X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=ce0aff38a2769de47d7b22becaa01980225fbb8e;hb=adaabca253f2e76597725cdc86fc1fff6f0de1d2;hp=364a04620f9fb015ea7653d91d7f0496525fd659;hpb=5b0dc92b2f5aba6cebec2c334728a4d17a3d75df;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 364a0462..ce0aff38 100644 --- a/src/files.c +++ b/src/files.c @@ -48,6 +48,7 @@ /* file names and filename extensions */ #ifndef MSDOS #define USERDATA_DIRECTORY ".rocksndiamonds" +#define LEVELSETUP_DIRECTORY "levelsetup" #define SETUP_FILENAME "setup.conf" #define LEVELSETUP_FILENAME "levelsetup.conf" #define LEVELINFO_FILENAME "levelinfo.conf" @@ -56,6 +57,7 @@ #define SCOREFILE_EXTENSION "score" #else #define USERDATA_DIRECTORY "userdata" +#define LEVELSETUP_DIRECTORY "lvlsetup" #define SETUP_FILENAME "setup.cnf" #define LEVELSETUP_FILENAME "lvlsetup.cnf" #define LEVELINFO_FILENAME "lvlinfo.cnf" @@ -256,6 +258,23 @@ static char *getScoreDir(char *level_subdir) return score_dir; } +static char *getLevelSetupDir(char *level_subdir) +{ + static char *levelsetup_dir = NULL; + char *data_dir = getUserDataDir(); + char *levelsetup_subdir = LEVELSETUP_DIRECTORY; + + if (levelsetup_dir) + free(levelsetup_dir); + + if (strlen(level_subdir) > 0) + levelsetup_dir = getPath3(data_dir, levelsetup_subdir, level_subdir); + else + levelsetup_dir = getPath2(data_dir, levelsetup_subdir); + + return levelsetup_dir; +} + static char *getLevelFilename(int nr) { static char *filename = NULL; @@ -265,10 +284,10 @@ static char *getLevelFilename(int nr) free(filename); sprintf(basename, "%03d.%s", nr, LEVELFILE_EXTENSION); - filename = getPath3((leveldir[leveldir_nr].user_defined ? + filename = getPath3((leveldir_current->user_defined ? getUserLevelDir("") : options.level_directory), - leveldir[leveldir_nr].filename, + leveldir_current->fullpath, basename); return filename; @@ -283,7 +302,7 @@ static char *getTapeFilename(int nr) free(filename); sprintf(basename, "%03d.%s", nr, TAPEFILE_EXTENSION); - filename = getPath2(getTapeDir(leveldir[leveldir_nr].filename), basename); + filename = getPath2(getTapeDir(leveldir_current->filename), basename); return filename; } @@ -297,7 +316,7 @@ static char *getScoreFilename(int nr) free(filename); sprintf(basename, "%03d.%s", nr, SCOREFILE_EXTENSION); - filename = getPath2(getScoreDir(leveldir[leveldir_nr].filename), basename); + filename = getPath2(getScoreDir(leveldir_current->filename), basename); return filename; } @@ -339,6 +358,13 @@ static void InitUserLevelDirectory(char *level_subdir) } } +static void InitLevelSetupDirectory(char *level_subdir) +{ + createDirectory(getUserDataDir(), "user data"); + createDirectory(getLevelSetupDir(""), "main level setup"); + createDirectory(getLevelSetupDir(level_subdir), "level setup"); +} + static void setLevelInfoToDefaults() { int i, x, y; @@ -385,36 +411,47 @@ static void setLevelInfoToDefaults() BorderElement = EL_BETON; /* try to determine better author name than 'anonymous' */ - if (strcmp(leveldir[leveldir_nr].author, ANONYMOUS_NAME) != 0) + if (strcmp(leveldir_current->author, ANONYMOUS_NAME) != 0) { - strncpy(level.author, leveldir[leveldir_nr].author, MAX_LEVEL_AUTHOR_LEN); + strncpy(level.author, leveldir_current->author, MAX_LEVEL_AUTHOR_LEN); level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; } else { - switch (LEVELCLASS(&leveldir[leveldir_nr])) + switch (LEVELCLASS(leveldir_current)) { case LEVELCLASS_TUTORIAL: - strcpy(level.author, PROGRAM_AUTHOR_STRING); - break; + strcpy(level.author, PROGRAM_AUTHOR_STRING); + break; case LEVELCLASS_CONTRIBUTION: - strncpy(level.author, leveldir[leveldir_nr].name,MAX_LEVEL_AUTHOR_LEN); - level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; - break; + strncpy(level.author, leveldir_current->name,MAX_LEVEL_AUTHOR_LEN); + level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; + break; case LEVELCLASS_USER: - strncpy(level.author, getRealName(), MAX_LEVEL_AUTHOR_LEN); - level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; - break; + strncpy(level.author, getRealName(), MAX_LEVEL_AUTHOR_LEN); + level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; + break; default: - /* keep default value */ - break; + /* keep default value */ + break; } } } +static int checkLevelElement(int element) +{ + if (element >= EL_FIRST_RUNTIME_EL) + { + Error(ERR_WARN, "invalid level element %d", element); + element = EL_CHAR_FRAGE; + } + + return element; +} + void LoadLevel(int level_nr) { int i, x, y; @@ -484,7 +521,7 @@ void LoadLevel(int level_nr) for(x=0; x<3; x++) { if (i < STD_ELEMENT_CONTENTS) - level.yam_content[i][x][y] = fgetc(file); + level.yam_content[i][x][y] = checkLevelElement(fgetc(file)); else level.yam_content[i][x][y] = EL_LEERRAUM; } @@ -494,7 +531,7 @@ void LoadLevel(int level_nr) level.amoeba_speed = fgetc(file); level.time_magic_wall = fgetc(file); level.time_wheel = fgetc(file); - level.amoeba_content = fgetc(file); + level.amoeba_content = checkLevelElement(fgetc(file)); level.double_speed = (fgetc(file) == 1 ? TRUE : FALSE); level.gravity = (fgetc(file) == 1 ? TRUE : FALSE); @@ -540,9 +577,10 @@ void LoadLevel(int level_nr) for(y=0; y<3; y++) for(x=0; x<3; x++) level.yam_content[i][x][y] = - (encoding_16bit ? - getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) : - fgetc(file)); + checkLevelElement(encoding_16bit ? + getFile16BitInteger(file, + BYTE_ORDER_BIG_ENDIAN) : + fgetc(file)); getFileChunk(file, chunk, &chunk_length, BYTE_ORDER_BIG_ENDIAN); } @@ -565,15 +603,15 @@ void LoadLevel(int level_nr) for(y=0; yfilename); /* if a tape still exists, ask to overwrite it */ if (access(filename, F_OK) == 0) @@ -967,7 +1005,7 @@ void SaveScore(int level_nr) char *filename = getScoreFilename(level_nr); FILE *file; - InitScoreDirectory(leveldir[leveldir_nr].filename); + InitScoreDirectory(leveldir_current->filename); if (!(file = fopen(filename, "w"))) { @@ -987,6 +1025,8 @@ void SaveScore(int level_nr) #define TOKEN_STR_FILE_IDENTIFIER "file_identifier" #define TOKEN_STR_LAST_LEVEL_SERIES "last_level_series" +#define TOKEN_STR_LAST_PLAYED_LEVEL "last_played_level" +#define TOKEN_STR_HANDICAP_LEVEL "handicap_level" #define TOKEN_STR_PLAYER_PREFIX "player_" #define TOKEN_VALUE_POSITION 30 @@ -997,14 +1037,20 @@ void SaveScore(int level_nr) #define SETUP_TOKEN_SOUND_LOOPS 2 #define SETUP_TOKEN_SOUND_MUSIC 3 #define SETUP_TOKEN_SOUND_SIMPLE 4 + +#if 0 #define SETUP_TOKEN_TOONS 5 #define SETUP_TOKEN_DOUBLE_BUFFERING 6 -#define SETUP_TOKEN_SCROLL_DELAY 7 -#define SETUP_TOKEN_SOFT_SCROLLING 8 -#define SETUP_TOKEN_FADING 9 -#define SETUP_TOKEN_AUTORECORD 10 -#define SETUP_TOKEN_QUICK_DOORS 11 -#define SETUP_TOKEN_TEAM_MODE 12 +#endif + +#define SETUP_TOKEN_SCROLL_DELAY 5 +#define SETUP_TOKEN_SOFT_SCROLLING 6 +#define SETUP_TOKEN_FADING 7 +#define SETUP_TOKEN_AUTORECORD 8 +#define SETUP_TOKEN_QUICK_DOORS 9 +#define SETUP_TOKEN_TEAM_MODE 10 +#define SETUP_TOKEN_HANDICAP 11 +#define SETUP_TOKEN_TIME_LIMIT 12 /* player setup */ #define SETUP_TOKEN_USE_JOYSTICK 13 @@ -1027,15 +1073,17 @@ void SaveScore(int level_nr) /* level directory info */ #define LEVELINFO_TOKEN_NAME 29 #define LEVELINFO_TOKEN_NAME_SHORT 30 -#define LEVELINFO_TOKEN_AUTHOR 31 -#define LEVELINFO_TOKEN_IMPORTED_FROM 32 -#define LEVELINFO_TOKEN_LEVELS 33 -#define LEVELINFO_TOKEN_FIRST_LEVEL 34 -#define LEVELINFO_TOKEN_SORT_PRIORITY 35 -#define LEVELINFO_TOKEN_READONLY 36 +#define LEVELINFO_TOKEN_NAME_SORTING 31 +#define LEVELINFO_TOKEN_AUTHOR 32 +#define LEVELINFO_TOKEN_IMPORTED_FROM 33 +#define LEVELINFO_TOKEN_LEVELS 34 +#define LEVELINFO_TOKEN_FIRST_LEVEL 35 +#define LEVELINFO_TOKEN_SORT_PRIORITY 36 +#define LEVELINFO_TOKEN_LEVEL_GROUP 37 +#define LEVELINFO_TOKEN_READONLY 38 #define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_PLAYER_NAME -#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_TEAM_MODE +#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_TIME_LIMIT #define FIRST_PLAYER_SETUP_TOKEN SETUP_TOKEN_USE_JOYSTICK #define LAST_PLAYER_SETUP_TOKEN SETUP_TOKEN_KEY_BOMB @@ -1065,14 +1113,20 @@ static struct { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" }, { TYPE_SWITCH, &si.sound_music, "background_music" }, { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" }, + +#if 0 { TYPE_SWITCH, &si.toons, "toons" }, { TYPE_SWITCH, &si.double_buffering, "double_buffering" }, +#endif + { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" }, { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" }, { TYPE_SWITCH, &si.fading, "screen_fading" }, { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" }, { TYPE_SWITCH, &si.quick_doors, "quick_doors" }, { TYPE_SWITCH, &si.team_mode, "team_mode" }, + { TYPE_SWITCH, &si.handicap, "handicap" }, + { TYPE_SWITCH, &si.time_limit, "time_limit" }, /* player setup */ { TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" }, @@ -1095,11 +1149,13 @@ static struct /* level directory info */ { TYPE_STRING, &ldi.name, "name" }, { TYPE_STRING, &ldi.name_short, "name_short" }, + { TYPE_STRING, &ldi.name_sorting, "name_sorting" }, { TYPE_STRING, &ldi.author, "author" }, { TYPE_STRING, &ldi.imported_from, "imported_from" }, { TYPE_INTEGER, &ldi.levels, "levels" }, { TYPE_INTEGER, &ldi.first_level, "first_level" }, { TYPE_INTEGER, &ldi.sort_priority, "sort_priority" }, + { TYPE_BOOLEAN, &ldi.level_group, "level_group" }, { TYPE_BOOLEAN, &ldi.readonly, "readonly" } }; @@ -1360,14 +1416,67 @@ static void checkSetupFileListIdentifier(struct SetupFileList *setup_file_list, static void setLevelDirInfoToDefaults(struct LevelDirInfo *ldi) { + ldi->filename = NULL; + ldi->fullpath = NULL; + ldi->basepath = NULL; ldi->name = getStringCopy(ANONYMOUS_NAME); ldi->name_short = NULL; + ldi->name_sorting = NULL; ldi->author = getStringCopy(ANONYMOUS_NAME); ldi->imported_from = NULL; ldi->levels = 0; ldi->first_level = 0; + ldi->last_level = 0; ldi->sort_priority = LEVELCLASS_UNDEFINED; /* default: least priority */ + ldi->level_group = FALSE; + ldi->parent_link = FALSE; + ldi->user_defined = FALSE; ldi->readonly = TRUE; + ldi->color = 0; + ldi->class_desc = NULL; + ldi->handicap_level = 0; + ldi->cl_first = -1; + ldi->cl_cursor = -1; + + ldi->node_parent = NULL; + ldi->node_group = NULL; + ldi->next = NULL; +} + +static void setLevelDirInfoToDefaultsFromParent(struct LevelDirInfo *ldi, + struct LevelDirInfo *parent) +{ + if (parent == NULL) + { + setLevelDirInfoToDefaults(ldi); + return; + } + + /* first copy all values from the parent structure ... */ + *ldi = *parent; + + /* ... then set all fields to default that cannot be inherited from parent. + This is especially important for all those fields that can be set from + the 'levelinfo.conf' config file, because the function 'setSetupInfo()' + calls 'free()' for all already set token values which requires that no + other structure's pointer may point to them! + */ + + ldi->filename = NULL; + ldi->fullpath = NULL; + ldi->basepath = NULL; + ldi->name = getStringCopy(ANONYMOUS_NAME); + ldi->name_short = NULL; + ldi->name_sorting = NULL; + ldi->author = getStringCopy(parent->author); + ldi->imported_from = getStringCopy(parent->imported_from); + + ldi->level_group = FALSE; + ldi->parent_link = FALSE; + + ldi->node_parent = parent; + ldi->node_group = NULL; + ldi->next = NULL; } static void setSetupInfoToDefaults(struct SetupInfo *si) @@ -1388,6 +1497,9 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->fading = FALSE; si->autorecord = TRUE; si->quick_doors = FALSE; + si->team_mode = FALSE; + si->handicap = TRUE; + si->time_limit = TRUE; for (i=0; i leveldir[level_series_nr].last_level) - last_level_nr = leveldir[level_series_nr].last_level; - } - - return last_level_nr; -} - static int compareLevelDirInfoEntries(const void *object1, const void *object2) { - const struct LevelDirInfo *entry1 = object1; - const struct LevelDirInfo *entry2 = object2; + const struct LevelDirInfo *entry1 = *((struct LevelDirInfo **)object1); + const struct LevelDirInfo *entry2 = *((struct LevelDirInfo **)object2); int compare_result; - if (entry1->sort_priority == entry2->sort_priority) + if (entry1->parent_link || entry2->parent_link) + compare_result = (entry1->parent_link ? -1 : +1); + else if (entry1->sort_priority == entry2->sort_priority) { - char *name1 = getStringToLower(entry1->name_short); - char *name2 = getStringToLower(entry2->name_short); + char *name1 = getStringToLower(entry1->name_sorting); + char *name2 = getStringToLower(entry2->name_sorting); compare_result = strcmp(name1, name2); @@ -1539,109 +1615,170 @@ static int compareLevelDirInfoEntries(const void *object1, const void *object2) return compare_result; } -static int LoadLevelInfoFromLevelDir(char *level_directory, int start_entry) +static void createParentLevelDirNode(struct LevelDirInfo *node_parent) +{ + struct LevelDirInfo *leveldir_new = newLevelDirInfo(); + + setLevelDirInfoToDefaults(leveldir_new); + + leveldir_new->node_parent = node_parent; + leveldir_new->parent_link = TRUE; + + leveldir_new->name = ".. (parent directory)"; + leveldir_new->name_short = getStringCopy(leveldir_new->name); + leveldir_new->name_sorting = getStringCopy(leveldir_new->name); + + leveldir_new->filename = ".."; + leveldir_new->fullpath = getStringCopy(node_parent->fullpath); + + leveldir_new->sort_priority = node_parent->sort_priority; + leveldir_new->class_desc = getLevelClassDescription(leveldir_new); + + pushLevelDirInfo(&node_parent->node_group, leveldir_new); +} + +static void LoadLevelInfoFromLevelDir(struct LevelDirInfo **node_first, + struct LevelDirInfo *node_parent, + char *level_directory) { DIR *dir; - struct stat file_status; - char *directory = NULL; - char *filename = NULL; - struct SetupFileList *setup_file_list = NULL; struct dirent *dir_entry; - int i, current_entry = start_entry; + boolean valid_entry_found = FALSE; if ((dir = opendir(level_directory)) == NULL) { Error(ERR_WARN, "cannot read level directory '%s'", level_directory); - return current_entry; + return; } - while (current_entry < MAX_LEVDIR_ENTRIES) + while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */ { - if ((dir_entry = readdir(dir)) == NULL) /* last directory entry */ - break; + struct SetupFileList *setup_file_list = NULL; + struct stat file_status; + char *directory_name = dir_entry->d_name; + char *directory_path = getPath2(level_directory, directory_name); + char *filename = NULL; /* skip entries for current and parent directory */ - if (strcmp(dir_entry->d_name, ".") == 0 || - strcmp(dir_entry->d_name, "..") == 0) + if (strcmp(directory_name, ".") == 0 || + strcmp(directory_name, "..") == 0) + { + free(directory_path); continue; + } /* find out if directory entry is itself a directory */ - directory = getPath2(level_directory, dir_entry->d_name); - if (stat(directory, &file_status) != 0 || /* cannot stat file */ + if (stat(directory_path, &file_status) != 0 || /* cannot stat file */ (file_status.st_mode & S_IFMT) != S_IFDIR) /* not a directory */ { - free(directory); + free(directory_path); continue; } - filename = getPath2(directory, LEVELINFO_FILENAME); + filename = getPath2(directory_path, LEVELINFO_FILENAME); setup_file_list = loadSetupFileList(filename); if (setup_file_list) { + struct LevelDirInfo *leveldir_new = newLevelDirInfo(); + int i; + checkSetupFileListIdentifier(setup_file_list, LEVELINFO_COOKIE); - setLevelDirInfoToDefaults(&leveldir[current_entry]); + setLevelDirInfoToDefaultsFromParent(leveldir_new, node_parent); - ldi = leveldir[current_entry]; + /* set all structure fields according to the token/value pairs */ + ldi = *leveldir_new; for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++) setSetupInfo(i, getTokenValue(setup_file_list, token_info[i].text)); - leveldir[current_entry] = ldi; - - if (leveldir[current_entry].name_short == NULL) - leveldir[current_entry].name_short = - getStringCopy(leveldir[current_entry].name); - - leveldir[current_entry].filename = getStringCopy(dir_entry->d_name); - leveldir[current_entry].last_level = - leveldir[current_entry].first_level + - leveldir[current_entry].levels - 1; - leveldir[current_entry].user_defined = - (level_directory == options.level_directory ? FALSE : TRUE); - leveldir[current_entry].color = LEVELCOLOR(&leveldir[current_entry]); - leveldir[current_entry].class_desc = - getLevelClassDescription(&leveldir[current_entry]); + *leveldir_new = ldi; + + DrawInitText(leveldir_new->name, 150, FC_YELLOW); + + if (leveldir_new->name_short == NULL) + leveldir_new->name_short = getStringCopy(leveldir_new->name); + + if (leveldir_new->name_sorting == NULL) + leveldir_new->name_sorting = getStringCopy(leveldir_new->name); + + leveldir_new->filename = getStringCopy(directory_name); + + if (node_parent == NULL) /* top level group */ + { + leveldir_new->basepath = level_directory; + leveldir_new->fullpath = leveldir_new->filename; + } + else /* sub level group */ + { + leveldir_new->basepath = node_parent->basepath; + leveldir_new->fullpath = getPath2(node_parent->fullpath, + directory_name); + } + + if (leveldir_new->levels < 1) + leveldir_new->levels = 1; + + leveldir_new->last_level = + leveldir_new->first_level + leveldir_new->levels - 1; + + leveldir_new->user_defined = + (leveldir_new->basepath == options.level_directory ? FALSE : TRUE); + + leveldir_new->color = LEVELCOLOR(leveldir_new); + leveldir_new->class_desc = getLevelClassDescription(leveldir_new); + + leveldir_new->handicap_level = /* set handicap to default value */ + (leveldir_new->user_defined ? + leveldir_new->last_level : + leveldir_new->first_level); + + pushLevelDirInfo(node_first, leveldir_new); freeSetupFileList(setup_file_list); - current_entry++; + valid_entry_found = TRUE; + + if (leveldir_new->level_group) + { + /* create node to link back to current level directory */ + createParentLevelDirNode(leveldir_new); + + /* step into sub-directory and look for more level series */ + LoadLevelInfoFromLevelDir(&leveldir_new->node_group, + leveldir_new, directory_path); + } } else - Error(ERR_WARN, "ignoring level directory '%s'", directory); + Error(ERR_WARN, "ignoring level directory '%s'", directory_path); - free(directory); + free(directory_path); free(filename); } - if (current_entry == MAX_LEVDIR_ENTRIES) - Error(ERR_WARN, "using %d level directories -- ignoring the rest", - current_entry); - closedir(dir); - if (current_entry == start_entry) + if (!valid_entry_found) Error(ERR_WARN, "cannot find any valid level series in directory '%s'", level_directory); - - return current_entry; } void LoadLevelInfo() { InitUserLevelDirectory(getLoginName()); - num_leveldirs = 0; - leveldir_nr = 0; + DrawInitText("Loading level series:", 120, FC_GREEN); + + LoadLevelInfoFromLevelDir(&leveldir_first, NULL, options.level_directory); + LoadLevelInfoFromLevelDir(&leveldir_first, NULL, getUserLevelDir("")); - num_leveldirs = LoadLevelInfoFromLevelDir(options.level_directory, - num_leveldirs); - num_leveldirs = LoadLevelInfoFromLevelDir(getUserLevelDir(""), - num_leveldirs); + leveldir_current = getFirstValidLevelSeries(leveldir_first); - if (num_leveldirs == 0) + if (leveldir_first == NULL) Error(ERR_EXIT, "cannot find any valid level series in any directory"); - if (num_leveldirs > 1) - qsort(leveldir, num_leveldirs, sizeof(struct LevelDirInfo), - compareLevelDirInfoEntries); + sortLevelDirInfo(&leveldir_first, compareLevelDirInfoEntries); + +#if 0 + dumpLevelDirInfo(leveldir_first, 0); +#endif } static void SaveUserLevelInfo() @@ -1673,7 +1810,9 @@ static void SaveUserLevelInfo() getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, LEVELINFO_COOKIE)); for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++) - if (i != LEVELINFO_TOKEN_NAME_SHORT && i != LEVELINFO_TOKEN_IMPORTED_FROM) + if (i != LEVELINFO_TOKEN_NAME_SHORT && + i != LEVELINFO_TOKEN_NAME_SORTING && + i != LEVELINFO_TOKEN_IMPORTED_FROM) fprintf(file, "%s\n", getSetupLine("", i)); fclose(file); @@ -1835,54 +1974,50 @@ void SaveSetup() chmod(filename, SETUP_PERMS); } -void LoadLevelSetup() +void LoadLevelSetup_LastSeries() { char *filename; + struct SetupFileList *level_setup_list = NULL; /* always start with reliable default values */ - leveldir_nr = 0; - level_nr = 0; + leveldir_current = leveldir_first; - filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME); + /* ----------------------------------------------------------------------- */ + /* ~/.rocksndiamonds/levelsetup.conf */ + /* ----------------------------------------------------------------------- */ - if (level_setup_list) - freeSetupFileList(level_setup_list); - - level_setup_list = loadSetupFileList(filename); + filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME); - if (level_setup_list) + if ((level_setup_list = loadSetupFileList(filename))) { char *last_level_series = getTokenValue(level_setup_list, TOKEN_STR_LAST_LEVEL_SERIES); - leveldir_nr = getLevelSeriesNrFromLevelSeriesName(last_level_series); - level_nr = getLastPlayedLevelOfLevelSeries(last_level_series); + leveldir_current = getLevelDirInfoFromFilename(last_level_series); + if (leveldir_current == NULL) + leveldir_current = leveldir_first; checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE); + + freeSetupFileList(level_setup_list); } else - { - level_setup_list = newSetupFileList(TOKEN_STR_FILE_IDENTIFIER, - LEVELSETUP_COOKIE); Error(ERR_WARN, "using default setup values"); - } free(filename); } -void SaveLevelSetup() +void SaveLevelSetup_LastSeries() { char *filename; - struct SetupFileList *list_entry = level_setup_list; + char *level_subdir = leveldir_current->filename; FILE *file; - InitUserDataDirectory(); + /* ----------------------------------------------------------------------- */ + /* ~/.rocksndiamonds/levelsetup.conf */ + /* ----------------------------------------------------------------------- */ - setTokenValue(level_setup_list, - TOKEN_STR_LAST_LEVEL_SERIES, leveldir[leveldir_nr].filename); - - setTokenValue(level_setup_list, - leveldir[leveldir_nr].filename, int2str(level_nr, 0)); + InitUserDataDirectory(); filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME); @@ -1895,19 +2030,156 @@ void SaveLevelSetup() fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, LEVELSETUP_COOKIE)); - while (list_entry) + fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_LAST_LEVEL_SERIES, + level_subdir)); + + fclose(file); + free(filename); + + chmod(filename, SETUP_PERMS); +} + +static void checkSeriesInfo() +{ + static char *level_directory = NULL; + DIR *dir; + struct dirent *dir_entry; + + /* check for more levels besides the 'levels' field of 'levelinfo.conf' */ + + level_directory = getPath2((leveldir_current->user_defined ? + getUserLevelDir("") : + options.level_directory), + leveldir_current->filename); + + if ((dir = opendir(level_directory)) == NULL) + { + Error(ERR_WARN, "cannot read level directory '%s'", level_directory); + return; + } + + while ((dir_entry = readdir(dir)) != NULL) /* last directory entry */ { - if (strcmp(list_entry->token, TOKEN_STR_FILE_IDENTIFIER) != 0) - fprintf(file, "%s\n", - getFormattedSetupEntry(list_entry->token, list_entry->value)); + if (strlen(dir_entry->d_name) > 4 && + dir_entry->d_name[3] == '.' && + strcmp(&dir_entry->d_name[4], LEVELFILE_EXTENSION) == 0) + { + char levelnum_str[4]; + int levelnum_value; - /* just to make things nicer :) */ - if (strcmp(list_entry->token, TOKEN_STR_LAST_LEVEL_SERIES) == 0) - fprintf(file, "\n"); + strncpy(levelnum_str, dir_entry->d_name, 3); + levelnum_str[3] = '\0'; + + levelnum_value = atoi(levelnum_str); - list_entry = list_entry->next; + if (levelnum_value < leveldir_current->first_level) + { + Error(ERR_WARN, "additional level %d found", levelnum_value); + leveldir_current->first_level = levelnum_value; + } + else if (levelnum_value > leveldir_current->last_level) + { + Error(ERR_WARN, "additional level %d found", levelnum_value); + leveldir_current->last_level = levelnum_value; + } + } } + closedir(dir); +} + +void LoadLevelSetup_SeriesInfo() +{ + char *filename; + struct SetupFileList *level_setup_list = NULL; + char *level_subdir = leveldir_current->filename; + + /* always start with reliable default values */ + level_nr = leveldir_current->first_level; + + checkSeriesInfo(leveldir_current); + + /* ----------------------------------------------------------------------- */ + /* ~/.rocksndiamonds/levelsetup//levelsetup.conf */ + /* ----------------------------------------------------------------------- */ + + level_subdir = leveldir_current->filename; + + filename = getPath2(getLevelSetupDir(level_subdir), LEVELSETUP_FILENAME); + + if ((level_setup_list = loadSetupFileList(filename))) + { + char *token_value; + + token_value = getTokenValue(level_setup_list, TOKEN_STR_LAST_PLAYED_LEVEL); + + if (token_value) + { + level_nr = atoi(token_value); + + if (level_nr < leveldir_current->first_level) + level_nr = leveldir_current->first_level; + if (level_nr > leveldir_current->last_level) + level_nr = leveldir_current->last_level; + } + + token_value = getTokenValue(level_setup_list, TOKEN_STR_HANDICAP_LEVEL); + + if (token_value) + { + int level_nr = atoi(token_value); + + if (level_nr < leveldir_current->first_level) + level_nr = leveldir_current->first_level; + if (level_nr > leveldir_current->last_level + 1) + level_nr = leveldir_current->last_level; + + if (leveldir_current->user_defined) + level_nr = leveldir_current->last_level; + + leveldir_current->handicap_level = level_nr; + } + + checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE); + + freeSetupFileList(level_setup_list); + } + else + Error(ERR_WARN, "using default setup values"); + + free(filename); +} + +void SaveLevelSetup_SeriesInfo() +{ + char *filename; + char *level_subdir = leveldir_current->filename; + char *level_nr_str = int2str(level_nr, 0); + char *handicap_level_str = int2str(leveldir_current->handicap_level, 0); + FILE *file; + + /* ----------------------------------------------------------------------- */ + /* ~/.rocksndiamonds/levelsetup//levelsetup.conf */ + /* ----------------------------------------------------------------------- */ + + InitLevelSetupDirectory(level_subdir); + + filename = getPath2(getLevelSetupDir(level_subdir), LEVELSETUP_FILENAME); + + if (!(file = fopen(filename, "w"))) + { + Error(ERR_WARN, "cannot write setup file '%s'", filename); + free(filename); + return; + } + + fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, + LEVELSETUP_COOKIE)); + fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_LAST_PLAYED_LEVEL, + level_nr_str)); + fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_HANDICAP_LEVEL, + handicap_level_str)); + fclose(file); free(filename); @@ -1915,39 +2187,22 @@ void SaveLevelSetup() } #ifdef MSDOS -static boolean initErrorFile() +void initErrorFile() { char *filename; - FILE *error_file; InitUserDataDirectory(); filename = getPath2(getUserDataDir(), ERROR_FILENAME); - error_file = fopen(filename, "w"); + unlink(filename); free(filename); - - if (error_file == NULL) - return FALSE; - - fclose(error_file); - - return TRUE; } FILE *openErrorFile() { - static boolean first_access = TRUE; char *filename; FILE *error_file; - if (first_access) - { - if (!initErrorFile()) - return NULL; - - first_access = FALSE; - } - filename = getPath2(getUserDataDir(), ERROR_FILENAME); error_file = fopen(filename, "a"); free(filename);