + SaveTape_BODY(file, &tape); + fclose(file); - /* - struct SetupFileList **next_entry = &setup_file_list; - */ + SetFilePermissions(filename, PERMS_PRIVATE); + tape.changed = FALSE; - FILE *file; + if (new_tape) + Request("tape saved !", REQ_CONFIRM); +} + +void DumpTape(struct TapeInfo *tape) +{ + int i, j; - if (!(file = fopen(filename, "r"))) + if (TAPE_IS_EMPTY(*tape)) { - Error(ERR_WARN, "cannot open setup file '%s'", filename); - return NULL; + Error(ERR_WARN, "no tape available for level %d", tape->level_nr); + return; } - while(!feof(file)) + printf_line("-", 79); + printf("Tape of Level %03d (file version %08d, game version %08d)\n", + tape->level_nr, tape->file_version, tape->game_version); + printf("Level series identifier: '%s'\n", tape->level_identifier); + printf_line("-", 79); + + for(i=0; ilength; i++) { - /* read next line of input file */ - if (!fgets(line, MAX_LINE_LEN, file)) + if (i >= MAX_TAPELEN) break; - /* cut trailing comment or whitespace from input line */ - for (line_ptr = line; *line_ptr; line_ptr++) - { - if (*line_ptr == '#' || *line_ptr == '\n') - { - *line_ptr = '\0'; - break; - } - } - - /* cut trailing whitespaces from input line */ - for (line_ptr = &line[strlen(line)]; line_ptr > line; line_ptr--) - if ((*line_ptr == ' ' || *line_ptr == '\t') && line_ptr[1] == '\0') - *line_ptr = '\0'; - - /* ignore empty lines */ - if (*line == '\0') - continue; + printf("%03d: ", i); - line_len = strlen(line); - - /* cut leading whitespaces from token */ - for (token = line; *token; token++) - if (*token != ' ' && *token != '\t') - break; - - /* find end of token */ - for (line_ptr = token; *line_ptr; line_ptr++) + for(j=0; jplayer_participates[j]) { - *line_ptr = '\0'; - break; + int action = tape->pos[i].action[j]; + + printf("%d:%02x ", j, action); + printf("[%c%c%c%c|%c%c] - ", + (action & JOY_LEFT ? '<' : ' '), + (action & JOY_RIGHT ? '>' : ' '), + (action & JOY_UP ? '^' : ' '), + (action & JOY_DOWN ? 'v' : ' '), + (action & JOY_BUTTON_1 ? '1' : ' '), + (action & JOY_BUTTON_2 ? '2' : ' ')); } } - if (line_ptr < line + line_len) - value = line_ptr + 1; - else - value = "\0"; - - /* cut leading whitespaces from value */ - for (; *value; value++) - if (*value != ' ' && *value != '\t') - break; - - if (*token && *value) - updateSetupFileListEntry(setup_file_list, token, value); - + printf("(%03d)\n", tape->pos[i].delay); + } -#if 0 - { - /* allocate new token/value pair */ + printf_line("-", 79); +} - *next_entry = newSetupFileList(token, value); - next_entry = &((*next_entry)->next); - } -#endif +/* ========================================================================= */ +/* score file functions */ +/* ========================================================================= */ +void LoadScore(int level_nr) +{ + int i; + char *filename = getScoreFilename(level_nr); + char cookie[MAX_LINE_LEN]; + char line[MAX_LINE_LEN]; + char *line_ptr; + FILE *file; + /* always start with reliable default values */ + for(i=0; inext; - - /* free empty list header */ - setup_file_list->next = NULL; - freeSetupFileList(setup_file_list); - - if (!first_valid_list_entry) - Error(ERR_WARN, "setup file is empty"); + if (!(file = fopen(filename, MODE_READ))) + return; - return first_valid_list_entry; -} + /* check file identifier */ + fgets(cookie, MAX_LINE_LEN, file); + if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; -static void checkSetupFileListIdentifier(struct SetupFileList *setup_file_list, - char *identifier) -{ - if (!setup_file_list) + if (!checkCookieString(cookie, SCORE_COOKIE)) + { + Error(ERR_WARN, "unknown format of score file '%s'", filename); + fclose(file); return; + } - if (strcmp(setup_file_list->token, TOKEN_STR_FILE_IDENTIFIER) == 0) + for(i=0; ivalue, identifier) != 0) + fscanf(file, "%d", &highscore[i].Score); + fgets(line, MAX_LINE_LEN, file); + + if (line[strlen(line) - 1] == '\n') + line[strlen(line) - 1] = '\0'; + + for (line_ptr = line; *line_ptr; line_ptr++) { - Error(ERR_WARN, "setup file has wrong version"); - return; + if (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0') + { + strncpy(highscore[i].Name, line_ptr, MAX_PLAYER_NAME_LEN); + highscore[i].Name[MAX_PLAYER_NAME_LEN] = '\0'; + break; + } } - else - return; } - if (setup_file_list->next) - checkSetupFileListIdentifier(setup_file_list->next, identifier); - else - { - Error(ERR_WARN, "setup file has no version information"); - return; - } + fclose(file); } -static void decodeSetupFileList(struct SetupFileList *setup_file_list) +void SaveScore(int level_nr) { int i; - int token_nr = TOKEN_INVALID; - int player_nr = 0; - char *token; - char *token_value; - int token_integer_value; - boolean token_boolean_value; - int token_player_prefix_len; - - if (!setup_file_list) - return; - - token = setup_file_list->token; - token_value = setup_file_list->value; - token_integer_value = get_string_integer_value(token_value); - token_boolean_value = get_string_boolean_value(token_value); + char *filename = getScoreFilename(level_nr); + FILE *file; - token_player_prefix_len = strlen(TOKEN_STR_PLAYER_PREFIX); + InitScoreDirectory(leveldir_current->filename); - if (strncmp(token, TOKEN_STR_PLAYER_PREFIX, - token_player_prefix_len) == 0) + if (!(file = fopen(filename, MODE_WRITE))) { - token += token_player_prefix_len; - - if (*token >= '0' && *token <= '9') - { - player_nr = ((int)(*token - '0') - 1 + MAX_PLAYERS) % MAX_PLAYERS; - token++; - } + Error(ERR_WARN, "cannot save score for level %d", level_nr); + return; } - for (i=0; i 1) - token_integer_value = 1; - setup.input[player_nr].joystick_nr = token_integer_value - 1; - break; - case SETUP_TOKEN_JOY_SNAP: - setup.input[player_nr].joy.snap = getJoySymbolFromJoyName(token_value); - break; - case SETUP_TOKEN_JOY_BOMB : - setup.input[player_nr].joy.bomb = getJoySymbolFromJoyName(token_value); - break; - case SETUP_TOKEN_KEY_LEFT: - setup.input[player_nr].key.left = getKeySymFromX11KeyName(token_value); - break; - case SETUP_TOKEN_KEY_RIGHT: - setup.input[player_nr].key.right = getKeySymFromX11KeyName(token_value); - break; - case SETUP_TOKEN_KEY_UP: - setup.input[player_nr].key.up = getKeySymFromX11KeyName(token_value); - break; - case SETUP_TOKEN_KEY_DOWN: - setup.input[player_nr].key.down = getKeySymFromX11KeyName(token_value); - break; - case SETUP_TOKEN_KEY_SNAP: - setup.input[player_nr].key.snap = getKeySymFromX11KeyName(token_value); - break; - case SETUP_TOKEN_KEY_BOMB: - setup.input[player_nr].key.bomb = getKeySymFromX11KeyName(token_value); - break; + SetFilePermissions(filename, PERMS_PUBLIC); +} - case SETUP_TOKEN_ALIAS_NAME: - strncpy(local_player->alias_name, token_value, MAX_NAMELEN-1); - local_player->alias_name[MAX_NAMELEN-1] = '\0'; - break; - case TOKEN_INVALID: - Error(ERR_WARN, "unknown token '%s' not recognized", token); - break; +/* ========================================================================= */ +/* setup file functions */ +/* ========================================================================= */ + +#define TOKEN_STR_PLAYER_PREFIX "player_" + +/* global setup */ +#define SETUP_TOKEN_PLAYER_NAME 0 +#define SETUP_TOKEN_SOUND 1 +#define SETUP_TOKEN_SOUND_LOOPS 2 +#define SETUP_TOKEN_SOUND_MUSIC 3 +#define SETUP_TOKEN_SOUND_SIMPLE 4 +#define SETUP_TOKEN_TOONS 5 +#define SETUP_TOKEN_SCROLL_DELAY 6 +#define SETUP_TOKEN_SOFT_SCROLLING 7 +#define SETUP_TOKEN_FADING 8 +#define SETUP_TOKEN_AUTORECORD 9 +#define SETUP_TOKEN_QUICK_DOORS 10 +#define SETUP_TOKEN_TEAM_MODE 11 +#define SETUP_TOKEN_HANDICAP 12 +#define SETUP_TOKEN_TIME_LIMIT 13 +#define SETUP_TOKEN_FULLSCREEN 14 +#define SETUP_TOKEN_ASK_ON_ESCAPE 15 +#define SETUP_TOKEN_GRAPHICS_SET 16 +#define SETUP_TOKEN_SOUNDS_SET 17 +#define SETUP_TOKEN_MUSIC_SET 18 +#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS 19 +#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS 20 +#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC 21 + +#define NUM_GLOBAL_SETUP_TOKENS 22 + +/* editor setup */ +#define SETUP_TOKEN_EDITOR_EL_BOULDERDASH 0 +#define SETUP_TOKEN_EDITOR_EL_EMERALD_MINE 1 +#define SETUP_TOKEN_EDITOR_EL_MORE 2 +#define SETUP_TOKEN_EDITOR_EL_SOKOBAN 3 +#define SETUP_TOKEN_EDITOR_EL_SUPAPLEX 4 +#define SETUP_TOKEN_EDITOR_EL_DIAMOND_CAVES 5 +#define SETUP_TOKEN_EDITOR_EL_DX_BOULDERDASH 6 +#define SETUP_TOKEN_EDITOR_EL_CHARS 7 +#define SETUP_TOKEN_EDITOR_EL_CUSTOM 8 + +#define NUM_EDITOR_SETUP_TOKENS 9 + +/* shortcut setup */ +#define SETUP_TOKEN_SHORTCUT_SAVE_GAME 0 +#define SETUP_TOKEN_SHORTCUT_LOAD_GAME 1 +#define SETUP_TOKEN_SHORTCUT_TOGGLE_PAUSE 2 + +#define NUM_SHORTCUT_SETUP_TOKENS 3 + +/* player setup */ +#define SETUP_TOKEN_PLAYER_USE_JOYSTICK 0 +#define SETUP_TOKEN_PLAYER_JOY_DEVICE_NAME 1 +#define SETUP_TOKEN_PLAYER_JOY_XLEFT 2 +#define SETUP_TOKEN_PLAYER_JOY_XMIDDLE 3 +#define SETUP_TOKEN_PLAYER_JOY_XRIGHT 4 +#define SETUP_TOKEN_PLAYER_JOY_YUPPER 5 +#define SETUP_TOKEN_PLAYER_JOY_YMIDDLE 6 +#define SETUP_TOKEN_PLAYER_JOY_YLOWER 7 +#define SETUP_TOKEN_PLAYER_JOY_SNAP 8 +#define SETUP_TOKEN_PLAYER_JOY_BOMB 9 +#define SETUP_TOKEN_PLAYER_KEY_LEFT 10 +#define SETUP_TOKEN_PLAYER_KEY_RIGHT 11 +#define SETUP_TOKEN_PLAYER_KEY_UP 12 +#define SETUP_TOKEN_PLAYER_KEY_DOWN 13 +#define SETUP_TOKEN_PLAYER_KEY_SNAP 14 +#define SETUP_TOKEN_PLAYER_KEY_BOMB 15 + +#define NUM_PLAYER_SETUP_TOKENS 16 + +/* system setup */ +#define SETUP_TOKEN_SYSTEM_SDL_AUDIODRIVER 0 +#define SETUP_TOKEN_SYSTEM_AUDIO_FRAGMENT_SIZE 1 + +#define NUM_SYSTEM_SETUP_TOKENS 2 + +/* options setup */ +#define SETUP_TOKEN_OPTIONS_VERBOSE 0 + +#define NUM_OPTIONS_SETUP_TOKENS 1 + + +static struct SetupInfo si; +static struct SetupEditorInfo sei; +static struct SetupShortcutInfo ssi; +static struct SetupInputInfo sii; +static struct SetupSystemInfo syi; +static struct OptionInfo soi; + +static struct TokenInfo global_setup_tokens[] = +{ + { TYPE_STRING, &si.player_name, "player_name" }, + { TYPE_SWITCH, &si.sound, "sound" }, + { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" }, + { TYPE_SWITCH, &si.sound_music, "background_music" }, + { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" }, + { TYPE_SWITCH, &si.toons, "toons" }, + { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" }, + { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" }, + { TYPE_SWITCH, &si.fading, "screen_fading" }, + { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" }, + { TYPE_SWITCH, &si.quick_doors, "quick_doors" }, + { TYPE_SWITCH, &si.team_mode, "team_mode" }, + { TYPE_SWITCH, &si.handicap, "handicap" }, + { TYPE_SWITCH, &si.time_limit, "time_limit" }, + { TYPE_SWITCH, &si.fullscreen, "fullscreen" }, + { TYPE_SWITCH, &si.ask_on_escape, "ask_on_escape" }, + { TYPE_STRING, &si.graphics_set, "graphics_set" }, + { TYPE_STRING, &si.sounds_set, "sounds_set" }, + { TYPE_STRING, &si.music_set, "music_set" }, + { TYPE_SWITCH, &si.override_level_graphics, "override_level_graphics" }, + { TYPE_SWITCH, &si.override_level_sounds, "override_level_sounds" }, + { TYPE_SWITCH, &si.override_level_music, "override_level_music" }, +}; - case TOKEN_IGNORE: - default: - break; - } +static struct TokenInfo editor_setup_tokens[] = +{ + { TYPE_SWITCH, &sei.el_boulderdash, "editor.el_boulderdash" }, + { TYPE_SWITCH, &sei.el_emerald_mine, "editor.el_emerald_mine" }, + { TYPE_SWITCH, &sei.el_more, "editor.el_more" }, + { TYPE_SWITCH, &sei.el_sokoban, "editor.el_sokoban" }, + { TYPE_SWITCH, &sei.el_supaplex, "editor.el_supaplex" }, + { TYPE_SWITCH, &sei.el_diamond_caves, "editor.el_diamond_caves" }, + { TYPE_SWITCH, &sei.el_dx_boulderdash,"editor.el_dx_boulderdash" }, + { TYPE_SWITCH, &sei.el_chars, "editor.el_chars" }, + { TYPE_SWITCH, &sei.el_custom, "editor.el_custom" }, + { TYPE_SWITCH, &sei.el_custom_more, "editor.el_custom_more" }, +}; - decodeSetupFileList(setup_file_list->next); -} +static struct TokenInfo shortcut_setup_tokens[] = +{ + { TYPE_KEY_X11, &ssi.save_game, "shortcut.save_game" }, + { TYPE_KEY_X11, &ssi.load_game, "shortcut.load_game" }, + { TYPE_KEY_X11, &ssi.toggle_pause, "shortcut.toggle_pause" } +}; -void LoadSetup() +static struct TokenInfo player_setup_tokens[] = { - int i; - char filename[MAX_FILENAME_LEN]; - struct SetupFileList *setup_file_list = NULL; + { TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" }, + { TYPE_STRING, &sii.joy.device_name, ".joy.device_name" }, + { TYPE_INTEGER, &sii.joy.xleft, ".joy.xleft" }, + { TYPE_INTEGER, &sii.joy.xmiddle, ".joy.xmiddle" }, + { TYPE_INTEGER, &sii.joy.xright, ".joy.xright" }, + { TYPE_INTEGER, &sii.joy.yupper, ".joy.yupper" }, + { TYPE_INTEGER, &sii.joy.ymiddle, ".joy.ymiddle" }, + { TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" }, + { TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" }, + { TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" }, + { TYPE_KEY_X11, &sii.key.left, ".key.move_left" }, + { TYPE_KEY_X11, &sii.key.right, ".key.move_right" }, + { TYPE_KEY_X11, &sii.key.up, ".key.move_up" }, + { TYPE_KEY_X11, &sii.key.down, ".key.move_down" }, + { TYPE_KEY_X11, &sii.key.snap, ".key.snap_field" }, + { TYPE_KEY_X11, &sii.key.bomb, ".key.place_bomb" } +}; - /* always start with reliable default setup values */ +static struct TokenInfo system_setup_tokens[] = +{ + { TYPE_STRING, &syi.sdl_audiodriver, "system.sdl_audiodriver" }, + { TYPE_INTEGER, &syi.audio_fragment_size,"system.audio_fragment_size" } +}; - strncpy(local_player->login_name, GetLoginName(), MAX_NAMELEN-1); - local_player->login_name[MAX_NAMELEN-1] = '\0'; +static struct TokenInfo options_setup_tokens[] = +{ + { TYPE_BOOLEAN, &soi.verbose, "options.verbose" } +}; - strncpy(local_player->alias_name, GetLoginName(), MAX_NAMELEN-1); - local_player->alias_name[MAX_NAMELEN-1] = '\0'; +static char *get_corrected_login_name(char *login_name) +{ + /* needed because player name must be a fixed length string */ + char *login_name_new = checked_malloc(MAX_PLAYER_NAME_LEN + 1); - setup.sound_on = TRUE; - setup.sound_loops_on = FALSE; - setup.sound_music_on = FALSE; - setup.sound_simple_on = FALSE; - setup.toons_on = TRUE; - setup.direct_draw_on = FALSE; - setup.scroll_delay_on = FALSE; - setup.soft_scrolling_on = TRUE; - setup.fading_on = FALSE; - setup.autorecord_on = FALSE; - setup.quick_doors = FALSE; + strncpy(login_name_new, login_name, MAX_PLAYER_NAME_LEN); + login_name_new[MAX_PLAYER_NAME_LEN] = '\0'; - for (i=0; i MAX_PLAYER_NAME_LEN) /* name has been cut */ + if (strchr(login_name_new, ' ')) + *strchr(login_name_new, ' ') = '\0'; - sprintf(filename, "%s/%s", SETUP_PATH, SETUP_FILENAME); + return login_name_new; +} - setup_file_list = loadSetupFileList(filename); +static void setSetupInfoToDefaults(struct SetupInfo *si) +{ + int i; - if (setup_file_list) - { + si->player_name = get_corrected_login_name(getLoginName()); + + si->sound = TRUE; + si->sound_loops = TRUE; + si->sound_music = TRUE; + si->sound_simple = TRUE; + si->toons = TRUE; + si->double_buffering = TRUE; + si->direct_draw = !si->double_buffering; + si->scroll_delay = TRUE; + si->soft_scrolling = TRUE; + si->fading = FALSE; + si->autorecord = TRUE; + si->quick_doors = FALSE; + si->team_mode = FALSE; + si->handicap = TRUE; + si->time_limit = TRUE; + si->fullscreen = FALSE; + si->ask_on_escape = TRUE; + + si->graphics_set = getStringCopy(GFX_CLASSIC_SUBDIR); + si->sounds_set = getStringCopy(SND_CLASSIC_SUBDIR); + si->music_set = getStringCopy(MUS_CLASSIC_SUBDIR); + si->override_level_graphics = FALSE; + si->override_level_sounds = FALSE; + si->override_level_music = FALSE; + + si->editor.el_boulderdash = TRUE; + si->editor.el_emerald_mine = TRUE; + si->editor.el_more = TRUE; + si->editor.el_sokoban = TRUE; + si->editor.el_supaplex = TRUE; + si->editor.el_diamond_caves = TRUE; + si->editor.el_dx_boulderdash = TRUE; + si->editor.el_chars = TRUE; + si->editor.el_custom = TRUE; + si->editor.el_custom_more = FALSE; + + si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME; + si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME; + si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE; -#if 0 - printSetupFileList(setup_file_list); -#endif + for (i=0; iinput[i].use_joystick = FALSE; + si->input[i].joy.device_name=getStringCopy(getDeviceNameFromJoystickNr(i)); + si->input[i].joy.xleft = JOYSTICK_XLEFT; + si->input[i].joy.xmiddle = JOYSTICK_XMIDDLE; + si->input[i].joy.xright = JOYSTICK_XRIGHT; + si->input[i].joy.yupper = JOYSTICK_YUPPER; + si->input[i].joy.ymiddle = JOYSTICK_YMIDDLE; + si->input[i].joy.ylower = JOYSTICK_YLOWER; + si->input[i].joy.snap = (i == 0 ? JOY_BUTTON_1 : 0); + si->input[i].joy.bomb = (i == 0 ? JOY_BUTTON_2 : 0); + si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KSYM_UNDEFINED); + si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KSYM_UNDEFINED); + si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KSYM_UNDEFINED); + si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KSYM_UNDEFINED); + si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KSYM_UNDEFINED); + si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KSYM_UNDEFINED); + } - checkSetupFileListIdentifier(setup_file_list, SETUP_COOKIE); - decodeSetupFileList(setup_file_list); + si->system.sdl_audiodriver = getStringCopy(ARG_DEFAULT); + si->system.audio_fragment_size = DEFAULT_AUDIO_FRAGMENT_SIZE; - freeSetupFileList(setup_file_list); - } - else - Error(ERR_RETURN, "using default setup values"); + si->options.verbose = FALSE; } -void LoadLevelSetup() +static void decodeSetupFileHash(SetupFileHash *setup_file_hash) { - char filename[MAX_FILENAME_LEN]; - - /* always start with reliable default setup values */ + int i, pnr; - leveldir_nr = 0; - level_nr = 0; + if (!setup_file_hash) + return; - sprintf(filename, "%s/%s", SETUP_PATH, LEVELSETUP_FILENAME); + /* global setup */ + si = setup; + for (i=0; i leveldir[leveldir_nr].levels - 1) - level_nr = leveldir[leveldir_nr].levels - 1; - } + if (setup_file_hash) + { + char *player_name_new; - break; - } - } - } + checkSetupFileHashIdentifier(setup_file_hash, getCookie("SETUP")); + decodeSetupFileHash(setup_file_hash); + setup.direct_draw = !setup.double_buffering; -#if 0 - printSetupFileList(level_setup_list); -#endif + freeSetupFileHash(setup_file_hash); - checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE); + /* needed to work around problems with fixed length strings */ + player_name_new = get_corrected_login_name(setup.player_name); + free(setup.player_name); + setup.player_name = player_name_new; } else - Error(ERR_RETURN, "using default setup values"); + Error(ERR_WARN, "using default setup values"); } void SaveSetup() { - int i; - char filename[MAX_FILENAME_LEN]; + char *filename = getSetupFilename(); FILE *file; + int i, pnr; - sprintf(filename, "%s/%s", SETUP_PATH, SETUP_FILENAME); + InitUserDataDirectory(); - if (!(file = fopen(filename, "w"))) + if (!(file = fopen(filename, MODE_WRITE))) { Error(ERR_WARN, "cannot write setup file '%s'", filename); return; } - fprintf(file, "%s: %s\n", - TOKEN_STR_FILE_IDENTIFIER, SETUP_COOKIE); - + fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, + getCookie("SETUP"))); fprintf(file, "\n"); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_SOUND, - setup.sound_on)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_SOUND_LOOPS, - setup.sound_loops_on)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_SOUND_MUSIC, - setup.sound_music_on)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_SOUND_SIMPLE, - setup.sound_simple_on)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_TOONS, - setup.toons_on)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_DIRECT_DRAW, - setup.direct_draw_on)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_SCROLL_DELAY, - setup.scroll_delay_on)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_SOFT_SCROLLING, - setup.soft_scrolling_on)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_FADING, - setup.fading_on)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_AUTORECORD, - setup.autorecord_on)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_QUICK_DOORS, - setup.quick_doors)); + /* global setup */ + si = setup; + for (i=0; ialias_name)); + /* shortcut setup */ + ssi = setup.shortcut; + fprintf(file, "\n"); + for (i=0; itoken, TOKEN_STR_FILE_IDENTIFIER) != 0) - fprintf(file, "%s\n", - getFormattedSetupEntry(list_entry->token, list_entry->value)); +void LoadSpecialMenuDesignSettings() +{ + char *filename = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS); + SetupFileHash *setup_file_hash; + int i, j; - /* just to make things nicer :) */ - if (strcmp(list_entry->token, TOKEN_STR_LAST_LEVEL_SERIES) == 0) - fprintf(file, "\n"); + /* always start with reliable default values from default config */ + for (i=0; image_config_vars[i].token != NULL; i++) + for (j=0; image_config[j].token != NULL; j++) + if (strcmp(image_config_vars[i].token, image_config[j].token) == 0) + *image_config_vars[i].value = + get_integer_from_string(image_config[j].value); + + if ((setup_file_hash = loadSetupFileHash(filename)) == NULL) + return; - list_entry = list_entry->next; + /* special case: initialize with default values that may be overwritten */ + for (i=0; i < NUM_SPECIAL_GFX_ARGS; i++) + { + char *value_x = getHashEntry(setup_file_hash, "menu.draw_xoffset"); + char *value_y = getHashEntry(setup_file_hash, "menu.draw_yoffset"); + char *list_size = getHashEntry(setup_file_hash, "menu.list_size"); + + if (value_x != NULL) + menu.draw_xoffset[i] = get_integer_from_string(value_x); + if (value_y != NULL) + menu.draw_yoffset[i] = get_integer_from_string(value_y); + if (list_size != NULL) + menu.list_size[i] = get_integer_from_string(list_size); } - fclose(file); + /* read (and overwrite with) values that may be specified in config file */ + for (i=0; image_config_vars[i].token != NULL; i++) + { + char *value = getHashEntry(setup_file_hash, image_config_vars[i].token); + + if (value != NULL) + *image_config_vars[i].value = get_integer_from_string(value); + } - chmod(filename, SETUP_PERMS); + freeSetupFileHash(setup_file_hash); }