X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=a4f7f10a786f31803e77ae160a858778a96e86c9;hb=9356124645b50a152c3c7c968fdeb9f25eeda3de;hp=42d74dbf80c45bb7bb3ff4d3fb393905c3aaa053;hpb=f0bec2935a69513658571cd766150be5476b0849;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 42d74dbf..a4f7f10a 100644 --- a/src/files.c +++ b/src/files.c @@ -8295,13 +8295,10 @@ void SaveTapeToFilename(char *filename) SetFilePermissions(filename, PERMS_PRIVATE); } -void SaveTape(int nr) +static void SaveTapeExt(char *filename) { - char *filename = getTapeFilename(nr); int i; - InitTapeDirectory(leveldir_current->subdir); - tape.file_version = FILE_VERSION_ACTUAL; tape.game_version = GAME_VERSION_ACTUAL; @@ -8317,6 +8314,25 @@ void SaveTape(int nr) tape.changed = FALSE; } +void SaveTape(int nr) +{ + char *filename = getTapeFilename(nr); + + InitTapeDirectory(leveldir_current->subdir); + + SaveTapeExt(filename); +} + +void SaveScoreTape(int nr) +{ + char *filename = getScoreTapeFilename(tape.score_tape_basename, nr); + + // used instead of "leveldir_current->subdir" (for network games) + InitScoreTapeDirectory(levelset.identifier, nr); + + SaveTapeExt(filename); +} + static boolean SaveTapeCheckedExt(int nr, char *msg_replace, char *msg_saved, unsigned int req_state_added) { @@ -8414,6 +8430,7 @@ static void setScoreInfoToDefaults(void) for (i = 0; i < MAX_SCORE_ENTRIES; i++) { + strcpy(scores.entry[i].tape_basename, UNDEFINED_FILENAME); strcpy(scores.entry[i].name, EMPTY_PLAYER_NAME); scores.entry[i].score = 0; scores.entry[i].time = 0; @@ -8566,6 +8583,23 @@ static int LoadScore_TIME(File *file, int chunk_size, struct ScoreInfo *scores) return chunk_size; } +static int LoadScore_TAPE(File *file, int chunk_size, struct ScoreInfo *scores) +{ + int i, j; + + for (i = 0; i < scores->num_entries; i++) + { + for (j = 0; j < MAX_SCORE_TAPE_BASENAME_LEN; j++) + scores->entry[i].tape_basename[j] = getFile8Bit(file); + + scores->entry[i].tape_basename[MAX_SCORE_TAPE_BASENAME_LEN] = '\0'; + } + + chunk_size = scores->num_entries * MAX_SCORE_TAPE_BASENAME_LEN; + + return chunk_size; +} + void LoadScore(int nr) { char *filename = getScoreFilename(nr); @@ -8639,6 +8673,7 @@ void LoadScore(int nr) { "NAME", -1, LoadScore_NAME }, { "SCOR", -1, LoadScore_SCOR }, { "TIME", -1, LoadScore_TIME }, + { "TAPE", -1, LoadScore_TAPE }, { NULL, 0, NULL } }; @@ -8765,6 +8800,19 @@ static void SaveScore_TIME(FILE *file, struct ScoreInfo *scores) putFile32BitBE(file, scores->entry[i].time); } +static void SaveScore_TAPE(FILE *file, struct ScoreInfo *scores) +{ + int i, j; + + for (i = 0; i < scores->num_entries; i++) + { + int size = strlen(scores->entry[i].tape_basename); + + for (j = 0; j < MAX_SCORE_TAPE_BASENAME_LEN; j++) + putFile8Bit(file, (j < size ? scores->entry[i].tape_basename[j] : 0)); + } +} + static void SaveScoreToFilename(char *filename) { FILE *file; @@ -8773,6 +8821,7 @@ static void SaveScoreToFilename(char *filename) int name_chunk_size; int scor_chunk_size; int time_chunk_size; + int tape_chunk_size; if (!(file = fopen(filename, MODE_WRITE))) { @@ -8785,6 +8834,7 @@ static void SaveScoreToFilename(char *filename) name_chunk_size = scores.num_entries * MAX_PLAYER_NAME_LEN; scor_chunk_size = scores.num_entries * 2; time_chunk_size = scores.num_entries * 4; + tape_chunk_size = scores.num_entries * MAX_SCORE_TAPE_BASENAME_LEN; putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED); putFileChunkBE(file, "SCOR", CHUNK_SIZE_NONE); @@ -8804,6 +8854,9 @@ static void SaveScoreToFilename(char *filename) putFileChunkBE(file, "TIME", time_chunk_size); SaveScore_TIME(file, &scores); + putFileChunkBE(file, "TAPE", tape_chunk_size); + SaveScore_TAPE(file, &scores); + fclose(file); SetFilePermissions(filename, permissions);