X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=ae43afc879aae27806d27a55d4a4b34bc530df21;hb=9c285b0e8e4d81c5559815c5f7142685ce865206;hp=dd68c91411386c94261c6076f98995f1ba2d9b73;hpb=39af00f43cf5c4cea174d0e90633877df08a2f7c;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index dd68c914..ae43afc8 100644 --- a/src/files.c +++ b/src/files.c @@ -13,6 +13,8 @@ #include #include +#include +#include #include "libgame/libgame.h" @@ -45,6 +47,17 @@ #define TAPE_COOKIE_TMPL "ROCKSNDIAMONDS_TAPE_FILE_VERSION_x.x" #define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2" +/* values for level file type identifier */ +#define LEVEL_FILE_TYPE_UNKNOWN 0 +#define LEVEL_FILE_TYPE_RND 1 +#define LEVEL_FILE_TYPE_EM 2 + +#define LEVEL_FILE_TYPE_RND_PACKED (10 + LEVEL_FILE_TYPE_RND) +#define LEVEL_FILE_TYPE_EM_PACKED (10 + LEVEL_FILE_TYPE_EM) + +#define IS_SINGLE_LEVEL_FILE(x) (x < 10) +#define IS_PACKED_LEVEL_FILE(x) (x > 10) + /* ========================================================================= */ /* level file functions */ @@ -89,8 +102,8 @@ void setElementChangeInfoToDefaults(struct ElementChangeInfo *change) change->random = 100; change->power = CP_NON_DESTRUCTIVE; - for(x=0; x<3; x++) - for(y=0; y<3; y++) + for (x = 0; x < 3; x++) + for (y = 0; y < 3; y++) change->content[x][y] = EL_EMPTY_SPACE; change->direct_action = 0; @@ -115,8 +128,8 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) level->fieldx = STD_LEV_FIELDX; level->fieldy = STD_LEV_FIELDY; - for(x=0; xfield[x][y] = EL_SAND; level->time = 100; @@ -133,45 +146,45 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) level->use_custom_template = FALSE; - for(i=0; iname[i] = '\0'; - for(i=0; iauthor[i] = '\0'; strcpy(level->name, NAMELESS_LEVEL_NAME); strcpy(level->author, ANONYMOUS_NAME); - for (i=0; i<4; i++) + for (i = 0; i < 4; i++) { level->envelope_text[i][0] = '\0'; level->envelope_xsize[i] = MAX_ENVELOPE_XSIZE; level->envelope_ysize[i] = MAX_ENVELOPE_YSIZE; } - for(i=0; iscore[i] = 10; level->num_yamyam_contents = STD_ELEMENT_CONTENTS; - for(i=0; iyamyam_content[i][x][y] = (i < STD_ELEMENT_CONTENTS ? EL_ROCK : EL_EMPTY); level->field[0][0] = EL_PLAYER_1; level->field[STD_LEV_FIELDX - 1][STD_LEV_FIELDY - 1] = EL_EXIT_CLOSED; - for (i=0; i < MAX_NUM_ELEMENTS; i++) + for (i = 0; i < MAX_NUM_ELEMENTS; i++) { setElementChangePages(&element_info[i], 1); setElementChangeInfoToDefaults(element_info[i].change); } - for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) + for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) { int element = EL_CUSTOM_START + i; - for(j=0; j < MAX_ELEMENT_NAME_LEN + 1; j++) + for (j = 0; j < MAX_ELEMENT_NAME_LEN + 1; j++) element_info[element].description[j] = '\0'; if (element_info[element].custom_description != NULL) strncpy(element_info[element].description, @@ -197,8 +210,8 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) element_info[element].slippery_type = SLIPPERY_ANY_RANDOM; - for(x=0; x<3; x++) - for(y=0; y<3; y++) + for (x = 0; x < 3; x++) + for (y = 0; y < 3; y++) element_info[element].content[x][y] = EL_EMPTY_SPACE; element_info[element].access_type = 0; @@ -215,7 +228,7 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) element_info[element].current_change_page = 0; /* start with no properties at all */ - for (j=0; j < NUM_EP_BITFIELDS; j++) + for (j = 0; j < NUM_EP_BITFIELDS; j++) Properties[element][j] = EP_BITMASK_DEFAULT; element_info[element].modified_settings = FALSE; @@ -266,13 +279,109 @@ static void ActivateLevelTemplate() level data, while all other variables do not change. */ } -boolean LevelFileExists(int level_nr) +static char *getLevelFilenameFromBasename(char *basename) +{ + static char *filename = NULL; + + checked_free(filename); + + filename = getPath2(getCurrentLevelDir(), basename); + + return filename; +} + +static char *getSingleLevelBasename(int nr, int type) +{ + static char basename[MAX_FILENAME_LEN]; + + switch (type) + { + case LEVEL_FILE_TYPE_RND: + if (nr < 0) + sprintf(basename, "template.%s", LEVELFILE_EXTENSION); + else + sprintf(basename, "%03d.%s", nr, LEVELFILE_EXTENSION); + break; + + case LEVEL_FILE_TYPE_EM: + sprintf(basename, "%d", nr); + break; + + default: + strcpy(basename, UNDEFINED_FILENAME); + break; + } + + return basename; +} + +static char *getPackedLevelBasename(int type) +{ + static char basename[MAX_FILENAME_LEN]; + + switch (type) + { + default: + strcpy(basename, UNDEFINED_FILENAME); + break; + } + + return basename; +} + +static char *getSingleLevelFilename(int nr, int type) +{ + return getLevelFilenameFromBasename(getSingleLevelBasename(nr, type)); +} + +static char *getPackedLevelFilename(int type) +{ + return getLevelFilenameFromBasename(getPackedLevelBasename(type)); +} + +char *getDefaultLevelFilename(int nr) +{ + return getSingleLevelFilename(nr, LEVEL_FILE_TYPE_RND); +} + +static struct LevelFileInfo *getLevelFileInfo(int nr) { - char *filename = getLevelFilename(level_nr); + static struct LevelFileInfo level_file_info; + + level_file_info.nr = nr; + + /* special case: level template */ + if (nr < 0) + { + level_file_info.type = LEVEL_FILE_TYPE_RND; + level_file_info.filename = getDefaultLevelFilename(nr); + + return &level_file_info; + } - return (access(filename, F_OK) == 0); + /* 1st try: check for native Rocks'n'Diamonds level file */ + level_file_info.type = LEVEL_FILE_TYPE_RND; + level_file_info.filename = getSingleLevelFilename(nr, level_file_info.type); + if (fileExists(level_file_info.filename)) + return &level_file_info; + + /* 2nd try: check for classic Emerald Mine level file */ + level_file_info.type = LEVEL_FILE_TYPE_EM; + level_file_info.filename = getSingleLevelFilename(nr, level_file_info.type); + if (fileExists(level_file_info.filename)) + return &level_file_info; + + /* no known level file found -- use default values */ + level_file_info.type = LEVEL_FILE_TYPE_RND; + level_file_info.filename = getSingleLevelFilename(nr, level_file_info.type); + + return &level_file_info; } +/* ------------------------------------------------------------------------- */ +/* functions for loading R'n'D level */ +/* ------------------------------------------------------------------------- */ + static int checkLevelElement(int element) { /* map some (historic, now obsolete) elements */ @@ -354,17 +463,17 @@ static int LoadLevel_HEAD(FILE *file, int chunk_size, struct LevelInfo *level) level->time = getFile16BitBE(file); level->gems_needed = getFile16BitBE(file); - for(i=0; iname[i] = getFile8Bit(file); level->name[MAX_LEVEL_NAME_LEN] = 0; - for(i=0; iscore[i] = getFile8Bit(file); level->num_yamyam_contents = STD_ELEMENT_CONTENTS; - for(i=0; iyamyam_content[i][x][y] = checkLevelElement(getFile8Bit(file)); level->amoeba_speed = getFile8Bit(file); @@ -387,7 +496,7 @@ static int LoadLevel_AUTH(FILE *file, int chunk_size, struct LevelInfo *level) { int i; - for(i=0; iauthor[i] = getFile8Bit(file); level->author[MAX_LEVEL_NAME_LEN] = 0; @@ -413,8 +522,8 @@ static int LoadLevel_BODY(FILE *file, int chunk_size, struct LevelInfo *level) return chunk_size_expected; } - for(y=0; yfieldy; y++) - for(x=0; xfieldx; x++) + for (y = 0; y < level->fieldy; y++) + for (x = 0; x < level->fieldx; x++) level->field[x][y] = checkLevelElement(level->encoding_16bit_field ? getFile16BitBE(file) : getFile8Bit(file)); @@ -452,9 +561,9 @@ static int LoadLevel_CONT(FILE *file, int chunk_size, struct LevelInfo *level) level->num_yamyam_contents > MAX_ELEMENT_CONTENTS) level->num_yamyam_contents = STD_ELEMENT_CONTENTS; - for(i=0; iyamyam_content[i][x][y] = checkLevelElement(level->encoding_16bit_field ? getFile16BitBE(file) : getFile8Bit(file)); @@ -475,9 +584,9 @@ static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level) ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT2_UNUSED); - for(i=0; inum_yamyam_contents = num_contents; - for(i=0; iyamyam_content[i][x][y] = content_array[i][x][y]; } else if (element == EL_BD_AMOEBA) @@ -534,7 +643,7 @@ static int LoadLevel_CNT3(FILE *file, int chunk_size, struct LevelInfo *level) return chunk_size_expected; } - for(i=0; i < envelope_len; i++) + for (i = 0; i < envelope_len; i++) level->envelope_text[envelope_nr][i] = getFile8Bit(file); return chunk_size; @@ -552,7 +661,7 @@ static int LoadLevel_CUS1(FILE *file, int chunk_size, struct LevelInfo *level) return chunk_size_expected; } - for (i=0; i < num_changed_custom_elements; i++) + for (i = 0; i < num_changed_custom_elements; i++) { int element = getFile16BitBE(file); int properties = getFile32BitBE(file); @@ -578,7 +687,7 @@ static int LoadLevel_CUS2(FILE *file, int chunk_size, struct LevelInfo *level) return chunk_size_expected; } - for (i=0; i < num_changed_custom_elements; i++) + for (i = 0; i < num_changed_custom_elements; i++) { int element = getFile16BitBE(file); int custom_target_element = getFile16BitBE(file); @@ -604,7 +713,7 @@ static int LoadLevel_CUS3(FILE *file, int chunk_size, struct LevelInfo *level) return chunk_size_expected; } - for (i=0; i < num_changed_custom_elements; i++) + for (i = 0; i < num_changed_custom_elements; i++) { int element = getFile16BitBE(file); @@ -612,10 +721,10 @@ static int LoadLevel_CUS3(FILE *file, int chunk_size, struct LevelInfo *level) { Error(ERR_WARN, "invalid custom element number %d", element); - element = EL_DEFAULT; /* dummy element used for artwork config */ + element = EL_DUMMY; } - for(j=0; jrandom = getFile8Bit(file); element_info[element].change->power = getFile8Bit(file); - for(y=0; y<3; y++) - for(x=0; x<3; x++) + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) element_info[element].change->content[x][y] = checkLevelElement(getFile16BitBE(file)); @@ -695,12 +804,12 @@ static int LoadLevel_CUS4(FILE *file, int chunk_size, struct LevelInfo *level) { Error(ERR_WARN, "invalid custom element number %d", element); - element = EL_DEFAULT; /* dummy element used for artwork config */ + element = EL_DUMMY; } ei = &element_info[element]; - for(i=0; i < MAX_ELEMENT_NAME_LEN; i++) + for (i = 0; i < MAX_ELEMENT_NAME_LEN; i++) ei->description[i] = getFile8Bit(file); ei->description[MAX_ELEMENT_NAME_LEN] = 0; @@ -738,8 +847,8 @@ static int LoadLevel_CUS4(FILE *file, int chunk_size, struct LevelInfo *level) ei->slippery_type = getFile8Bit(file); - for(y=0; y<3; y++) - for(x=0; x<3; x++) + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) ei->content[x][y] = checkLevelElement(getFile16BitBE(file)); /* some free bytes for future custom property values and padding */ @@ -749,7 +858,7 @@ static int LoadLevel_CUS4(FILE *file, int chunk_size, struct LevelInfo *level) setElementChangePages(ei, ei->num_change_pages); - for (i=0; i < ei->num_change_pages; i++) + for (i = 0; i < ei->num_change_pages; i++) { struct ElementChangeInfo *change = &ei->change_page[i]; @@ -774,8 +883,8 @@ static int LoadLevel_CUS4(FILE *file, int chunk_size, struct LevelInfo *level) change->random = getFile8Bit(file); change->power = getFile8Bit(file); - for(y=0; y<3; y++) - for(x=0; x<3; x++) + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) change->content[x][y] = checkLevelElement(getFile16BitBE(file)); change->can_change = getFile8Bit(file); @@ -795,8 +904,10 @@ static int LoadLevel_CUS4(FILE *file, int chunk_size, struct LevelInfo *level) return chunk_size; } -void LoadLevelFromFilename(struct LevelInfo *level, char *filename) +static void LoadLevelFromFileInfo_RND(struct LevelInfo *level, + struct LevelFileInfo *level_file_info) { + char *filename = level_file_info->filename; char cookie[MAX_LINE_LEN]; char chunk_name[CHUNK_ID_LEN + 1]; int chunk_size; @@ -810,7 +921,7 @@ void LoadLevelFromFilename(struct LevelInfo *level, char *filename) level->no_level_file = TRUE; if (level != &level_template) - Error(ERR_WARN, "cannot read level '%s' - creating new level", filename); + Error(ERR_WARN, "cannot read level '%s' - using empty level", filename); return; } @@ -925,6 +1036,338 @@ void LoadLevelFromFilename(struct LevelInfo *level, char *filename) fclose(file); } +/* ------------------------------------------------------------------------- */ +/* functions for loading EM level */ +/* ------------------------------------------------------------------------- */ + +static int map_em_element_yam(int element) +{ + switch (element) + { + case 0x00: return EL_EMPTY; + case 0x01: return EL_EMERALD; + case 0x02: return EL_DIAMOND; + case 0x03: return EL_ROCK; + case 0x04: return EL_ROBOT; + case 0x05: return EL_SPACESHIP_UP; + case 0x06: return EL_BOMB; + case 0x07: return EL_BUG_UP; + case 0x08: return EL_AMOEBA_DROP; + case 0x09: return EL_NUT; + case 0x0a: return EL_YAMYAM; + case 0x0b: return EL_QUICKSAND_FULL; + case 0x0c: return EL_SAND; + case 0x0d: return EL_WALL_SLIPPERY; + case 0x0e: return EL_STEELWALL; + case 0x0f: return EL_WALL; + case 0x10: return EL_EM_KEY_1; + case 0x11: return EL_EM_KEY_2; + case 0x12: return EL_EM_KEY_4; + case 0x13: return EL_EM_KEY_3; + case 0x14: return EL_MAGIC_WALL; + case 0x15: return EL_ROBOT_WHEEL; + case 0x16: return EL_DYNAMITE; + + case 0x17: return EL_EM_KEY_1; /* EMC */ + case 0x18: return EL_BUG_UP; /* EMC */ + case 0x1a: return EL_DIAMOND; /* EMC */ + case 0x1b: return EL_EMERALD; /* EMC */ + case 0x25: return EL_NUT; /* EMC */ + case 0x80: return EL_EMPTY; /* EMC */ + case 0x85: return EL_EM_KEY_1; /* EMC */ + case 0x86: return EL_EM_KEY_2; /* EMC */ + case 0x87: return EL_EM_KEY_4; /* EMC */ + case 0x88: return EL_EM_KEY_3; /* EMC */ + case 0x94: return EL_QUICKSAND_EMPTY; /* EMC */ + case 0x9a: return EL_AMOEBA_WET; /* EMC */ + case 0xaf: return EL_DYNAMITE; /* EMC */ + case 0xbd: return EL_SAND; /* EMC */ + + default: + Error(ERR_WARN, "invalid level element %d", element); + return EL_CHAR_QUESTION; + } +} + +static int map_em_element_field(int element) +{ + if (element >= 0xc8 && element <= 0xe1) + return EL_CHAR_A + (element - 0xc8); + else if (element >= 0xe2 && element <= 0xeb) + return EL_CHAR_0 + (element - 0xe2); + + switch (element) + { + case 0x00: return EL_ROCK; + case 0x02: return EL_DIAMOND; + case 0x03: return EL_DIAMOND; + case 0x04: return EL_ROBOT; + case 0x05: return EL_ROBOT; /* EMC */ + case 0x08: return EL_SPACESHIP_UP; + case 0x09: return EL_SPACESHIP_RIGHT; + case 0x0a: return EL_SPACESHIP_DOWN; + case 0x0b: return EL_SPACESHIP_LEFT; + case 0x0c: return EL_SPACESHIP_UP; + case 0x0d: return EL_SPACESHIP_RIGHT; + case 0x0e: return EL_SPACESHIP_DOWN; + case 0x0f: return EL_SPACESHIP_LEFT; + case 0x10: return EL_BOMB; + case 0x12: return EL_EMERALD; + case 0x13: return EL_EMERALD; + case 0x14: return EL_BUG_UP; + case 0x15: return EL_BUG_RIGHT; + case 0x16: return EL_BUG_DOWN; + case 0x17: return EL_BUG_LEFT; + case 0x18: return EL_BUG_UP; + case 0x19: return EL_BUG_RIGHT; + case 0x1a: return EL_BUG_DOWN; + case 0x1b: return EL_BUG_LEFT; + case 0x1c: return EL_AMOEBA_DROP; + case 0x20: return EL_ROCK; + case 0x24: return EL_MAGIC_WALL; + case 0x25: return EL_NUT; + + /* looks like magic wheel, but is _always_ activated */ + case 0x28: return EL_ROBOT_WHEEL; /* EMC */ + + case 0x29: return EL_YAMYAM; + case 0x2a: return EL_YAMYAM; + case 0x2b: return EL_YAMYAM; /* EMC */ + case 0x2c: return EL_YAMYAM; /* EMC */ + case 0x2d: return EL_QUICKSAND_FULL; + case 0x39: return EL_EXPANDABLE_WALL_HORIZONTAL; /* EMC */ + case 0x3a: return EL_EXPANDABLE_WALL_VERTICAL; /* EMC */ + case 0x3b: return EL_DYNAMITE_ACTIVE; + case 0x3c: return EL_DYNAMITE_ACTIVE; + case 0x3d: return EL_DYNAMITE_ACTIVE; + case 0x3e: return EL_DYNAMITE_ACTIVE; + case 0x3f: return EL_ACID_POOL_BOTTOM; + case 0x40: return EL_EXIT_OPEN; + case 0x41: return EL_EXIT_OPEN; + case 0x42: return EL_EXIT_OPEN; + case 0x43: return EL_BALLOON; + case 0x4e: return EL_INVISIBLE_WALL; + case 0x65: return EL_ACID; /* EMC */ + case 0x73: return EL_SAND; /* EMC */ + case 0x74: return EL_STEELWALL; + case 0x7b: return EL_ACID; + case 0x80: return EL_EMPTY; + case 0x81: return EL_WALL_SLIPPERY; + case 0x82: return EL_SAND; + case 0x83: return EL_STEELWALL; + case 0x84: return EL_WALL; + case 0x85: return EL_EM_KEY_1; + case 0x86: return EL_EM_KEY_2; + case 0x87: return EL_EM_KEY_4; + case 0x88: return EL_EM_KEY_3; + case 0x89: return EL_EM_GATE_1; + case 0x8a: return EL_EM_GATE_2; + case 0x8b: return EL_EM_GATE_4; + case 0x8c: return EL_EM_GATE_3; + case 0x8d: return EL_INVISIBLE_WALL; /* EMC */ + case 0x8e: return EL_EM_GATE_1_GRAY; + case 0x8f: return EL_EM_GATE_2_GRAY; + case 0x90: return EL_EM_GATE_4_GRAY; + case 0x91: return EL_EM_GATE_3_GRAY; + case 0x92: return EL_MAGIC_WALL; + case 0x94: return EL_QUICKSAND_EMPTY; + case 0x95: return EL_ACID_POOL_TOPLEFT; + case 0x96: return EL_ACID_POOL_TOPRIGHT; + case 0x97: return EL_ACID_POOL_BOTTOMLEFT; + case 0x98: return EL_ACID_POOL_BOTTOMRIGHT; + case 0x99: return EL_ACID; + case 0x9a: return EL_AMOEBA_DEAD; + case 0x9b: return EL_AMOEBA_DEAD; + case 0x9c: return EL_AMOEBA_DEAD; + case 0x9d: return EL_AMOEBA_DEAD; + case 0x9e: return EL_EXIT_CLOSED; + case 0x9f: return EL_CHAR_LESS; /* EMC */ + case 0x93: return EL_ROBOT_WHEEL; + + /* looks like normal dust, but behaves like wall */ + case 0xa0: return EL_WALL; /* EMC */ + + case 0xa8: return EL_EMC_WALL_1; /* EMC */ + case 0xa9: return EL_EMC_WALL_2; /* EMC */ + case 0xaa: return EL_EMC_WALL_3; /* EMC */ + case 0xab: return EL_EMC_WALL_7; /* EMC */ + case 0xae: return EL_CHAR_MINUS; /* EMC */ + case 0xaf: return EL_DYNAMITE; + case 0xb0: return EL_EMC_STEELWALL_1; /* EMC */ + case 0xb1: return EL_EMC_WALL_8; /* EMC */ + + /* (exact steel wall) */ + case 0xb3: return EL_STEELWALL; /* EMC */ + + case 0xb4: return EL_WALL_SLIPPERY; /* EMC */ + case 0xb5: return EL_EMC_WALL_6; /* EMC */ + case 0xb6: return EL_EMC_WALL_5; /* EMC */ + case 0xb7: return EL_EMC_WALL_4; /* EMC */ + case 0xb8: return EL_BALLOON_SWITCH_ANY; /* EMC */ + case 0xb9: return EL_BALLOON_SWITCH_RIGHT; /* EMC */ + case 0xba: return EL_BALLOON_SWITCH_DOWN; /* EMC */ + case 0xbb: return EL_BALLOON_SWITCH_LEFT; /* EMC */ + case 0xbc: return EL_BALLOON_SWITCH_UP; /* EMC */ + case 0xbd: return EL_SAND; /* EMC */ + case 0xec: return EL_CHAR_PERIOD; + case 0xed: return EL_CHAR_EXCLAM; + case 0xee: return EL_CHAR_COLON; + case 0xef: return EL_CHAR_QUESTION; + case 0xf0: return EL_CHAR_GREATER; + case 0xf1: return EL_CHAR_COPYRIGHT; + case 0xfe: return EL_PLAYER_1; + case 0xff: return EL_PLAYER_2; + + default: + Error(ERR_WARN, "invalid level element %d", element); + return EL_CHAR_QUESTION; + } +} + +static void LoadLevelFromFileInfo_EM(struct LevelInfo *level, + struct LevelFileInfo *level_file_info) +{ + char *filename = level_file_info->filename; + FILE *file; + unsigned char body[40][64]; + unsigned char *leveldata = &body[0][0]; + unsigned char *header = &leveldata[2048]; + unsigned char code0 = 0x65; + unsigned char code1 = 0x11; + boolean level_is_crypted = FALSE; + int nr = level_file_info->nr; + int jx, jy; + int i, x, y; + + /* always start with reliable default values */ + setLevelInfoToDefaults(level); + + if (!(file = fopen(filename, MODE_READ))) + { + level->no_level_file = TRUE; + + Error(ERR_WARN, "cannot read level '%s' - using empty level", filename); + + return; + } + + for(i = 0; i < 2106; i++) + leveldata[i] = fgetc(file); + + fclose(file); + + /* check if level data is crypted by testing against known starting bytes + of the few existing crypted level files (from Emerald Mine 1 + 2) */ + + if ((leveldata[0] == 0xf1 || + leveldata[0] == 0xf5) && leveldata[2] == 0xe7 && leveldata[3] == 0xee) + { + level_is_crypted = TRUE; + + if (leveldata[0] == 0xf5) /* error in crypted Emerald Mine 2 levels */ + leveldata[0] = 0xf1; + } + + if (level_is_crypted) /* decode crypted level data */ + { + for(i = 0; i < 2106; i++) + { + leveldata[i] ^= code0; + leveldata[i] -= code1; + + code0 = (code0 + 7) & 0xff; + } + } + + level->fieldx = 64; + level->fieldy = 32; + + level->time = header[46] * 10; + level->gems_needed = header[47]; + + /* The original Emerald Mine levels have their level number stored + at the second byte of the level file... + Do not trust this information at other level files, e.g. EMC, + but correct it anyway (normally the first row is completely + steel wall, so the correction does not hurt anyway). */ + + if (leveldata[1] == nr) + leveldata[1] = leveldata[2]; /* correct level number field */ + + sprintf(level->name, "Level %d", nr); + + level->score[SC_EMERALD] = header[36]; + level->score[SC_DIAMOND] = header[37]; + level->score[SC_ROBOT] = header[38]; + level->score[SC_SPACESHIP] = header[39]; + level->score[SC_BUG] = header[40]; + level->score[SC_YAMYAM] = header[41]; + level->score[SC_NUT] = header[42]; + level->score[SC_DYNAMITE] = header[43]; + level->score[SC_TIME_BONUS] = header[44]; + + level->num_yamyam_contents = 4; + + for(i = 0; i < level->num_yamyam_contents; i++) + for(y = 0; y < 3; y++) + for(x = 0; x < 3; x++) + level->yamyam_content[i][x][y] = + map_em_element_yam(header[i * 9 + y * 3 + x]); + + level->amoeba_speed = (header[52] * 256 + header[53]) % 256; + level->time_magic_wall = (header[54] * 256 + header[55]) * 16 / 100; + level->time_wheel = (header[56] * 256 + header[57]) * 16 / 100; + level->amoeba_content = EL_DIAMOND; + + for (y = 0; y < level->fieldy; y++) for (x = 0; x < level->fieldx; x++) + { + int new_element = map_em_element_field(body[y][x]); + + if (new_element == EL_AMOEBA_DEAD && level->amoeba_speed) + new_element = EL_AMOEBA_WET; + + level->field[x][y] = new_element; + } + + jx = (header[48] * 256 + header[49]) % 64; + jy = (header[48] * 256 + header[49]) / 64; + level->field[jx][jy] = EL_PLAYER_1; + + jx = (header[50] * 256 + header[51]) % 64; + jy = (header[50] * 256 + header[51]) / 64; + level->field[jx][jy] = EL_PLAYER_2; +} + +void LoadLevelFromFileInfo(struct LevelInfo *level, + struct LevelFileInfo *level_file_info) +{ + switch (level_file_info->type) + { + case LEVEL_FILE_TYPE_RND: + LoadLevelFromFileInfo_RND(level, level_file_info); + break; + + case LEVEL_FILE_TYPE_EM: + LoadLevelFromFileInfo_EM(level, level_file_info); + break; + + default: + LoadLevelFromFileInfo_RND(level, level_file_info); + break; + } +} + +void LoadLevelFromFilename(struct LevelInfo *level, char *filename) +{ + static struct LevelFileInfo level_file_info; + + level_file_info.nr = 0; /* unknown */ + level_file_info.type = LEVEL_FILE_TYPE_RND; /* no others supported yet */ + level_file_info.filename = filename; + + LoadLevelFromFileInfo(level, &level_file_info); +} + static void LoadLevel_InitVersion(struct LevelInfo *level, char *filename) { if (leveldir_current == NULL) /* only when dumping level */ @@ -1025,12 +1468,12 @@ static void LoadLevel_InitElements(struct LevelInfo *level, char *filename) (these following values were accidentally changed in version 3.0.1) */ if (level->game_version <= VERSION_IDENT(3,0,0,0)) { - for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) + for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) { int element = EL_CUSTOM_START + i; /* order of checking and copying events to be mapped is important */ - for (j=CE_BY_OTHER_ACTION; j >= CE_BY_PLAYER; j--) + for (j = CE_BY_OTHER_ACTION; j >= CE_BY_PLAYER_OBSOLETE; j--) { if (HAS_CHANGE_EVENT(element, j - 2)) { @@ -1040,7 +1483,7 @@ static void LoadLevel_InitElements(struct LevelInfo *level, char *filename) } /* order of checking and copying events to be mapped is important */ - for (j=CE_OTHER_GETS_COLLECTED; j >= CE_COLLISION; j--) + for (j = CE_OTHER_GETS_COLLECTED; j >= CE_HITTING_SOMETHING; j--) { if (HAS_CHANGE_EVENT(element, j - 1)) { @@ -1052,15 +1495,15 @@ static void LoadLevel_InitElements(struct LevelInfo *level, char *filename) } /* some custom element change events get mapped since version 3.0.3 */ - for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) + for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) { int element = EL_CUSTOM_START + i; - if (HAS_CHANGE_EVENT(element, CE_BY_PLAYER) || - HAS_CHANGE_EVENT(element, CE_BY_COLLISION)) + if (HAS_CHANGE_EVENT(element, CE_BY_PLAYER_OBSOLETE) || + HAS_CHANGE_EVENT(element, CE_BY_COLLISION_OBSOLETE)) { - SET_CHANGE_EVENT(element, CE_BY_PLAYER, FALSE); - SET_CHANGE_EVENT(element, CE_BY_COLLISION, FALSE); + SET_CHANGE_EVENT(element, CE_BY_PLAYER_OBSOLETE, FALSE); + SET_CHANGE_EVENT(element, CE_BY_COLLISION_OBSOLETE, FALSE); SET_CHANGE_EVENT(element, CE_BY_DIRECT_ACTION, TRUE); } @@ -1069,7 +1512,7 @@ static void LoadLevel_InitElements(struct LevelInfo *level, char *filename) /* initialize "can_change" field for old levels with only one change page */ if (level->game_version <= VERSION_IDENT(3,0,2,0)) { - for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) + for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) { int element = EL_CUSTOM_START + i; @@ -1092,7 +1535,7 @@ static void LoadLevel_InitElements(struct LevelInfo *level, char *filename) } /* set uninitialized push delay values of custom elements in older levels */ - for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) + for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) { int element = EL_CUSTOM_START + i; @@ -1112,9 +1555,9 @@ static void LoadLevel_InitPlayfield(struct LevelInfo *level, char *filename) int x, y; /* map elements that have changed in newer versions */ - for(y=0; yfieldy; y++) + for (y = 0; y < level->fieldy; y++) { - for(x=0; xfieldx; x++) + for (x = 0; x < level->fieldx; x++) { int element = level->field[x][y]; @@ -1142,8 +1585,8 @@ static void LoadLevel_InitPlayfield(struct LevelInfo *level, char *filename) } /* copy elements to runtime playfield array */ - for(x=0; xfield[x][y]; /* initialize level size variables for faster access */ @@ -1154,11 +1597,18 @@ static void LoadLevel_InitPlayfield(struct LevelInfo *level, char *filename) SetBorderElement(); } -void LoadLevelTemplate(int level_nr) +void LoadLevelTemplate(int nr) { - char *filename = getLevelFilename(level_nr); +#if 1 + struct LevelFileInfo *level_file_info = getLevelFileInfo(nr); + char *filename = level_file_info->filename; - LoadLevelFromFilename(&level_template, filename); + LoadLevelFromFileInfo(&level, level_file_info); +#else + char *filename = getDefaultLevelFilename(nr); + + LoadLevelFromFilename_RND(&level_template, filename); +#endif LoadLevel_InitVersion(&level, filename); LoadLevel_InitElements(&level, filename); @@ -1166,11 +1616,18 @@ void LoadLevelTemplate(int level_nr) ActivateLevelTemplate(); } -void LoadLevel(int level_nr) +void LoadLevel(int nr) { - char *filename = getLevelFilename(level_nr); +#if 1 + struct LevelFileInfo *level_file_info = getLevelFileInfo(nr); + char *filename = level_file_info->filename; + + LoadLevelFromFileInfo(&level, level_file_info); +#else + char *filename = getLevelFilename(nr); - LoadLevelFromFilename(&level, filename); + LoadLevelFromFilename_RND(&level, filename); +#endif if (level.use_custom_template) LoadLevelTemplate(-1); @@ -1200,15 +1657,15 @@ static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level) putFile16BitBE(file, level->time); putFile16BitBE(file, level->gems_needed); - for(i=0; iname[i]); - for(i=0; iscore[i]); - for(i=0; iencoding_16bit_yamyam ? EL_EMPTY : level->yamyam_content[i][x][y])); putFile8Bit(file, level->amoeba_speed); @@ -1230,7 +1687,7 @@ static void SaveLevel_AUTH(FILE *file, struct LevelInfo *level) { int i; - for(i=0; iauthor[i]); } @@ -1238,8 +1695,8 @@ static void SaveLevel_BODY(FILE *file, struct LevelInfo *level) { int x, y; - for(y=0; yfieldy; y++) - for(x=0; xfieldx; x++) + for (y = 0; y < level->fieldy; y++) + for (x = 0; x < level->fieldx; x++) if (level->encoding_16bit_field) putFile16BitBE(file, level->field[x][y]); else @@ -1256,9 +1713,9 @@ static void SaveLevel_CONT(FILE *file, struct LevelInfo *level) putFile8Bit(file, 0); putFile8Bit(file, 0); - for(i=0; iencoding_16bit_field) putFile16BitBE(file, level->yamyam_content[i][x][y]); else @@ -1278,9 +1735,9 @@ static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) content_xsize = 3; content_ysize = 3; - for(i=0; iyamyam_content[i][x][y]; } else if (element == EL_BD_AMOEBA) @@ -1289,9 +1746,9 @@ static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) content_xsize = 1; content_ysize = 1; - for(i=0; iamoeba_content; } @@ -1311,9 +1768,9 @@ static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_UNUSED); - for(i=0; ienvelope_text[envelope_nr][i]); } @@ -1342,7 +1799,7 @@ static void SaveLevel_CUS1(FILE *file, struct LevelInfo *level, putFile16BitBE(file, num_changed_custom_elements); - for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) + for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) { int element = EL_CUSTOM_START + i; @@ -1371,7 +1828,7 @@ static void SaveLevel_CUS2(FILE *file, struct LevelInfo *level, putFile16BitBE(file, num_changed_custom_elements); - for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) + for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) { int element = EL_CUSTOM_START + i; @@ -1400,7 +1857,7 @@ static void SaveLevel_CUS3(FILE *file, struct LevelInfo *level, putFile16BitBE(file, num_changed_custom_elements); - for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) + for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) { int element = EL_CUSTOM_START + i; @@ -1410,7 +1867,7 @@ static void SaveLevel_CUS3(FILE *file, struct LevelInfo *level, { putFile16BitBE(file, element); - for(j=0; jevents); @@ -1455,8 +1912,8 @@ static void SaveLevel_CUS3(FILE *file, struct LevelInfo *level, putFile8Bit(file, element_info[element].change->random); putFile8Bit(file, element_info[element].change->power); - for(y=0; y<3; y++) - for(x=0; x<3; x++) + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) putFile16BitBE(file, element_info[element].change->content[x][y]); putFile8Bit(file, element_info[element].slippery_type); @@ -1481,7 +1938,7 @@ static void SaveLevel_CUS4(FILE *file, struct LevelInfo *level, int element) putFile16BitBE(file, element); - for(i=0; i < MAX_ELEMENT_NAME_LEN; i++) + for (i = 0; i < MAX_ELEMENT_NAME_LEN; i++) putFile8Bit(file, ei->description[i]); putFile32BitBE(file, Properties[element][EP_BITFIELD_BASE]); @@ -1511,8 +1968,8 @@ static void SaveLevel_CUS4(FILE *file, struct LevelInfo *level, int element) putFile8Bit(file, ei->slippery_type); - for(y=0; y<3; y++) - for(x=0; x<3; x++) + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) putFile16BitBE(file, ei->content[x][y]); /* some free bytes for future custom property values and padding */ @@ -1520,7 +1977,7 @@ static void SaveLevel_CUS4(FILE *file, struct LevelInfo *level, int element) /* write change property values */ - for (i=0; i < ei->num_change_pages; i++) + for (i = 0; i < ei->num_change_pages; i++) { struct ElementChangeInfo *change = &ei->change_page[i]; @@ -1542,8 +1999,8 @@ static void SaveLevel_CUS4(FILE *file, struct LevelInfo *level, int element) putFile8Bit(file, change->random); putFile8Bit(file, change->power); - for(y=0; y<3; y++) - for(x=0; x<3; x++) + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) putFile16BitBE(file, change->content[x][y]); putFile8Bit(file, change->can_change); @@ -1572,16 +2029,16 @@ static void SaveLevelFromFilename(struct LevelInfo *level, char *filename) /* check level field for 16-bit elements */ level->encoding_16bit_field = FALSE; - for(y=0; yfieldy; y++) - for(x=0; xfieldx; x++) + for (y = 0; y < level->fieldy; y++) + for (x = 0; x < level->fieldx; x++) if (level->field[x][y] > 255) level->encoding_16bit_field = TRUE; /* check yamyam content for 16-bit elements */ level->encoding_16bit_yamyam = FALSE; - for(i=0; inum_yamyam_contents; i++) - for(y=0; y<3; y++) - for(x=0; x<3; x++) + for (i = 0; i < level->num_yamyam_contents; i++) + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) if (level->yamyam_content[i][x][y] > 255) level->encoding_16bit_yamyam = TRUE; @@ -1623,7 +2080,7 @@ static void SaveLevelFromFilename(struct LevelInfo *level, char *filename) } /* check for envelope content */ - for (i=0; i<4; i++) + for (i = 0; i < 4; i++) { if (strlen(level->envelope_text[i]) > 0) { @@ -1637,7 +2094,7 @@ static void SaveLevelFromFilename(struct LevelInfo *level, char *filename) /* check for non-default custom elements (unless using template level) */ if (!level->use_custom_template) { - for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) + for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) { int element = EL_CUSTOM_START + i; @@ -1656,16 +2113,16 @@ static void SaveLevelFromFilename(struct LevelInfo *level, char *filename) SetFilePermissions(filename, PERMS_PRIVATE); } -void SaveLevel(int level_nr) +void SaveLevel(int nr) { - char *filename = getLevelFilename(level_nr); + char *filename = getDefaultLevelFilename(nr); SaveLevelFromFilename(&level, filename); } void SaveLevelTemplate() { - char *filename = getLevelFilename(-1); + char *filename = getDefaultLevelFilename(-1); SaveLevelFromFilename(&level, filename); } @@ -1713,7 +2170,7 @@ static void setTapeInfoToDefaults() /* default values (also for pre-1.2 tapes) with only the first player */ tape.player_participates[0] = TRUE; - for(i=1; inum_participating_players = 0; - for(i=0; iplayer_participates[i] = FALSE; @@ -1785,7 +2242,7 @@ static int LoadTape_INFO(FILE *file, int chunk_size, struct TapeInfo *tape) tape->level_identifier = checked_realloc(tape->level_identifier, level_identifier_size); - for(i=0; i < level_identifier_size; i++) + for (i = 0; i < level_identifier_size; i++) tape->level_identifier[i] = getFile8Bit(file); tape->level_nr = getFile16BitBE(file); @@ -1807,12 +2264,12 @@ static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape) return chunk_size_expected; } - for(i=0; ilength; i++) + for (i = 0; i < tape->length; i++) { if (i >= MAX_TAPELEN) break; - for(j=0; jpos[i].action[j] = MV_NO_MOVING; @@ -1831,7 +2288,7 @@ static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape) byte action = tape->pos[i].action[0]; int k, num_moves = 0; - for (k=0; k<4; k++) + for (k = 0; k<4; k++) { if (action & joy_dir[k]) { @@ -1860,7 +2317,7 @@ static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape) tape->pos[i + 1].delay = 1; /* delay part */ - for(j=0; jpos[i].action[j] = MV_NO_MOVING; tape->pos[i].delay--; @@ -1997,14 +2454,21 @@ void LoadTapeFromFilename(char *filename) tape.length_seconds = GetTapeLength(); #if 0 - printf("tape game version: %d\n", tape.game_version); - printf("tape engine version: %d\n", tape.engine_version); + printf("::: tape game version: %d\n", tape.game_version); + printf("::: tape engine version: %d\n", tape.engine_version); #endif } -void LoadTape(int level_nr) +void LoadTape(int nr) +{ + char *filename = getTapeFilename(nr); + + LoadTapeFromFilename(filename); +} + +void LoadSolutionTape(int nr) { - char *filename = getTapeFilename(level_nr); + char *filename = getSolutionTapeFilename(nr); LoadTapeFromFilename(filename); } @@ -2021,7 +2485,7 @@ static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape) byte store_participating_players = 0; /* set bits for participating players for compact storage */ - for(i=0; iplayer_participates[i]) store_participating_players |= (1 << i); @@ -2044,7 +2508,7 @@ static void SaveTape_INFO(FILE *file, struct TapeInfo *tape) putFile16BitBE(file, level_identifier_size); - for(i=0; i < level_identifier_size; i++) + for (i = 0; i < level_identifier_size; i++) putFile8Bit(file, tape->level_identifier[i]); putFile16BitBE(file, tape->level_nr); @@ -2054,9 +2518,9 @@ static void SaveTape_BODY(FILE *file, struct TapeInfo *tape) { int i, j; - for(i=0; ilength; i++) + for (i = 0; i < tape->length; i++) { - for(j=0; jplayer_participates[j]) putFile8Bit(file, tape->pos[i].action[j]); @@ -2064,9 +2528,9 @@ static void SaveTape_BODY(FILE *file, struct TapeInfo *tape) } } -void SaveTape(int level_nr) +void SaveTape(int nr) { - char *filename = getTapeFilename(level_nr); + char *filename = getTapeFilename(nr); FILE *file; boolean new_tape = TRUE; int num_participating_players = 0; @@ -2094,7 +2558,7 @@ void SaveTape(int level_nr) tape.game_version = GAME_VERSION_ACTUAL; /* count number of participating players */ - for(i=0; ilevel_identifier); printf_line("-", 79); - for(i=0; ilength; i++) + for (i = 0; i < tape->length; i++) { if (i >= MAX_TAPELEN) break; printf("%03d: ", i); - for(j=0; jplayer_participates[j]) { @@ -2177,17 +2641,17 @@ void DumpTape(struct TapeInfo *tape) /* score file functions */ /* ========================================================================= */ -void LoadScore(int level_nr) +void LoadScore(int nr) { int i; - char *filename = getScoreFilename(level_nr); + char *filename = getScoreFilename(nr); char cookie[MAX_LINE_LEN]; char line[MAX_LINE_LEN]; char *line_ptr; FILE *file; /* always start with reliable default values */ - for(i=0; ifilename); if (!(file = fopen(filename, MODE_WRITE))) { - Error(ERR_WARN, "cannot save score for level %d", level_nr); + Error(ERR_WARN, "cannot save score for level %d", nr); return; } fprintf(file, "%s\n\n", SCORE_COOKIE); - for(i=0; ieditor.el_custom_more = FALSE; si->editor.el_headlines = TRUE; + si->editor.el_user_defined = FALSE; si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME; si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME; si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE; - for (i=0; iinput[i].use_joystick = FALSE; si->input[i].joy.device_name=getStringCopy(getDeviceNameFromJoystickNr(i)); @@ -2501,13 +2968,13 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->input[i].joy.ymiddle = JOYSTICK_YMIDDLE; si->input[i].joy.ylower = JOYSTICK_YLOWER; si->input[i].joy.snap = (i == 0 ? JOY_BUTTON_1 : 0); - si->input[i].joy.bomb = (i == 0 ? JOY_BUTTON_2 : 0); + si->input[i].joy.drop = (i == 0 ? JOY_BUTTON_2 : 0); si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KSYM_UNDEFINED); si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KSYM_UNDEFINED); si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KSYM_UNDEFINED); si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KSYM_UNDEFINED); si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KSYM_UNDEFINED); - si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KSYM_UNDEFINED); + si->input[i].key.drop = (i == 0 ? DEFAULT_KEY_DROP : KSYM_UNDEFINED); } si->system.sdl_audiodriver = getStringCopy(ARG_DEFAULT); @@ -2525,34 +2992,34 @@ static void decodeSetupFileHash(SetupFileHash *setup_file_hash) /* global setup */ si = setup; - for (i=0; inext) + (*num_elements)++; + + /* add space for up to 3 more elements for padding that may be needed */ + *num_elements += 3; + + *elements = checked_malloc(*num_elements * sizeof(int)); + + *num_elements = 0; + for (list = setup_file_list; list != NULL; list = list->next) + { + char *value = getHashEntry(element_hash, list->token); + + if (value) + { + (*elements)[(*num_elements)++] = atoi(value); + } + else + { + if (num_unknown_tokens == 0) + { + Error(ERR_RETURN_LINE, "-"); + Error(ERR_RETURN, "warning: unknown token(s) found in config file:"); + Error(ERR_RETURN, "- config file: '%s'", filename); + + num_unknown_tokens++; + } + + Error(ERR_RETURN, "- token: '%s'", list->token); + } + } + + if (num_unknown_tokens > 0) + Error(ERR_RETURN_LINE, "-"); + + while (*num_elements % 4) /* pad with empty elements, if needed */ + (*elements)[(*num_elements)++] = EL_EMPTY; + + freeSetupFileList(setup_file_list); + freeSetupFileHash(element_hash); + +#if 0 + /* TEST-ONLY */ + for (i = 0; i < *num_elements; i++) + printf("editor: element '%s' [%d]\n", + element_info[(*elements)[i]].token_name, (*elements)[i]); +#endif +} + +static struct MusicFileInfo *get_music_file_info_ext(char *basename, int music, + boolean is_sound) +{ + SetupFileHash *setup_file_hash = NULL; + struct MusicFileInfo tmp_music_file_info, *new_music_file_info; + char *filename_music, *filename_prefix, *filename_info; + struct + { + char *token; + char **value_ptr; + } + token_to_value_ptr[] = + { + { "title_header", &tmp_music_file_info.title_header }, + { "artist_header", &tmp_music_file_info.artist_header }, + { "album_header", &tmp_music_file_info.album_header }, + { "year_header", &tmp_music_file_info.year_header }, + + { "title", &tmp_music_file_info.title }, + { "artist", &tmp_music_file_info.artist }, + { "album", &tmp_music_file_info.album }, + { "year", &tmp_music_file_info.year }, + + { NULL, NULL }, + }; + int i; + + filename_music = (is_sound ? getCustomSoundFilename(basename) : + getCustomMusicFilename(basename)); + + if (filename_music == NULL) + return NULL; + + /* ---------- try to replace file extension ---------- */ + + filename_prefix = getStringCopy(filename_music); + if (strrchr(filename_prefix, '.') != NULL) + *strrchr(filename_prefix, '.') = '\0'; + filename_info = getStringCat2(filename_prefix, ".txt"); + +#if 0 + printf("trying to load file '%s'...\n", filename_info); +#endif + + if (fileExists(filename_info)) + setup_file_hash = loadSetupFileHash(filename_info); + + free(filename_prefix); + free(filename_info); + + if (setup_file_hash == NULL) + { + /* ---------- try to add file extension ---------- */ + + filename_prefix = getStringCopy(filename_music); + filename_info = getStringCat2(filename_prefix, ".txt"); + +#if 0 + printf("trying to load file '%s'...\n", filename_info); +#endif + + if (fileExists(filename_info)) + setup_file_hash = loadSetupFileHash(filename_info); + + free(filename_prefix); + free(filename_info); + } + + if (setup_file_hash == NULL) + return NULL; + + /* ---------- music file info found ---------- */ + + memset(&tmp_music_file_info, 0, sizeof(struct MusicFileInfo)); + + for (i = 0; token_to_value_ptr[i].token != NULL; i++) + { + char *value = getHashEntry(setup_file_hash, token_to_value_ptr[i].token); + + *token_to_value_ptr[i].value_ptr = + getStringCopy(value != NULL && *value != '\0' ? value : UNKNOWN_NAME); + } + + tmp_music_file_info.basename = getStringCopy(basename); + tmp_music_file_info.music = music; + tmp_music_file_info.is_sound = is_sound; + + new_music_file_info = checked_malloc(sizeof(struct MusicFileInfo)); + *new_music_file_info = tmp_music_file_info; + + return new_music_file_info; +} + +static struct MusicFileInfo *get_music_file_info(char *basename, int music) +{ + return get_music_file_info_ext(basename, music, FALSE); +} + +static struct MusicFileInfo *get_sound_file_info(char *basename, int sound) +{ + return get_music_file_info_ext(basename, sound, TRUE); +} + +static boolean music_info_listed_ext(struct MusicFileInfo *list, + char *basename, boolean is_sound) +{ + for (; list != NULL; list = list->next) + if (list->is_sound == is_sound && strcmp(list->basename, basename) == 0) + return TRUE; + + return FALSE; +} + +static boolean music_info_listed(struct MusicFileInfo *list, char *basename) +{ + return music_info_listed_ext(list, basename, FALSE); +} + +static boolean sound_info_listed(struct MusicFileInfo *list, char *basename) +{ + return music_info_listed_ext(list, basename, TRUE); +} + +void LoadMusicInfo() +{ + char *music_directory = getCustomMusicDirectory(); + int num_music = getMusicListSize(); + int num_music_noconf = 0; + int num_sounds = getSoundListSize(); + DIR *dir; + struct dirent *dir_entry; + struct FileInfo *music, *sound; + struct MusicFileInfo *next, **new; + int i; + + while (music_file_info != NULL) + { + next = music_file_info->next; + + checked_free(music_file_info->basename); + + checked_free(music_file_info->title_header); + checked_free(music_file_info->artist_header); + checked_free(music_file_info->album_header); + checked_free(music_file_info->year_header); + + checked_free(music_file_info->title); + checked_free(music_file_info->artist); + checked_free(music_file_info->album); + checked_free(music_file_info->year); + + free(music_file_info); + + music_file_info = next; + } + + new = &music_file_info; + +#if 0 + printf("::: num_music == %d\n", num_music); +#endif + + for (i = 0; i < num_music; i++) + { + music = getMusicListEntry(i); + +#if 0 + printf("::: %d [%08x]\n", i, music->filename); +#endif + + if (music->filename == NULL) + continue; + + if (strcmp(music->filename, UNDEFINED_FILENAME) == 0) + continue; + + /* a configured file may be not recognized as music */ + if (!FileIsMusic(music->filename)) + continue; + +#if 0 + printf("::: -> '%s' (configured)\n", music->filename); +#endif + + if (!music_info_listed(music_file_info, music->filename)) + { + *new = get_music_file_info(music->filename, i); + if (*new != NULL) + new = &(*new)->next; + } + } + + if ((dir = opendir(music_directory)) == NULL) + { + Error(ERR_WARN, "cannot read music directory '%s'", music_directory); + return; + } + + while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */ + { + char *basename = dir_entry->d_name; + boolean music_already_used = FALSE; + int i; + + /* skip all music files that are configured in music config file */ + for (i = 0; i < num_music; i++) + { + music = getMusicListEntry(i); + + if (music->filename == NULL) + continue; + + if (strcmp(basename, music->filename) == 0) + { + music_already_used = TRUE; + break; + } + } + + if (music_already_used) + continue; + + if (!FileIsMusic(basename)) + continue; + +#if 0 + printf("::: -> '%s' (found in directory)\n", basename); +#endif + + if (!music_info_listed(music_file_info, basename)) + { + *new = get_music_file_info(basename, MAP_NOCONF_MUSIC(num_music_noconf)); + if (*new != NULL) + new = &(*new)->next; + } + + num_music_noconf++; + } + + closedir(dir); + + for (i = 0; i < num_sounds; i++) + { + sound = getSoundListEntry(i); + + if (sound->filename == NULL) + continue; + + if (strcmp(sound->filename, UNDEFINED_FILENAME) == 0) + continue; + + /* a configured file may be not recognized as sound */ + if (!FileIsSound(sound->filename)) + continue; + +#if 0 + printf("::: -> '%s' (configured)\n", sound->filename); +#endif + + if (!sound_info_listed(music_file_info, sound->filename)) + { + *new = get_sound_file_info(sound->filename, i); + if (*new != NULL) + new = &(*new)->next; + } + } + +#if 0 + /* TEST-ONLY */ + for (next = music_file_info; next != NULL; next = next->next) + printf("::: title == '%s'\n", next->title); +#endif +} + +void add_helpanim_entry(int element, int action, int direction, int delay, + int *num_list_entries) +{ + struct HelpAnimInfo *new_list_entry; + (*num_list_entries)++; + + helpanim_info = + checked_realloc(helpanim_info, + *num_list_entries * sizeof(struct HelpAnimInfo)); + new_list_entry = &helpanim_info[*num_list_entries - 1]; + + new_list_entry->element = element; + new_list_entry->action = action; + new_list_entry->direction = direction; + new_list_entry->delay = delay; +} + +void print_unknown_token(char *filename, char *token, int token_nr) +{ + if (token_nr == 0) + { + Error(ERR_RETURN_LINE, "-"); + Error(ERR_RETURN, "warning: unknown token(s) found in config file:"); + Error(ERR_RETURN, "- config file: '%s'", filename); + } + + Error(ERR_RETURN, "- token: '%s'", token); +} + +void print_unknown_token_end(int token_nr) +{ + if (token_nr > 0) + Error(ERR_RETURN_LINE, "-"); +} + +void LoadHelpAnimInfo() +{ + char *filename = getHelpAnimFilename(); + SetupFileList *setup_file_list = NULL, *list; + SetupFileHash *element_hash, *action_hash, *direction_hash; + int num_list_entries = 0; + int num_unknown_tokens = 0; + int i; + + if (fileExists(filename)) + setup_file_list = loadSetupFileList(filename); + + if (setup_file_list == NULL) + { + /* use reliable default values from static configuration */ + SetupFileList *insert_ptr; + + insert_ptr = setup_file_list = + newSetupFileList(helpanim_config[0].token, + helpanim_config[0].value); + + for (i = 1; helpanim_config[i].token; i++) + insert_ptr = addListEntry(insert_ptr, + helpanim_config[i].token, + helpanim_config[i].value); + } + + element_hash = newSetupFileHash(); + action_hash = newSetupFileHash(); + direction_hash = newSetupFileHash(); + + for (i = 0; i < MAX_NUM_ELEMENTS; i++) + setHashEntry(element_hash, element_info[i].token_name, i_to_a(i)); + + for (i = 0; i < NUM_ACTIONS; i++) + setHashEntry(action_hash, element_action_info[i].suffix, + i_to_a(element_action_info[i].value)); + + /* do not store direction index (bit) here, but direction value! */ + for (i = 0; i < NUM_DIRECTIONS; i++) + setHashEntry(direction_hash, element_direction_info[i].suffix, + i_to_a(1 << element_direction_info[i].value)); + + for (list = setup_file_list; list != NULL; list = list->next) + { + char *element_token, *action_token, *direction_token; + char *element_value, *action_value, *direction_value; + int delay = atoi(list->value); + + if (strcmp(list->token, "end") == 0) + { + add_helpanim_entry(HELPANIM_LIST_NEXT, -1, -1, -1, &num_list_entries); + + continue; + } + + /* first try to break element into element/action/direction parts; + if this does not work, also accept combined "element[.act][.dir]" + elements (like "dynamite.active"), which are unique elements */ + + if (strchr(list->token, '.') == NULL) /* token contains no '.' */ + { + element_value = getHashEntry(element_hash, list->token); + if (element_value != NULL) /* element found */ + add_helpanim_entry(atoi(element_value), -1, -1, delay, + &num_list_entries); + else + { + /* no further suffixes found -- this is not an element */ + print_unknown_token(filename, list->token, num_unknown_tokens++); + } + + continue; + } + + /* token has format "." */ + + action_token = strchr(list->token, '.'); /* suffix may be action ... */ + direction_token = action_token; /* ... or direction */ + + element_token = getStringCopy(list->token); + *strchr(element_token, '.') = '\0'; + + element_value = getHashEntry(element_hash, element_token); + + if (element_value == NULL) /* this is no element */ + { + element_value = getHashEntry(element_hash, list->token); + if (element_value != NULL) /* combined element found */ + add_helpanim_entry(atoi(element_value), -1, -1, delay, + &num_list_entries); + else + print_unknown_token(filename, list->token, num_unknown_tokens++); + + free(element_token); + + continue; + } + + action_value = getHashEntry(action_hash, action_token); + + if (action_value != NULL) /* action found */ + { + add_helpanim_entry(atoi(element_value), atoi(action_value), -1, delay, + &num_list_entries); + + free(element_token); + + continue; + } + + direction_value = getHashEntry(direction_hash, direction_token); + + if (direction_value != NULL) /* direction found */ + { + add_helpanim_entry(atoi(element_value), -1, atoi(direction_value), delay, + &num_list_entries); + + free(element_token); + + continue; + } + + if (strchr(action_token + 1, '.') == NULL) + { + /* no further suffixes found -- this is not an action nor direction */ + + element_value = getHashEntry(element_hash, list->token); + if (element_value != NULL) /* combined element found */ + add_helpanim_entry(atoi(element_value), -1, -1, delay, + &num_list_entries); + else + print_unknown_token(filename, list->token, num_unknown_tokens++); + + free(element_token); + + continue; + } + + /* token has format ".." */ + + direction_token = strchr(action_token + 1, '.'); + + action_token = getStringCopy(action_token); + *strchr(action_token + 1, '.') = '\0'; + + action_value = getHashEntry(action_hash, action_token); + + if (action_value == NULL) /* this is no action */ + { + element_value = getHashEntry(element_hash, list->token); + if (element_value != NULL) /* combined element found */ + add_helpanim_entry(atoi(element_value), -1, -1, delay, + &num_list_entries); + else + print_unknown_token(filename, list->token, num_unknown_tokens++); + + free(element_token); + free(action_token); + + continue; + } + + direction_value = getHashEntry(direction_hash, direction_token); + + if (direction_value != NULL) /* direction found */ + { + add_helpanim_entry(atoi(element_value), atoi(action_value), + atoi(direction_value), delay, &num_list_entries); + + free(element_token); + free(action_token); + + continue; + } + + /* this is no direction */ + + element_value = getHashEntry(element_hash, list->token); + if (element_value != NULL) /* combined element found */ + add_helpanim_entry(atoi(element_value), -1, -1, delay, + &num_list_entries); + else + print_unknown_token(filename, list->token, num_unknown_tokens++); + + free(element_token); + free(action_token); + } + + print_unknown_token_end(num_unknown_tokens); + + add_helpanim_entry(HELPANIM_LIST_NEXT, -1, -1, -1, &num_list_entries); + add_helpanim_entry(HELPANIM_LIST_END, -1, -1, -1, &num_list_entries); + + freeSetupFileList(setup_file_list); + freeSetupFileHash(element_hash); + freeSetupFileHash(action_hash); + freeSetupFileHash(direction_hash); + +#if 0 + /* TEST ONLY */ + for (i = 0; i < num_list_entries; i++) + printf("::: %d, %d, %d => %d\n", + helpanim_info[i].element, + helpanim_info[i].action, + helpanim_info[i].direction, + helpanim_info[i].delay); +#endif +} + +void LoadHelpTextInfo() +{ + char *filename = getHelpTextFilename(); + int i; + + if (helptext_info != NULL) + { + freeSetupFileHash(helptext_info); + helptext_info = NULL; + } + + if (fileExists(filename)) + helptext_info = loadSetupFileHash(filename); + + if (helptext_info == NULL) + { + /* use reliable default values from static configuration */ + helptext_info = newSetupFileHash(); + + for (i = 0; helptext_config[i].token; i++) + setHashEntry(helptext_info, + helptext_config[i].token, + helptext_config[i].value); + } + +#if 0 + /* TEST ONLY */ + BEGIN_HASH_ITERATION(helptext_info, itr) + { + printf("::: '%s' => '%s'\n", + HASH_ITERATION_TOKEN(itr), HASH_ITERATION_VALUE(itr)); + } + END_HASH_ITERATION(hash, itr) +#endif +}