X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=f4c2065d6e0f86f4e464e9413871697ee79ab66b;hb=fa26d82a378cebf6b519c566c3f33739ebba7823;hp=e4b5a7315df438f675407942898129d4d1c089d2;hpb=2d603d06ca862f3ca0721b66f62da188faf866c4;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index e4b5a731..f4c2065d 100644 --- a/src/files.c +++ b/src/files.c @@ -1,7 +1,7 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-2001 Artsoft Entertainment * +* (c) 1995-2002 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -58,7 +58,7 @@ static void setLevelInfoToDefaults() for(x=0; xauthor, ANONYMOUS_NAME) != 0) @@ -125,15 +125,21 @@ static void setLevelInfoToDefaults() break; } } + + level.no_level_file = FALSE; } static int checkLevelElement(int element) { - if (element >= EL_FIRST_RUNTIME_EL) + if (element >= NUM_FILE_ELEMENTS) { Error(ERR_WARN, "invalid level element %d", element); - element = EL_CHAR_FRAGE; + element = EL_CHAR_QUESTION; } + else if (element == EL_PLAYER_OBSOLETE) + element = EL_PLAYER1; + else if (element == EL_KEY_OBSOLETE) + element = EL_KEY1; return element; } @@ -283,7 +289,7 @@ static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level) if (num_contents < 1 || num_contents > MAX_ELEMENT_CONTENTS) num_contents = STD_ELEMENT_CONTENTS; - if (element == EL_MAMPFER) + if (element == EL_YAMYAM) { level->num_yam_contents = num_contents; @@ -292,7 +298,7 @@ static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level) for(x=0; x<3; x++) level->yam_content[i][x][y] = content_array[i][x][y]; } - else if (element == EL_AMOEBE_BD) + else if (element == EL_BD_AMOEBA) { level->amoeba_content = content_array[0][0][0]; } @@ -317,6 +323,8 @@ void LoadLevel(int level_nr) if (!(file = fopen(filename, MODE_READ))) { + level.no_level_file = TRUE; + Error(ERR_WARN, "cannot read level '%s' - creating new level", filename); return; } @@ -501,13 +509,13 @@ static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level) for(i=0; iencoding_16bit_yamyam ? EL_LEERRAUM : + fputc((level->encoding_16bit_yamyam ? EL_EMPTY : level->yam_content[i][x][y]), file); fputc(level->amoeba_speed, file); fputc(level->time_magic_wall, file); fputc(level->time_wheel, file); - fputc((level->encoding_16bit_amoeba ? EL_LEERRAUM : level->amoeba_content), + fputc((level->encoding_16bit_amoeba ? EL_EMPTY : level->amoeba_content), file); fputc((level->double_speed ? 1 : 0), file); fputc((level->gravity ? 1 : 0), file); @@ -530,7 +538,7 @@ static void SaveLevel_CONT(FILE *file, struct LevelInfo *level) { int i, x, y; - fputc(EL_MAMPFER, file); + fputc(EL_YAMYAM, file); fputc(level->num_yam_contents, file); fputc(0, file); fputc(0, file); @@ -563,7 +571,7 @@ static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) int num_contents, content_xsize, content_ysize; int content_array[MAX_ELEMENT_CONTENTS][3][3]; - if (element == EL_MAMPFER) + if (element == EL_YAMYAM) { num_contents = level->num_yam_contents; content_xsize = 3; @@ -574,7 +582,7 @@ static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) for(x=0; x<3; x++) content_array[i][x][y] = level->yam_content[i][x][y]; } - else if (element == EL_AMOEBE_BD) + else if (element == EL_BD_AMOEBA) { num_contents = 1; content_xsize = 1; @@ -583,7 +591,7 @@ static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) for(i=0; iamoeba_content; } else @@ -666,13 +674,13 @@ void SaveLevel(int level_nr) level.num_yam_contents != STD_ELEMENT_CONTENTS) { putFileChunkBE(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE); - SaveLevel_CNT2(file, &level, EL_MAMPFER); + SaveLevel_CNT2(file, &level, EL_YAMYAM); } if (level.encoding_16bit_amoeba) { putFileChunkBE(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE); - SaveLevel_CNT2(file, &level, EL_AMOEBE_BD); + SaveLevel_CNT2(file, &level, EL_BD_AMOEBA); } fclose(file); @@ -690,8 +698,6 @@ static void setTapeInfoToDefaults() int i; /* always start with reliable default values (empty tape) */ - tape.file_version = FILE_VERSION_ACTUAL; - tape.game_version = GAME_VERSION_ACTUAL; TapeErase(); /* default values (also for pre-1.2 tapes) with only the first player */ @@ -731,8 +737,7 @@ static int LoadTape_HEAD(FILE *file, int chunk_size, struct TapeInfo *tape) if (tape->file_version >= FILE_VERSION_1_2) { byte store_participating_players = fgetc(file); - - ReadUnusedBytesFromFile(file, TAPE_HEADER_UNUSED); + int engine_version; /* since version 1.2, tapes store which players participate in the tape */ tape->num_participating_players = 0; @@ -747,7 +752,11 @@ static int LoadTape_HEAD(FILE *file, int chunk_size, struct TapeInfo *tape) } } - ReadUnusedBytesFromFile(file, 4); + ReadUnusedBytesFromFile(file, TAPE_HEADER_UNUSED); + + engine_version = getFileVersion(file); + if (engine_version > 0) + tape->engine_version = engine_version; } return chunk_size; @@ -837,9 +846,8 @@ static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape) return chunk_size; } -void LoadTape(int level_nr) +void LoadTapeFromFilename(char *filename) { - char *filename = getTapeFilename(level_nr); char cookie[MAX_LINE_LEN]; char chunk_name[CHUNK_ID_LEN + 1]; FILE *file; @@ -955,6 +963,13 @@ void LoadTape(int level_nr) tape.length_seconds = GetTapeLength(); } +void LoadTape(int level_nr) +{ + char *filename = getTapeFilename(level_nr); + + LoadTapeFromFilename(filename); +} + static void SaveTape_VERS(FILE *file, struct TapeInfo *tape) { putFileVersion(file, tape->file_version); @@ -977,9 +992,10 @@ static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape) fputc(store_participating_players, file); + /* unused bytes not at the end here for 4-byte alignment of engine_version */ WriteUnusedBytesToFile(file, TAPE_HEADER_UNUSED); - WriteUnusedBytesToFile(file, 4); + putFileVersion(file, tape->engine_version); } static void SaveTape_BODY(FILE *file, struct TapeInfo *tape) @@ -1063,17 +1079,18 @@ void DumpTape(struct TapeInfo *tape) return; } - printf("\n"); - printf("-------------------------------------------------------------------------------\n"); - printf("Tape of Level %d (file version %06d, game version %06d\n", + printf_line('-', 79); + printf("Tape of Level %d (file version %06d, game version %06d)\n", tape->level_nr, tape->file_version, tape->game_version); - printf("-------------------------------------------------------------------------------\n"); + printf_line('-', 79); for(i=0; ilength; i++) { if (i >= MAX_TAPELEN) break; + printf("%03d: ", i); + for(j=0; jplayer_participates[j]) @@ -1094,7 +1111,7 @@ void DumpTape(struct TapeInfo *tape) printf("(%03d)\n", tape->pos[i].delay); } - printf("-------------------------------------------------------------------------------\n"); + printf_line('-', 79); } @@ -1212,34 +1229,48 @@ void SaveScore(int level_nr) #define NUM_GLOBAL_SETUP_TOKENS 22 +/* editor setup */ +#define SETUP_TOKEN_EDITOR_EL_BOULDERDASH 0 +#define SETUP_TOKEN_EDITOR_EL_EMERALD_MINE 1 +#define SETUP_TOKEN_EDITOR_EL_MORE 2 +#define SETUP_TOKEN_EDITOR_EL_SOKOBAN 3 +#define SETUP_TOKEN_EDITOR_EL_SUPAPLEX 4 +#define SETUP_TOKEN_EDITOR_EL_DIAMOND_CAVES 5 +#define SETUP_TOKEN_EDITOR_EL_DX_BOULDERDASH 6 +#define SETUP_TOKEN_EDITOR_EL_CHARS 7 +#define SETUP_TOKEN_EDITOR_EL_CUSTOM 8 + +#define NUM_EDITOR_SETUP_TOKENS 9 + /* shortcut setup */ -#define SETUP_TOKEN_SAVE_GAME 0 -#define SETUP_TOKEN_LOAD_GAME 1 -#define SETUP_TOKEN_TOGGLE_PAUSE 2 +#define SETUP_TOKEN_SHORTCUT_SAVE_GAME 0 +#define SETUP_TOKEN_SHORTCUT_LOAD_GAME 1 +#define SETUP_TOKEN_SHORTCUT_TOGGLE_PAUSE 2 #define NUM_SHORTCUT_SETUP_TOKENS 3 /* player setup */ -#define SETUP_TOKEN_USE_JOYSTICK 0 -#define SETUP_TOKEN_JOY_DEVICE_NAME 1 -#define SETUP_TOKEN_JOY_XLEFT 2 -#define SETUP_TOKEN_JOY_XMIDDLE 3 -#define SETUP_TOKEN_JOY_XRIGHT 4 -#define SETUP_TOKEN_JOY_YUPPER 5 -#define SETUP_TOKEN_JOY_YMIDDLE 6 -#define SETUP_TOKEN_JOY_YLOWER 7 -#define SETUP_TOKEN_JOY_SNAP 8 -#define SETUP_TOKEN_JOY_BOMB 9 -#define SETUP_TOKEN_KEY_LEFT 10 -#define SETUP_TOKEN_KEY_RIGHT 11 -#define SETUP_TOKEN_KEY_UP 12 -#define SETUP_TOKEN_KEY_DOWN 13 -#define SETUP_TOKEN_KEY_SNAP 14 -#define SETUP_TOKEN_KEY_BOMB 15 +#define SETUP_TOKEN_PLAYER_USE_JOYSTICK 0 +#define SETUP_TOKEN_PLAYER_JOY_DEVICE_NAME 1 +#define SETUP_TOKEN_PLAYER_JOY_XLEFT 2 +#define SETUP_TOKEN_PLAYER_JOY_XMIDDLE 3 +#define SETUP_TOKEN_PLAYER_JOY_XRIGHT 4 +#define SETUP_TOKEN_PLAYER_JOY_YUPPER 5 +#define SETUP_TOKEN_PLAYER_JOY_YMIDDLE 6 +#define SETUP_TOKEN_PLAYER_JOY_YLOWER 7 +#define SETUP_TOKEN_PLAYER_JOY_SNAP 8 +#define SETUP_TOKEN_PLAYER_JOY_BOMB 9 +#define SETUP_TOKEN_PLAYER_KEY_LEFT 10 +#define SETUP_TOKEN_PLAYER_KEY_RIGHT 11 +#define SETUP_TOKEN_PLAYER_KEY_UP 12 +#define SETUP_TOKEN_PLAYER_KEY_DOWN 13 +#define SETUP_TOKEN_PLAYER_KEY_SNAP 14 +#define SETUP_TOKEN_PLAYER_KEY_BOMB 15 #define NUM_PLAYER_SETUP_TOKENS 16 static struct SetupInfo si; +static struct SetupEditorInfo sei; static struct SetupShortcutInfo ssi; static struct SetupInputInfo sii; @@ -1270,6 +1301,20 @@ static struct TokenInfo global_setup_tokens[] = { TYPE_SWITCH, &si.override_level_music, "override_level_music" }, }; +static struct TokenInfo editor_setup_tokens[] = +{ + /* shortcut setup */ + { TYPE_SWITCH, &sei.el_boulderdash, "editor.el_boulderdash" }, + { TYPE_SWITCH, &sei.el_emerald_mine, "editor.el_emerald_mine" }, + { TYPE_SWITCH, &sei.el_more, "editor.el_more" }, + { TYPE_SWITCH, &sei.el_sokoban, "editor.el_sokoban" }, + { TYPE_SWITCH, &sei.el_supaplex, "editor.el_supaplex" }, + { TYPE_SWITCH, &sei.el_diamond_caves, "editor.el_diamond_caves" }, + { TYPE_SWITCH, &sei.el_dx_boulderdash,"editor.el_dx_boulderdash" }, + { TYPE_SWITCH, &sei.el_chars, "editor.el_chars" }, + { TYPE_SWITCH, &sei.el_custom, "editor.el_custom" }, +}; + static struct TokenInfo shortcut_setup_tokens[] = { /* shortcut setup */ @@ -1330,6 +1375,16 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->override_level_sounds = FALSE; si->override_level_music = FALSE; + si->editor.el_boulderdash = TRUE; + si->editor.el_emerald_mine = TRUE; + si->editor.el_more = TRUE; + si->editor.el_sokoban = TRUE; + si->editor.el_supaplex = TRUE; + si->editor.el_diamond_caves = TRUE; + si->editor.el_dx_boulderdash = TRUE; + si->editor.el_chars = TRUE; + si->editor.el_custom = FALSE; + si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME; si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME; si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE; @@ -1369,6 +1424,13 @@ static void decodeSetupFileList(struct SetupFileList *setup_file_list) getTokenValue(setup_file_list, global_setup_tokens[i].text)); setup = si; + /* editor setup */ + sei = setup.editor; + for (i=0; i