X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=e15996394b425f80a04db6a99e767ecbe97c4c8f;hb=3fa87bc018874afae7bfca06c6d509411a441b09;hp=ad0686319b94adfa80143698cd0233df7ad0bd41;hpb=e3b1c426fabca68434a3f71d4b08f4ce759dd564;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index ad068631..e1599639 100644 --- a/src/files.c +++ b/src/files.c @@ -274,7 +274,7 @@ static struct LevelFileConfigInfo chunk_config_INFO[] = { -1, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(6), - &li.bd_cycle_delay_ms, 200 + &li.bd_cycle_delay_ms, 160 }, { -1, -1, @@ -4645,11 +4645,9 @@ static void CopyNativeLevel_BD_to_RND(struct LevelInfo *level) // level name char *cave_name_latin1 = getLatin1FromUTF8(cave->name); - char *cave_name_final; - if (gd_caveset_has_levels()) - cave_name_final = getStringPrint("%s / %d", cave_name_latin1, bd_level_nr + 1); - else - cave_name_final = getStringCopy(cave_name_latin1); + char *cave_name_final = (gd_caveset_has_levels() ? + getStringPrint("%s / %d", cave_name_latin1, bd_level_nr + 1) : + getStringCopy(cave_name_latin1)); strncpy(level->name, cave_name_final, MAX_LEVEL_NAME_LEN); level->name[MAX_LEVEL_NAME_LEN] = '\0'; @@ -10848,7 +10846,7 @@ static struct TokenInfo global_setup_tokens[] = }, { TYPE_SWITCH_3_STATES, - &setup.bd_skip_falling_sounds, "bd_skip_falling_sounds" + &setup.bd_falling_sounds, "bd_falling_sounds" }, { TYPE_INTEGER, @@ -11066,6 +11064,10 @@ static struct TokenInfo editor_setup_tokens[] = TYPE_SWITCH, &setup.editor.show_element_token, "editor.show_element_token" }, + { + TYPE_SWITCH, + &setup.editor.fast_game_start, "editor.fast_game_start" + }, { TYPE_SWITCH, &setup.editor.show_read_only_warning, "editor.show_read_only_warning" @@ -11715,7 +11717,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->bd_smooth_movements = STATE_TRUE; si->bd_pushing_graphics = STATE_TRUE; si->bd_up_down_graphics = STATE_TRUE; - si->bd_skip_falling_sounds = STATE_TRUE; + si->bd_falling_sounds = STATE_AUTO; si->bd_palette_c64 = GD_DEFAULT_PALETTE_C64; si->bd_palette_c64dtv = GD_DEFAULT_PALETTE_C64DTV; si->bd_palette_atari = GD_DEFAULT_PALETTE_ATARI; @@ -11828,6 +11830,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->editor.el_headlines = TRUE; si->editor.show_element_token = FALSE; + si->editor.fast_game_start = FALSE; si->editor.show_read_only_warning = TRUE;