X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=c60e08b45e80f88a623775853928bd937adbcd45;hb=f18c4c632419504895a5e85256094ad9e061c338;hp=bf0237f2a26890530984dfa506f5384010d0fdc2;hpb=a78298a20ffab02cb74bb0ec44cf47461c4cce63;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index bf0237f2..c60e08b4 100644 --- a/src/files.c +++ b/src/files.c @@ -1603,6 +1603,7 @@ static void setLevelInfoToDefaults_Level(struct LevelInfo *level) setLevelInfoToDefaults_EM(); setLevelInfoToDefaults_SP(); + setLevelInfoToDefaults_MM(); level->native_em_level = &native_em_level; level->native_sp_level = &native_sp_level; @@ -1637,6 +1638,9 @@ static void setLevelInfoToDefaults_Level(struct LevelInfo *level) BorderElement = EL_STEELWALL; + /* detect custom elements when loading them */ + level->file_has_custom_elements = FALSE; + /* set all bug compatibility flags to "false" => do not emulate this bug */ level->use_action_after_change_bug = FALSE; @@ -2581,6 +2585,8 @@ static int LoadLevel_CUS1(File *file, int chunk_size, struct LevelInfo *level) element_info[element].push_delay_random = 8; } + level->file_has_custom_elements = TRUE; + return chunk_size; } @@ -2607,6 +2613,8 @@ static int LoadLevel_CUS2(File *file, int chunk_size, struct LevelInfo *level) Error(ERR_WARN, "invalid custom element number %d", element); } + level->file_has_custom_elements = TRUE; + return chunk_size; } @@ -2698,6 +2706,8 @@ static int LoadLevel_CUS3(File *file, int chunk_size, struct LevelInfo *level) ei->modified_settings = TRUE; } + level->file_has_custom_elements = TRUE; + return chunk_size; } @@ -2846,6 +2856,8 @@ static int LoadLevel_CUS4(File *file, int chunk_size, struct LevelInfo *level) /* mark this custom element as modified */ ei->modified_settings = TRUE; + level->file_has_custom_elements = TRUE; + return chunk_size; } @@ -2890,6 +2902,8 @@ static int LoadLevel_GRP1(File *file, int chunk_size, struct LevelInfo *level) /* mark this group element as modified */ element_info[element].modified_settings = TRUE; + level->file_has_custom_elements = TRUE; + return chunk_size; } @@ -3182,6 +3196,8 @@ static int LoadLevel_CUSX(File *file, int chunk_size, struct LevelInfo *level) break; } + level->file_has_custom_elements = TRUE; + return real_chunk_size; } @@ -3207,6 +3223,8 @@ static int LoadLevel_GRPX(File *file, int chunk_size, struct LevelInfo *level) *ei = xx_ei; *group = xx_group; + level->file_has_custom_elements = TRUE; + return real_chunk_size; } @@ -3960,7 +3978,10 @@ void CopyNativeLevel_MM_to_RND(struct LevelInfo *level) level->gems_needed = level_mm->kettles_needed; strcpy(level->name, level_mm->name); - strcpy(level->author, level_mm->author); + + /* only overwrite author from 'levelinfo.conf' if author defined in level */ + if (!strEqual(level_mm->author, ANONYMOUS_NAME)) + strcpy(level->author, level_mm->author); level->score[SC_PACMAN] = level_mm->score[SC_PACMAN]; level->score[SC_KEY] = level_mm->score[SC_PACMAN]; @@ -6300,9 +6321,25 @@ static void LoadLevel_InitVersion(struct LevelInfo *level, char *filename) level->em_explodes_by_fire = TRUE; } -static void LoadLevel_InitElements(struct LevelInfo *level, char *filename) +static void LoadLevel_InitStandardElements(struct LevelInfo *level) { - int i, j, x, y; + int i, x, y; + + /* map elements that have changed in newer versions */ + level->amoeba_content = getMappedElementByVersion(level->amoeba_content, + level->game_version); + for (i = 0; i < MAX_ELEMENT_CONTENTS; i++) + for (x = 0; x < 3; x++) + for (y = 0; y < 3; y++) + level->yamyam_content[i].e[x][y] = + getMappedElementByVersion(level->yamyam_content[i].e[x][y], + level->game_version); + +} + +static void LoadLevel_InitCustomElements(struct LevelInfo *level) +{ + int i, j; /* map custom element change events that have changed in newer versions (these following values were accidentally changed in version 3.0.1) @@ -6416,19 +6453,30 @@ static void LoadLevel_InitElements(struct LevelInfo *level, char *filename) } } - /* map elements that have changed in newer versions */ - level->amoeba_content = getMappedElementByVersion(level->amoeba_content, - level->game_version); - for (i = 0; i < MAX_ELEMENT_CONTENTS; i++) - for (x = 0; x < 3; x++) - for (y = 0; y < 3; y++) - level->yamyam_content[i].e[x][y] = - getMappedElementByVersion(level->yamyam_content[i].e[x][y], - level->game_version); + /* set some other uninitialized values of custom elements in older levels */ + if (level->game_version < VERSION_IDENT(3,1,0,0)) + { + for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) + { + int element = EL_CUSTOM_START + i; + + element_info[element].access_direction = MV_ALL_DIRECTIONS; + + element_info[element].explosion_delay = 17; + element_info[element].ignition_delay = 8; + } + } +} + +static void LoadLevel_InitElements(struct LevelInfo *level, char *filename) +{ + LoadLevel_InitStandardElements(level); + + if (level->file_has_custom_elements) + LoadLevel_InitCustomElements(level); /* initialize element properties for level editor etc. */ InitElementPropertiesEngine(level->game_version); - InitElementPropertiesAfterLoading(level->game_version); InitElementPropertiesGfxElement(); }