X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=9da8f6094a1fbe43000c97c61155bd670c440398;hb=6b2bd7c65ce7db647ecc4dc44ae132cc49fccecb;hp=83efc95803ba9dd0324b153219d81728ad06d33c;hpb=367e1c8fd001e62da9db2af6ba9e523cc9165a83;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 83efc958..9da8f609 100644 --- a/src/files.c +++ b/src/files.c @@ -327,6 +327,11 @@ static struct LevelFileConfigInfo chunk_config_ELEM[] = TYPE_BOOLEAN, CONF_VALUE_8_BIT(16), &li.finish_dig_collect, TRUE }, + { + EL_PLAYER_1, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(17), + &li.keep_walkable_ce, FALSE + }, // (these values are different for each player) { @@ -3637,7 +3642,7 @@ static void CopyNativeLevel_RND_to_EM(struct LevelInfo *level) // initialize player positions and delete players from the playfield for (y = 0; y < cav->height; y++) for (x = 0; x < cav->width; x++) { - if (ELEM_IS_PLAYER(level->field[x][y])) + if (IS_PLAYER_ELEMENT(level->field[x][y])) { int player_nr = GET_PLAYER_NR(level->field[x][y]); @@ -5890,6 +5895,21 @@ int getMappedElement_SB(int element_ascii, boolean use_ces) return EL_UNDEFINED; } +static void SetLevelSettings_SB(struct LevelInfo *level) +{ + // time settings + level->time = 0; + level->use_step_counter = TRUE; + + // score settings + level->score[SC_TIME_BONUS] = 0; + level->time_score_base = 1; + level->rate_time_over_score = TRUE; + + // game settings + level->auto_exit_sokoban = TRUE; +} + static void LoadLevelFromFileInfo_SB(struct LevelInfo *level, struct LevelFileInfo *level_file_info, boolean level_info_only) @@ -6123,14 +6143,11 @@ static void LoadLevelFromFileInfo_SB(struct LevelInfo *level, } // set special level settings for Sokoban levels - - level->time = 0; - level->use_step_counter = TRUE; + SetLevelSettings_SB(level); if (load_xsb_to_ces) { // special global settings can now be set in level template - level->use_custom_template = TRUE; } } @@ -6463,6 +6480,34 @@ static void LoadLevel_InitVersion(struct LevelInfo *level) // CE actions were triggered by unfinished digging/collecting up to 4.2.2.0 if (level->game_version <= VERSION_IDENT(4,2,2,0)) level->finish_dig_collect = FALSE; + + // CE changing to player was kept under the player if walkable up to 4.2.3.1 + if (level->game_version <= VERSION_IDENT(4,2,3,1)) + level->keep_walkable_ce = TRUE; +} + +static void LoadLevel_InitSettings_SB(struct LevelInfo *level) +{ + boolean is_sokoban_level = TRUE; // unless non-Sokoban elements found + int x, y; + + // check if this level is (not) a Sokoban level + for (y = 0; y < level->fieldy; y++) + for (x = 0; x < level->fieldx; x++) + if (!IS_SB_ELEMENT(Tile[x][y])) + is_sokoban_level = FALSE; + + if (is_sokoban_level) + { + // set special level settings for Sokoban levels + SetLevelSettings_SB(level); + } +} + +static void LoadLevel_InitSettings(struct LevelInfo *level) +{ + // adjust level settings for (non-native) Sokoban-style levels + LoadLevel_InitSettings_SB(level); } static void LoadLevel_InitStandardElements(struct LevelInfo *level) @@ -6691,6 +6736,7 @@ static void LoadLevelTemplate_LoadAndInit(void) LoadLevel_InitVersion(&level_template); LoadLevel_InitElements(&level_template); + LoadLevel_InitSettings(&level_template); ActivateLevelTemplate(); } @@ -6731,6 +6777,7 @@ static void LoadLevel_LoadAndInit(struct NetworkLevelInfo *network_level) LoadLevel_InitVersion(&level); LoadLevel_InitElements(&level); LoadLevel_InitPlayfield(&level); + LoadLevel_InitSettings(&level); LoadLevel_InitNativeEngines(&level); } @@ -8990,6 +9037,8 @@ static void DownloadServerScoreToCacheExt(struct HttpRequest *request, "}\n", levelset.identifier, nr, level.rate_time_over_score); + ConvertHttpRequestBodyToServerEncoding(request); + if (!DoHttpRequest(request, response)) { Error("HTTP request failed: %s", GetHttpError());