X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=dafea37167ee94680f5c6179c898cbab6d92f593;hb=936fb8234557301d8c2b01f0e8cf9613583e0500;hp=83cbc05947dbb181f793d4b7c2610d3154541b61;hpb=e4b2e4f943c20af98956d30fd3014888e9f75416;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 83cbc059..dafea371 100644 --- a/src/files.c +++ b/src/files.c @@ -8438,6 +8438,9 @@ static void setScoreInfoToDefaultsExt(struct ScoreInfo *scores) scores->num_entries = 0; scores->last_added = -1; + scores->last_added_local = -1; + + scores->updated = FALSE; } static void setScoreInfoToDefaults(void) @@ -8904,11 +8907,29 @@ void SaveScore(int nr) SaveScoreToFilename(filename); } +static void ExecuteAsThread(SDL_ThreadFunction function, char *name, int data, + char *error) +{ + static int data_static; + + data_static = data; + + SDL_Thread *thread = SDL_CreateThread(function, name, &data_static); + + if (thread != NULL) + SDL_DetachThread(thread); + else + Error("Cannot create thread to %s!", error); + + // nasty kludge to lower probability of intermingled thread error messages + Delay(1); +} + static void DownloadServerScoreToCacheExt(struct HttpRequest *request, struct HttpResponse *response, int nr) { - request->hostname = API_SERVER_HOSTNAME; + request->hostname = setup.api_server_hostname; request->port = API_SERVER_PORT; request->method = API_SERVER_METHOD; request->uri = API_SERVER_URI_GET; @@ -8966,6 +8987,8 @@ static void DownloadServerScoreToCacheExt(struct HttpRequest *request, fclose(file); SetFilePermissions(filename, PERMS_PRIVATE); + + server_scores.updated = TRUE; } static void DownloadServerScoreToCache(int nr) @@ -8979,6 +9002,20 @@ static void DownloadServerScoreToCache(int nr) checked_free(response); } +static int DownloadServerScoreToCacheThread(void *data) +{ + DownloadServerScoreToCache(*(int *)data); + + return 0; +} + +static void DownloadServerScoreToCacheAsThread(int nr) +{ + ExecuteAsThread(DownloadServerScoreToCacheThread, + "DownloadServerScoreToCache", nr, + "download scores from server"); +} + static void LoadServerScoreFromCache(int nr) { struct ScoreEntry score_entry; @@ -9045,15 +9082,24 @@ static void LoadServerScoreFromCache(int nr) freeSetupFileHash(score_hash); } -void LoadServerScore(int nr) +void LoadServerScore(int nr, boolean download_score) { + if (!setup.api_server) + return; + // always start with reliable default values setServerScoreInfoToDefaults(); - DownloadServerScoreToCache(nr); + // 1st step: load server scores from cache file (which may not exist) + // (this should prevent reading it while the thread is writing to it) LoadServerScoreFromCache(nr); - MergeServerScore(); + if (download_score && runtime.api_server) + { + // 2nd step: download server scores from score server to cache file + // (as thread, as it might time out if the server is not reachable) + DownloadServerScoreToCacheAsThread(nr); + } } static char *get_file_base64(char *filename) @@ -9116,7 +9162,7 @@ static void UploadScoreToServerExt(struct HttpRequest *request, { struct ScoreEntry *score_entry = &scores.entry[scores.last_added]; - request->hostname = API_SERVER_HOSTNAME; + request->hostname = setup.api_server_hostname; request->port = API_SERVER_PORT; request->method = API_SERVER_METHOD; request->uri = API_SERVER_URI_ADD; @@ -9159,6 +9205,8 @@ static void UploadScoreToServerExt(struct HttpRequest *request, score_entry->tape_basename, tape_base64); + checked_free(tape_base64); + ConvertHttpRequestBodyToServerEncoding(request); if (!DoHttpRequest(request, response)) @@ -9189,9 +9237,45 @@ static void UploadScoreToServer(int nr) checked_free(response); } +static int UploadScoreToServerThread(void *data) +{ + UploadScoreToServer(*(int *)data); + + return 0; +} + +static void UploadScoreToServerAsThread(int nr) +{ + ExecuteAsThread(UploadScoreToServerThread, + "UploadScoreToServer", nr, + "upload score to server"); +} + void SaveServerScore(int nr) { - UploadScoreToServer(nr); + if (!runtime.api_server) + return; + + UploadScoreToServerAsThread(nr); +} + +void LoadLocalAndServerScore(int nr, boolean download_score) +{ + int last_added_local = scores.last_added_local; + + LoadScore(nr); + + // restore last added local score entry (before merging server scores) + scores.last_added = scores.last_added_local = last_added_local; + + if (setup.api_server) + { + // load server scores from cache file and trigger update from server + LoadServerScore(nr, download_score); + + // merge local scores with scores from server + MergeServerScore(); + } } @@ -9428,6 +9512,14 @@ static struct TokenInfo global_setup_tokens[] = TYPE_STRING, &setup.network_server_hostname, "network_server_hostname" }, + { + TYPE_SWITCH, + &setup.api_server, "api_server" + }, + { + TYPE_STRING, + &setup.api_server_hostname, "api_server_hostname" + }, { TYPE_STRING, &setup.touch.control_type, "touch.control_type" @@ -10061,6 +10153,9 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->network_player_nr = 0; // first player si->network_server_hostname = getStringCopy(STR_NETWORK_AUTO_DETECT); + si->api_server = TRUE; + si->api_server_hostname = getStringCopy(API_SERVER_HOSTNAME); + si->touch.control_type = getStringCopy(TOUCH_CONTROL_DEFAULT); si->touch.move_distance = TOUCH_MOVE_DISTANCE_DEFAULT; // percent si->touch.drop_distance = TOUCH_DROP_DISTANCE_DEFAULT; // percent @@ -10676,6 +10771,7 @@ void SaveSetup(void) global_setup_tokens[i].value == &setup.graphics_set || global_setup_tokens[i].value == &setup.volume_simple || global_setup_tokens[i].value == &setup.network_mode || + global_setup_tokens[i].value == &setup.api_server || global_setup_tokens[i].value == &setup.touch.control_type || global_setup_tokens[i].value == &setup.touch.grid_xsize[0] || global_setup_tokens[i].value == &setup.touch.grid_xsize[1])