X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=cbf242ca3a5de0c98f1e808a60924fad5f56cff3;hb=e20a5f598ac5ef3280c4a881fe63e44463dff086;hp=eb87f87e87cde86cf3ddaff1f08724a6317fa35f;hpb=020210607f2ba71676882d52d0413f4128858b4a;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index eb87f87e..cbf242ca 100644 --- a/src/files.c +++ b/src/files.c @@ -1,51 +1,49 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2001 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* files.h * +* files.c * ***********************************************************/ #include #include #include -#include + +#include "libgame/libgame.h" #include "files.h" #include "tools.h" -#include "misc.h" #include "tape.h" #include "joystick.h" -#define MAX_FILENAME_LEN 256 /* maximal filename length */ -#define MAX_LINE_LEN 1000 /* maximal input line length */ -#define CHUNK_ID_LEN 4 /* IFF style chunk id length */ -#define LEVEL_HEADER_SIZE 80 /* size of level file header */ -#define LEVEL_HEADER_UNUSED 18 /* unused level header bytes */ -#define TAPE_HEADER_SIZE 20 /* size of tape file header */ -#define TAPE_HEADER_UNUSED 7 /* unused tape header bytes */ -#define FILE_VERSION_1_0 10 /* old 1.0 file version */ -#define FILE_VERSION_1_2 12 /* actual file version */ +#define CHUNK_ID_LEN 4 /* IFF style chunk id length */ +#define CHUNK_SIZE_UNDEFINED 0 /* undefined chunk size == 0 */ +#define CHUNK_SIZE_NONE -1 /* do not write chunk size */ +#define FILE_VERS_CHUNK_SIZE 8 /* size of file version chunk */ +#define LEVEL_HEADER_SIZE 80 /* size of level file header */ +#define LEVEL_HEADER_UNUSED 15 /* unused level header bytes */ +#define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */ +#define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */ +#define TAPE_HEADER_SIZE 20 /* size of tape file header */ +#define TAPE_HEADER_UNUSED 7 /* unused tape header bytes */ /* file identifier strings */ -#define LEVEL_COOKIE "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.2" +#define LEVEL_COOKIE_TMPL "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_x.x" +#define TAPE_COOKIE_TMPL "ROCKSNDIAMONDS_TAPE_FILE_VERSION_x.x" #define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2" -#define TAPE_COOKIE "ROCKSNDIAMONDS_TAPE_FILE_VERSION_1.2" #define SETUP_COOKIE "ROCKSNDIAMONDS_SETUP_FILE_VERSION_1.2" #define LEVELSETUP_COOKIE "ROCKSNDIAMONDS_LEVELSETUP_FILE_VERSION_1.2" #define LEVELINFO_COOKIE "ROCKSNDIAMONDS_LEVELINFO_FILE_VERSION_1.2" -/* old file identifiers for backward compatibility */ -#define LEVEL_COOKIE_10 "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.0" -#define TAPE_COOKIE_10 "ROCKSNDIAMONDS_LEVELREC_FILE_VERSION_1.0" /* file names and filename extensions */ -#ifndef MSDOS -#define USERDATA_DIRECTORY ".rocksndiamonds" +#if !defined(PLATFORM_MSDOS) +#define LEVELSETUP_DIRECTORY "levelsetup" #define SETUP_FILENAME "setup.conf" #define LEVELSETUP_FILENAME "levelsetup.conf" #define LEVELINFO_FILENAME "levelinfo.conf" @@ -53,53 +51,124 @@ #define TAPEFILE_EXTENSION "tape" #define SCOREFILE_EXTENSION "score" #else -#define USERDATA_DIRECTORY "userdata" +#define LEVELSETUP_DIRECTORY "lvlsetup" #define SETUP_FILENAME "setup.cnf" #define LEVELSETUP_FILENAME "lvlsetup.cnf" #define LEVELINFO_FILENAME "lvlinfo.cnf" #define LEVELFILE_EXTENSION "lvl" #define TAPEFILE_EXTENSION "tap" #define SCOREFILE_EXTENSION "sco" -#define ERROR_FILENAME "error.out" #endif -/* file permissions for newly written files */ -#define MODE_R_ALL (S_IRUSR | S_IRGRP | S_IROTH) -#define MODE_W_ALL (S_IWUSR | S_IWGRP | S_IWOTH) -#define MODE_X_ALL (S_IXUSR | S_IXGRP | S_IXOTH) -#define USERDATA_DIR_MODE (MODE_R_ALL | MODE_X_ALL | S_IWUSR) -#define LEVEL_PERMS (MODE_R_ALL | MODE_W_ALL) -#define SCORE_PERMS LEVEL_PERMS -#define TAPE_PERMS LEVEL_PERMS -#define SETUP_PERMS LEVEL_PERMS - -static void SaveUserLevelInfo(); /* for 'InitUserLevelDir()' */ -static char *getSetupLine(char *, int); /* for 'SaveUserLevelInfo()' */ - -static char *getGlobalDataDir() +/* sort priorities of level series (also used as level series classes) */ +#define LEVELCLASS_TUTORIAL_START 10 +#define LEVELCLASS_TUTORIAL_END 99 +#define LEVELCLASS_CLASSICS_START 100 +#define LEVELCLASS_CLASSICS_END 199 +#define LEVELCLASS_CONTRIBUTION_START 200 +#define LEVELCLASS_CONTRIBUTION_END 299 +#define LEVELCLASS_USER_START 300 +#define LEVELCLASS_USER_END 399 +#define LEVELCLASS_BD_START 400 +#define LEVELCLASS_BD_END 499 +#define LEVELCLASS_EM_START 500 +#define LEVELCLASS_EM_END 599 +#define LEVELCLASS_SP_START 600 +#define LEVELCLASS_SP_END 699 +#define LEVELCLASS_DX_START 700 +#define LEVELCLASS_DX_END 799 + +#define LEVELCLASS_TUTORIAL LEVELCLASS_TUTORIAL_START +#define LEVELCLASS_CLASSICS LEVELCLASS_CLASSICS_START +#define LEVELCLASS_CONTRIBUTION LEVELCLASS_CONTRIBUTION_START +#define LEVELCLASS_USER LEVELCLASS_USER_START +#define LEVELCLASS_BD LEVELCLASS_BD_START +#define LEVELCLASS_EM LEVELCLASS_EM_START +#define LEVELCLASS_SP LEVELCLASS_SP_START +#define LEVELCLASS_DX LEVELCLASS_DX_START + +#define LEVELCLASS_UNDEFINED 999 + +#define NUM_LEVELCLASS_DESC 8 +char *levelclass_desc[NUM_LEVELCLASS_DESC] = { - return GAME_DIR; -} + "Tutorial Levels", + "Classic Originals", + "Contributions", + "Private Levels", + "Boulderdash", + "Emerald Mine", + "Supaplex", + "DX Boulderdash" +}; -char *getUserDataDir() +#define IS_LEVELCLASS_TUTORIAL(p) \ + ((p)->sort_priority >= LEVELCLASS_TUTORIAL_START && \ + (p)->sort_priority <= LEVELCLASS_TUTORIAL_END) +#define IS_LEVELCLASS_CLASSICS(p) \ + ((p)->sort_priority >= LEVELCLASS_CLASSICS_START && \ + (p)->sort_priority <= LEVELCLASS_CLASSICS_END) +#define IS_LEVELCLASS_CONTRIBUTION(p) \ + ((p)->sort_priority >= LEVELCLASS_CONTRIBUTION_START && \ + (p)->sort_priority <= LEVELCLASS_CONTRIBUTION_END) +#define IS_LEVELCLASS_USER(p) \ + ((p)->sort_priority >= LEVELCLASS_USER_START && \ + (p)->sort_priority <= LEVELCLASS_USER_END) +#define IS_LEVELCLASS_BD(p) \ + ((p)->sort_priority >= LEVELCLASS_BD_START && \ + (p)->sort_priority <= LEVELCLASS_BD_END) +#define IS_LEVELCLASS_EM(p) \ + ((p)->sort_priority >= LEVELCLASS_EM_START && \ + (p)->sort_priority <= LEVELCLASS_EM_END) +#define IS_LEVELCLASS_SP(p) \ + ((p)->sort_priority >= LEVELCLASS_SP_START && \ + (p)->sort_priority <= LEVELCLASS_SP_END) +#define IS_LEVELCLASS_DX(p) \ + ((p)->sort_priority >= LEVELCLASS_DX_START && \ + (p)->sort_priority <= LEVELCLASS_DX_END) + +#define LEVELCLASS(n) (IS_LEVELCLASS_TUTORIAL(n) ? LEVELCLASS_TUTORIAL : \ + IS_LEVELCLASS_CLASSICS(n) ? LEVELCLASS_CLASSICS : \ + IS_LEVELCLASS_CONTRIBUTION(n) ? LEVELCLASS_CONTRIBUTION : \ + IS_LEVELCLASS_USER(n) ? LEVELCLASS_USER : \ + IS_LEVELCLASS_BD(n) ? LEVELCLASS_BD : \ + IS_LEVELCLASS_EM(n) ? LEVELCLASS_EM : \ + IS_LEVELCLASS_SP(n) ? LEVELCLASS_SP : \ + IS_LEVELCLASS_DX(n) ? LEVELCLASS_DX : \ + LEVELCLASS_UNDEFINED) + +#define LEVELCOLOR(n) (IS_LEVELCLASS_TUTORIAL(n) ? FC_BLUE : \ + IS_LEVELCLASS_CLASSICS(n) ? FC_RED : \ + IS_LEVELCLASS_BD(n) ? FC_GREEN : \ + IS_LEVELCLASS_EM(n) ? FC_YELLOW : \ + IS_LEVELCLASS_SP(n) ? FC_GREEN : \ + IS_LEVELCLASS_DX(n) ? FC_YELLOW : \ + IS_LEVELCLASS_CONTRIBUTION(n) ? FC_GREEN : \ + IS_LEVELCLASS_USER(n) ? FC_RED : \ + FC_BLUE) + +#define LEVELSORTING(n) (IS_LEVELCLASS_TUTORIAL(n) ? 0 : \ + IS_LEVELCLASS_CLASSICS(n) ? 1 : \ + IS_LEVELCLASS_BD(n) ? 2 : \ + IS_LEVELCLASS_EM(n) ? 3 : \ + IS_LEVELCLASS_SP(n) ? 4 : \ + IS_LEVELCLASS_DX(n) ? 5 : \ + IS_LEVELCLASS_CONTRIBUTION(n) ? 6 : \ + IS_LEVELCLASS_USER(n) ? 7 : \ + 9) + +char *getLevelClassDescription(struct LevelDirInfo *ldi) { - static char *userdata_dir = NULL; - - if (!userdata_dir) - { - char *home_dir = getHomeDir(); - char *data_dir = USERDATA_DIRECTORY; - - userdata_dir = getPath2(home_dir, data_dir); - } + int position = ldi->sort_priority / 100; - return userdata_dir; + if (position >= 0 && position < NUM_LEVELCLASS_DESC) + return levelclass_desc[position]; + else + return "Unknown Level Class"; } -static char *getSetupDir() -{ - return getUserDataDir(); -} +static void SaveUserLevelInfo(); /* for 'InitUserLevelDir()' */ +static char *getSetupLine(char *, int); /* for 'SaveUserLevelInfo()' */ static char *getUserLevelDir(char *level_subdir) { @@ -138,7 +207,7 @@ static char *getTapeDir(char *level_subdir) static char *getScoreDir(char *level_subdir) { static char *score_dir = NULL; - char *data_dir = getGlobalDataDir(); + char *data_dir = options.rw_base_directory; char *score_subdir = SCORES_DIRECTORY; if (score_dir) @@ -152,6 +221,23 @@ static char *getScoreDir(char *level_subdir) return score_dir; } +static char *getLevelSetupDir(char *level_subdir) +{ + static char *levelsetup_dir = NULL; + char *data_dir = getUserDataDir(); + char *levelsetup_subdir = LEVELSETUP_DIRECTORY; + + if (levelsetup_dir) + free(levelsetup_dir); + + if (strlen(level_subdir) > 0) + levelsetup_dir = getPath3(data_dir, levelsetup_subdir, level_subdir); + else + levelsetup_dir = getPath2(data_dir, levelsetup_subdir); + + return levelsetup_dir; +} + static char *getLevelFilename(int nr) { static char *filename = NULL; @@ -161,10 +247,10 @@ static char *getLevelFilename(int nr) free(filename); sprintf(basename, "%03d.%s", nr, LEVELFILE_EXTENSION); - filename = getPath3((leveldir[leveldir_nr].user_defined ? + filename = getPath3((leveldir_current->user_defined ? getUserLevelDir("") : options.level_directory), - leveldir[leveldir_nr].filename, + leveldir_current->fullpath, basename); return filename; @@ -179,7 +265,7 @@ static char *getTapeFilename(int nr) free(filename); sprintf(basename, "%03d.%s", nr, TAPEFILE_EXTENSION); - filename = getPath2(getTapeDir(leveldir[leveldir_nr].filename), basename); + filename = getPath2(getTapeDir(leveldir_current->filename), basename); return filename; } @@ -193,1004 +279,1343 @@ static char *getScoreFilename(int nr) free(filename); sprintf(basename, "%03d.%s", nr, SCOREFILE_EXTENSION); - filename = getPath2(getScoreDir(leveldir[leveldir_nr].filename), basename); + filename = getPath2(getScoreDir(leveldir_current->filename), basename); return filename; } -static void createDirectory(char *dir, char *text) -{ - if (access(dir, F_OK) != 0) - if (mkdir(dir, USERDATA_DIR_MODE) != 0) - Error(ERR_WARN, "cannot create %s directory '%s'", text, dir); -} - -static void InitUserDataDirectory() -{ - createDirectory(getUserDataDir(), "user data"); -} - static void InitTapeDirectory(char *level_subdir) { - createDirectory(getUserDataDir(), "user data"); - createDirectory(getTapeDir(""), "main tape"); - createDirectory(getTapeDir(level_subdir), "level tape"); + createDirectory(getUserDataDir(), "user data", PERMS_PRIVATE); + createDirectory(getTapeDir(""), "main tape", PERMS_PRIVATE); + createDirectory(getTapeDir(level_subdir), "level tape", PERMS_PRIVATE); } static void InitScoreDirectory(char *level_subdir) { - createDirectory(getScoreDir(""), "main score"); - createDirectory(getScoreDir(level_subdir), "level score"); + createDirectory(getScoreDir(""), "main score", PERMS_PUBLIC); + createDirectory(getScoreDir(level_subdir), "level score", PERMS_PUBLIC); } static void InitUserLevelDirectory(char *level_subdir) { if (access(getUserLevelDir(level_subdir), F_OK) != 0) { - createDirectory(getUserDataDir(), "user data"); - createDirectory(getUserLevelDir(""), "main user level"); - createDirectory(getUserLevelDir(level_subdir), "user level"); + createDirectory(getUserDataDir(), "user data", PERMS_PRIVATE); + createDirectory(getUserLevelDir(""), "main user level", PERMS_PRIVATE); + createDirectory(getUserLevelDir(level_subdir), "user level",PERMS_PRIVATE); SaveUserLevelInfo(); } } +static void InitLevelSetupDirectory(char *level_subdir) +{ + createDirectory(getUserDataDir(), "user data", PERMS_PRIVATE); + createDirectory(getLevelSetupDir(""), "main level setup", PERMS_PRIVATE); + createDirectory(getLevelSetupDir(level_subdir), "level setup",PERMS_PRIVATE); +} + +static void ReadChunk_VERS(FILE *file, int *file_version, int *game_version) +{ + int file_version_major, file_version_minor, file_version_patch; + int game_version_major, game_version_minor, game_version_patch; + + file_version_major = fgetc(file); + file_version_minor = fgetc(file); + file_version_patch = fgetc(file); + fgetc(file); /* not used */ + + game_version_major = fgetc(file); + game_version_minor = fgetc(file); + game_version_patch = fgetc(file); + fgetc(file); /* not used */ + + *file_version = VERSION_IDENT(file_version_major, + file_version_minor, + file_version_patch); + + *game_version = VERSION_IDENT(game_version_major, + game_version_minor, + game_version_patch); +} + +static void WriteChunk_VERS(FILE *file, int file_version, int game_version) +{ + int file_version_major = VERSION_MAJOR(file_version); + int file_version_minor = VERSION_MINOR(file_version); + int file_version_patch = VERSION_PATCH(file_version); + int game_version_major = VERSION_MAJOR(game_version); + int game_version_minor = VERSION_MINOR(game_version); + int game_version_patch = VERSION_PATCH(game_version); + + fputc(file_version_major, file); + fputc(file_version_minor, file); + fputc(file_version_patch, file); + fputc(0, file); /* not used */ + + fputc(game_version_major, file); + fputc(game_version_minor, file); + fputc(game_version_patch, file); + fputc(0, file); /* not used */ +} + static void setLevelInfoToDefaults() { int i, x, y; + level.file_version = FILE_VERSION_ACTUAL; + level.game_version = GAME_VERSION_ACTUAL; + + level.encoding_16bit_field = FALSE; /* default: only 8-bit elements */ + level.encoding_16bit_yamyam = FALSE; /* default: only 8-bit elements */ + level.encoding_16bit_amoeba = FALSE; /* default: only 8-bit elements */ + lev_fieldx = level.fieldx = STD_LEV_FIELDX; lev_fieldy = level.fieldy = STD_LEV_FIELDY; - for(x=0; xauthor, ANONYMOUS_NAME) != 0) { - Error(ERR_WARN, "cannot read level '%s' - creating new level", filename); - return; + strncpy(level.author, leveldir_current->author, MAX_LEVEL_AUTHOR_LEN); + level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; } + else + { + switch (LEVELCLASS(leveldir_current)) + { + case LEVELCLASS_TUTORIAL: + strcpy(level.author, PROGRAM_AUTHOR_STRING); + break; - /* check file identifier */ - fgets(cookie, MAX_LINE_LEN, file); - if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') - cookie[strlen(cookie) - 1] = '\0'; + case LEVELCLASS_CONTRIBUTION: + strncpy(level.author, leveldir_current->name,MAX_LEVEL_AUTHOR_LEN); + level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; + break; - if (strcmp(cookie, LEVEL_COOKIE_10) == 0) /* old 1.0 level format */ - file_version = FILE_VERSION_1_0; - else if (strcmp(cookie, LEVEL_COOKIE) != 0) /* unknown level format */ - { - Error(ERR_WARN, "wrong file identifier of level file '%s'", filename); - fclose(file); - return; + case LEVELCLASS_USER: + strncpy(level.author, getRealName(), MAX_LEVEL_AUTHOR_LEN); + level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; + break; + + default: + /* keep default value */ + break; + } } +} - /* read chunk "HEAD" */ - if (file_version >= FILE_VERSION_1_2) +static int checkLevelElement(int element) +{ + if (element >= EL_FIRST_RUNTIME_EL) { - /* first check header chunk identifier and chunk length */ - fgets(chunk, CHUNK_ID_LEN + 1, file); - chunk_length = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - if (strcmp(chunk, "HEAD") || chunk_length != LEVEL_HEADER_SIZE) - { - Error(ERR_WARN, "wrong 'HEAD' chunk of level file '%s'", filename); - fclose(file); - return; - } + Error(ERR_WARN, "invalid level element %d", element); + element = EL_CHAR_FRAGE; } - lev_fieldx = level.fieldx = fgetc(file); - lev_fieldy = level.fieldy = fgetc(file); + return element; +} + +static int LoadLevel_VERS(FILE *file, int chunk_size, struct LevelInfo *level) +{ + ReadChunk_VERS(file, &(level->file_version), &(level->game_version)); + + return chunk_size; +} + +static int LoadLevel_HEAD(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i, x, y; + + lev_fieldx = level->fieldx = fgetc(file); + lev_fieldy = level->fieldy = fgetc(file); - level.time = (fgetc(file)<<8) | fgetc(file); - level.edelsteine = (fgetc(file)<<8) | fgetc(file); + level->time = getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN); + level->gems_needed = getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN); - for(i=0; iname[i] = fgetc(file); + level->name[MAX_LEVEL_NAME_LEN] = 0; for(i=0; iscore[i] = fgetc(file); - MampferMax = 4; - for(i=0; i<8; i++) - { + level->num_yam_contents = STD_ELEMENT_CONTENTS; + for(i=0; iyam_content[i][x][y] = checkLevelElement(fgetc(file)); - for(i=0; iamoeba_speed = fgetc(file); + level->time_magic_wall = fgetc(file); + level->time_wheel = fgetc(file); + level->amoeba_content = checkLevelElement(fgetc(file)); + level->double_speed = (fgetc(file) == 1 ? TRUE : FALSE); + level->gravity = (fgetc(file) == 1 ? TRUE : FALSE); - /* read chunk "BODY" */ - if (file_version >= FILE_VERSION_1_2) - { - fgets(chunk, CHUNK_ID_LEN + 1, file); - chunk_length = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); + level->encoding_16bit_field = (fgetc(file) == 1 ? TRUE : FALSE); - /* look for optional content chunk */ - if (strcmp(chunk, "CONT") == 0 && chunk_length == 4 + 8 * 3 * 3) - { - fgetc(file); - MampferMax = fgetc(file); - fgetc(file); - fgetc(file); - - for(i=0; i<8; i++) - for(y=0; y<3; y++) - for(x=0; x<3; x++) - level.mampfer_inhalt[i][x][y] = fgetc(file); - - fgets(chunk, CHUNK_ID_LEN + 1, file); - chunk_length = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - } + ReadUnusedBytesFromFile(file, LEVEL_HEADER_UNUSED); - /* next check body chunk identifier and chunk length */ - if (strcmp(chunk, "BODY") || chunk_length != lev_fieldx * lev_fieldy) - { - Error(ERR_WARN, "wrong 'BODY' chunk of level file '%s'", filename); - fclose(file); - return; - } - } + return chunk_size; +} - for(y=0; yauthor[i] = fgetc(file); + level->author[MAX_LEVEL_NAME_LEN] = 0; - if (level.time <= 10) /* minimum playing time of each level */ - level.time = 10; + return chunk_size; } -void SaveLevel(int level_nr) +static int LoadLevel_CONT(FILE *file, int chunk_size, struct LevelInfo *level) { int i, x, y; - char *filename = getLevelFilename(level_nr); - FILE *file; - int chunk_length; - - if (!(file = fopen(filename, "w"))) - { - Error(ERR_WARN, "cannot save level file '%s'", filename); - return; - } + int header_size = 4; + int content_size = MAX_ELEMENT_CONTENTS * 3 * 3; + int chunk_size_expected = header_size + content_size; - fputs(LEVEL_COOKIE, file); /* file identifier */ - fputc('\n', file); + /* Note: "chunk_size" was wrong before version 2.0 when elements are + stored with 16-bit encoding (and should be twice as big then). + Even worse, playfield data was stored 16-bit when only yamyam content + contained 16-bit elements and vice versa. */ - fputs("HEAD", file); /* chunk identifier for file header */ + if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0) + chunk_size_expected += content_size; - chunk_length = LEVEL_HEADER_SIZE; + if (chunk_size_expected != chunk_size) + { + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; + } - fputc((chunk_length >> 24) & 0xff, file); - fputc((chunk_length >> 16) & 0xff, file); - fputc((chunk_length >> 8) & 0xff, file); - fputc((chunk_length >> 0) & 0xff, file); + fgetc(file); + level->num_yam_contents = fgetc(file); + fgetc(file); + fgetc(file); - fputc(level.fieldx, file); - fputc(level.fieldy, file); - fputc(level.time / 256, file); - fputc(level.time % 256, file); - fputc(level.edelsteine / 256, file); - fputc(level.edelsteine % 256, file); + /* correct invalid number of content fields -- should never happen */ + if (level->num_yam_contents < 1 || + level->num_yam_contents > MAX_ELEMENT_CONTENTS) + level->num_yam_contents = STD_ELEMENT_CONTENTS; - for(i=0; iyam_content[i][x][y] = + checkLevelElement(level->encoding_16bit_field ? + getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) : + fgetc(file)); + return chunk_size; +} + +static int LoadLevel_BODY(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int x, y; + int chunk_size_expected = level->fieldx * level->fieldy; - for(i=0; iencoding_16bit_field && level->file_version >= FILE_VERSION_2_0) + chunk_size_expected *= 2; - chunk_length = 4 + 8 * 3 * 3; + if (chunk_size_expected != chunk_size) + { + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; + } - fputc((chunk_length >> 24) & 0xff, file); - fputc((chunk_length >> 16) & 0xff, file); - fputc((chunk_length >> 8) & 0xff, file); - fputc((chunk_length >> 0) & 0xff, file); + for(y=0; yfieldy; y++) + for(x=0; xfieldx; x++) + Feld[x][y] = Ur[x][y] = + checkLevelElement(level->encoding_16bit_field ? + getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) : + fgetc(file)); + return chunk_size; +} - fputc(EL_MAMPFER, file); - fputc(MampferMax, file); - fputc(0, file); - fputc(0, file); +static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i, x, y; + int element; + int num_contents, content_xsize, content_ysize; + int content_array[MAX_ELEMENT_CONTENTS][3][3]; - for(i=0; i<8; i++) + element = checkLevelElement(getFile16BitInteger(file,BYTE_ORDER_BIG_ENDIAN)); + num_contents = fgetc(file); + content_xsize = fgetc(file); + content_ysize = fgetc(file); + ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT2_UNUSED); + + for(i=0; i> 24) & 0xff, file); - fputc((chunk_length >> 16) & 0xff, file); - fputc((chunk_length >> 8) & 0xff, file); - fputc((chunk_length >> 0) & 0xff, file); + /* correct invalid number of content fields -- should never happen */ + if (num_contents < 1 || num_contents > MAX_ELEMENT_CONTENTS) + num_contents = STD_ELEMENT_CONTENTS; - for(y=0; ynum_yam_contents = num_contents; - fclose(file); + for(i=0; iyam_content[i][x][y] = content_array[i][x][y]; + } + else if (element == EL_AMOEBE_BD) + { + level->amoeba_content = content_array[0][0][0]; + } + else + { + Error(ERR_WARN, "cannot load content for element '%d'", element); + } - chmod(filename, LEVEL_PERMS); + return chunk_size; } -void LoadTape(int level_nr) +void LoadLevel(int level_nr) { - int i, j; - char *filename = getTapeFilename(level_nr); + char *filename = getLevelFilename(level_nr); char cookie[MAX_LINE_LEN]; - char chunk[CHUNK_ID_LEN + 1]; + char chunk_name[CHUNK_ID_LEN + 1]; + int chunk_size; FILE *file; - int num_participating_players; - int file_version = FILE_VERSION_1_2; /* last version of tape files */ - int chunk_length; - /* always start with reliable default values (empty tape) */ - TapeErase(); - - /* default values (also for pre-1.2 tapes) with only the first player */ - tape.player_participates[0] = TRUE; - for(i=1; i 0 && cookie[strlen(cookie) - 1] == '\n') - cookie[strlen(cookie) - 1] = '\0'; + /* always start with reliable default values */ + setLevelInfoToDefaults(); - if (strcmp(cookie, TAPE_COOKIE_10) == 0) /* old 1.0 tape format */ - file_version = FILE_VERSION_1_0; - else if (strcmp(cookie, TAPE_COOKIE) != 0) /* unknown tape format */ + if (!(file = fopen(filename, MODE_READ))) { - Error(ERR_WARN, "wrong file identifier of tape file '%s'", filename); - fclose(file); + Error(ERR_WARN, "cannot read level '%s' - creating new level", filename); return; } - /* read chunk "HEAD" */ - if (file_version >= FILE_VERSION_1_2) + getFileChunk(file, chunk_name, NULL, BYTE_ORDER_BIG_ENDIAN); + if (strcmp(chunk_name, "RND1") == 0) { - /* first check header chunk identifier and chunk length */ - fgets(chunk, CHUNK_ID_LEN + 1, file); - chunk_length = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); + getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN); /* not used */ - if (strcmp(chunk, "HEAD") || chunk_length != TAPE_HEADER_SIZE) + getFileChunk(file, chunk_name, NULL, BYTE_ORDER_BIG_ENDIAN); + if (strcmp(chunk_name, "CAVE") != 0) { - Error(ERR_WARN, "wrong 'HEAD' chunk of tape file '%s'", filename); + Error(ERR_WARN, "unknown format of level file '%s'", filename); fclose(file); return; } } - - tape.random_seed = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - tape.date = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - tape.length = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - - /* read header fields that are new since version 1.2 */ - if (file_version >= FILE_VERSION_1_2) + else /* check for pre-2.0 file format with cookie string */ { - byte store_participating_players = fgetc(file); + strcpy(cookie, chunk_name); + fgets(&cookie[4], MAX_LINE_LEN - 4, file); + if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; - for(i=0; i= FILE_VERSION_1_2) - { - /* next check body chunk identifier and chunk length */ - fgets(chunk, CHUNK_ID_LEN + 1, file); - chunk_length = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - if (strcmp(chunk, "BODY") || - chunk_length != (num_participating_players + 1) * tape.length) + if ((level.file_version = getFileVersionFromCookieString(cookie)) == -1) { - Error(ERR_WARN, "wrong 'BODY' chunk of tape file '%s'", filename); + Error(ERR_WARN, "unsupported version of level file '%s'", filename); fclose(file); return; } } - for(i=0; i= MAX_TAPELEN) - break; - - for(j=0; j 0) - tape.pos[i + num_moves].delay = 0; - num_moves++; - } + Error(ERR_WARN, "unknown chunk '%s' in level file '%s'", + chunk_name, filename); + ReadUnusedBytesFromFile(file, chunk_size); } - - if (num_moves > 1) + else if (chunk_info[i].size != -1 && + chunk_info[i].size != chunk_size) { - num_moves--; - i += num_moves; - tape.length += num_moves; + Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'", + chunk_size, chunk_name, filename); + ReadUnusedBytesFromFile(file, chunk_size); + } + else + { + /* call function to load this level chunk */ + int chunk_size_expected = + (chunk_info[i].loader)(file, chunk_size, &level); + + /* the size of some chunks cannot be checked before reading other + chunks first (like "HEAD" and "BODY") that contain some header + information, so check them here */ + if (chunk_size_expected != chunk_size) + { + Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'", + chunk_size, chunk_name, filename); + } } } - - if (feof(file)) - break; } fclose(file); - if (i != tape.length) - Error(ERR_WARN, "level recording file '%s' corrupted", filename); - - tape.length_seconds = GetTapeLength(); -} - -void SaveTape(int level_nr) -{ - int i; - char *filename = getTapeFilename(level_nr); - FILE *file; - boolean new_tape = TRUE; - byte store_participating_players; - int num_participating_players; - int chunk_length; - - InitTapeDirectory(leveldir[leveldir_nr].filename); - - /* if a tape still exists, ask to overwrite it */ - if (access(filename, F_OK) == 0) + if (IS_LEVELCLASS_CONTRIBUTION(leveldir_current) || + IS_LEVELCLASS_USER(leveldir_current)) { - new_tape = FALSE; - if (!Request("Replace old tape ?", REQ_ASK)) - return; - } + /* for user contributed and private levels, use the version of + the game engine the levels were created for */ + level.game_version = level.file_version; - /* count number of players and set corresponding bits for compact storage */ - store_participating_players = 0; - num_participating_players = 0; - for(i=0; ifieldx, file); + fputc(level->fieldy, file); - fputc((chunk_length >> 24) & 0xff, file); - fputc((chunk_length >> 16) & 0xff, file); - fputc((chunk_length >> 8) & 0xff, file); - fputc((chunk_length >> 0) & 0xff, file); + putFile16BitInteger(file, level->time, BYTE_ORDER_BIG_ENDIAN); + putFile16BitInteger(file, level->gems_needed, BYTE_ORDER_BIG_ENDIAN); - fputc((tape.random_seed >> 24) & 0xff, file); - fputc((tape.random_seed >> 16) & 0xff, file); - fputc((tape.random_seed >> 8) & 0xff, file); - fputc((tape.random_seed >> 0) & 0xff, file); + for(i=0; iname[i], file); - fputc((tape.date >> 24) & 0xff, file); - fputc((tape.date >> 16) & 0xff, file); - fputc((tape.date >> 8) & 0xff, file); - fputc((tape.date >> 0) & 0xff, file); + for(i=0; iscore[i], file); - fputc((tape.length >> 24) & 0xff, file); - fputc((tape.length >> 16) & 0xff, file); - fputc((tape.length >> 8) & 0xff, file); - fputc((tape.length >> 0) & 0xff, file); + for(i=0; iencoding_16bit_yamyam ? EL_LEERRAUM : + level->yam_content[i][x][y]), + file); + fputc(level->amoeba_speed, file); + fputc(level->time_magic_wall, file); + fputc(level->time_wheel, file); + fputc((level->encoding_16bit_amoeba ? EL_LEERRAUM : level->amoeba_content), + file); + fputc((level->double_speed ? 1 : 0), file); + fputc((level->gravity ? 1 : 0), file); + + fputc((level->encoding_16bit_field ? 1 : 0), file); + + WriteUnusedBytesToFile(file, LEVEL_HEADER_UNUSED); +} - fputc(store_participating_players, file); +static void SaveLevel_AUTH(FILE *file, struct LevelInfo *level) +{ + int i; - for(i=0; iauthor[i], file); +} + +#if 0 +static void SaveLevel_CONT(FILE *file, struct LevelInfo *level) +{ + int i, x, y; + + fputc(EL_MAMPFER, file); + fputc(level->num_yam_contents, file); + fputc(0, file); + fputc(0, file); + + for(i=0; iencoding_16bit_field) + putFile16BitInteger(file, level->yam_content[i][x][y], + BYTE_ORDER_BIG_ENDIAN); + else + fputc(level->yam_content[i][x][y], file); +} +#endif - fputs("BODY", file); /* chunk identifier for file body */ - chunk_length = (num_participating_players + 1) * tape.length; +static void SaveLevel_BODY(FILE *file, struct LevelInfo *level) +{ + int x, y; + + for(y=0; yfieldy; y++) + for(x=0; xfieldx; x++) + if (level->encoding_16bit_field) + putFile16BitInteger(file, Ur[x][y], BYTE_ORDER_BIG_ENDIAN); + else + fputc(Ur[x][y], file); +} - fputc((chunk_length >> 24) & 0xff, file); - fputc((chunk_length >> 16) & 0xff, file); - fputc((chunk_length >> 8) & 0xff, file); - fputc((chunk_length >> 0) & 0xff, file); +static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) +{ + int i, x, y; + int num_contents, content_xsize, content_ysize; + int content_array[MAX_ELEMENT_CONTENTS][3][3]; - for(i=0; inum_yam_contents; + content_xsize = 3; + content_ysize = 3; - for(j=0; jyam_content[i][x][y]; + } + else if (element == EL_AMOEBE_BD) + { + num_contents = 1; + content_xsize = 1; + content_ysize = 1; - fputc(tape.pos[i].delay, file); + for(i=0; iamoeba_content; } + else + { + /* chunk header already written -- write empty chunk data */ + WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_SIZE); - fclose(file); + Error(ERR_WARN, "cannot save content for element '%d'", element); + return; + } - chmod(filename, TAPE_PERMS); + putFile16BitInteger(file, element, BYTE_ORDER_BIG_ENDIAN); + fputc(num_contents, file); + fputc(content_xsize, file); + fputc(content_ysize, file); - tape.changed = FALSE; + WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_UNUSED); - if (new_tape) - Request("tape saved !", REQ_CONFIRM); + for(i=0; i 0 && cookie[strlen(cookie) - 1] == '\n') - cookie[strlen(cookie) - 1] = '\0'; + /* check level field for 16-bit elements */ + level.encoding_16bit_field = FALSE; + for(y=0; y 255) + level.encoding_16bit_field = TRUE; + + /* check yamyam content for 16-bit elements */ + level.encoding_16bit_yamyam = FALSE; + for(i=0; i 255) + level.encoding_16bit_yamyam = TRUE; + + /* check amoeba content for 16-bit elements */ + level.encoding_16bit_amoeba = FALSE; + if (level.amoeba_content > 255) + level.encoding_16bit_amoeba = TRUE; + + body_chunk_size = + level.fieldx * level.fieldy * (level.encoding_16bit_field ? 2 : 1); + + putFileChunk(file, "RND1", CHUNK_SIZE_UNDEFINED, BYTE_ORDER_BIG_ENDIAN); + putFileChunk(file, "CAVE", CHUNK_SIZE_NONE, BYTE_ORDER_BIG_ENDIAN); + + putFileChunk(file, "VERS", FILE_VERS_CHUNK_SIZE, BYTE_ORDER_BIG_ENDIAN); + WriteChunk_VERS(file, FILE_VERSION_ACTUAL, GAME_VERSION_ACTUAL); - if (strcmp(cookie, SCORE_COOKIE) != 0) + putFileChunk(file, "HEAD", LEVEL_HEADER_SIZE, BYTE_ORDER_BIG_ENDIAN); + SaveLevel_HEAD(file, &level); + + putFileChunk(file, "AUTH", MAX_LEVEL_AUTHOR_LEN, BYTE_ORDER_BIG_ENDIAN); + SaveLevel_AUTH(file, &level); + + putFileChunk(file, "BODY", body_chunk_size, BYTE_ORDER_BIG_ENDIAN); + SaveLevel_BODY(file, &level); + + if (level.encoding_16bit_yamyam || + level.num_yam_contents != STD_ELEMENT_CONTENTS) { - Error(ERR_WARN, "wrong file identifier of score file '%s'", filename); - fclose(file); - return; + putFileChunk(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE, BYTE_ORDER_BIG_ENDIAN); + SaveLevel_CNT2(file, &level, EL_MAMPFER); } - for(i=0; ifile_version), &(tape->game_version)); + + return chunk_size; +} + +static int LoadTape_HEAD(FILE *file, int chunk_size, struct TapeInfo *tape) +{ + int i; + + tape->random_seed = getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN); + tape->date = getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN); + tape->length = getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN); + + /* read header fields that are new since version 1.2 */ + if (tape->file_version >= FILE_VERSION_1_2) + { + byte store_participating_players = fgetc(file); + + ReadUnusedBytesFromFile(file, TAPE_HEADER_UNUSED); + + /* since version 1.2, tapes store which players participate in the tape */ + tape->num_participating_players = 0; + for(i=0; iplayer_participates[i] = FALSE; + + if (store_participating_players & (1 << i)) { - strncpy(highscore[i].Name, line_ptr, MAX_NAMELEN - 1); - highscore[i].Name[MAX_NAMELEN - 1] = '\0'; - break; + tape->player_participates[i] = TRUE; + tape->num_participating_players++; } } } - fclose(file); + return chunk_size; } -void SaveScore(int level_nr) +static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape) { - int i; - char *filename = getScoreFilename(level_nr); - FILE *file; - - InitScoreDirectory(leveldir[leveldir_nr].filename); + int i, j; + int chunk_size_expected = + (tape->num_participating_players + 1) * tape->length; - if (!(file = fopen(filename, "w"))) + if (chunk_size_expected != chunk_size) { - Error(ERR_WARN, "cannot save score for level %d", level_nr); - return; + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; } - fprintf(file, "%s\n\n", SCORE_COOKIE); + for(i=0; ilength; i++) + { + if (i >= MAX_TAPELEN) + break; - for(i=0; ipos[i].action[j] = MV_NO_MOVING; - fclose(file); + if (tape->player_participates[j]) + tape->pos[i].action[j] = fgetc(file); + } - chmod(filename, SCORE_PERMS); -} + tape->pos[i].delay = fgetc(file); -#define TOKEN_STR_FILE_IDENTIFIER "file_identifier" -#define TOKEN_STR_LAST_LEVEL_SERIES "last_level_series" -#define TOKEN_STR_PLAYER_PREFIX "player_" + if (tape->file_version == FILE_VERSION_1_0) + { + /* eliminate possible diagonal moves in old tapes */ + /* this is only for backward compatibility */ -#define TOKEN_VALUE_POSITION 30 + byte joy_dir[4] = { JOY_LEFT, JOY_RIGHT, JOY_UP, JOY_DOWN }; + byte action = tape->pos[i].action[0]; + int k, num_moves = 0; -/* global setup */ -#define SETUP_TOKEN_PLAYER_NAME 0 -#define SETUP_TOKEN_SOUND 1 -#define SETUP_TOKEN_SOUND_LOOPS 2 -#define SETUP_TOKEN_SOUND_MUSIC 3 -#define SETUP_TOKEN_SOUND_SIMPLE 4 -#define SETUP_TOKEN_TOONS 5 -#define SETUP_TOKEN_DOUBLE_BUFFERING 6 -#define SETUP_TOKEN_SCROLL_DELAY 7 -#define SETUP_TOKEN_SOFT_SCROLLING 8 -#define SETUP_TOKEN_FADING 9 -#define SETUP_TOKEN_AUTORECORD 10 -#define SETUP_TOKEN_QUICK_DOORS 11 -#define SETUP_TOKEN_TEAM_MODE 12 + for (k=0; k<4; k++) + { + if (action & joy_dir[k]) + { + tape->pos[i + num_moves].action[0] = joy_dir[k]; + if (num_moves > 0) + tape->pos[i + num_moves].delay = 0; + num_moves++; + } + } -/* player setup */ -#define SETUP_TOKEN_USE_JOYSTICK 13 -#define SETUP_TOKEN_JOY_DEVICE_NAME 14 -#define SETUP_TOKEN_JOY_XLEFT 15 -#define SETUP_TOKEN_JOY_XMIDDLE 16 -#define SETUP_TOKEN_JOY_XRIGHT 17 -#define SETUP_TOKEN_JOY_YUPPER 18 -#define SETUP_TOKEN_JOY_YMIDDLE 19 -#define SETUP_TOKEN_JOY_YLOWER 20 -#define SETUP_TOKEN_JOY_SNAP 21 -#define SETUP_TOKEN_JOY_BOMB 22 -#define SETUP_TOKEN_KEY_LEFT 23 -#define SETUP_TOKEN_KEY_RIGHT 24 -#define SETUP_TOKEN_KEY_UP 25 -#define SETUP_TOKEN_KEY_DOWN 26 -#define SETUP_TOKEN_KEY_SNAP 27 -#define SETUP_TOKEN_KEY_BOMB 28 + if (num_moves > 1) + { + num_moves--; + i += num_moves; + tape->length += num_moves; + } + } + else if (tape->file_version < FILE_VERSION_2_0) + { + if (tape->pos[i].delay > 1) + { + /* action part */ + tape->pos[i + 1] = tape->pos[i]; + tape->pos[i + 1].delay = 1; -/* level directory info */ -#define LEVELINFO_TOKEN_NAME 29 -#define LEVELINFO_TOKEN_LEVELS 30 -#define LEVELINFO_TOKEN_SORT_PRIORITY 31 -#define LEVELINFO_TOKEN_READONLY 32 + /* delay part */ + for(j=0; jpos[i].action[j] = MV_NO_MOVING; + tape->pos[i].delay--; -#define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_PLAYER_NAME -#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_TEAM_MODE + i++; + tape->length++; + } + } -#define FIRST_PLAYER_SETUP_TOKEN SETUP_TOKEN_USE_JOYSTICK -#define LAST_PLAYER_SETUP_TOKEN SETUP_TOKEN_KEY_BOMB + if (feof(file)) + break; + } -#define FIRST_LEVELINFO_TOKEN LEVELINFO_TOKEN_NAME -#define LAST_LEVELINFO_TOKEN LEVELINFO_TOKEN_READONLY + if (i != tape->length) + chunk_size = (tape->num_participating_players + 1) * i; -#define TYPE_BOOLEAN 1 -#define TYPE_SWITCH 2 -#define TYPE_KEYSYM 3 -#define TYPE_INTEGER 4 -#define TYPE_STRING 5 + return chunk_size; +} -static struct SetupInfo si; -static struct SetupInputInfo sii; -static struct LevelDirInfo ldi; -static struct -{ - int type; - void *value; - char *text; -} token_info[] = +void LoadTape(int level_nr) { - /* global setup */ - { TYPE_STRING, &si.player_name, "player_name" }, - { TYPE_SWITCH, &si.sound, "sound" }, - { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" }, - { TYPE_SWITCH, &si.sound_music, "background_music" }, - { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" }, - { TYPE_SWITCH, &si.toons, "toons" }, - { TYPE_SWITCH, &si.double_buffering, "double_buffering" }, - { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" }, - { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" }, - { TYPE_SWITCH, &si.fading, "screen_fading" }, - { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" }, - { TYPE_SWITCH, &si.quick_doors, "quick_doors" }, - { TYPE_SWITCH, &si.team_mode, "team_mode" }, + char *filename = getTapeFilename(level_nr); + char cookie[MAX_LINE_LEN]; + char chunk_name[CHUNK_ID_LEN + 1]; + FILE *file; + int chunk_size; - /* player setup */ - { TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" }, - { TYPE_STRING, &sii.joy.device_name, ".joy.device_name" }, - { TYPE_INTEGER, &sii.joy.xleft, ".joy.xleft" }, - { TYPE_INTEGER, &sii.joy.xmiddle, ".joy.xmiddle" }, - { TYPE_INTEGER, &sii.joy.xright, ".joy.xright" }, - { TYPE_INTEGER, &sii.joy.yupper, ".joy.yupper" }, - { TYPE_INTEGER, &sii.joy.ymiddle, ".joy.ymiddle" }, - { TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" }, - { TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" }, - { TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" }, - { TYPE_KEYSYM, &sii.key.left, ".key.move_left" }, - { TYPE_KEYSYM, &sii.key.right, ".key.move_right" }, - { TYPE_KEYSYM, &sii.key.up, ".key.move_up" }, - { TYPE_KEYSYM, &sii.key.down, ".key.move_down" }, - { TYPE_KEYSYM, &sii.key.snap, ".key.snap_field" }, - { TYPE_KEYSYM, &sii.key.bomb, ".key.place_bomb" }, + /* always start with reliable default values */ + setTapeInfoToDefaults(); - /* level directory info */ - { TYPE_STRING, &ldi.name, "name" }, - { TYPE_INTEGER, &ldi.levels, "levels" }, - { TYPE_INTEGER, &ldi.sort_priority, "sort_priority" }, - { TYPE_BOOLEAN, &ldi.readonly, "readonly" } -}; + if (!(file = fopen(filename, MODE_READ))) + return; -static char *string_tolower(char *s) -{ - static char s_lower[100]; - int i; + getFileChunk(file, chunk_name, NULL, BYTE_ORDER_BIG_ENDIAN); + if (strcmp(chunk_name, "RND1") == 0) + { + getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN); /* not used */ - if (strlen(s) >= 100) - return s; + getFileChunk(file, chunk_name, NULL, BYTE_ORDER_BIG_ENDIAN); + if (strcmp(chunk_name, "TAPE") != 0) + { + Error(ERR_WARN, "unknown format of tape file '%s'", filename); + fclose(file); + return; + } + } + else /* check for pre-2.0 file format with cookie string */ + { + strcpy(cookie, chunk_name); + fgets(&cookie[4], MAX_LINE_LEN - 4, file); + if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; - strcpy(s_lower, s); + if (!checkCookieString(cookie, TAPE_COOKIE_TMPL)) + { + Error(ERR_WARN, "unknown format of tape file '%s'", filename); + fclose(file); + return; + } - for (i=0; iplayer_participates[i]) + store_participating_players |= (1 << i); - strcat(entry, value); + putFile32BitInteger(file, tape->random_seed, BYTE_ORDER_BIG_ENDIAN); + putFile32BitInteger(file, tape->date, BYTE_ORDER_BIG_ENDIAN); + putFile32BitInteger(file, tape->length, BYTE_ORDER_BIG_ENDIAN); - return entry; + fputc(store_participating_players, file); + + WriteUnusedBytesToFile(file, TAPE_HEADER_UNUSED); } -static void freeSetupFileList(struct SetupFileList *setup_file_list) +static void SaveTape_BODY(FILE *file, struct TapeInfo *tape) { - if (!setup_file_list) - return; + int i, j; + + for(i=0; ilength; i++) + { + for(j=0; jplayer_participates[j]) + fputc(tape->pos[i].action[j], file); - if (setup_file_list->token) - free(setup_file_list->token); - if (setup_file_list->value) - free(setup_file_list->value); - if (setup_file_list->next) - freeSetupFileList(setup_file_list->next); - free(setup_file_list); + fputc(tape->pos[i].delay, file); + } } -static struct SetupFileList *newSetupFileList(char *token, char *value) +void SaveTape(int level_nr) { - struct SetupFileList *new = checked_malloc(sizeof(struct SetupFileList)); + int i; + char *filename = getTapeFilename(level_nr); + FILE *file; + boolean new_tape = TRUE; + int num_participating_players = 0; + int body_chunk_size; - new->token = checked_malloc(strlen(token) + 1); - strcpy(new->token, token); + InitTapeDirectory(leveldir_current->filename); - new->value = checked_malloc(strlen(value) + 1); - strcpy(new->value, value); + /* if a tape still exists, ask to overwrite it */ + if (access(filename, F_OK) == 0) + { + new_tape = FALSE; + if (!Request("Replace old tape ?", REQ_ASK)) + return; + } - new->next = NULL; + if (!(file = fopen(filename, MODE_WRITE))) + { + Error(ERR_WARN, "cannot save level recording file '%s'", filename); + return; + } - return new; -} + /* count number of participating players */ + for(i=0; itoken, token) == 0) - return setup_file_list->value; - else - return getTokenValue(setup_file_list->next, token); + putFileChunk(file, "RND1", CHUNK_SIZE_UNDEFINED, BYTE_ORDER_BIG_ENDIAN); + putFileChunk(file, "TAPE", CHUNK_SIZE_NONE, BYTE_ORDER_BIG_ENDIAN); + + putFileChunk(file, "VERS", FILE_VERS_CHUNK_SIZE, BYTE_ORDER_BIG_ENDIAN); + WriteChunk_VERS(file, FILE_VERSION_ACTUAL, GAME_VERSION_ACTUAL); + + putFileChunk(file, "HEAD", TAPE_HEADER_SIZE, BYTE_ORDER_BIG_ENDIAN); + SaveTape_HEAD(file, &tape); + + putFileChunk(file, "BODY", body_chunk_size, BYTE_ORDER_BIG_ENDIAN); + SaveTape_BODY(file, &tape); + + fclose(file); + + SetFilePermissions(filename, PERMS_PRIVATE); + + tape.changed = FALSE; + + if (new_tape) + Request("tape saved !", REQ_CONFIRM); } -static void setTokenValue(struct SetupFileList *setup_file_list, - char *token, char *value) +void DumpTape(struct TapeInfo *tape) { - if (!setup_file_list) + int i, j; + + if (TAPE_IS_EMPTY(*tape)) + { + Error(ERR_WARN, "no tape available for level %d", tape->level_nr); return; + } + + printf("\n"); + printf("-------------------------------------------------------------------------------\n"); + printf("Tape of Level %d (file version %06d, game version %06d\n", + tape->level_nr, tape->file_version, tape->game_version); + printf("-------------------------------------------------------------------------------\n"); - if (strcmp(setup_file_list->token, token) == 0) + for(i=0; ilength; i++) { - free(setup_file_list->value); - setup_file_list->value = checked_malloc(strlen(value) + 1); - strcpy(setup_file_list->value, value); + if (i >= MAX_TAPELEN) + break; + + for(j=0; jplayer_participates[j]) + { + int action = tape->pos[i].action[j]; + + printf("%d:%02x ", j, action); + printf("[%c%c%c%c|%c%c] - ", + (action & JOY_LEFT ? '<' : ' '), + (action & JOY_RIGHT ? '>' : ' '), + (action & JOY_UP ? '^' : ' '), + (action & JOY_DOWN ? 'v' : ' '), + (action & JOY_BUTTON_1 ? '1' : ' '), + (action & JOY_BUTTON_2 ? '2' : ' ')); + } + } + + printf("(%03d)\n", tape->pos[i].delay); } - else if (setup_file_list->next == NULL) - setup_file_list->next = newSetupFileList(token, value); - else - setTokenValue(setup_file_list->next, token, value); + + printf("-------------------------------------------------------------------------------\n"); } -#ifdef DEBUG -static void printSetupFileList(struct SetupFileList *setup_file_list) +void LoadScore(int level_nr) { - if (!setup_file_list) - return; - - printf("token: '%s'\n", setup_file_list->token); - printf("value: '%s'\n", setup_file_list->value); + int i; + char *filename = getScoreFilename(level_nr); + char cookie[MAX_LINE_LEN]; + char line[MAX_LINE_LEN]; + char *line_ptr; + FILE *file; - printSetupFileList(setup_file_list->next); -} -#endif + /* always start with reliable default values */ + for(i=0; i 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; - if (!(file = fopen(filename, "r"))) + if (!checkCookieString(cookie, SCORE_COOKIE)) { - Error(ERR_WARN, "cannot open configuration file '%s'", filename); - return NULL; + Error(ERR_WARN, "unknown format of score file '%s'", filename); + fclose(file); + return; } - while(!feof(file)) + for(i=0; i line; line_ptr--) - if ((*line_ptr == ' ' || *line_ptr == '\t') && line_ptr[1] == '\0') - *line_ptr = '\0'; + fclose(file); +} - /* ignore empty lines */ - if (*line == '\0') - continue; +void SaveScore(int level_nr) +{ + int i; + char *filename = getScoreFilename(level_nr); + FILE *file; - line_len = strlen(line); + InitScoreDirectory(leveldir_current->filename); - /* cut leading whitespaces from token */ - for (token = line; *token; token++) - if (*token != ' ' && *token != '\t') - break; + if (!(file = fopen(filename, MODE_WRITE))) + { + Error(ERR_WARN, "cannot save score for level %d", level_nr); + return; + } - /* find end of token */ - for (line_ptr = token; *line_ptr; line_ptr++) - { - if (*line_ptr == ' ' || *line_ptr == '\t' || *line_ptr == ':') - { - *line_ptr = '\0'; - break; - } - } + fprintf(file, "%s\n\n", SCORE_COOKIE); - if (line_ptr < line + line_len) - value = line_ptr + 1; - else - value = "\0"; + for(i=0; inext; +/* level directory info */ +#define LEVELINFO_TOKEN_NAME 30 +#define LEVELINFO_TOKEN_NAME_SHORT 31 +#define LEVELINFO_TOKEN_NAME_SORTING 32 +#define LEVELINFO_TOKEN_AUTHOR 33 +#define LEVELINFO_TOKEN_IMPORTED_FROM 34 +#define LEVELINFO_TOKEN_LEVELS 35 +#define LEVELINFO_TOKEN_FIRST_LEVEL 36 +#define LEVELINFO_TOKEN_SORT_PRIORITY 37 +#define LEVELINFO_TOKEN_LEVEL_GROUP 38 +#define LEVELINFO_TOKEN_READONLY 39 - /* free empty list header */ - setup_file_list->next = NULL; - freeSetupFileList(setup_file_list); +#define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_PLAYER_NAME +#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_FULLSCREEN - if (first_valid_list_entry == NULL) - Error(ERR_WARN, "configuration file '%s' is empty", filename); +#define FIRST_PLAYER_SETUP_TOKEN SETUP_TOKEN_USE_JOYSTICK +#define LAST_PLAYER_SETUP_TOKEN SETUP_TOKEN_KEY_BOMB - return first_valid_list_entry; -} +#define FIRST_LEVELINFO_TOKEN LEVELINFO_TOKEN_NAME +#define LAST_LEVELINFO_TOKEN LEVELINFO_TOKEN_READONLY -static void checkSetupFileListIdentifier(struct SetupFileList *setup_file_list, - char *identifier) +static struct SetupInfo si; +static struct SetupInputInfo sii; +static struct LevelDirInfo ldi; +static struct TokenInfo token_info[] = { - if (!setup_file_list) - return; + /* global setup */ + { TYPE_STRING, &si.player_name, "player_name" }, + { TYPE_SWITCH, &si.sound, "sound" }, + { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" }, + { TYPE_SWITCH, &si.sound_music, "background_music" }, + { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" }, + { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" }, + { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" }, + { TYPE_SWITCH, &si.fading, "screen_fading" }, + { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" }, + { TYPE_SWITCH, &si.quick_doors, "quick_doors" }, + { TYPE_SWITCH, &si.team_mode, "team_mode" }, + { TYPE_SWITCH, &si.handicap, "handicap" }, + { TYPE_SWITCH, &si.time_limit, "time_limit" }, + { TYPE_SWITCH, &si.fullscreen, "fullscreen" }, - if (strcmp(setup_file_list->token, TOKEN_STR_FILE_IDENTIFIER) == 0) - { - if (strcmp(setup_file_list->value, identifier) != 0) - { - Error(ERR_WARN, "configuration file has wrong version"); - return; - } - else - return; - } + /* player setup */ + { TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" }, + { TYPE_STRING, &sii.joy.device_name, ".joy.device_name" }, + { TYPE_INTEGER, &sii.joy.xleft, ".joy.xleft" }, + { TYPE_INTEGER, &sii.joy.xmiddle, ".joy.xmiddle" }, + { TYPE_INTEGER, &sii.joy.xright, ".joy.xright" }, + { TYPE_INTEGER, &sii.joy.yupper, ".joy.yupper" }, + { TYPE_INTEGER, &sii.joy.ymiddle, ".joy.ymiddle" }, + { TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" }, + { TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" }, + { TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" }, + { TYPE_KEY, &sii.key.left, ".key.move_left" }, + { TYPE_KEY, &sii.key.right, ".key.move_right" }, + { TYPE_KEY, &sii.key.up, ".key.move_up" }, + { TYPE_KEY, &sii.key.down, ".key.move_down" }, + { TYPE_KEY, &sii.key.snap, ".key.snap_field" }, + { TYPE_KEY, &sii.key.bomb, ".key.place_bomb" }, - if (setup_file_list->next) - checkSetupFileListIdentifier(setup_file_list->next, identifier); - else - { - Error(ERR_WARN, "configuration file has no version information"); - return; - } -} + /* level directory info */ + { TYPE_STRING, &ldi.name, "name" }, + { TYPE_STRING, &ldi.name_short, "name_short" }, + { TYPE_STRING, &ldi.name_sorting, "name_sorting" }, + { TYPE_STRING, &ldi.author, "author" }, + { TYPE_STRING, &ldi.imported_from, "imported_from" }, + { TYPE_INTEGER, &ldi.levels, "levels" }, + { TYPE_INTEGER, &ldi.first_level, "first_level" }, + { TYPE_INTEGER, &ldi.sort_priority, "sort_priority" }, + { TYPE_BOOLEAN, &ldi.level_group, "level_group" }, + { TYPE_BOOLEAN, &ldi.readonly, "readonly" } +}; static void setLevelDirInfoToDefaults(struct LevelDirInfo *ldi) { - ldi->name = getStringCopy("non-existing"); + ldi->filename = NULL; + ldi->fullpath = NULL; + ldi->basepath = NULL; + ldi->name = getStringCopy(ANONYMOUS_NAME); + ldi->name_short = NULL; + ldi->name_sorting = NULL; + ldi->author = getStringCopy(ANONYMOUS_NAME); + ldi->imported_from = NULL; ldi->levels = 0; - ldi->sort_priority = 999; /* default: least priority */ + ldi->first_level = 0; + ldi->last_level = 0; + ldi->sort_priority = LEVELCLASS_UNDEFINED; /* default: least priority */ + ldi->level_group = FALSE; + ldi->parent_link = FALSE; + ldi->user_defined = FALSE; ldi->readonly = TRUE; + ldi->color = 0; + ldi->class_desc = NULL; + ldi->handicap_level = 0; + ldi->cl_first = -1; + ldi->cl_cursor = -1; + + ldi->node_parent = NULL; + ldi->node_group = NULL; + ldi->next = NULL; +} + +static void setLevelDirInfoToDefaultsFromParent(struct LevelDirInfo *ldi, + struct LevelDirInfo *parent) +{ + if (parent == NULL) + { + setLevelDirInfoToDefaults(ldi); + return; + } + + /* first copy all values from the parent structure ... */ + *ldi = *parent; + + /* ... then set all fields to default that cannot be inherited from parent. + This is especially important for all those fields that can be set from + the 'levelinfo.conf' config file, because the function 'setSetupInfo()' + calls 'free()' for all already set token values which requires that no + other structure's pointer may point to them! + */ + + ldi->filename = NULL; + ldi->fullpath = NULL; + ldi->basepath = NULL; + ldi->name = getStringCopy(ANONYMOUS_NAME); + ldi->name_short = NULL; + ldi->name_sorting = NULL; + ldi->author = getStringCopy(parent->author); + ldi->imported_from = getStringCopy(parent->imported_from); + + ldi->level_group = FALSE; + ldi->parent_link = FALSE; + + ldi->node_parent = parent; + ldi->node_group = NULL; + ldi->next = NULL; } static void setSetupInfoToDefaults(struct SetupInfo *si) @@ -1211,6 +1636,10 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->fading = FALSE; si->autorecord = TRUE; si->quick_doors = FALSE; + si->team_mode = FALSE; + si->handicap = TRUE; + si->time_limit = TRUE; + si->fullscreen = FALSE; for (i=0; iinput[i].joy.ylower = JOYSTICK_YLOWER; si->input[i].joy.snap = (i == 0 ? JOY_BUTTON_1 : 0); si->input[i].joy.bomb = (i == 0 ? JOY_BUTTON_2 : 0); - si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KEY_UNDEFINDED); - si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KEY_UNDEFINDED); - si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KEY_UNDEFINDED); - si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KEY_UNDEFINDED); - si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KEY_UNDEFINDED); - si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KEY_UNDEFINDED); + si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KSYM_UNDEFINED); + si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KSYM_UNDEFINED); + si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KSYM_UNDEFINED); + si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KSYM_UNDEFINED); + si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KSYM_UNDEFINED); + si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KSYM_UNDEFINED); } } @@ -1249,8 +1678,8 @@ static void setSetupInfo(int token_nr, char *token_value) *(boolean *)setup_value = get_string_boolean_value(token_value); break; - case TYPE_KEYSYM: - *(KeySym *)setup_value = getKeySymFromX11KeyName(token_value); + case TYPE_KEY: + *(Key *)setup_value = getKeyFromX11KeyName(token_value); break; case TYPE_INTEGER: @@ -1300,161 +1729,196 @@ static void decodeSetupFileList(struct SetupFileList *setup_file_list) } } -int getLevelSeriesNrFromLevelSeriesName(char *level_series_name) -{ - int i; - - if (!level_series_name) - return 0; - - for (i=0; iparent_link || entry2->parent_link) + compare_result = (entry1->parent_link ? -1 : +1); + else if (entry1->sort_priority == entry2->sort_priority) { - int highest_level_nr = leveldir[level_series_nr].levels - 1; + char *name1 = getStringToLower(entry1->name_sorting); + char *name2 = getStringToLower(entry2->name_sorting); - last_level_nr = atoi(token_value); + compare_result = strcmp(name1, name2); - if (last_level_nr < 0) - last_level_nr = 0; - if (last_level_nr > highest_level_nr) - last_level_nr = highest_level_nr; + free(name1); + free(name2); } + else if (LEVELSORTING(entry1) == LEVELSORTING(entry2)) + compare_result = entry1->sort_priority - entry2->sort_priority; + else + compare_result = LEVELSORTING(entry1) - LEVELSORTING(entry2); - return last_level_nr; + return compare_result; } -static int compareLevelDirInfoEntries(const void *object1, const void *object2) +static void createParentLevelDirNode(struct LevelDirInfo *node_parent) { - const struct LevelDirInfo *entry1 = object1; - const struct LevelDirInfo *entry2 = object2; - int compare_result; + struct LevelDirInfo *leveldir_new = newLevelDirInfo(); - if (entry1->sort_priority != entry2->sort_priority) - compare_result = entry1->sort_priority - entry2->sort_priority; - else - { - char *name1 = getStringToLower(entry1->name); - char *name2 = getStringToLower(entry2->name); + setLevelDirInfoToDefaults(leveldir_new); - compare_result = strcmp(name1, name2); + leveldir_new->node_parent = node_parent; + leveldir_new->parent_link = TRUE; - free(name1); - free(name2); - } + leveldir_new->name = ".. (parent directory)"; + leveldir_new->name_short = getStringCopy(leveldir_new->name); + leveldir_new->name_sorting = getStringCopy(leveldir_new->name); - return compare_result; + leveldir_new->filename = ".."; + leveldir_new->fullpath = getStringCopy(node_parent->fullpath); + + leveldir_new->sort_priority = node_parent->sort_priority; + leveldir_new->class_desc = getLevelClassDescription(leveldir_new); + + pushLevelDirInfo(&node_parent->node_group, leveldir_new); } -static int LoadLevelInfoFromLevelDir(char *level_directory, int start_entry) +static void LoadLevelInfoFromLevelDir(struct LevelDirInfo **node_first, + struct LevelDirInfo *node_parent, + char *level_directory) { DIR *dir; - struct stat file_status; - char *directory = NULL; - char *filename = NULL; - struct SetupFileList *setup_file_list = NULL; struct dirent *dir_entry; - int i, current_entry = start_entry; + boolean valid_entry_found = FALSE; if ((dir = opendir(level_directory)) == NULL) { Error(ERR_WARN, "cannot read level directory '%s'", level_directory); - return current_entry; + return; } - while (current_entry < MAX_LEVDIR_ENTRIES) + while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */ { - if ((dir_entry = readdir(dir)) == NULL) /* last directory entry */ - break; + struct SetupFileList *setup_file_list = NULL; + struct stat file_status; + char *directory_name = dir_entry->d_name; + char *directory_path = getPath2(level_directory, directory_name); + char *filename = NULL; /* skip entries for current and parent directory */ - if (strcmp(dir_entry->d_name, ".") == 0 || - strcmp(dir_entry->d_name, "..") == 0) + if (strcmp(directory_name, ".") == 0 || + strcmp(directory_name, "..") == 0) + { + free(directory_path); continue; + } /* find out if directory entry is itself a directory */ - directory = getPath2(level_directory, dir_entry->d_name); - if (stat(directory, &file_status) != 0 || /* cannot stat file */ + if (stat(directory_path, &file_status) != 0 || /* cannot stat file */ (file_status.st_mode & S_IFMT) != S_IFDIR) /* not a directory */ { - free(directory); + free(directory_path); continue; } - filename = getPath2(directory, LEVELINFO_FILENAME); + filename = getPath2(directory_path, LEVELINFO_FILENAME); setup_file_list = loadSetupFileList(filename); if (setup_file_list) { + struct LevelDirInfo *leveldir_new = newLevelDirInfo(); + int i; + checkSetupFileListIdentifier(setup_file_list, LEVELINFO_COOKIE); - setLevelDirInfoToDefaults(&leveldir[current_entry]); + setLevelDirInfoToDefaultsFromParent(leveldir_new, node_parent); - ldi = leveldir[current_entry]; + /* set all structure fields according to the token/value pairs */ + ldi = *leveldir_new; for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++) setSetupInfo(i, getTokenValue(setup_file_list, token_info[i].text)); - leveldir[current_entry] = ldi; + *leveldir_new = ldi; + + DrawInitText(leveldir_new->name, 150, FC_YELLOW); + + if (leveldir_new->name_short == NULL) + leveldir_new->name_short = getStringCopy(leveldir_new->name); + + if (leveldir_new->name_sorting == NULL) + leveldir_new->name_sorting = getStringCopy(leveldir_new->name); + + leveldir_new->filename = getStringCopy(directory_name); + + if (node_parent == NULL) /* top level group */ + { + leveldir_new->basepath = level_directory; + leveldir_new->fullpath = leveldir_new->filename; + } + else /* sub level group */ + { + leveldir_new->basepath = node_parent->basepath; + leveldir_new->fullpath = getPath2(node_parent->fullpath, + directory_name); + } - leveldir[current_entry].filename = getStringCopy(dir_entry->d_name); - leveldir[current_entry].user_defined = - (level_directory == options.level_directory ? FALSE : TRUE); + if (leveldir_new->levels < 1) + leveldir_new->levels = 1; + + leveldir_new->last_level = + leveldir_new->first_level + leveldir_new->levels - 1; + + leveldir_new->user_defined = + (leveldir_new->basepath == options.level_directory ? FALSE : TRUE); + + leveldir_new->color = LEVELCOLOR(leveldir_new); + leveldir_new->class_desc = getLevelClassDescription(leveldir_new); + + leveldir_new->handicap_level = /* set handicap to default value */ + (leveldir_new->user_defined ? + leveldir_new->last_level : + leveldir_new->first_level); + + pushLevelDirInfo(node_first, leveldir_new); freeSetupFileList(setup_file_list); - current_entry++; + valid_entry_found = TRUE; + + if (leveldir_new->level_group) + { + /* create node to link back to current level directory */ + createParentLevelDirNode(leveldir_new); + + /* step into sub-directory and look for more level series */ + LoadLevelInfoFromLevelDir(&leveldir_new->node_group, + leveldir_new, directory_path); + } } else - Error(ERR_WARN, "ignoring level directory '%s'", directory); + Error(ERR_WARN, "ignoring level directory '%s'", directory_path); - free(directory); + free(directory_path); free(filename); } - if (current_entry == MAX_LEVDIR_ENTRIES) - Error(ERR_WARN, "using %d level directories -- ignoring the rest", - current_entry); - closedir(dir); - if (current_entry == start_entry) + if (!valid_entry_found) Error(ERR_WARN, "cannot find any valid level series in directory '%s'", level_directory); - - return current_entry; } void LoadLevelInfo() { InitUserLevelDirectory(getLoginName()); - num_leveldirs = 0; - leveldir_nr = 0; + DrawInitText("Loading level series:", 120, FC_GREEN); + + LoadLevelInfoFromLevelDir(&leveldir_first, NULL, options.level_directory); + LoadLevelInfoFromLevelDir(&leveldir_first, NULL, getUserLevelDir("")); - num_leveldirs = LoadLevelInfoFromLevelDir(options.level_directory, - num_leveldirs); - num_leveldirs = LoadLevelInfoFromLevelDir(getUserLevelDir(""), - num_leveldirs); + leveldir_current = getFirstValidLevelSeries(leveldir_first); - if (num_leveldirs == 0) + if (leveldir_first == NULL) Error(ERR_EXIT, "cannot find any valid level series in any directory"); - if (num_leveldirs > 1) - qsort(leveldir, num_leveldirs, sizeof(struct LevelDirInfo), - compareLevelDirInfoEntries); + sortLevelDirInfo(&leveldir_first, compareLevelDirInfoEntries); + +#if 0 + dumpLevelDirInfo(leveldir_first, 0); +#endif } static void SaveUserLevelInfo() @@ -1465,28 +1929,36 @@ static void SaveUserLevelInfo() filename = getPath2(getUserLevelDir(getLoginName()), LEVELINFO_FILENAME); - if (!(file = fopen(filename, "w"))) + if (!(file = fopen(filename, MODE_WRITE))) { Error(ERR_WARN, "cannot write level info file '%s'", filename); free(filename); return; } + /* always start with reliable default values */ + setLevelDirInfoToDefaults(&ldi); + ldi.name = getLoginName(); + ldi.author = getRealName(); ldi.levels = 100; - ldi.sort_priority = 300; + ldi.first_level = 1; + ldi.sort_priority = LEVELCLASS_USER_START; ldi.readonly = FALSE; fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, LEVELINFO_COOKIE)); for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++) - fprintf(file, "%s\n", getSetupLine("", i)); + if (i != LEVELINFO_TOKEN_NAME_SHORT && + i != LEVELINFO_TOKEN_NAME_SORTING && + i != LEVELINFO_TOKEN_IMPORTED_FROM) + fprintf(file, "%s\n", getSetupLine("", i)); fclose(file); free(filename); - chmod(filename, SETUP_PERMS); + SetFilePermissions(filename, PERMS_PRIVATE); } void LoadSetup() @@ -1511,11 +1983,11 @@ void LoadSetup() freeSetupFileList(setup_file_list); /* needed to work around problems with fixed length strings */ - if (strlen(setup.player_name) >= MAX_NAMELEN) - setup.player_name[MAX_NAMELEN - 1] = '\0'; - else if (strlen(setup.player_name) < MAX_NAMELEN - 1) + if (strlen(setup.player_name) > MAX_PLAYER_NAME_LEN) + setup.player_name[MAX_PLAYER_NAME_LEN] = '\0'; + else if (strlen(setup.player_name) < MAX_PLAYER_NAME_LEN) { - char *new_name = checked_malloc(MAX_NAMELEN); + char *new_name = checked_malloc(MAX_PLAYER_NAME_LEN + 1); strcpy(new_name, setup.player_name); free(setup.player_name); @@ -1552,12 +2024,12 @@ static char *getSetupLine(char *prefix, int token_nr) strcat(entry, (*(boolean *)setup_value ? "on" : "off")); break; - case TYPE_KEYSYM: + case TYPE_KEY: { - KeySym keysym = *(KeySym *)setup_value; - char *keyname = getKeyNameFromKeySym(keysym); + Key key = *(Key *)setup_value; + char *keyname = getKeyNameFromKey(key); - strcat(entry, getX11KeyNameFromKeySym(keysym)); + strcat(entry, getX11KeyNameFromKey(key)); for (i=strlen(entry); i<50; i++) strcat(entry, " "); @@ -1601,7 +2073,7 @@ void SaveSetup() filename = getPath2(getSetupDir(), SETUP_FILENAME); - if (!(file = fopen(filename, "w"))) + if (!(file = fopen(filename, MODE_WRITE))) { Error(ERR_WARN, "cannot write setup file '%s'", filename); free(filename); @@ -1639,61 +2111,57 @@ void SaveSetup() fclose(file); free(filename); - chmod(filename, SETUP_PERMS); + SetFilePermissions(filename, PERMS_PRIVATE); } -void LoadLevelSetup() +void LoadLevelSetup_LastSeries() { char *filename; + struct SetupFileList *level_setup_list = NULL; /* always start with reliable default values */ - leveldir_nr = 0; - level_nr = 0; - - filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME); + leveldir_current = getFirstValidLevelSeries(leveldir_first); - if (level_setup_list) - freeSetupFileList(level_setup_list); + /* ----------------------------------------------------------------------- */ + /* ~/.rocksndiamonds/levelsetup.conf */ + /* ----------------------------------------------------------------------- */ - level_setup_list = loadSetupFileList(filename); + filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME); - if (level_setup_list) + if ((level_setup_list = loadSetupFileList(filename))) { char *last_level_series = getTokenValue(level_setup_list, TOKEN_STR_LAST_LEVEL_SERIES); - leveldir_nr = getLevelSeriesNrFromLevelSeriesName(last_level_series); - level_nr = getLastPlayedLevelOfLevelSeries(last_level_series); + leveldir_current = getLevelDirInfoFromFilename(last_level_series); + if (leveldir_current == NULL) + leveldir_current = leveldir_first; checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE); + + freeSetupFileList(level_setup_list); } else - { - level_setup_list = newSetupFileList(TOKEN_STR_FILE_IDENTIFIER, - LEVELSETUP_COOKIE); Error(ERR_WARN, "using default setup values"); - } free(filename); } -void SaveLevelSetup() +void SaveLevelSetup_LastSeries() { char *filename; - struct SetupFileList *list_entry = level_setup_list; + char *level_subdir = leveldir_current->filename; FILE *file; - InitUserDataDirectory(); - - setTokenValue(level_setup_list, - TOKEN_STR_LAST_LEVEL_SERIES, leveldir[leveldir_nr].filename); + /* ----------------------------------------------------------------------- */ + /* ~/.rocksndiamonds/levelsetup.conf */ + /* ----------------------------------------------------------------------- */ - setTokenValue(level_setup_list, - leveldir[leveldir_nr].filename, int2str(level_nr, 0)); + InitUserDataDirectory(); filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME); - if (!(file = fopen(filename, "w"))) + if (!(file = fopen(filename, MODE_WRITE))) { Error(ERR_WARN, "cannot write setup file '%s'", filename); free(filename); @@ -1702,81 +2170,158 @@ void SaveLevelSetup() fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, LEVELSETUP_COOKIE)); - while (list_entry) - { - if (strcmp(list_entry->token, TOKEN_STR_FILE_IDENTIFIER) != 0) - fprintf(file, "%s\n", - getFormattedSetupEntry(list_entry->token, list_entry->value)); - - /* just to make things nicer :) */ - if (strcmp(list_entry->token, TOKEN_STR_LAST_LEVEL_SERIES) == 0) - fprintf(file, "\n"); - - list_entry = list_entry->next; - } + fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_LAST_LEVEL_SERIES, + level_subdir)); fclose(file); free(filename); - chmod(filename, SETUP_PERMS); + SetFilePermissions(filename, PERMS_PRIVATE); } -#ifdef MSDOS -static boolean initErrorFile() +static void checkSeriesInfo() { - char *filename; - FILE *error_file; + static char *level_directory = NULL; + DIR *dir; + struct dirent *dir_entry; - InitUserDataDirectory(); + /* check for more levels besides the 'levels' field of 'levelinfo.conf' */ - filename = getPath2(getUserDataDir(), ERROR_FILENAME); - error_file = fopen(filename, "w"); - free(filename); + level_directory = getPath2((leveldir_current->user_defined ? + getUserLevelDir("") : + options.level_directory), + leveldir_current->fullpath); + + if ((dir = opendir(level_directory)) == NULL) + { + Error(ERR_WARN, "cannot read level directory '%s'", level_directory); + return; + } + + while ((dir_entry = readdir(dir)) != NULL) /* last directory entry */ + { + if (strlen(dir_entry->d_name) > 4 && + dir_entry->d_name[3] == '.' && + strcmp(&dir_entry->d_name[4], LEVELFILE_EXTENSION) == 0) + { + char levelnum_str[4]; + int levelnum_value; - if (error_file == NULL) - return FALSE; + strncpy(levelnum_str, dir_entry->d_name, 3); + levelnum_str[3] = '\0'; - fclose(error_file); + levelnum_value = atoi(levelnum_str); - return TRUE; + if (levelnum_value < leveldir_current->first_level) + { + Error(ERR_WARN, "additional level %d found", levelnum_value); + leveldir_current->first_level = levelnum_value; + } + else if (levelnum_value > leveldir_current->last_level) + { + Error(ERR_WARN, "additional level %d found", levelnum_value); + leveldir_current->last_level = levelnum_value; + } + } + } + + closedir(dir); } -FILE *openErrorFile() +void LoadLevelSetup_SeriesInfo() { - static boolean first_access = TRUE; char *filename; - FILE *error_file; + struct SetupFileList *level_setup_list = NULL; + char *level_subdir = leveldir_current->filename; - if (first_access) + /* always start with reliable default values */ + level_nr = leveldir_current->first_level; + + checkSeriesInfo(leveldir_current); + + /* ----------------------------------------------------------------------- */ + /* ~/.rocksndiamonds/levelsetup//levelsetup.conf */ + /* ----------------------------------------------------------------------- */ + + level_subdir = leveldir_current->filename; + + filename = getPath2(getLevelSetupDir(level_subdir), LEVELSETUP_FILENAME); + + if ((level_setup_list = loadSetupFileList(filename))) { - if (!initErrorFile()) - return NULL; + char *token_value; + + token_value = getTokenValue(level_setup_list, TOKEN_STR_LAST_PLAYED_LEVEL); + + if (token_value) + { + level_nr = atoi(token_value); + + if (level_nr < leveldir_current->first_level) + level_nr = leveldir_current->first_level; + if (level_nr > leveldir_current->last_level) + level_nr = leveldir_current->last_level; + } + + token_value = getTokenValue(level_setup_list, TOKEN_STR_HANDICAP_LEVEL); + + if (token_value) + { + int level_nr = atoi(token_value); + + if (level_nr < leveldir_current->first_level) + level_nr = leveldir_current->first_level; + if (level_nr > leveldir_current->last_level + 1) + level_nr = leveldir_current->last_level; + + if (leveldir_current->user_defined) + level_nr = leveldir_current->last_level; - first_access = FALSE; + leveldir_current->handicap_level = level_nr; + } + + checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE); + + freeSetupFileList(level_setup_list); } + else + Error(ERR_WARN, "using default setup values"); - filename = getPath2(getUserDataDir(), ERROR_FILENAME); - error_file = fopen(filename, "a"); free(filename); - - return error_file; } -void dumpErrorFile() +void SaveLevelSetup_SeriesInfo() { char *filename; - FILE *error_file; + char *level_subdir = leveldir_current->filename; + char *level_nr_str = int2str(level_nr, 0); + char *handicap_level_str = int2str(leveldir_current->handicap_level, 0); + FILE *file; - filename = getPath2(getUserDataDir(), ERROR_FILENAME); - error_file = fopen(filename, "r"); - free(filename); + /* ----------------------------------------------------------------------- */ + /* ~/.rocksndiamonds/levelsetup//levelsetup.conf */ + /* ----------------------------------------------------------------------- */ - if (error_file != NULL) - { - while (!feof(error_file)) - fputc(fgetc(error_file), stderr); + InitLevelSetupDirectory(level_subdir); + + filename = getPath2(getLevelSetupDir(level_subdir), LEVELSETUP_FILENAME); - fclose(error_file); + if (!(file = fopen(filename, MODE_WRITE))) + { + Error(ERR_WARN, "cannot write setup file '%s'", filename); + free(filename); + return; } + + fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, + LEVELSETUP_COOKIE)); + fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_LAST_PLAYED_LEVEL, + level_nr_str)); + fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_HANDICAP_LEVEL, + handicap_level_str)); + + fclose(file); + free(filename); + + SetFilePermissions(filename, PERMS_PRIVATE); } -#endif