X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=c8580105cfcef25a13b193902a9c8fa8d0732c9c;hb=564a563aee2c9fdb37116d41342b36eda63c1f6a;hp=52116aa9d3ac98b9d063d378fa06eb1556fb6c7e;hpb=7993378f9ae3ba83d8d420be8a7f5c81859e1750;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 52116aa9..c8580105 100644 --- a/src/files.c +++ b/src/files.c @@ -29,7 +29,7 @@ #define CHUNK_SIZE_NONE -1 /* do not write chunk size */ #define FILE_VERS_CHUNK_SIZE 8 /* size of file version chunk */ #define LEVEL_HEADER_SIZE 80 /* size of level file header */ -#define LEVEL_HEADER_UNUSED 10 /* unused level header bytes */ +#define LEVEL_HEADER_UNUSED 8 /* unused level header bytes */ #define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */ #define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */ #define LEVEL_CHUNK_CNT3_HEADER 16 /* size of level CNT3 header */ @@ -121,14 +121,6 @@ void setElementChangeInfoToDefaults(struct ElementChangeInfo *change) change->post_change_function = NULL; } -static void setMoveIntoAcid(struct LevelInfo *level, int element) -{ - int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID); - - if (bit_nr > -1) - level->can_move_into_acid |= (1 << bit_nr); -} - static void setLevelInfoToDefaults(struct LevelInfo *level) { int i, j, x, y; @@ -164,6 +156,7 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) level->em_slippery_gems = FALSE; level->block_last_field = FALSE; level->sp_block_last_field = TRUE; + level->use_spring_bug = FALSE; level->can_move_into_acid = ~0; /* everything can move into acid */ @@ -267,6 +260,9 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) for (j = 0; j < NUM_EP_BITFIELDS; j++) Properties[element][j] = EP_BITMASK_DEFAULT; + /* now set default properties */ + SET_PROPERTY(element, EP_CAN_MOVE_INTO_ACID, TRUE); + element_info[element].modified_settings = FALSE; } else if (IS_GROUP_ELEMENT(element) || element == EL_INTERNAL_EDITOR) @@ -656,6 +652,8 @@ static int LoadLevel_HEAD(FILE *file, int chunk_size, struct LevelInfo *level) level->use_spring_bug = (getFile8Bit(file) == 1 ? TRUE : FALSE); + level->can_move_into_acid = getFile16BitBE(file); + ReadUnusedBytesFromFile(file, LEVEL_HEADER_UNUSED); return chunk_size; @@ -2044,12 +2042,17 @@ static void LoadLevel_InitVersion(struct LevelInfo *level, char *filename) if (level->game_version < VERSION_IDENT(3,0,9,0)) { + int i; + level->can_move_into_acid = 0; /* nothing can move into acid */ - setMoveIntoAcid(level, EL_ROBOT); - setMoveIntoAcid(level, EL_SATELLITE); - setMoveIntoAcid(level, EL_PENGUIN); - setMoveIntoAcid(level, EL_BALLOON); + setMoveIntoAcidProperty(level, EL_ROBOT, TRUE); + setMoveIntoAcidProperty(level, EL_SATELLITE, TRUE); + setMoveIntoAcidProperty(level, EL_PENGUIN, TRUE); + setMoveIntoAcidProperty(level, EL_BALLOON, TRUE); + + for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) + SET_PROPERTY(EL_CUSTOM_START + i, EP_CAN_MOVE_INTO_ACID, TRUE); } } else @@ -2155,6 +2158,15 @@ static void LoadLevel_InitElements(struct LevelInfo *level, char *filename) } } + /* correct field access direction (for old levels without this option) */ + for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) + { + int element = EL_CUSTOM_START + i; + + if (element_info[element].access_direction == MV_NO_MOVING) + element_info[element].access_direction = MV_ALL_DIRECTIONS; + } + #if 0 /* set default push delay values (corrected since version 3.0.7-1) */ if (level->game_version < VERSION_IDENT(3,0,7,1)) @@ -2319,6 +2331,8 @@ static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level) putFile8Bit(file, (level->use_spring_bug ? 1 : 0)); + putFile16BitBE(file, level->can_move_into_acid); + WriteUnusedBytesToFile(file, LEVEL_HEADER_UNUSED); }