X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=ac4bd38a2e7c1e85290dcda36b8358207794c39a;hb=b4865a65808ffd72a4f98d09cdb332582e464500;hp=aaafe68a64aba2ef4db5d69a4354e371b6fdb4ff;hpb=ad67feea72c2db12d75bb34b27193eacc00bbaef;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index aaafe68a..ac4bd38a 100644 --- a/src/files.c +++ b/src/files.c @@ -3642,7 +3642,7 @@ static void CopyNativeLevel_RND_to_EM(struct LevelInfo *level) // initialize player positions and delete players from the playfield for (y = 0; y < cav->height; y++) for (x = 0; x < cav->width; x++) { - if (ELEM_IS_PLAYER(level->field[x][y])) + if (IS_PLAYER_ELEMENT(level->field[x][y])) { int player_nr = GET_PLAYER_NR(level->field[x][y]); @@ -6131,6 +6131,7 @@ static void LoadLevelFromFileInfo_SB(struct LevelInfo *level, level->time = 0; level->use_step_counter = TRUE; + level->auto_exit_sokoban = TRUE; if (load_xsb_to_ces) { @@ -6474,6 +6475,32 @@ static void LoadLevel_InitVersion(struct LevelInfo *level) level->keep_walkable_ce = TRUE; } +static void LoadLevel_InitSettings_SB(struct LevelInfo *level) +{ + boolean is_sokoban_level = TRUE; // unless non-Sokoban elements found + int x, y; + + // check if this level is (not) a Sokoban level + for (y = 0; y < level->fieldy; y++) + for (x = 0; x < level->fieldx; x++) + if (!IS_SB_ELEMENT(Tile[x][y])) + is_sokoban_level = FALSE; + + if (is_sokoban_level) + { + // set special level settings for Sokoban levels + level->time = 0; + level->use_step_counter = TRUE; + level->auto_exit_sokoban = TRUE; + } +} + +static void LoadLevel_InitSettings(struct LevelInfo *level) +{ + // adjust level settings for (non-native) Sokoban-style levels + LoadLevel_InitSettings_SB(level); +} + static void LoadLevel_InitStandardElements(struct LevelInfo *level) { int i, x, y; @@ -6700,6 +6727,7 @@ static void LoadLevelTemplate_LoadAndInit(void) LoadLevel_InitVersion(&level_template); LoadLevel_InitElements(&level_template); + LoadLevel_InitSettings(&level_template); ActivateLevelTemplate(); } @@ -6740,6 +6768,7 @@ static void LoadLevel_LoadAndInit(struct NetworkLevelInfo *network_level) LoadLevel_InitVersion(&level); LoadLevel_InitElements(&level); LoadLevel_InitPlayfield(&level); + LoadLevel_InitSettings(&level); LoadLevel_InitNativeEngines(&level); }