X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=cfce89f8b639a74d7d16f5d8fb8a6d4a1fff3de1;hb=ed22fcb49eb39c34da82c51f44cbe64ca5b409c4;hp=c5d8eb30691e232dcc0203f794525aead073b19f;hpb=73dfe4a920cabf20138c0ba49964a3c8c3f752d0;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index c5d8eb30..cfce89f8 100644 --- a/src/files.c +++ b/src/files.c @@ -29,7 +29,7 @@ #define CHUNK_SIZE_NONE -1 /* do not write chunk size */ #define FILE_VERS_CHUNK_SIZE 8 /* size of file version chunk */ #define LEVEL_HEADER_SIZE 80 /* size of level file header */ -#define LEVEL_HEADER_UNUSED 6 /* unused level header bytes */ +#define LEVEL_HEADER_UNUSED 3 /* unused level header bytes */ #define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */ #define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */ #define LEVEL_CHUNK_CNT3_HEADER 16 /* size of level CNT3 header */ @@ -106,15 +106,15 @@ void setElementChangeInfoToDefaults(struct ElementChangeInfo *change) change->trigger_element = EL_EMPTY_SPACE; change->explode = FALSE; - change->use_content = FALSE; - change->only_complete = FALSE; - change->use_random_change = FALSE; - change->random = 100; - change->power = CP_NON_DESTRUCTIVE; + change->use_target_content = FALSE; + change->only_if_complete = FALSE; + change->use_random_replace = FALSE; + change->random_percentage = 100; + change->replace_when = CP_WHEN_EMPTY; for (x = 0; x < 3; x++) for (y = 0; y < 3; y++) - change->content[x][y] = EL_EMPTY_SPACE; + change->target_content[x][y] = EL_EMPTY_SPACE; change->direct_action = 0; change->other_action = 0; @@ -126,6 +126,8 @@ void setElementChangeInfoToDefaults(struct ElementChangeInfo *change) static void setLevelInfoToDefaults(struct LevelInfo *level) { + static boolean clipboard_elements_initialized = FALSE; + int i, j, x, y; level->file_version = FILE_VERSION_ACTUAL; @@ -159,13 +161,12 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) level->em_slippery_gems = FALSE; level->block_last_field = FALSE; level->sp_block_last_field = TRUE; - - level->use_spring_bug = FALSE; + level->instant_relocation = FALSE; level->can_move_into_acid_bits = ~0; /* everything can move into acid */ + level->dont_collide_with_bits = ~0; /* always deadly when colliding */ - level->player_can_fall_into_acid = TRUE; - + level->use_spring_bug = FALSE; level->use_step_counter = FALSE; level->use_custom_template = FALSE; @@ -202,10 +203,16 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) { int element = i; + /* never initialize clipboard elements after the very first time */ + if (IS_CLIPBOARD_ELEMENT(element) && clipboard_elements_initialized) + continue; + setElementChangePages(&element_info[element], 1); setElementChangeInfoToDefaults(element_info[element].change); - if (IS_CUSTOM_ELEMENT(element) || IS_GROUP_ELEMENT(element)) + if (IS_CUSTOM_ELEMENT(element) || + IS_GROUP_ELEMENT(element) || + IS_INTERNAL_ELEMENT(element)) { for (j = 0; j < MAX_ELEMENT_NAME_LEN + 1; j++) element_info[element].description[j] = '\0'; @@ -221,7 +228,8 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) element_info[element].gfx_element = EL_EMPTY_SPACE; } - if (IS_CUSTOM_ELEMENT(element)) + if (IS_CUSTOM_ELEMENT(element) || + IS_INTERNAL_ELEMENT(element)) { element_info[element].access_direction = MV_ALL_DIRECTIONS; @@ -230,6 +238,8 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) element_info[element].push_delay_fixed = -1; /* initialize later */ element_info[element].push_delay_random = -1; /* initialize later */ + element_info[element].drop_delay_fixed = 0; + element_info[element].drop_delay_random = 0; element_info[element].move_delay_fixed = 0; element_info[element].move_delay_random = 0; @@ -242,7 +252,7 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) element_info[element].slippery_type = SLIPPERY_ANY_RANDOM; - element_info[element].explosion_delay = 18; + element_info[element].explosion_delay = 16; element_info[element].ignition_delay = 8; for (x = 0; x < 3; x++) @@ -272,7 +282,9 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) element_info[element].modified_settings = FALSE; } - else if (IS_GROUP_ELEMENT(element) || element == EL_INTERNAL_EDITOR) + + if (IS_GROUP_ELEMENT(element) || + IS_INTERNAL_ELEMENT(element)) { /* initialize memory for list of elements in group */ if (element_info[element].group == NULL) @@ -289,6 +301,8 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) } } + clipboard_elements_initialized = TRUE; + BorderElement = EL_STEELWALL; level->no_valid_file = FALSE; @@ -682,14 +696,13 @@ static int LoadLevel_HEAD(FILE *file, int chunk_size, struct LevelInfo *level) level->block_last_field = (getFile8Bit(file) == 1 ? TRUE : FALSE); level->sp_block_last_field = (getFile8Bit(file) == 1 ? TRUE : FALSE); + level->can_move_into_acid_bits = getFile32BitBE(file); + level->dont_collide_with_bits = getFile8Bit(file); level->use_spring_bug = (getFile8Bit(file) == 1 ? TRUE : FALSE); - - level->can_move_into_acid_bits = getFile16BitBE(file); - level->use_step_counter = (getFile8Bit(file) == 1 ? TRUE : FALSE); - level->player_can_fall_into_acid = (getFile8Bit(file) == 1 ? TRUE : FALSE); + level->instant_relocation = (getFile8Bit(file) == 1 ? TRUE : FALSE); ReadUnusedBytesFromFile(file, LEVEL_HEADER_UNUSED); @@ -970,16 +983,16 @@ static int LoadLevel_CUS3(FILE *file, int chunk_size, struct LevelInfo *level) getMappedElement(getFile16BitBE(file)); element_info[element].change->explode = getFile8Bit(file); - element_info[element].change->use_content = getFile8Bit(file); - element_info[element].change->only_complete = getFile8Bit(file); - element_info[element].change->use_random_change = getFile8Bit(file); + element_info[element].change->use_target_content = getFile8Bit(file); + element_info[element].change->only_if_complete = getFile8Bit(file); + element_info[element].change->use_random_replace = getFile8Bit(file); - element_info[element].change->random = getFile8Bit(file); - element_info[element].change->power = getFile8Bit(file); + element_info[element].change->random_percentage = getFile8Bit(file); + element_info[element].change->replace_when = getFile8Bit(file); for (y = 0; y < 3; y++) for (x = 0; x < 3; x++) - element_info[element].change->content[x][y] = + element_info[element].change->target_content[x][y] = getMappedElement(getFile16BitBE(file)); element_info[element].slippery_type = getFile8Bit(file); @@ -1040,8 +1053,10 @@ static int LoadLevel_CUS4(FILE *file, int chunk_size, struct LevelInfo *level) ei->collect_score = getFile8Bit(file); ei->collect_count = getFile8Bit(file); - ei->push_delay_fixed = getFile16BitBE(file); - ei->push_delay_random = getFile16BitBE(file); + ei->drop_delay_fixed = getFile8Bit(file); + ei->push_delay_fixed = getFile8Bit(file); + ei->drop_delay_random = getFile8Bit(file); + ei->push_delay_random = getFile8Bit(file); ei->move_delay_fixed = getFile16BitBE(file); ei->move_delay_random = getFile16BitBE(file); @@ -1093,16 +1108,16 @@ static int LoadLevel_CUS4(FILE *file, int chunk_size, struct LevelInfo *level) change->trigger_element = getMappedElement(getFile16BitBE(file)); change->explode = getFile8Bit(file); - change->use_content = getFile8Bit(file); - change->only_complete = getFile8Bit(file); - change->use_random_change = getFile8Bit(file); + change->use_target_content = getFile8Bit(file); + change->only_if_complete = getFile8Bit(file); + change->use_random_replace = getFile8Bit(file); - change->random = getFile8Bit(file); - change->power = getFile8Bit(file); + change->random_percentage = getFile8Bit(file); + change->replace_when = getFile8Bit(file); for (y = 0; y < 3; y++) for (x = 0; x < 3; x++) - change->content[x][y] = getMappedElement(getFile16BitBE(file)); + change->target_content[x][y] = getMappedElement(getFile16BitBE(file)); change->can_change = getFile8Bit(file); @@ -2093,11 +2108,12 @@ static void LoadLevel_InitVersion(struct LevelInfo *level, char *filename) if (level->game_version < VERSION_IDENT(2,2,0,0)) level->use_spring_bug = TRUE; - if (level->game_version < VERSION_IDENT(3,0,9,0)) + if (level->game_version < VERSION_IDENT(3,1,0,0)) { int i, j; level->can_move_into_acid_bits = 0; /* nothing can move into acid */ + level->dont_collide_with_bits = 0; /* nothing is deadly when colliding */ setMoveIntoAcidProperty(level, EL_ROBOT, TRUE); setMoveIntoAcidProperty(level, EL_SATELLITE, TRUE); @@ -2418,14 +2434,13 @@ static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level) putFile8Bit(file, (level->block_last_field ? 1 : 0)); putFile8Bit(file, (level->sp_block_last_field ? 1 : 0)); + putFile32BitBE(file, level->can_move_into_acid_bits); + putFile8Bit(file, level->dont_collide_with_bits); putFile8Bit(file, (level->use_spring_bug ? 1 : 0)); - - putFile16BitBE(file, level->can_move_into_acid_bits); - putFile8Bit(file, (level->use_step_counter ? 1 : 0)); - putFile8Bit(file, (level->player_can_fall_into_acid ? 1 : 0)); + putFile8Bit(file, (level->instant_relocation ? 1 : 0)); WriteUnusedBytesToFile(file, LEVEL_HEADER_UNUSED); } @@ -2652,12 +2667,12 @@ static void SaveLevel_CUS3(FILE *file, struct LevelInfo *level, putFile16BitBE(file, element_info[element].change->trigger_element); putFile8Bit(file, element_info[element].change->explode); - putFile8Bit(file, element_info[element].change->use_content); - putFile8Bit(file, element_info[element].change->only_complete); - putFile8Bit(file, element_info[element].change->use_random_change); + putFile8Bit(file, element_info[element].change->use_target_content); + putFile8Bit(file, element_info[element].change->only_if_complete); + putFile8Bit(file, element_info[element].change->use_random_replace); - putFile8Bit(file, element_info[element].change->random); - putFile8Bit(file, element_info[element].change->power); + putFile8Bit(file, element_info[element].change->random_percentage); + putFile8Bit(file, element_info[element].change->replace_when); for (y = 0; y < 3; y++) for (x = 0; x < 3; x++) @@ -2704,8 +2719,10 @@ static void SaveLevel_CUS4(FILE *file, struct LevelInfo *level, int element) putFile8Bit(file, ei->collect_score); putFile8Bit(file, ei->collect_count); - putFile16BitBE(file, ei->push_delay_fixed); - putFile16BitBE(file, ei->push_delay_random); + putFile8Bit(file, ei->drop_delay_fixed); + putFile8Bit(file, ei->push_delay_fixed); + putFile8Bit(file, ei->drop_delay_random); + putFile8Bit(file, ei->push_delay_random); putFile16BitBE(file, ei->move_delay_fixed); putFile16BitBE(file, ei->move_delay_random); @@ -2752,16 +2769,16 @@ static void SaveLevel_CUS4(FILE *file, struct LevelInfo *level, int element) putFile16BitBE(file, change->trigger_element); putFile8Bit(file, change->explode); - putFile8Bit(file, change->use_content); - putFile8Bit(file, change->only_complete); - putFile8Bit(file, change->use_random_change); + putFile8Bit(file, change->use_target_content); + putFile8Bit(file, change->only_if_complete); + putFile8Bit(file, change->use_random_replace); - putFile8Bit(file, change->random); - putFile8Bit(file, change->power); + putFile8Bit(file, change->random_percentage); + putFile8Bit(file, change->replace_when); for (y = 0; y < 3; y++) for (x = 0; x < 3; x++) - putFile16BitBE(file, change->content[x][y]); + putFile16BitBE(file, change->target_content[x][y]); putFile8Bit(file, change->can_change); @@ -3174,7 +3191,9 @@ void LoadTapeFromFilename(char *filename) { tape.no_valid_file = TRUE; +#if 0 Error(ERR_WARN, "cannot read tape '%s' -- using empty tape", filename); +#endif return; }