X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=f4c2065d6e0f86f4e464e9413871697ee79ab66b;hb=fa26d82a378cebf6b519c566c3f33739ebba7823;hp=d5ad588bc7c111607d88aafaf6182284efa16caf;hpb=8c6f354ceb0f49857489ef2df0303e155e7f6846;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index d5ad588b..f4c2065d 100644 --- a/src/files.c +++ b/src/files.c @@ -1,7 +1,7 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-2001 Artsoft Entertainment * +* (c) 1995-2002 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -30,7 +30,7 @@ #define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */ #define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */ #define TAPE_HEADER_SIZE 20 /* size of tape file header */ -#define TAPE_HEADER_UNUSED 7 /* unused tape header bytes */ +#define TAPE_HEADER_UNUSED 3 /* unused tape header bytes */ /* file identifier strings */ #define LEVEL_COOKIE_TMPL "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_x.x" @@ -58,7 +58,7 @@ static void setLevelInfoToDefaults() for(x=0; xauthor, ANONYMOUS_NAME) != 0) @@ -125,22 +125,29 @@ static void setLevelInfoToDefaults() break; } } + + level.no_level_file = FALSE; } static int checkLevelElement(int element) { - if (element >= EL_FIRST_RUNTIME_EL) + if (element >= NUM_FILE_ELEMENTS) { Error(ERR_WARN, "invalid level element %d", element); - element = EL_CHAR_FRAGE; + element = EL_CHAR_QUESTION; } + else if (element == EL_PLAYER_OBSOLETE) + element = EL_PLAYER1; + else if (element == EL_KEY_OBSOLETE) + element = EL_KEY1; return element; } static int LoadLevel_VERS(FILE *file, int chunk_size, struct LevelInfo *level) { - ReadChunk_VERS(file, &(level->file_version), &(level->game_version)); + level->file_version = getFileVersion(file); + level->game_version = getFileVersion(file); return chunk_size; } @@ -152,8 +159,8 @@ static int LoadLevel_HEAD(FILE *file, int chunk_size, struct LevelInfo *level) lev_fieldx = level->fieldx = fgetc(file); lev_fieldy = level->fieldy = fgetc(file); - level->time = getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN); - level->gems_needed = getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN); + level->time = getFile16BitBE(file); + level->gems_needed = getFile16BitBE(file); for(i=0; iname[i] = fgetc(file); @@ -229,8 +236,7 @@ static int LoadLevel_CONT(FILE *file, int chunk_size, struct LevelInfo *level) for(x=0; x<3; x++) level->yam_content[i][x][y] = checkLevelElement(level->encoding_16bit_field ? - getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) : - fgetc(file)); + getFile16BitBE(file) : fgetc(file)); return chunk_size; } @@ -257,8 +263,7 @@ static int LoadLevel_BODY(FILE *file, int chunk_size, struct LevelInfo *level) for(x=0; xfieldx; x++) Feld[x][y] = Ur[x][y] = checkLevelElement(level->encoding_16bit_field ? - getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) : - fgetc(file)); + getFile16BitBE(file) : fgetc(file)); return chunk_size; } @@ -269,7 +274,7 @@ static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level) int num_contents, content_xsize, content_ysize; int content_array[MAX_ELEMENT_CONTENTS][3][3]; - element = checkLevelElement(getFile16BitInteger(file,BYTE_ORDER_BIG_ENDIAN)); + element = checkLevelElement(getFile16BitBE(file)); num_contents = fgetc(file); content_xsize = fgetc(file); content_ysize = fgetc(file); @@ -278,14 +283,13 @@ static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level) for(i=0; i MAX_ELEMENT_CONTENTS) num_contents = STD_ELEMENT_CONTENTS; - if (element == EL_MAMPFER) + if (element == EL_YAMYAM) { level->num_yam_contents = num_contents; @@ -294,7 +298,7 @@ static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level) for(x=0; x<3; x++) level->yam_content[i][x][y] = content_array[i][x][y]; } - else if (element == EL_AMOEBE_BD) + else if (element == EL_BD_AMOEBA) { level->amoeba_content = content_array[0][0][0]; } @@ -319,16 +323,18 @@ void LoadLevel(int level_nr) if (!(file = fopen(filename, MODE_READ))) { + level.no_level_file = TRUE; + Error(ERR_WARN, "cannot read level '%s' - creating new level", filename); return; } - getFileChunk(file, chunk_name, NULL, BYTE_ORDER_BIG_ENDIAN); + getFileChunkBE(file, chunk_name, NULL); if (strcmp(chunk_name, "RND1") == 0) { - getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN); /* not used */ + getFile32BitBE(file); /* not used */ - getFileChunk(file, chunk_name, NULL, BYTE_ORDER_BIG_ENDIAN); + getFileChunkBE(file, chunk_name, NULL); if (strcmp(chunk_name, "CAVE") != 0) { Error(ERR_WARN, "unknown format of level file '%s'", filename); @@ -386,7 +392,7 @@ void LoadLevel(int level_nr) { NULL, 0, NULL } }; - while (getFileChunk(file, chunk_name, &chunk_size, BYTE_ORDER_BIG_ENDIAN)) + while (getFileChunkBE(file, chunk_name, &chunk_size)) { int i = 0; @@ -447,6 +453,10 @@ void LoadLevel(int level_nr) /* player was faster than monsters in (pre-)1.0 levels */ level.double_speed = TRUE; } + + /* Default behaviour for EM style gems was "slippery" only in 2.0.1 */ + if (level.game_version == VERSION_IDENT(2,0,1)) + level.em_slippery_gems = TRUE; } else { @@ -474,6 +484,12 @@ void LoadLevel(int level_nr) SetBorderElement(); } +static void SaveLevel_VERS(FILE *file, struct LevelInfo *level) +{ + putFileVersion(file, level->file_version); + putFileVersion(file, level->game_version); +} + static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level) { int i, x, y; @@ -481,8 +497,8 @@ static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level) fputc(level->fieldx, file); fputc(level->fieldy, file); - putFile16BitInteger(file, level->time, BYTE_ORDER_BIG_ENDIAN); - putFile16BitInteger(file, level->gems_needed, BYTE_ORDER_BIG_ENDIAN); + putFile16BitBE(file, level->time); + putFile16BitBE(file, level->gems_needed); for(i=0; iname[i], file); @@ -493,13 +509,13 @@ static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level) for(i=0; iencoding_16bit_yamyam ? EL_LEERRAUM : + fputc((level->encoding_16bit_yamyam ? EL_EMPTY : level->yam_content[i][x][y]), file); fputc(level->amoeba_speed, file); fputc(level->time_magic_wall, file); fputc(level->time_wheel, file); - fputc((level->encoding_16bit_amoeba ? EL_LEERRAUM : level->amoeba_content), + fputc((level->encoding_16bit_amoeba ? EL_EMPTY : level->amoeba_content), file); fputc((level->double_speed ? 1 : 0), file); fputc((level->gravity ? 1 : 0), file); @@ -522,7 +538,7 @@ static void SaveLevel_CONT(FILE *file, struct LevelInfo *level) { int i, x, y; - fputc(EL_MAMPFER, file); + fputc(EL_YAMYAM, file); fputc(level->num_yam_contents, file); fputc(0, file); fputc(0, file); @@ -531,8 +547,7 @@ static void SaveLevel_CONT(FILE *file, struct LevelInfo *level) for(y=0; y<3; y++) for(x=0; x<3; x++) if (level->encoding_16bit_field) - putFile16BitInteger(file, level->yam_content[i][x][y], - BYTE_ORDER_BIG_ENDIAN); + putFile16BitBE(file, level->yam_content[i][x][y]); else fputc(level->yam_content[i][x][y], file); } @@ -545,7 +560,7 @@ static void SaveLevel_BODY(FILE *file, struct LevelInfo *level) for(y=0; yfieldy; y++) for(x=0; xfieldx; x++) if (level->encoding_16bit_field) - putFile16BitInteger(file, Ur[x][y], BYTE_ORDER_BIG_ENDIAN); + putFile16BitBE(file, Ur[x][y]); else fputc(Ur[x][y], file); } @@ -556,7 +571,7 @@ static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) int num_contents, content_xsize, content_ysize; int content_array[MAX_ELEMENT_CONTENTS][3][3]; - if (element == EL_MAMPFER) + if (element == EL_YAMYAM) { num_contents = level->num_yam_contents; content_xsize = 3; @@ -567,7 +582,7 @@ static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) for(x=0; x<3; x++) content_array[i][x][y] = level->yam_content[i][x][y]; } - else if (element == EL_AMOEBE_BD) + else if (element == EL_BD_AMOEBA) { num_contents = 1; content_xsize = 1; @@ -576,7 +591,7 @@ static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) for(i=0; iamoeba_content; } else @@ -588,7 +603,7 @@ static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) return; } - putFile16BitInteger(file, element, BYTE_ORDER_BIG_ENDIAN); + putFile16BitBE(file, element); fputc(num_contents, file); fputc(content_xsize, file); fputc(content_ysize, file); @@ -598,8 +613,7 @@ static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) for(i=0; ifile_version), &(tape->game_version)); + tape->file_version = getFileVersion(file); + tape->game_version = getFileVersion(file); return chunk_size; } @@ -714,16 +729,15 @@ static int LoadTape_HEAD(FILE *file, int chunk_size, struct TapeInfo *tape) { int i; - tape->random_seed = getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN); - tape->date = getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN); - tape->length = getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN); + tape->random_seed = getFile32BitBE(file); + tape->date = getFile32BitBE(file); + tape->length = getFile32BitBE(file); /* read header fields that are new since version 1.2 */ if (tape->file_version >= FILE_VERSION_1_2) { byte store_participating_players = fgetc(file); - - ReadUnusedBytesFromFile(file, TAPE_HEADER_UNUSED); + int engine_version; /* since version 1.2, tapes store which players participate in the tape */ tape->num_participating_players = 0; @@ -737,6 +751,12 @@ static int LoadTape_HEAD(FILE *file, int chunk_size, struct TapeInfo *tape) tape->num_participating_players++; } } + + ReadUnusedBytesFromFile(file, TAPE_HEADER_UNUSED); + + engine_version = getFileVersion(file); + if (engine_version > 0) + tape->engine_version = engine_version; } return chunk_size; @@ -826,9 +846,8 @@ static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape) return chunk_size; } -void LoadTape(int level_nr) +void LoadTapeFromFilename(char *filename) { - char *filename = getTapeFilename(level_nr); char cookie[MAX_LINE_LEN]; char chunk_name[CHUNK_ID_LEN + 1]; FILE *file; @@ -840,12 +859,12 @@ void LoadTape(int level_nr) if (!(file = fopen(filename, MODE_READ))) return; - getFileChunk(file, chunk_name, NULL, BYTE_ORDER_BIG_ENDIAN); + getFileChunkBE(file, chunk_name, NULL); if (strcmp(chunk_name, "RND1") == 0) { - getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN); /* not used */ + getFile32BitBE(file); /* not used */ - getFileChunk(file, chunk_name, NULL, BYTE_ORDER_BIG_ENDIAN); + getFileChunkBE(file, chunk_name, NULL); if (strcmp(chunk_name, "TAPE") != 0) { Error(ERR_WARN, "unknown format of tape file '%s'", filename); @@ -900,7 +919,7 @@ void LoadTape(int level_nr) { NULL, 0, NULL } }; - while (getFileChunk(file, chunk_name, &chunk_size, BYTE_ORDER_BIG_ENDIAN)) + while (getFileChunkBE(file, chunk_name, &chunk_size)) { int i = 0; @@ -944,6 +963,19 @@ void LoadTape(int level_nr) tape.length_seconds = GetTapeLength(); } +void LoadTape(int level_nr) +{ + char *filename = getTapeFilename(level_nr); + + LoadTapeFromFilename(filename); +} + +static void SaveTape_VERS(FILE *file, struct TapeInfo *tape) +{ + putFileVersion(file, tape->file_version); + putFileVersion(file, tape->game_version); +} + static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape) { int i; @@ -954,13 +986,16 @@ static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape) if (tape->player_participates[i]) store_participating_players |= (1 << i); - putFile32BitInteger(file, tape->random_seed, BYTE_ORDER_BIG_ENDIAN); - putFile32BitInteger(file, tape->date, BYTE_ORDER_BIG_ENDIAN); - putFile32BitInteger(file, tape->length, BYTE_ORDER_BIG_ENDIAN); + putFile32BitBE(file, tape->random_seed); + putFile32BitBE(file, tape->date); + putFile32BitBE(file, tape->length); fputc(store_participating_players, file); + /* unused bytes not at the end here for 4-byte alignment of engine_version */ WriteUnusedBytesToFile(file, TAPE_HEADER_UNUSED); + + putFileVersion(file, tape->engine_version); } static void SaveTape_BODY(FILE *file, struct TapeInfo *tape) @@ -1002,6 +1037,9 @@ void SaveTape(int level_nr) return; } + tape.file_version = FILE_VERSION_ACTUAL; + tape.game_version = GAME_VERSION_ACTUAL; + /* count number of participating players */ for(i=0; ilevel_nr, tape->file_version, tape->game_version); - printf("-------------------------------------------------------------------------------\n"); + printf_line('-', 79); for(i=0; ilength; i++) { if (i >= MAX_TAPELEN) break; + printf("%03d: ", i); + for(j=0; jplayer_participates[j]) @@ -1072,7 +1111,7 @@ void DumpTape(struct TapeInfo *tape) printf("(%03d)\n", tape->pos[i].delay); } - printf("-------------------------------------------------------------------------------\n"); + printf_line('-', 79); } @@ -1162,68 +1201,126 @@ void SaveScore(int level_nr) /* setup file functions */ /* ========================================================================= */ -#define TOKEN_STR_PLAYER_PREFIX "player_" +#define TOKEN_STR_PLAYER_PREFIX "player_" /* global setup */ -#define SETUP_TOKEN_PLAYER_NAME 0 -#define SETUP_TOKEN_SOUND 1 -#define SETUP_TOKEN_SOUND_LOOPS 2 -#define SETUP_TOKEN_SOUND_MUSIC 3 -#define SETUP_TOKEN_SOUND_SIMPLE 4 -#define SETUP_TOKEN_TOONS 5 -#define SETUP_TOKEN_SCROLL_DELAY 6 -#define SETUP_TOKEN_SOFT_SCROLLING 7 -#define SETUP_TOKEN_FADING 8 -#define SETUP_TOKEN_AUTORECORD 9 -#define SETUP_TOKEN_QUICK_DOORS 10 -#define SETUP_TOKEN_TEAM_MODE 11 -#define SETUP_TOKEN_HANDICAP 12 -#define SETUP_TOKEN_TIME_LIMIT 13 -#define SETUP_TOKEN_FULLSCREEN 14 - -#define NUM_GLOBAL_SETUP_TOKENS 15 +#define SETUP_TOKEN_PLAYER_NAME 0 +#define SETUP_TOKEN_SOUND 1 +#define SETUP_TOKEN_SOUND_LOOPS 2 +#define SETUP_TOKEN_SOUND_MUSIC 3 +#define SETUP_TOKEN_SOUND_SIMPLE 4 +#define SETUP_TOKEN_TOONS 5 +#define SETUP_TOKEN_SCROLL_DELAY 6 +#define SETUP_TOKEN_SOFT_SCROLLING 7 +#define SETUP_TOKEN_FADING 8 +#define SETUP_TOKEN_AUTORECORD 9 +#define SETUP_TOKEN_QUICK_DOORS 10 +#define SETUP_TOKEN_TEAM_MODE 11 +#define SETUP_TOKEN_HANDICAP 12 +#define SETUP_TOKEN_TIME_LIMIT 13 +#define SETUP_TOKEN_FULLSCREEN 14 +#define SETUP_TOKEN_ASK_ON_ESCAPE 15 +#define SETUP_TOKEN_GRAPHICS_SET 16 +#define SETUP_TOKEN_SOUNDS_SET 17 +#define SETUP_TOKEN_MUSIC_SET 18 +#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS 19 +#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS 20 +#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC 21 + +#define NUM_GLOBAL_SETUP_TOKENS 22 + +/* editor setup */ +#define SETUP_TOKEN_EDITOR_EL_BOULDERDASH 0 +#define SETUP_TOKEN_EDITOR_EL_EMERALD_MINE 1 +#define SETUP_TOKEN_EDITOR_EL_MORE 2 +#define SETUP_TOKEN_EDITOR_EL_SOKOBAN 3 +#define SETUP_TOKEN_EDITOR_EL_SUPAPLEX 4 +#define SETUP_TOKEN_EDITOR_EL_DIAMOND_CAVES 5 +#define SETUP_TOKEN_EDITOR_EL_DX_BOULDERDASH 6 +#define SETUP_TOKEN_EDITOR_EL_CHARS 7 +#define SETUP_TOKEN_EDITOR_EL_CUSTOM 8 + +#define NUM_EDITOR_SETUP_TOKENS 9 + +/* shortcut setup */ +#define SETUP_TOKEN_SHORTCUT_SAVE_GAME 0 +#define SETUP_TOKEN_SHORTCUT_LOAD_GAME 1 +#define SETUP_TOKEN_SHORTCUT_TOGGLE_PAUSE 2 + +#define NUM_SHORTCUT_SETUP_TOKENS 3 /* player setup */ -#define SETUP_TOKEN_USE_JOYSTICK 0 -#define SETUP_TOKEN_JOY_DEVICE_NAME 1 -#define SETUP_TOKEN_JOY_XLEFT 2 -#define SETUP_TOKEN_JOY_XMIDDLE 3 -#define SETUP_TOKEN_JOY_XRIGHT 4 -#define SETUP_TOKEN_JOY_YUPPER 5 -#define SETUP_TOKEN_JOY_YMIDDLE 6 -#define SETUP_TOKEN_JOY_YLOWER 7 -#define SETUP_TOKEN_JOY_SNAP 8 -#define SETUP_TOKEN_JOY_BOMB 9 -#define SETUP_TOKEN_KEY_LEFT 10 -#define SETUP_TOKEN_KEY_RIGHT 11 -#define SETUP_TOKEN_KEY_UP 12 -#define SETUP_TOKEN_KEY_DOWN 13 -#define SETUP_TOKEN_KEY_SNAP 14 -#define SETUP_TOKEN_KEY_BOMB 15 - -#define NUM_PLAYER_SETUP_TOKENS 16 +#define SETUP_TOKEN_PLAYER_USE_JOYSTICK 0 +#define SETUP_TOKEN_PLAYER_JOY_DEVICE_NAME 1 +#define SETUP_TOKEN_PLAYER_JOY_XLEFT 2 +#define SETUP_TOKEN_PLAYER_JOY_XMIDDLE 3 +#define SETUP_TOKEN_PLAYER_JOY_XRIGHT 4 +#define SETUP_TOKEN_PLAYER_JOY_YUPPER 5 +#define SETUP_TOKEN_PLAYER_JOY_YMIDDLE 6 +#define SETUP_TOKEN_PLAYER_JOY_YLOWER 7 +#define SETUP_TOKEN_PLAYER_JOY_SNAP 8 +#define SETUP_TOKEN_PLAYER_JOY_BOMB 9 +#define SETUP_TOKEN_PLAYER_KEY_LEFT 10 +#define SETUP_TOKEN_PLAYER_KEY_RIGHT 11 +#define SETUP_TOKEN_PLAYER_KEY_UP 12 +#define SETUP_TOKEN_PLAYER_KEY_DOWN 13 +#define SETUP_TOKEN_PLAYER_KEY_SNAP 14 +#define SETUP_TOKEN_PLAYER_KEY_BOMB 15 + +#define NUM_PLAYER_SETUP_TOKENS 16 static struct SetupInfo si; +static struct SetupEditorInfo sei; +static struct SetupShortcutInfo ssi; static struct SetupInputInfo sii; static struct TokenInfo global_setup_tokens[] = { /* global setup */ - { TYPE_STRING, &si.player_name, "player_name" }, - { TYPE_SWITCH, &si.sound, "sound" }, - { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" }, - { TYPE_SWITCH, &si.sound_music, "background_music" }, - { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" }, - { TYPE_SWITCH, &si.toons, "toons" }, - { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" }, - { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" }, - { TYPE_SWITCH, &si.fading, "screen_fading" }, - { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" }, - { TYPE_SWITCH, &si.quick_doors, "quick_doors" }, - { TYPE_SWITCH, &si.team_mode, "team_mode" }, - { TYPE_SWITCH, &si.handicap, "handicap" }, - { TYPE_SWITCH, &si.time_limit, "time_limit" }, - { TYPE_SWITCH, &si.fullscreen, "fullscreen" } + { TYPE_STRING, &si.player_name, "player_name" }, + { TYPE_SWITCH, &si.sound, "sound" }, + { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" }, + { TYPE_SWITCH, &si.sound_music, "background_music" }, + { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" }, + { TYPE_SWITCH, &si.toons, "toons" }, + { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" }, + { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" }, + { TYPE_SWITCH, &si.fading, "screen_fading" }, + { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" }, + { TYPE_SWITCH, &si.quick_doors, "quick_doors" }, + { TYPE_SWITCH, &si.team_mode, "team_mode" }, + { TYPE_SWITCH, &si.handicap, "handicap" }, + { TYPE_SWITCH, &si.time_limit, "time_limit" }, + { TYPE_SWITCH, &si.fullscreen, "fullscreen" }, + { TYPE_SWITCH, &si.ask_on_escape, "ask_on_escape" }, + { TYPE_STRING, &si.graphics_set, "graphics_set" }, + { TYPE_STRING, &si.sounds_set, "sounds_set" }, + { TYPE_STRING, &si.music_set, "music_set" }, + { TYPE_SWITCH, &si.override_level_graphics, "override_level_graphics" }, + { TYPE_SWITCH, &si.override_level_sounds, "override_level_sounds" }, + { TYPE_SWITCH, &si.override_level_music, "override_level_music" }, +}; + +static struct TokenInfo editor_setup_tokens[] = +{ + /* shortcut setup */ + { TYPE_SWITCH, &sei.el_boulderdash, "editor.el_boulderdash" }, + { TYPE_SWITCH, &sei.el_emerald_mine, "editor.el_emerald_mine" }, + { TYPE_SWITCH, &sei.el_more, "editor.el_more" }, + { TYPE_SWITCH, &sei.el_sokoban, "editor.el_sokoban" }, + { TYPE_SWITCH, &sei.el_supaplex, "editor.el_supaplex" }, + { TYPE_SWITCH, &sei.el_diamond_caves, "editor.el_diamond_caves" }, + { TYPE_SWITCH, &sei.el_dx_boulderdash,"editor.el_dx_boulderdash" }, + { TYPE_SWITCH, &sei.el_chars, "editor.el_chars" }, + { TYPE_SWITCH, &sei.el_custom, "editor.el_custom" }, +}; + +static struct TokenInfo shortcut_setup_tokens[] = +{ + /* shortcut setup */ + { TYPE_KEY_X11, &ssi.save_game, "shortcut.save_game" }, + { TYPE_KEY_X11, &ssi.load_game, "shortcut.load_game" }, + { TYPE_KEY_X11, &ssi.toggle_pause, "shortcut.toggle_pause" } }; static struct TokenInfo player_setup_tokens[] = @@ -1239,12 +1336,12 @@ static struct TokenInfo player_setup_tokens[] = { TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" }, { TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" }, { TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" }, - { TYPE_KEY, &sii.key.left, ".key.move_left" }, - { TYPE_KEY, &sii.key.right, ".key.move_right" }, - { TYPE_KEY, &sii.key.up, ".key.move_up" }, - { TYPE_KEY, &sii.key.down, ".key.move_down" }, - { TYPE_KEY, &sii.key.snap, ".key.snap_field" }, - { TYPE_KEY, &sii.key.bomb, ".key.place_bomb" } + { TYPE_KEY_X11, &sii.key.left, ".key.move_left" }, + { TYPE_KEY_X11, &sii.key.right, ".key.move_right" }, + { TYPE_KEY_X11, &sii.key.up, ".key.move_up" }, + { TYPE_KEY_X11, &sii.key.down, ".key.move_down" }, + { TYPE_KEY_X11, &sii.key.snap, ".key.snap_field" }, + { TYPE_KEY_X11, &sii.key.bomb, ".key.place_bomb" } }; static void setSetupInfoToDefaults(struct SetupInfo *si) @@ -1269,6 +1366,28 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->handicap = TRUE; si->time_limit = TRUE; si->fullscreen = FALSE; + si->ask_on_escape = TRUE; + + si->graphics_set = getStringCopy(GRAPHICS_SUBDIR); + si->sounds_set = getStringCopy(SOUNDS_SUBDIR); + si->music_set = getStringCopy(MUSIC_SUBDIR); + si->override_level_graphics = FALSE; + si->override_level_sounds = FALSE; + si->override_level_music = FALSE; + + si->editor.el_boulderdash = TRUE; + si->editor.el_emerald_mine = TRUE; + si->editor.el_more = TRUE; + si->editor.el_sokoban = TRUE; + si->editor.el_supaplex = TRUE; + si->editor.el_diamond_caves = TRUE; + si->editor.el_dx_boulderdash = TRUE; + si->editor.el_chars = TRUE; + si->editor.el_custom = FALSE; + + si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME; + si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME; + si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE; for (i=0; i