X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=9b5b73f5b302b002695091b382af99f7ea8f33da;hb=4311b2aed4570447d0e082334e8b8a6b7da6e9f9;hp=80a5e7cb82f256380e227888ea8621d8f84b3cdd;hpb=4f767d54c7ac468e9a42e22caf716111be1ceba9;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 80a5e7cb..9b5b73f5 100644 --- a/src/files.c +++ b/src/files.c @@ -1,103 +1,174 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2001 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* files.h * +* files.c * ***********************************************************/ #include #include #include -#include + +#include "libgame/libgame.h" #include "files.h" #include "tools.h" -#include "misc.h" #include "tape.h" #include "joystick.h" -#define MAX_FILENAME_LEN 256 /* maximal filename length */ -#define MAX_LINE_LEN 1000 /* maximal input line length */ -#define CHUNK_ID_LEN 4 /* IFF style chunk id length */ -#define LEVEL_HEADER_SIZE 80 /* size of level file header */ -#define LEVEL_HEADER_UNUSED 18 /* unused level header bytes */ -#define TAPE_HEADER_SIZE 20 /* size of tape file header */ -#define TAPE_HEADER_UNUSED 7 /* unused tape header bytes */ -#define FILE_VERSION_1_0 10 /* old 1.0 file version */ -#define FILE_VERSION_1_2 12 /* actual file version */ +#define CHUNK_ID_LEN 4 /* IFF style chunk id length */ +#define CHUNK_SIZE_UNDEFINED 0 /* undefined chunk size == 0 */ +#define CHUNK_SIZE_NONE -1 /* do not write chunk size */ +#define FILE_VERS_CHUNK_SIZE 8 /* size of file version chunk */ +#define LEVEL_HEADER_SIZE 80 /* size of level file header */ +#define LEVEL_HEADER_UNUSED 15 /* unused level header bytes */ +#define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */ +#define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */ +#define TAPE_HEADER_SIZE 20 /* size of tape file header */ +#define TAPE_HEADER_UNUSED 7 /* unused tape header bytes */ /* file identifier strings */ -#define LEVEL_COOKIE "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.2" +#define LEVEL_COOKIE_TMPL "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_x.x" +#define TAPE_COOKIE_TMPL "ROCKSNDIAMONDS_TAPE_FILE_VERSION_x.x" #define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2" -#define TAPE_COOKIE "ROCKSNDIAMONDS_TAPE_FILE_VERSION_1.2" #define SETUP_COOKIE "ROCKSNDIAMONDS_SETUP_FILE_VERSION_1.2" #define LEVELSETUP_COOKIE "ROCKSNDIAMONDS_LEVELSETUP_FILE_VERSION_1.2" #define LEVELINFO_COOKIE "ROCKSNDIAMONDS_LEVELINFO_FILE_VERSION_1.2" -/* old file identifiers for backward compatibility */ -#define LEVEL_COOKIE_10 "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.0" -#define TAPE_COOKIE_10 "ROCKSNDIAMONDS_LEVELREC_FILE_VERSION_1.0" /* file names and filename extensions */ -#ifndef MSDOS -#define USERDATA_DIRECTORY ".rocksndiamonds" +#if !defined(PLATFORM_MSDOS) +#define LEVELSETUP_DIRECTORY "levelsetup" #define SETUP_FILENAME "setup.conf" #define LEVELSETUP_FILENAME "levelsetup.conf" #define LEVELINFO_FILENAME "levelinfo.conf" +#define LEVELFILE_EXTENSION "level" #define TAPEFILE_EXTENSION "tape" #define SCOREFILE_EXTENSION "score" #else -#define USERDATA_DIRECTORY "userdata" +#define LEVELSETUP_DIRECTORY "lvlsetup" #define SETUP_FILENAME "setup.cnf" #define LEVELSETUP_FILENAME "lvlsetup.cnf" #define LEVELINFO_FILENAME "lvlinfo.cnf" -#define TAPEFILE_EXTENSION "rec" +#define LEVELFILE_EXTENSION "lvl" +#define TAPEFILE_EXTENSION "tap" #define SCOREFILE_EXTENSION "sco" #endif -/* file permissions for newly written files */ -#define MODE_R_ALL (S_IRUSR | S_IRGRP | S_IROTH) -#define MODE_W_ALL (S_IWUSR | S_IWGRP | S_IWOTH) -#define MODE_X_ALL (S_IXUSR | S_IXGRP | S_IXOTH) -#define USERDATA_DIR_MODE (MODE_R_ALL | MODE_X_ALL | S_IWUSR) -#define LEVEL_PERMS (MODE_R_ALL | MODE_W_ALL) -#define SCORE_PERMS LEVEL_PERMS -#define TAPE_PERMS LEVEL_PERMS -#define SETUP_PERMS LEVEL_PERMS - -static void SaveUserLevelInfo(); /* for 'InitUserLevelDir()' */ -static char *getSetupLine(char *, int); /* for 'SaveUserLevelInfo()' */ - -static char *getGlobalDataDir() +/* sort priorities of level series (also used as level series classes) */ +#define LEVELCLASS_TUTORIAL_START 10 +#define LEVELCLASS_TUTORIAL_END 99 +#define LEVELCLASS_CLASSICS_START 100 +#define LEVELCLASS_CLASSICS_END 199 +#define LEVELCLASS_CONTRIBUTION_START 200 +#define LEVELCLASS_CONTRIBUTION_END 299 +#define LEVELCLASS_USER_START 300 +#define LEVELCLASS_USER_END 399 +#define LEVELCLASS_BD_START 400 +#define LEVELCLASS_BD_END 499 +#define LEVELCLASS_EM_START 500 +#define LEVELCLASS_EM_END 599 +#define LEVELCLASS_SP_START 600 +#define LEVELCLASS_SP_END 699 +#define LEVELCLASS_DX_START 700 +#define LEVELCLASS_DX_END 799 + +#define LEVELCLASS_TUTORIAL LEVELCLASS_TUTORIAL_START +#define LEVELCLASS_CLASSICS LEVELCLASS_CLASSICS_START +#define LEVELCLASS_CONTRIBUTION LEVELCLASS_CONTRIBUTION_START +#define LEVELCLASS_USER LEVELCLASS_USER_START +#define LEVELCLASS_BD LEVELCLASS_BD_START +#define LEVELCLASS_EM LEVELCLASS_EM_START +#define LEVELCLASS_SP LEVELCLASS_SP_START +#define LEVELCLASS_DX LEVELCLASS_DX_START + +#define LEVELCLASS_UNDEFINED 999 + +#define NUM_LEVELCLASS_DESC 8 +char *levelclass_desc[NUM_LEVELCLASS_DESC] = { - return GAME_DIR; -} + "Tutorial Levels", + "Classic Originals", + "Contributions", + "Private Levels", + "Boulderdash", + "Emerald Mine", + "Supaplex", + "DX Boulderdash" +}; -static char *getUserDataDir() +#define IS_LEVELCLASS_TUTORIAL(p) \ + ((p)->sort_priority >= LEVELCLASS_TUTORIAL_START && \ + (p)->sort_priority <= LEVELCLASS_TUTORIAL_END) +#define IS_LEVELCLASS_CLASSICS(p) \ + ((p)->sort_priority >= LEVELCLASS_CLASSICS_START && \ + (p)->sort_priority <= LEVELCLASS_CLASSICS_END) +#define IS_LEVELCLASS_CONTRIBUTION(p) \ + ((p)->sort_priority >= LEVELCLASS_CONTRIBUTION_START && \ + (p)->sort_priority <= LEVELCLASS_CONTRIBUTION_END) +#define IS_LEVELCLASS_USER(p) \ + ((p)->sort_priority >= LEVELCLASS_USER_START && \ + (p)->sort_priority <= LEVELCLASS_USER_END) +#define IS_LEVELCLASS_BD(p) \ + ((p)->sort_priority >= LEVELCLASS_BD_START && \ + (p)->sort_priority <= LEVELCLASS_BD_END) +#define IS_LEVELCLASS_EM(p) \ + ((p)->sort_priority >= LEVELCLASS_EM_START && \ + (p)->sort_priority <= LEVELCLASS_EM_END) +#define IS_LEVELCLASS_SP(p) \ + ((p)->sort_priority >= LEVELCLASS_SP_START && \ + (p)->sort_priority <= LEVELCLASS_SP_END) +#define IS_LEVELCLASS_DX(p) \ + ((p)->sort_priority >= LEVELCLASS_DX_START && \ + (p)->sort_priority <= LEVELCLASS_DX_END) + +#define LEVELCLASS(n) (IS_LEVELCLASS_TUTORIAL(n) ? LEVELCLASS_TUTORIAL : \ + IS_LEVELCLASS_CLASSICS(n) ? LEVELCLASS_CLASSICS : \ + IS_LEVELCLASS_CONTRIBUTION(n) ? LEVELCLASS_CONTRIBUTION : \ + IS_LEVELCLASS_USER(n) ? LEVELCLASS_USER : \ + IS_LEVELCLASS_BD(n) ? LEVELCLASS_BD : \ + IS_LEVELCLASS_EM(n) ? LEVELCLASS_EM : \ + IS_LEVELCLASS_SP(n) ? LEVELCLASS_SP : \ + IS_LEVELCLASS_DX(n) ? LEVELCLASS_DX : \ + LEVELCLASS_UNDEFINED) + +#define LEVELCOLOR(n) (IS_LEVELCLASS_TUTORIAL(n) ? FC_BLUE : \ + IS_LEVELCLASS_CLASSICS(n) ? FC_RED : \ + IS_LEVELCLASS_BD(n) ? FC_GREEN : \ + IS_LEVELCLASS_EM(n) ? FC_YELLOW : \ + IS_LEVELCLASS_SP(n) ? FC_GREEN : \ + IS_LEVELCLASS_DX(n) ? FC_YELLOW : \ + IS_LEVELCLASS_CONTRIBUTION(n) ? FC_GREEN : \ + IS_LEVELCLASS_USER(n) ? FC_RED : \ + FC_BLUE) + +#define LEVELSORTING(n) (IS_LEVELCLASS_TUTORIAL(n) ? 0 : \ + IS_LEVELCLASS_CLASSICS(n) ? 1 : \ + IS_LEVELCLASS_BD(n) ? 2 : \ + IS_LEVELCLASS_EM(n) ? 3 : \ + IS_LEVELCLASS_SP(n) ? 4 : \ + IS_LEVELCLASS_DX(n) ? 5 : \ + IS_LEVELCLASS_CONTRIBUTION(n) ? 6 : \ + IS_LEVELCLASS_USER(n) ? 7 : \ + 9) + +char *getLevelClassDescription(struct LevelDirInfo *ldi) { - static char *userdata_dir = NULL; - - if (!userdata_dir) - { - char *home_dir = getHomeDir(); - char *data_dir = USERDATA_DIRECTORY; - - userdata_dir = checked_malloc(strlen(home_dir) + strlen(data_dir) + 2); - sprintf(userdata_dir, "%s/%s", home_dir, data_dir); - } + int position = ldi->sort_priority / 100; - return userdata_dir; + if (position >= 0 && position < NUM_LEVELCLASS_DESC) + return levelclass_desc[position]; + else + return "Unknown Level Class"; } -static char *getSetupDir() -{ - return getUserDataDir(); -} +static void SaveUserLevelInfo(); /* for 'InitUserLevelDir()' */ +static char *getSetupLine(char *, int); /* for 'SaveUserLevelInfo()' */ static char *getUserLevelDir(char *level_subdir) { @@ -108,10 +179,10 @@ static char *getUserLevelDir(char *level_subdir) if (userlevel_dir) free(userlevel_dir); - userlevel_dir = checked_malloc(strlen(data_dir) + strlen(userlevel_subdir) + - strlen(level_subdir) + 3); - sprintf(userlevel_dir, "%s/%s%s%s", data_dir, userlevel_subdir, - (strlen(level_subdir) > 0 ? "/" : ""), level_subdir); + if (strlen(level_subdir) > 0) + userlevel_dir = getPath3(data_dir, userlevel_subdir, level_subdir); + else + userlevel_dir = getPath2(data_dir, userlevel_subdir); return userlevel_dir; } @@ -125,10 +196,10 @@ static char *getTapeDir(char *level_subdir) if (tape_dir) free(tape_dir); - tape_dir = checked_malloc(strlen(data_dir) + strlen(tape_subdir) + - strlen(level_subdir) + 3); - sprintf(tape_dir, "%s/%s%s%s", data_dir, tape_subdir, - (strlen(level_subdir) > 0 ? "/" : ""), level_subdir); + if (strlen(level_subdir) > 0) + tape_dir = getPath3(data_dir, tape_subdir, level_subdir); + else + tape_dir = getPath2(data_dir, tape_subdir); return tape_dir; } @@ -136,996 +207,1420 @@ static char *getTapeDir(char *level_subdir) static char *getScoreDir(char *level_subdir) { static char *score_dir = NULL; - char *data_dir = getGlobalDataDir(); + char *data_dir = options.rw_base_directory; char *score_subdir = SCORES_DIRECTORY; if (score_dir) free(score_dir); - score_dir = checked_malloc(strlen(data_dir) + strlen(score_subdir) + - strlen(level_subdir) + 3); - sprintf(score_dir, "%s/%s%s%s", data_dir, score_subdir, - (strlen(level_subdir) > 0 ? "/" : ""), level_subdir); + if (strlen(level_subdir) > 0) + score_dir = getPath3(data_dir, score_subdir, level_subdir); + else + score_dir = getPath2(data_dir, score_subdir); return score_dir; } -static void createDirectory(char *dir, char *text) +static char *getLevelSetupDir(char *level_subdir) +{ + static char *levelsetup_dir = NULL; + char *data_dir = getUserDataDir(); + char *levelsetup_subdir = LEVELSETUP_DIRECTORY; + + if (levelsetup_dir) + free(levelsetup_dir); + + if (strlen(level_subdir) > 0) + levelsetup_dir = getPath3(data_dir, levelsetup_subdir, level_subdir); + else + levelsetup_dir = getPath2(data_dir, levelsetup_subdir); + + return levelsetup_dir; +} + +static char *getLevelFilename(int nr) +{ + static char *filename = NULL; + char basename[MAX_FILENAME_LEN]; + + if (filename != NULL) + free(filename); + + sprintf(basename, "%03d.%s", nr, LEVELFILE_EXTENSION); + filename = getPath3((leveldir_current->user_defined ? + getUserLevelDir("") : + options.level_directory), + leveldir_current->fullpath, + basename); + + return filename; +} + +static char *getTapeFilename(int nr) { - if (access(dir, F_OK) != 0) - if (mkdir(dir, USERDATA_DIR_MODE) != 0) - Error(ERR_WARN, "cannot create %s directory '%s'", text, dir); + static char *filename = NULL; + char basename[MAX_FILENAME_LEN]; + + if (filename != NULL) + free(filename); + + sprintf(basename, "%03d.%s", nr, TAPEFILE_EXTENSION); + filename = getPath2(getTapeDir(leveldir_current->filename), basename); + + return filename; } -static void InitUserDataDirectory() +static char *getScoreFilename(int nr) { - createDirectory(getUserDataDir(), "user data"); + static char *filename = NULL; + char basename[MAX_FILENAME_LEN]; + + if (filename != NULL) + free(filename); + + sprintf(basename, "%03d.%s", nr, SCOREFILE_EXTENSION); + filename = getPath2(getScoreDir(leveldir_current->filename), basename); + + return filename; } static void InitTapeDirectory(char *level_subdir) { - createDirectory(getTapeDir(""), "main tape"); - createDirectory(getTapeDir(level_subdir), "level tape"); + createDirectory(getUserDataDir(), "user data", PERMS_PRIVATE); + createDirectory(getTapeDir(""), "main tape", PERMS_PRIVATE); + createDirectory(getTapeDir(level_subdir), "level tape", PERMS_PRIVATE); } static void InitScoreDirectory(char *level_subdir) { - createDirectory(getScoreDir(""), "main score"); - createDirectory(getScoreDir(level_subdir), "level score"); + createDirectory(getScoreDir(""), "main score", PERMS_PUBLIC); + createDirectory(getScoreDir(level_subdir), "level score", PERMS_PUBLIC); } static void InitUserLevelDirectory(char *level_subdir) { if (access(getUserLevelDir(level_subdir), F_OK) != 0) { - createDirectory(getUserLevelDir(""), "main user level"); - createDirectory(getUserLevelDir(level_subdir), "user level"); + createDirectory(getUserDataDir(), "user data", PERMS_PRIVATE); + createDirectory(getUserLevelDir(""), "main user level", PERMS_PRIVATE); + createDirectory(getUserLevelDir(level_subdir), "user level",PERMS_PRIVATE); SaveUserLevelInfo(); } } +static void InitLevelSetupDirectory(char *level_subdir) +{ + createDirectory(getUserDataDir(), "user data", PERMS_PRIVATE); + createDirectory(getLevelSetupDir(""), "main level setup", PERMS_PRIVATE); + createDirectory(getLevelSetupDir(level_subdir), "level setup",PERMS_PRIVATE); +} + +static void ReadChunk_VERS(FILE *file, int *file_version, int *game_version) +{ + int file_version_major, file_version_minor, file_version_patch; + int game_version_major, game_version_minor, game_version_patch; + + file_version_major = fgetc(file); + file_version_minor = fgetc(file); + file_version_patch = fgetc(file); + fgetc(file); /* not used */ + + game_version_major = fgetc(file); + game_version_minor = fgetc(file); + game_version_patch = fgetc(file); + fgetc(file); /* not used */ + + *file_version = VERSION_IDENT(file_version_major, + file_version_minor, + file_version_patch); + + *game_version = VERSION_IDENT(game_version_major, + game_version_minor, + game_version_patch); +} + +static void WriteChunk_VERS(FILE *file, int file_version, int game_version) +{ + int file_version_major = VERSION_MAJOR(file_version); + int file_version_minor = VERSION_MINOR(file_version); + int file_version_patch = VERSION_PATCH(file_version); + int game_version_major = VERSION_MAJOR(game_version); + int game_version_minor = VERSION_MINOR(game_version); + int game_version_patch = VERSION_PATCH(game_version); + + fputc(file_version_major, file); + fputc(file_version_minor, file); + fputc(file_version_patch, file); + fputc(0, file); /* not used */ + + fputc(game_version_major, file); + fputc(game_version_minor, file); + fputc(game_version_patch, file); + fputc(0, file); /* not used */ +} + static void setLevelInfoToDefaults() { int i, x, y; + level.file_version = FILE_VERSION_ACTUAL; + level.game_version = GAME_VERSION_ACTUAL; + + level.encoding_16bit_field = FALSE; /* default: only 8-bit elements */ + level.encoding_16bit_yamyam = FALSE; /* default: only 8-bit elements */ + level.encoding_16bit_amoeba = FALSE; /* default: only 8-bit elements */ + lev_fieldx = level.fieldx = STD_LEV_FIELDX; lev_fieldy = level.fieldy = STD_LEV_FIELDY; - for(x=0; xauthor, ANONYMOUS_NAME) != 0) { - Error(ERR_WARN, "cannot read level '%s' - creating new level", filename); - return; + strncpy(level.author, leveldir_current->author, MAX_LEVEL_AUTHOR_LEN); + level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; } + else + { + switch (LEVELCLASS(leveldir_current)) + { + case LEVELCLASS_TUTORIAL: + strcpy(level.author, PROGRAM_AUTHOR_STRING); + break; - /* check file identifier */ - fgets(cookie, MAX_LINE_LEN, file); - if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') - cookie[strlen(cookie) - 1] = '\0'; + case LEVELCLASS_CONTRIBUTION: + strncpy(level.author, leveldir_current->name,MAX_LEVEL_AUTHOR_LEN); + level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; + break; - if (strcmp(cookie, LEVEL_COOKIE_10) == 0) /* old 1.0 level format */ - file_version = FILE_VERSION_1_0; - else if (strcmp(cookie, LEVEL_COOKIE) != 0) /* unknown level format */ - { - Error(ERR_WARN, "wrong file identifier of level file '%s'", filename); - fclose(file); - return; + case LEVELCLASS_USER: + strncpy(level.author, getRealName(), MAX_LEVEL_AUTHOR_LEN); + level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; + break; + + default: + /* keep default value */ + break; + } } +} - /* read chunk "HEAD" */ - if (file_version >= FILE_VERSION_1_2) +static int checkLevelElement(int element) +{ + if (element >= EL_FIRST_RUNTIME_EL) { - /* first check header chunk identifier and chunk length */ - fgets(chunk, CHUNK_ID_LEN + 1, file); - chunk_length = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - if (strcmp(chunk, "HEAD") || chunk_length != LEVEL_HEADER_SIZE) - { - Error(ERR_WARN, "wrong 'HEAD' chunk of level file '%s'", filename); - fclose(file); - return; - } + Error(ERR_WARN, "invalid level element %d", element); + element = EL_CHAR_FRAGE; } - lev_fieldx = level.fieldx = fgetc(file); - lev_fieldy = level.fieldy = fgetc(file); + return element; +} + +static int LoadLevel_VERS(FILE *file, int chunk_size, struct LevelInfo *level) +{ + ReadChunk_VERS(file, &(level->file_version), &(level->game_version)); + + return chunk_size; +} + +static int LoadLevel_HEAD(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i, x, y; + + lev_fieldx = level->fieldx = fgetc(file); + lev_fieldy = level->fieldy = fgetc(file); - level.time = (fgetc(file)<<8) | fgetc(file); - level.edelsteine = (fgetc(file)<<8) | fgetc(file); + level->time = getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN); + level->gems_needed = getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN); - for(i=0; iname[i] = fgetc(file); + level->name[MAX_LEVEL_NAME_LEN] = 0; for(i=0; iscore[i] = fgetc(file); - for(i=0; i<4; i++) + level->num_yam_contents = STD_ELEMENT_CONTENTS; + for(i=0; iyam_content[i][x][y] = checkLevelElement(fgetc(file)); - level.tempo_amoebe = fgetc(file); - level.dauer_sieb = fgetc(file); - level.dauer_ablenk = fgetc(file); - level.amoebe_inhalt = fgetc(file); + level->amoeba_speed = fgetc(file); + level->time_magic_wall = fgetc(file); + level->time_wheel = fgetc(file); + level->amoeba_content = checkLevelElement(fgetc(file)); + level->double_speed = (fgetc(file) == 1 ? TRUE : FALSE); + level->gravity = (fgetc(file) == 1 ? TRUE : FALSE); - for(i=0; iencoding_16bit_field = (fgetc(file) == 1 ? TRUE : FALSE); - /* read chunk "BODY" */ - if (file_version >= FILE_VERSION_1_2) - { - /* next check body chunk identifier and chunk length */ - fgets(chunk, CHUNK_ID_LEN + 1, file); - chunk_length = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - if (strcmp(chunk, "BODY") || chunk_length != lev_fieldx * lev_fieldy) - { - Error(ERR_WARN, "wrong 'BODY' chunk of level file '%s'", filename); - fclose(file); - return; - } - } + ReadUnusedBytesFromFile(file, LEVEL_HEADER_UNUSED); - for(y=0; yauthor[i] = fgetc(file); + level->author[MAX_LEVEL_NAME_LEN] = 0; + + return chunk_size; } -void SaveLevel(int level_nr) +static int LoadLevel_CONT(FILE *file, int chunk_size, struct LevelInfo *level) { int i, x, y; - char filename[MAX_FILENAME_LEN]; - FILE *file; - int chunk_length; + int header_size = 4; + int content_size = MAX_ELEMENT_CONTENTS * 3 * 3; + int chunk_size_expected = header_size + content_size; - if (leveldir[leveldir_nr].user_defined) - sprintf(filename, "%s/%s/%d", - getUserLevelDir(""), leveldir[leveldir_nr].filename, level_nr); - else - sprintf(filename, "%s/%s/%d", - options.level_directory, leveldir[leveldir_nr].filename, level_nr); + /* Note: "chunk_size" was wrong before version 2.0 when elements are + stored with 16-bit encoding (and should be twice as big then). + Even worse, playfield data was stored 16-bit when only yamyam content + contained 16-bit elements and vice versa. */ - if (!(file = fopen(filename, "w"))) + if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0) + chunk_size_expected += content_size; + + if (chunk_size_expected != chunk_size) { - Error(ERR_WARN, "cannot save level file '%s'", filename); - return; + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; } - fputs(LEVEL_COOKIE, file); /* file identifier */ - fputc('\n', file); + fgetc(file); + level->num_yam_contents = fgetc(file); + fgetc(file); + fgetc(file); - fputs("HEAD", file); /* chunk identifier for file header */ + /* correct invalid number of content fields -- should never happen */ + if (level->num_yam_contents < 1 || + level->num_yam_contents > MAX_ELEMENT_CONTENTS) + level->num_yam_contents = STD_ELEMENT_CONTENTS; - chunk_length = LEVEL_HEADER_SIZE; + for(i=0; iyam_content[i][x][y] = + checkLevelElement(level->encoding_16bit_field ? + getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) : + fgetc(file)); + return chunk_size; +} - fputc((chunk_length >> 24) & 0xff, file); - fputc((chunk_length >> 16) & 0xff, file); - fputc((chunk_length >> 8) & 0xff, file); - fputc((chunk_length >> 0) & 0xff, file); +static int LoadLevel_BODY(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int x, y; + int chunk_size_expected = level->fieldx * level->fieldy; - fputc(level.fieldx, file); - fputc(level.fieldy, file); - fputc(level.time / 256, file); - fputc(level.time % 256, file); - fputc(level.edelsteine / 256, file); - fputc(level.edelsteine % 256, file); + /* Note: "chunk_size" was wrong before version 2.0 when elements are + stored with 16-bit encoding (and should be twice as big then). + Even worse, playfield data was stored 16-bit when only yamyam content + contained 16-bit elements and vice versa. */ - for(i=0; iencoding_16bit_field && level->file_version >= FILE_VERSION_2_0) + chunk_size_expected *= 2; - for(i=0; ifieldy; y++) + for(x=0; xfieldx; x++) + Feld[x][y] = Ur[x][y] = + checkLevelElement(level->encoding_16bit_field ? + getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) : + fgetc(file)); + return chunk_size; +} - fputc((chunk_length >> 24) & 0xff, file); - fputc((chunk_length >> 16) & 0xff, file); - fputc((chunk_length >> 8) & 0xff, file); - fputc((chunk_length >> 0) & 0xff, file); +static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i, x, y; + int element; + int num_contents, content_xsize, content_ysize; + int content_array[MAX_ELEMENT_CONTENTS][3][3]; - for(y=0; y MAX_ELEMENT_CONTENTS) + num_contents = STD_ELEMENT_CONTENTS; + + if (element == EL_MAMPFER) + { + level->num_yam_contents = num_contents; + + for(i=0; iyam_content[i][x][y] = content_array[i][x][y]; + } + else if (element == EL_AMOEBE_BD) + { + level->amoeba_content = content_array[0][0][0]; + } + else + { + Error(ERR_WARN, "cannot load content for element '%d'", element); + } - chmod(filename, LEVEL_PERMS); + return chunk_size; } -void LoadTape(int level_nr) +void LoadLevel(int level_nr) { - int i, j; - char filename[MAX_FILENAME_LEN]; + char *filename = getLevelFilename(level_nr); char cookie[MAX_LINE_LEN]; - char chunk[CHUNK_ID_LEN + 1]; + char chunk_name[CHUNK_ID_LEN + 1]; + int chunk_size; FILE *file; - boolean player_participates[MAX_PLAYERS]; - int num_participating_players; - int file_version = FILE_VERSION_1_2; /* last version of tape files */ - int chunk_length; - sprintf(filename, "%s/%d.%s", - getTapeDir(leveldir[leveldir_nr].filename), - level_nr, TAPEFILE_EXTENSION); - - if (!(file = fopen(filename, "r"))) - return; - - /* check file identifier */ - fgets(cookie, MAX_LINE_LEN, file); - if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') - cookie[strlen(cookie) - 1] = '\0'; + /* always start with reliable default values */ + setLevelInfoToDefaults(); - if (strcmp(cookie, TAPE_COOKIE_10) == 0) /* old 1.0 tape format */ - file_version = FILE_VERSION_1_0; - else if (strcmp(cookie, TAPE_COOKIE) != 0) /* unknown tape format */ + if (!(file = fopen(filename, MODE_READ))) { - Error(ERR_WARN, "wrong file identifier of tape file '%s'", filename); - fclose(file); + Error(ERR_WARN, "cannot read level '%s' - creating new level", filename); return; } - /* read chunk "HEAD" */ - if (file_version >= FILE_VERSION_1_2) + getFileChunk(file, chunk_name, NULL, BYTE_ORDER_BIG_ENDIAN); + if (strcmp(chunk_name, "RND1") == 0) { - /* first check header chunk identifier and chunk length */ - fgets(chunk, CHUNK_ID_LEN + 1, file); - chunk_length = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); + getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN); /* not used */ - if (strcmp(chunk, "HEAD") || chunk_length != TAPE_HEADER_SIZE) + getFileChunk(file, chunk_name, NULL, BYTE_ORDER_BIG_ENDIAN); + if (strcmp(chunk_name, "CAVE") != 0) { - Error(ERR_WARN, "wrong 'HEAD' chunk of tape file '%s'", filename); + Error(ERR_WARN, "unknown format of level file '%s'", filename); fclose(file); return; } } - - tape.random_seed = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - tape.date = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - tape.length = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - - /* read header fields that are new since version 1.2 */ - if (file_version >= FILE_VERSION_1_2) + else /* check for pre-2.0 file format with cookie string */ { - byte store_participating_players = fgetc(file); - - for(i=0; i 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; - /* check which players participate in this tape recording */ - num_participating_players = 0; - for(i=0; i= FILE_VERSION_1_2) - { - /* next check body chunk identifier and chunk length */ - fgets(chunk, CHUNK_ID_LEN + 1, file); - chunk_length = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - if (strcmp(chunk, "BODY") || - chunk_length != (num_participating_players + 1) * tape.length) + if ((level.file_version = getFileVersionFromCookieString(cookie)) == -1) { - Error(ERR_WARN, "wrong 'BODY' chunk of tape file '%s'", filename); + Error(ERR_WARN, "unsupported version of level file '%s'", filename); fclose(file); return; } } - for(i=0; i= MAX_TAPELEN) - break; - - for(j=0; j 0) - continue; - - if (player_participates[j]) - tape.pos[i].action[j] = fgetc(file); + char *name; + int size; + int (*loader)(FILE *, int, struct LevelInfo *); } - - tape.pos[i].delay = fgetc(file); - - if (file_version == FILE_VERSION_1_0) + chunk_info[] = { - /* eliminate possible diagonal moves in old tapes */ - /* this is only for backward compatibility */ + { "VERS", FILE_VERS_CHUNK_SIZE, LoadLevel_VERS }, + { "HEAD", LEVEL_HEADER_SIZE, LoadLevel_HEAD }, + { "AUTH", MAX_LEVEL_AUTHOR_LEN, LoadLevel_AUTH }, + { "CONT", -1, LoadLevel_CONT }, + { "BODY", -1, LoadLevel_BODY }, + { "CNT2", LEVEL_CHUNK_CNT2_SIZE, LoadLevel_CNT2 }, + { NULL, 0, NULL } + }; + + while (getFileChunk(file, chunk_name, &chunk_size, BYTE_ORDER_BIG_ENDIAN)) + { + int i = 0; - byte joy_dir[4] = { JOY_LEFT, JOY_RIGHT, JOY_UP, JOY_DOWN }; - byte action = tape.pos[i].action[0]; - int k, num_moves = 0; + while (chunk_info[i].name != NULL && + strcmp(chunk_name, chunk_info[i].name) != 0) + i++; - for (k=0; k<4; k++) + if (chunk_info[i].name == NULL) { - if (action & joy_dir[k]) - { - tape.pos[i + num_moves].action[0] = joy_dir[k]; - if (num_moves > 0) - tape.pos[i + num_moves].delay = 0; - num_moves++; - } + Error(ERR_WARN, "unknown chunk '%s' in level file '%s'", + chunk_name, filename); + ReadUnusedBytesFromFile(file, chunk_size); } - - if (num_moves > 1) + else if (chunk_info[i].size != -1 && + chunk_info[i].size != chunk_size) { - num_moves--; - i += num_moves; - tape.length += num_moves; + Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'", + chunk_size, chunk_name, filename); + ReadUnusedBytesFromFile(file, chunk_size); + } + else + { + /* call function to load this level chunk */ + int chunk_size_expected = + (chunk_info[i].loader)(file, chunk_size, &level); + + /* the size of some chunks cannot be checked before reading other + chunks first (like "HEAD" and "BODY") that contain some header + information, so check them here */ + if (chunk_size_expected != chunk_size) + { + Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'", + chunk_size, chunk_name, filename); + } } } - - if (feof(file)) - break; } fclose(file); - if (i != tape.length) - Error(ERR_WARN, "level recording file '%s' corrupted", filename); - - tape.length_seconds = GetTapeLength(); -} - -void SaveTape(int level_nr) -{ - int i, j; - char filename[MAX_FILENAME_LEN]; - FILE *file; - boolean new_tape = TRUE; - boolean player_participates[MAX_PLAYERS]; - byte store_participating_players; - int num_participating_players; - int chunk_length; - - InitTapeDirectory(leveldir[leveldir_nr].filename); - - sprintf(filename, "%s/%d.%s", - getTapeDir(leveldir[leveldir_nr].filename), - level_nr, TAPEFILE_EXTENSION); - - /* if a tape still exists, ask to overwrite it */ - if ((file = fopen(filename, "r"))) + if (IS_LEVELCLASS_CONTRIBUTION(leveldir_current) || + IS_LEVELCLASS_USER(leveldir_current)) { - new_tape = FALSE; - fclose(file); - - if (!Request("Replace old tape ?", REQ_ASK)) - return; - } - - for(i=0; i> 24) & 0xff, file); - fputc((chunk_length >> 16) & 0xff, file); - fputc((chunk_length >> 8) & 0xff, file); - fputc((chunk_length >> 0) & 0xff, file); + fputc(level->fieldx, file); + fputc(level->fieldy, file); - fputc((tape.random_seed >> 24) & 0xff, file); - fputc((tape.random_seed >> 16) & 0xff, file); - fputc((tape.random_seed >> 8) & 0xff, file); - fputc((tape.random_seed >> 0) & 0xff, file); + putFile16BitInteger(file, level->time, BYTE_ORDER_BIG_ENDIAN); + putFile16BitInteger(file, level->gems_needed, BYTE_ORDER_BIG_ENDIAN); - fputc((tape.date >> 24) & 0xff, file); - fputc((tape.date >> 16) & 0xff, file); - fputc((tape.date >> 8) & 0xff, file); - fputc((tape.date >> 0) & 0xff, file); + for(i=0; iname[i], file); - fputc((tape.length >> 24) & 0xff, file); - fputc((tape.length >> 16) & 0xff, file); - fputc((tape.length >> 8) & 0xff, file); - fputc((tape.length >> 0) & 0xff, file); + for(i=0; iscore[i], file); - fputc(store_participating_players, file); + for(i=0; iencoding_16bit_yamyam ? EL_LEERRAUM : + level->yam_content[i][x][y]), + file); + fputc(level->amoeba_speed, file); + fputc(level->time_magic_wall, file); + fputc(level->time_wheel, file); + fputc((level->encoding_16bit_amoeba ? EL_LEERRAUM : level->amoeba_content), + file); + fputc((level->double_speed ? 1 : 0), file); + fputc((level->gravity ? 1 : 0), file); + + fputc((level->encoding_16bit_field ? 1 : 0), file); + + WriteUnusedBytesToFile(file, LEVEL_HEADER_UNUSED); +} - for(i=0; iauthor[i], file); +} - fputc((chunk_length >> 24) & 0xff, file); - fputc((chunk_length >> 16) & 0xff, file); - fputc((chunk_length >> 8) & 0xff, file); - fputc((chunk_length >> 0) & 0xff, file); +#if 0 +static void SaveLevel_CONT(FILE *file, struct LevelInfo *level) +{ + int i, x, y; - for(i=0; inum_yam_contents, file); + fputc(0, file); + fputc(0, file); - for(j=0; jencoding_16bit_field) + putFile16BitInteger(file, level->yam_content[i][x][y], + BYTE_ORDER_BIG_ENDIAN); + else + fputc(level->yam_content[i][x][y], file); +} +#endif + +static void SaveLevel_BODY(FILE *file, struct LevelInfo *level) +{ + int x, y; + + for(y=0; yfieldy; y++) + for(x=0; xfieldx; x++) + if (level->encoding_16bit_field) + putFile16BitInteger(file, Ur[x][y], BYTE_ORDER_BIG_ENDIAN); + else + fputc(Ur[x][y], file); +} + +static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) +{ + int i, x, y; + int num_contents, content_xsize, content_ysize; + int content_array[MAX_ELEMENT_CONTENTS][3][3]; - fputc(tape.pos[i].delay, file); + if (element == EL_MAMPFER) + { + num_contents = level->num_yam_contents; + content_xsize = 3; + content_ysize = 3; + + for(i=0; iyam_content[i][x][y]; } + else if (element == EL_AMOEBE_BD) + { + num_contents = 1; + content_xsize = 1; + content_ysize = 1; - fclose(file); + for(i=0; iamoeba_content; + } + else + { + /* chunk header already written -- write empty chunk data */ + WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_SIZE); - chmod(filename, TAPE_PERMS); + Error(ERR_WARN, "cannot save content for element '%d'", element); + return; + } - tape.changed = FALSE; + putFile16BitInteger(file, element, BYTE_ORDER_BIG_ENDIAN); + fputc(num_contents, file); + fputc(content_xsize, file); + fputc(content_ysize, file); - if (new_tape) - Request("tape saved !", REQ_CONFIRM); + WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_UNUSED); + + for(i=0; i 255) + level.encoding_16bit_field = TRUE; - /* check file identifier */ - fgets(cookie, MAX_LINE_LEN, file); + /* check yamyam content for 16-bit elements */ + level.encoding_16bit_yamyam = FALSE; + for(i=0; i 255) + level.encoding_16bit_yamyam = TRUE; + + /* check amoeba content for 16-bit elements */ + level.encoding_16bit_amoeba = FALSE; + if (level.amoeba_content > 255) + level.encoding_16bit_amoeba = TRUE; + + body_chunk_size = + level.fieldx * level.fieldy * (level.encoding_16bit_field ? 2 : 1); + + putFileChunk(file, "RND1", CHUNK_SIZE_UNDEFINED, BYTE_ORDER_BIG_ENDIAN); + putFileChunk(file, "CAVE", CHUNK_SIZE_NONE, BYTE_ORDER_BIG_ENDIAN); + + putFileChunk(file, "VERS", FILE_VERS_CHUNK_SIZE, BYTE_ORDER_BIG_ENDIAN); + WriteChunk_VERS(file, FILE_VERSION_ACTUAL, GAME_VERSION_ACTUAL); + + putFileChunk(file, "HEAD", LEVEL_HEADER_SIZE, BYTE_ORDER_BIG_ENDIAN); + SaveLevel_HEAD(file, &level); - if (strcmp(cookie, SCORE_COOKIE) != 0) + putFileChunk(file, "AUTH", MAX_LEVEL_AUTHOR_LEN, BYTE_ORDER_BIG_ENDIAN); + SaveLevel_AUTH(file, &level); + + putFileChunk(file, "BODY", body_chunk_size, BYTE_ORDER_BIG_ENDIAN); + SaveLevel_BODY(file, &level); + + if (level.encoding_16bit_yamyam || + level.num_yam_contents != STD_ELEMENT_CONTENTS) { - Error(ERR_WARN, "wrong file identifier of score file '%s'", filename); - fclose(file); - return; + putFileChunk(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE, BYTE_ORDER_BIG_ENDIAN); + SaveLevel_CNT2(file, &level, EL_MAMPFER); } - for(i=0; ifile_version), &(tape->game_version)); - chmod(filename, SCORE_PERMS); + return chunk_size; } -#define TOKEN_STR_FILE_IDENTIFIER "file_identifier" -#define TOKEN_STR_LAST_LEVEL_SERIES "last_level_series" -#define TOKEN_STR_PLAYER_PREFIX "player_" +static int LoadTape_HEAD(FILE *file, int chunk_size, struct TapeInfo *tape) +{ + int i; -#define TOKEN_VALUE_POSITION 30 + tape->random_seed = getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN); + tape->date = getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN); + tape->length = getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN); -/* global setup */ -#define SETUP_TOKEN_PLAYER_NAME 0 -#define SETUP_TOKEN_SOUND 1 -#define SETUP_TOKEN_SOUND_LOOPS 2 -#define SETUP_TOKEN_SOUND_MUSIC 3 -#define SETUP_TOKEN_SOUND_SIMPLE 4 -#define SETUP_TOKEN_TOONS 5 -#define SETUP_TOKEN_DOUBLE_BUFFERING 6 -#define SETUP_TOKEN_SCROLL_DELAY 7 -#define SETUP_TOKEN_SOFT_SCROLLING 8 -#define SETUP_TOKEN_FADING 9 -#define SETUP_TOKEN_AUTORECORD 10 -#define SETUP_TOKEN_QUICK_DOORS 11 -#define SETUP_TOKEN_TEAM_MODE 12 + /* read header fields that are new since version 1.2 */ + if (tape->file_version >= FILE_VERSION_1_2) + { + byte store_participating_players = fgetc(file); -/* player setup */ -#define SETUP_TOKEN_USE_JOYSTICK 13 -#define SETUP_TOKEN_JOY_DEVICE_NAME 14 -#define SETUP_TOKEN_JOY_XLEFT 15 -#define SETUP_TOKEN_JOY_XMIDDLE 16 -#define SETUP_TOKEN_JOY_XRIGHT 17 -#define SETUP_TOKEN_JOY_YUPPER 18 -#define SETUP_TOKEN_JOY_YMIDDLE 19 -#define SETUP_TOKEN_JOY_YLOWER 20 -#define SETUP_TOKEN_JOY_SNAP 21 -#define SETUP_TOKEN_JOY_BOMB 22 -#define SETUP_TOKEN_KEY_LEFT 23 -#define SETUP_TOKEN_KEY_RIGHT 24 -#define SETUP_TOKEN_KEY_UP 25 -#define SETUP_TOKEN_KEY_DOWN 26 -#define SETUP_TOKEN_KEY_SNAP 27 -#define SETUP_TOKEN_KEY_BOMB 28 + ReadUnusedBytesFromFile(file, TAPE_HEADER_UNUSED); -/* level directory info */ -#define LEVELINFO_TOKEN_NAME 29 -#define LEVELINFO_TOKEN_LEVELS 30 -#define LEVELINFO_TOKEN_SORT_PRIORITY 31 -#define LEVELINFO_TOKEN_READONLY 32 + /* since version 1.2, tapes store which players participate in the tape */ + tape->num_participating_players = 0; + for(i=0; iplayer_participates[i] = FALSE; -#define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_PLAYER_NAME -#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_TEAM_MODE + if (store_participating_players & (1 << i)) + { + tape->player_participates[i] = TRUE; + tape->num_participating_players++; + } + } + } -#define FIRST_PLAYER_SETUP_TOKEN SETUP_TOKEN_USE_JOYSTICK -#define LAST_PLAYER_SETUP_TOKEN SETUP_TOKEN_KEY_BOMB + return chunk_size; +} -#define FIRST_LEVELINFO_TOKEN LEVELINFO_TOKEN_NAME -#define LAST_LEVELINFO_TOKEN LEVELINFO_TOKEN_READONLY +static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape) +{ + int i, j; + int chunk_size_expected = + (tape->num_participating_players + 1) * tape->length; -#define TYPE_BOOLEAN 1 -#define TYPE_SWITCH 2 -#define TYPE_KEYSYM 3 -#define TYPE_INTEGER 4 -#define TYPE_STRING 5 + if (chunk_size_expected != chunk_size) + { + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; + } -static struct SetupInfo si; -static struct SetupInputInfo sii; -static struct LevelDirInfo ldi; -static struct -{ - int type; - void *value; - char *text; -} token_info[] = -{ - /* global setup */ - { TYPE_STRING, &si.player_name, "player_name" }, - { TYPE_SWITCH, &si.sound, "sound" }, - { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" }, - { TYPE_SWITCH, &si.sound_music, "background_music" }, - { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" }, - { TYPE_SWITCH, &si.toons, "toons" }, - { TYPE_SWITCH, &si.double_buffering, "double_buffering" }, - { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" }, - { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" }, - { TYPE_SWITCH, &si.fading, "screen_fading" }, - { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" }, - { TYPE_SWITCH, &si.quick_doors, "quick_doors" }, - { TYPE_SWITCH, &si.team_mode, "team_mode" }, + for(i=0; ilength; i++) + { + if (i >= MAX_TAPELEN) + break; - /* player setup */ - { TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" }, - { TYPE_STRING, &sii.joy.device_name, ".joy.device_name" }, - { TYPE_INTEGER, &sii.joy.xleft, ".joy.xleft" }, - { TYPE_INTEGER, &sii.joy.xmiddle, ".joy.xmiddle" }, - { TYPE_INTEGER, &sii.joy.xright, ".joy.xright" }, - { TYPE_INTEGER, &sii.joy.yupper, ".joy.yupper" }, - { TYPE_INTEGER, &sii.joy.ymiddle, ".joy.ymiddle" }, - { TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" }, - { TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" }, - { TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" }, - { TYPE_KEYSYM, &sii.key.left, ".key.move_left" }, - { TYPE_KEYSYM, &sii.key.right, ".key.move_right" }, - { TYPE_KEYSYM, &sii.key.up, ".key.move_up" }, - { TYPE_KEYSYM, &sii.key.down, ".key.move_down" }, - { TYPE_KEYSYM, &sii.key.snap, ".key.snap_field" }, - { TYPE_KEYSYM, &sii.key.bomb, ".key.place_bomb" }, + for(j=0; jpos[i].action[j] = MV_NO_MOVING; - /* level directory info */ - { TYPE_STRING, &ldi.name, "name" }, - { TYPE_INTEGER, &ldi.levels, "levels" }, - { TYPE_INTEGER, &ldi.sort_priority, "sort_priority" }, - { TYPE_BOOLEAN, &ldi.readonly, "readonly" } -}; + if (tape->player_participates[j]) + tape->pos[i].action[j] = fgetc(file); + } -static char *string_tolower(char *s) -{ - static char s_lower[100]; - int i; + tape->pos[i].delay = fgetc(file); - if (strlen(s) >= 100) - return s; + if (tape->file_version == FILE_VERSION_1_0) + { + /* eliminate possible diagonal moves in old tapes */ + /* this is only for backward compatibility */ - strcpy(s_lower, s); + byte joy_dir[4] = { JOY_LEFT, JOY_RIGHT, JOY_UP, JOY_DOWN }; + byte action = tape->pos[i].action[0]; + int k, num_moves = 0; - for (i=0; ipos[i + num_moves].action[0] = joy_dir[k]; + if (num_moves > 0) + tape->pos[i + num_moves].delay = 0; + num_moves++; + } + } + + if (num_moves > 1) + { + num_moves--; + i += num_moves; + tape->length += num_moves; + } + } + else if (tape->file_version < FILE_VERSION_2_0) + { + if (tape->pos[i].delay > 1) + { + /* action part */ + tape->pos[i + 1] = tape->pos[i]; + tape->pos[i + 1].delay = 1; + + /* delay part */ + for(j=0; jpos[i].action[j] = MV_NO_MOVING; + tape->pos[i].delay--; + + i++; + tape->length++; + } + } + + if (feof(file)) + break; + } - return s_lower; + if (i != tape->length) + chunk_size = (tape->num_participating_players + 1) * i; + + return chunk_size; } -static int get_string_integer_value(char *s) +void LoadTape(int level_nr) { - static char *number_text[][3] = + char *filename = getTapeFilename(level_nr); + char cookie[MAX_LINE_LEN]; + char chunk_name[CHUNK_ID_LEN + 1]; + FILE *file; + int chunk_size; + + /* always start with reliable default values */ + setTapeInfoToDefaults(); + + if (!(file = fopen(filename, MODE_READ))) + return; + + getFileChunk(file, chunk_name, NULL, BYTE_ORDER_BIG_ENDIAN); + if (strcmp(chunk_name, "RND1") == 0) { - { "0", "zero", "null", }, - { "1", "one", "first" }, - { "2", "two", "second" }, - { "3", "three", "third" }, - { "4", "four", "fourth" }, - { "5", "five", "fifth" }, - { "6", "six", "sixth" }, - { "7", "seven", "seventh" }, - { "8", "eight", "eighth" }, - { "9", "nine", "ninth" }, - { "10", "ten", "tenth" }, - { "11", "eleven", "eleventh" }, - { "12", "twelve", "twelfth" }, - }; + getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN); /* not used */ - int i, j; + getFileChunk(file, chunk_name, NULL, BYTE_ORDER_BIG_ENDIAN); + if (strcmp(chunk_name, "TAPE") != 0) + { + Error(ERR_WARN, "unknown format of tape file '%s'", filename); + fclose(file); + return; + } + } + else /* check for pre-2.0 file format with cookie string */ + { + strcpy(cookie, chunk_name); + fgets(&cookie[4], MAX_LINE_LEN - 4, file); + if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; + + if (!checkCookieString(cookie, TAPE_COOKIE_TMPL)) + { + Error(ERR_WARN, "unknown format of tape file '%s'", filename); + fclose(file); + return; + } - for (i=0; i<13; i++) - for (j=0; j<3; j++) - if (strcmp(string_tolower(s), number_text[i][j]) == 0) - return i; + if ((tape.file_version = getFileVersionFromCookieString(cookie)) == -1) + { + Error(ERR_WARN, "unsupported version of tape file '%s'", filename); + fclose(file); + return; + } + } - return atoi(s); -} + tape.game_version = tape.file_version; -static boolean get_string_boolean_value(char *s) -{ - if (strcmp(string_tolower(s), "true") == 0 || - strcmp(string_tolower(s), "yes") == 0 || - strcmp(string_tolower(s), "on") == 0 || - get_string_integer_value(s) == 1) - return TRUE; + if (tape.file_version < FILE_VERSION_1_2) + { + /* tape files from versions before 1.2.0 without chunk structure */ + LoadTape_HEAD(file, TAPE_HEADER_SIZE, &tape); + LoadTape_BODY(file, 2 * tape.length, &tape); + } else - return FALSE; -} - -static char *getFormattedSetupEntry(char *token, char *value) -{ - int i; - static char entry[MAX_LINE_LEN]; + { + static struct + { + char *name; + int size; + int (*loader)(FILE *, int, struct TapeInfo *); + } + chunk_info[] = + { + { "VERS", FILE_VERS_CHUNK_SIZE, LoadTape_VERS }, + { "HEAD", TAPE_HEADER_SIZE, LoadTape_HEAD }, + { "BODY", -1, LoadTape_BODY }, + { NULL, 0, NULL } + }; - sprintf(entry, "%s:", token); - for (i=strlen(entry); itoken) - free(setup_file_list->token); - if (setup_file_list->value) - free(setup_file_list->value); - if (setup_file_list->next) - freeSetupFileList(setup_file_list->next); - free(setup_file_list); + tape.length_seconds = GetTapeLength(); } -static struct SetupFileList *newSetupFileList(char *token, char *value) +static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape) { - struct SetupFileList *new = checked_malloc(sizeof(struct SetupFileList)); + int i; + byte store_participating_players = 0; - new->token = checked_malloc(strlen(token) + 1); - strcpy(new->token, token); + /* set bits for participating players for compact storage */ + for(i=0; iplayer_participates[i]) + store_participating_players |= (1 << i); - new->value = checked_malloc(strlen(value) + 1); - strcpy(new->value, value); + putFile32BitInteger(file, tape->random_seed, BYTE_ORDER_BIG_ENDIAN); + putFile32BitInteger(file, tape->date, BYTE_ORDER_BIG_ENDIAN); + putFile32BitInteger(file, tape->length, BYTE_ORDER_BIG_ENDIAN); - new->next = NULL; + fputc(store_participating_players, file); - return new; + WriteUnusedBytesToFile(file, TAPE_HEADER_UNUSED); } -static char *getTokenValue(struct SetupFileList *setup_file_list, - char *token) +static void SaveTape_BODY(FILE *file, struct TapeInfo *tape) { - if (!setup_file_list) - return NULL; + int i, j; - if (strcmp(setup_file_list->token, token) == 0) - return setup_file_list->value; - else - return getTokenValue(setup_file_list->next, token); + for(i=0; ilength; i++) + { + for(j=0; jplayer_participates[j]) + fputc(tape->pos[i].action[j], file); + + fputc(tape->pos[i].delay, file); + } } -static void setTokenValue(struct SetupFileList *setup_file_list, - char *token, char *value) +void SaveTape(int level_nr) { - if (!setup_file_list) - return; + int i; + char *filename = getTapeFilename(level_nr); + FILE *file; + boolean new_tape = TRUE; + int num_participating_players = 0; + int body_chunk_size; + + InitTapeDirectory(leveldir_current->filename); - if (strcmp(setup_file_list->token, token) == 0) + /* if a tape still exists, ask to overwrite it */ + if (access(filename, F_OK) == 0) { - free(setup_file_list->value); - setup_file_list->value = checked_malloc(strlen(value) + 1); - strcpy(setup_file_list->value, value); + new_tape = FALSE; + if (!Request("Replace old tape ?", REQ_ASK)) + return; } - else if (setup_file_list->next == NULL) - setup_file_list->next = newSetupFileList(token, value); - else - setTokenValue(setup_file_list->next, token, value); -} -#ifdef DEBUG -static void printSetupFileList(struct SetupFileList *setup_file_list) -{ - if (!setup_file_list) + if (!(file = fopen(filename, MODE_WRITE))) + { + Error(ERR_WARN, "cannot save level recording file '%s'", filename); return; + } + + /* count number of participating players */ + for(i=0; itoken); - printf("value: '%s'\n", setup_file_list->value); + putFileChunk(file, "VERS", FILE_VERS_CHUNK_SIZE, BYTE_ORDER_BIG_ENDIAN); + WriteChunk_VERS(file, FILE_VERSION_ACTUAL, GAME_VERSION_ACTUAL); - printSetupFileList(setup_file_list->next); + putFileChunk(file, "HEAD", TAPE_HEADER_SIZE, BYTE_ORDER_BIG_ENDIAN); + SaveTape_HEAD(file, &tape); + + putFileChunk(file, "BODY", body_chunk_size, BYTE_ORDER_BIG_ENDIAN); + SaveTape_BODY(file, &tape); + + fclose(file); + + SetFilePermissions(filename, PERMS_PRIVATE); + + tape.changed = FALSE; + + if (new_tape) + Request("tape saved !", REQ_CONFIRM); } -#endif -static struct SetupFileList *loadSetupFileList(char *filename) +void DumpTape(struct TapeInfo *tape) { - int line_len; - char line[MAX_LINE_LEN]; - char *token, *value, *line_ptr; - struct SetupFileList *setup_file_list = newSetupFileList("", ""); - struct SetupFileList *first_valid_list_entry; - - FILE *file; + int i, j; - if (!(file = fopen(filename, "r"))) + if (TAPE_IS_EMPTY(*tape)) { - Error(ERR_WARN, "cannot open setup/info file '%s'", filename); - return NULL; + Error(ERR_WARN, "no tape available for level %d", tape->level_nr); + return; } - while(!feof(file)) + printf("\n"); + printf("-------------------------------------------------------------------------------\n"); + printf("Tape of Level %d (file version %06d, game version %06d\n", + tape->level_nr, tape->file_version, tape->game_version); + printf("-------------------------------------------------------------------------------\n"); + + for(i=0; ilength; i++) { - /* read next line of input file */ - if (!fgets(line, MAX_LINE_LEN, file)) + if (i >= MAX_TAPELEN) break; - /* cut trailing comment or whitespace from input line */ - for (line_ptr = line; *line_ptr; line_ptr++) + for(j=0; jplayer_participates[j]) { - *line_ptr = '\0'; - break; + int action = tape->pos[i].action[j]; + + printf("%d:%02x ", j, action); + printf("[%c%c%c%c|%c%c] - ", + (action & JOY_LEFT ? '<' : ' '), + (action & JOY_RIGHT ? '>' : ' '), + (action & JOY_UP ? '^' : ' '), + (action & JOY_DOWN ? 'v' : ' '), + (action & JOY_BUTTON_1 ? '1' : ' '), + (action & JOY_BUTTON_2 ? '2' : ' ')); } } - /* cut trailing whitespaces from input line */ - for (line_ptr = &line[strlen(line)]; line_ptr > line; line_ptr--) - if ((*line_ptr == ' ' || *line_ptr == '\t') && line_ptr[1] == '\0') - *line_ptr = '\0'; + printf("(%03d)\n", tape->pos[i].delay); + } - /* ignore empty lines */ - if (*line == '\0') - continue; + printf("-------------------------------------------------------------------------------\n"); +} + +void LoadScore(int level_nr) +{ + int i; + char *filename = getScoreFilename(level_nr); + char cookie[MAX_LINE_LEN]; + char line[MAX_LINE_LEN]; + char *line_ptr; + FILE *file; - line_len = strlen(line); + /* always start with reliable default values */ + for(i=0; i 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; + + if (!checkCookieString(cookie, SCORE_COOKIE)) + { + Error(ERR_WARN, "unknown format of score file '%s'", filename); + fclose(file); + return; + } + + for(i=0; ifilename); - if (*token && *value) - setTokenValue(setup_file_list, token, value); + if (!(file = fopen(filename, MODE_WRITE))) + { + Error(ERR_WARN, "cannot save score for level %d", level_nr); + return; } + fprintf(file, "%s\n\n", SCORE_COOKIE); + + for(i=0; inext; + SetFilePermissions(filename, PERMS_PUBLIC); +} - /* free empty list header */ - setup_file_list->next = NULL; - freeSetupFileList(setup_file_list); +/* ------------------------------------------------------------------------- */ +/* setup file stuff */ +/* ------------------------------------------------------------------------- */ - if (first_valid_list_entry == NULL) - Error(ERR_WARN, "setup/info file '%s' is empty", filename); +#define TOKEN_STR_LAST_LEVEL_SERIES "last_level_series" +#define TOKEN_STR_LAST_PLAYED_LEVEL "last_played_level" +#define TOKEN_STR_HANDICAP_LEVEL "handicap_level" +#define TOKEN_STR_PLAYER_PREFIX "player_" - return first_valid_list_entry; -} +/* global setup */ +#define SETUP_TOKEN_PLAYER_NAME 0 +#define SETUP_TOKEN_SOUND 1 +#define SETUP_TOKEN_SOUND_LOOPS 2 +#define SETUP_TOKEN_SOUND_MUSIC 3 +#define SETUP_TOKEN_SOUND_SIMPLE 4 +#define SETUP_TOKEN_SCROLL_DELAY 5 +#define SETUP_TOKEN_SOFT_SCROLLING 6 +#define SETUP_TOKEN_FADING 7 +#define SETUP_TOKEN_AUTORECORD 8 +#define SETUP_TOKEN_QUICK_DOORS 9 +#define SETUP_TOKEN_TEAM_MODE 10 +#define SETUP_TOKEN_HANDICAP 11 +#define SETUP_TOKEN_TIME_LIMIT 12 +#define SETUP_TOKEN_FULLSCREEN 13 -static void checkSetupFileListIdentifier(struct SetupFileList *setup_file_list, - char *identifier) +/* player setup */ +#define SETUP_TOKEN_USE_JOYSTICK 14 +#define SETUP_TOKEN_JOY_DEVICE_NAME 15 +#define SETUP_TOKEN_JOY_XLEFT 16 +#define SETUP_TOKEN_JOY_XMIDDLE 17 +#define SETUP_TOKEN_JOY_XRIGHT 18 +#define SETUP_TOKEN_JOY_YUPPER 19 +#define SETUP_TOKEN_JOY_YMIDDLE 20 +#define SETUP_TOKEN_JOY_YLOWER 21 +#define SETUP_TOKEN_JOY_SNAP 22 +#define SETUP_TOKEN_JOY_BOMB 23 +#define SETUP_TOKEN_KEY_LEFT 24 +#define SETUP_TOKEN_KEY_RIGHT 25 +#define SETUP_TOKEN_KEY_UP 26 +#define SETUP_TOKEN_KEY_DOWN 27 +#define SETUP_TOKEN_KEY_SNAP 28 +#define SETUP_TOKEN_KEY_BOMB 29 + +/* level directory info */ +#define LEVELINFO_TOKEN_NAME 30 +#define LEVELINFO_TOKEN_NAME_SHORT 31 +#define LEVELINFO_TOKEN_NAME_SORTING 32 +#define LEVELINFO_TOKEN_AUTHOR 33 +#define LEVELINFO_TOKEN_IMPORTED_FROM 34 +#define LEVELINFO_TOKEN_LEVELS 35 +#define LEVELINFO_TOKEN_FIRST_LEVEL 36 +#define LEVELINFO_TOKEN_SORT_PRIORITY 37 +#define LEVELINFO_TOKEN_LEVEL_GROUP 38 +#define LEVELINFO_TOKEN_READONLY 39 + +#define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_PLAYER_NAME +#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_FULLSCREEN + +#define FIRST_PLAYER_SETUP_TOKEN SETUP_TOKEN_USE_JOYSTICK +#define LAST_PLAYER_SETUP_TOKEN SETUP_TOKEN_KEY_BOMB + +#define FIRST_LEVELINFO_TOKEN LEVELINFO_TOKEN_NAME +#define LAST_LEVELINFO_TOKEN LEVELINFO_TOKEN_READONLY + +static struct SetupInfo si; +static struct SetupInputInfo sii; +static struct LevelDirInfo ldi; +static struct { - if (!setup_file_list) - return; + int type; + void *value; + char *text; +} token_info[] = +{ + /* global setup */ + { TYPE_STRING, &si.player_name, "player_name" }, + { TYPE_SWITCH, &si.sound, "sound" }, + { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" }, + { TYPE_SWITCH, &si.sound_music, "background_music" }, + { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" }, + { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" }, + { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" }, + { TYPE_SWITCH, &si.fading, "screen_fading" }, + { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" }, + { TYPE_SWITCH, &si.quick_doors, "quick_doors" }, + { TYPE_SWITCH, &si.team_mode, "team_mode" }, + { TYPE_SWITCH, &si.handicap, "handicap" }, + { TYPE_SWITCH, &si.time_limit, "time_limit" }, + { TYPE_SWITCH, &si.fullscreen, "fullscreen" }, - if (strcmp(setup_file_list->token, TOKEN_STR_FILE_IDENTIFIER) == 0) - { - if (strcmp(setup_file_list->value, identifier) != 0) - { - Error(ERR_WARN, "setup/info file has wrong version"); - return; - } - else - return; - } + /* player setup */ + { TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" }, + { TYPE_STRING, &sii.joy.device_name, ".joy.device_name" }, + { TYPE_INTEGER, &sii.joy.xleft, ".joy.xleft" }, + { TYPE_INTEGER, &sii.joy.xmiddle, ".joy.xmiddle" }, + { TYPE_INTEGER, &sii.joy.xright, ".joy.xright" }, + { TYPE_INTEGER, &sii.joy.yupper, ".joy.yupper" }, + { TYPE_INTEGER, &sii.joy.ymiddle, ".joy.ymiddle" }, + { TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" }, + { TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" }, + { TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" }, + { TYPE_KEY, &sii.key.left, ".key.move_left" }, + { TYPE_KEY, &sii.key.right, ".key.move_right" }, + { TYPE_KEY, &sii.key.up, ".key.move_up" }, + { TYPE_KEY, &sii.key.down, ".key.move_down" }, + { TYPE_KEY, &sii.key.snap, ".key.snap_field" }, + { TYPE_KEY, &sii.key.bomb, ".key.place_bomb" }, - if (setup_file_list->next) - checkSetupFileListIdentifier(setup_file_list->next, identifier); - else - { - Error(ERR_WARN, "setup/info file has no version information"); - return; - } -} + /* level directory info */ + { TYPE_STRING, &ldi.name, "name" }, + { TYPE_STRING, &ldi.name_short, "name_short" }, + { TYPE_STRING, &ldi.name_sorting, "name_sorting" }, + { TYPE_STRING, &ldi.author, "author" }, + { TYPE_STRING, &ldi.imported_from, "imported_from" }, + { TYPE_INTEGER, &ldi.levels, "levels" }, + { TYPE_INTEGER, &ldi.first_level, "first_level" }, + { TYPE_INTEGER, &ldi.sort_priority, "sort_priority" }, + { TYPE_BOOLEAN, &ldi.level_group, "level_group" }, + { TYPE_BOOLEAN, &ldi.readonly, "readonly" } +}; static void setLevelDirInfoToDefaults(struct LevelDirInfo *ldi) { - ldi->name = getStringCopy("non-existing"); + ldi->filename = NULL; + ldi->fullpath = NULL; + ldi->basepath = NULL; + ldi->name = getStringCopy(ANONYMOUS_NAME); + ldi->name_short = NULL; + ldi->name_sorting = NULL; + ldi->author = getStringCopy(ANONYMOUS_NAME); + ldi->imported_from = NULL; ldi->levels = 0; - ldi->sort_priority = 999; /* default: least priority */ + ldi->first_level = 0; + ldi->last_level = 0; + ldi->sort_priority = LEVELCLASS_UNDEFINED; /* default: least priority */ + ldi->level_group = FALSE; + ldi->parent_link = FALSE; + ldi->user_defined = FALSE; ldi->readonly = TRUE; + ldi->color = 0; + ldi->class_desc = NULL; + ldi->handicap_level = 0; + ldi->cl_first = -1; + ldi->cl_cursor = -1; + + ldi->node_parent = NULL; + ldi->node_group = NULL; + ldi->next = NULL; +} + +static void setLevelDirInfoToDefaultsFromParent(struct LevelDirInfo *ldi, + struct LevelDirInfo *parent) +{ + if (parent == NULL) + { + setLevelDirInfoToDefaults(ldi); + return; + } + + /* first copy all values from the parent structure ... */ + *ldi = *parent; + + /* ... then set all fields to default that cannot be inherited from parent. + This is especially important for all those fields that can be set from + the 'levelinfo.conf' config file, because the function 'setSetupInfo()' + calls 'free()' for all already set token values which requires that no + other structure's pointer may point to them! + */ + + ldi->filename = NULL; + ldi->fullpath = NULL; + ldi->basepath = NULL; + ldi->name = getStringCopy(ANONYMOUS_NAME); + ldi->name_short = NULL; + ldi->name_sorting = NULL; + ldi->author = getStringCopy(parent->author); + ldi->imported_from = getStringCopy(parent->imported_from); + + ldi->level_group = FALSE; + ldi->parent_link = FALSE; + + ldi->node_parent = parent; + ldi->node_group = NULL; + ldi->next = NULL; } static void setSetupInfoToDefaults(struct SetupInfo *si) @@ -1135,17 +1630,21 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->player_name = getStringCopy(getLoginName()); si->sound = TRUE; - si->sound_loops = FALSE; - si->sound_music = FALSE; - si->sound_simple = FALSE; + si->sound_loops = TRUE; + si->sound_music = TRUE; + si->sound_simple = TRUE; si->toons = TRUE; si->double_buffering = TRUE; si->direct_draw = !si->double_buffering; - si->scroll_delay = FALSE; + si->scroll_delay = TRUE; si->soft_scrolling = TRUE; si->fading = FALSE; - si->autorecord = FALSE; + si->autorecord = TRUE; si->quick_doors = FALSE; + si->team_mode = FALSE; + si->handicap = TRUE; + si->time_limit = TRUE; + si->fullscreen = FALSE; for (i=0; iinput[i].joy.ylower = JOYSTICK_YLOWER; si->input[i].joy.snap = (i == 0 ? JOY_BUTTON_1 : 0); si->input[i].joy.bomb = (i == 0 ? JOY_BUTTON_2 : 0); - si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KEY_UNDEFINDED); - si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KEY_UNDEFINDED); - si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KEY_UNDEFINDED); - si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KEY_UNDEFINDED); - si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KEY_UNDEFINDED); - si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KEY_UNDEFINDED); + si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KSYM_UNDEFINED); + si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KSYM_UNDEFINED); + si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KSYM_UNDEFINED); + si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KSYM_UNDEFINED); + si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KSYM_UNDEFINED); + si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KSYM_UNDEFINED); } } @@ -1184,8 +1683,8 @@ static void setSetupInfo(int token_nr, char *token_value) *(boolean *)setup_value = get_string_boolean_value(token_value); break; - case TYPE_KEYSYM: - *(KeySym *)setup_value = getKeySymFromX11KeyName(token_value); + case TYPE_KEY: + *(Key *)setup_value = getKeyFromX11KeyName(token_value); break; case TYPE_INTEGER: @@ -1235,196 +1734,247 @@ static void decodeSetupFileList(struct SetupFileList *setup_file_list) } } -int getLevelSeriesNrFromLevelSeriesName(char *level_series_name) -{ - int i; - - if (!level_series_name) - return 0; - - for (i=0; iparent_link || entry2->parent_link) + compare_result = (entry1->parent_link ? -1 : +1); + else if (entry1->sort_priority == entry2->sort_priority) { - int highest_level_nr = leveldir[level_series_nr].levels - 1; + char *name1 = getStringToLower(entry1->name_sorting); + char *name2 = getStringToLower(entry2->name_sorting); - last_level_nr = atoi(token_value); + compare_result = strcmp(name1, name2); - if (last_level_nr < 0) - last_level_nr = 0; - if (last_level_nr > highest_level_nr) - last_level_nr = highest_level_nr; + free(name1); + free(name2); } + else if (LEVELSORTING(entry1) == LEVELSORTING(entry2)) + compare_result = entry1->sort_priority - entry2->sort_priority; + else + compare_result = LEVELSORTING(entry1) - LEVELSORTING(entry2); - return last_level_nr; + return compare_result; } -static int compareLevelDirInfoEntries(const void *object1, const void *object2) +static void createParentLevelDirNode(struct LevelDirInfo *node_parent) { - const struct LevelDirInfo *entry1 = object1; - const struct LevelDirInfo *entry2 = object2; - int compare_result; + struct LevelDirInfo *leveldir_new = newLevelDirInfo(); - if (entry1->sort_priority != entry2->sort_priority) - compare_result = entry1->sort_priority - entry2->sort_priority; - else - { - char *name1 = getStringToLower(entry1->name); - char *name2 = getStringToLower(entry2->name); + setLevelDirInfoToDefaults(leveldir_new); - compare_result = strcmp(name1, name2); + leveldir_new->node_parent = node_parent; + leveldir_new->parent_link = TRUE; - free(name1); - free(name2); - } + leveldir_new->name = ".. (parent directory)"; + leveldir_new->name_short = getStringCopy(leveldir_new->name); + leveldir_new->name_sorting = getStringCopy(leveldir_new->name); - return compare_result; + leveldir_new->filename = ".."; + leveldir_new->fullpath = getStringCopy(node_parent->fullpath); + + leveldir_new->sort_priority = node_parent->sort_priority; + leveldir_new->class_desc = getLevelClassDescription(leveldir_new); + + pushLevelDirInfo(&node_parent->node_group, leveldir_new); } -static int LoadLevelInfoFromLevelDir(char *level_directory, int start_entry) +static void LoadLevelInfoFromLevelDir(struct LevelDirInfo **node_first, + struct LevelDirInfo *node_parent, + char *level_directory) { DIR *dir; - struct stat file_status; - char *directory = NULL; - char *filename = NULL; - struct SetupFileList *setup_file_list = NULL; struct dirent *dir_entry; - int i, current_entry = start_entry; + boolean valid_entry_found = FALSE; if ((dir = opendir(level_directory)) == NULL) - Error(ERR_EXIT, "cannot read level directory '%s'", level_directory); + { + Error(ERR_WARN, "cannot read level directory '%s'", level_directory); + return; + } - while (current_entry < MAX_LEVDIR_ENTRIES) + while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */ { - if ((dir_entry = readdir(dir)) == NULL) /* last directory entry */ - break; + struct SetupFileList *setup_file_list = NULL; + struct stat file_status; + char *directory_name = dir_entry->d_name; + char *directory_path = getPath2(level_directory, directory_name); + char *filename = NULL; /* skip entries for current and parent directory */ - if (strcmp(dir_entry->d_name, ".") == 0 || - strcmp(dir_entry->d_name, "..") == 0) + if (strcmp(directory_name, ".") == 0 || + strcmp(directory_name, "..") == 0) + { + free(directory_path); continue; + } /* find out if directory entry is itself a directory */ - directory = getPath2(level_directory, dir_entry->d_name); - if (stat(directory, &file_status) != 0 || /* cannot stat file */ + if (stat(directory_path, &file_status) != 0 || /* cannot stat file */ (file_status.st_mode & S_IFMT) != S_IFDIR) /* not a directory */ { - free(directory); + free(directory_path); continue; } - filename = getPath2(directory, LEVELINFO_FILENAME); + filename = getPath2(directory_path, LEVELINFO_FILENAME); setup_file_list = loadSetupFileList(filename); if (setup_file_list) { + struct LevelDirInfo *leveldir_new = newLevelDirInfo(); + int i; + checkSetupFileListIdentifier(setup_file_list, LEVELINFO_COOKIE); - setLevelDirInfoToDefaults(&leveldir[current_entry]); + setLevelDirInfoToDefaultsFromParent(leveldir_new, node_parent); - ldi = leveldir[current_entry]; + /* set all structure fields according to the token/value pairs */ + ldi = *leveldir_new; for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++) setSetupInfo(i, getTokenValue(setup_file_list, token_info[i].text)); - leveldir[current_entry] = ldi; + *leveldir_new = ldi; + + DrawInitText(leveldir_new->name, 150, FC_YELLOW); + + if (leveldir_new->name_short == NULL) + leveldir_new->name_short = getStringCopy(leveldir_new->name); + + if (leveldir_new->name_sorting == NULL) + leveldir_new->name_sorting = getStringCopy(leveldir_new->name); + + leveldir_new->filename = getStringCopy(directory_name); - leveldir[current_entry].filename = getStringCopy(dir_entry->d_name); - leveldir[current_entry].user_defined = - (level_directory == options.level_directory ? FALSE : TRUE); + if (node_parent == NULL) /* top level group */ + { + leveldir_new->basepath = level_directory; + leveldir_new->fullpath = leveldir_new->filename; + } + else /* sub level group */ + { + leveldir_new->basepath = node_parent->basepath; + leveldir_new->fullpath = getPath2(node_parent->fullpath, + directory_name); + } + + if (leveldir_new->levels < 1) + leveldir_new->levels = 1; + + leveldir_new->last_level = + leveldir_new->first_level + leveldir_new->levels - 1; + + leveldir_new->user_defined = + (leveldir_new->basepath == options.level_directory ? FALSE : TRUE); + + leveldir_new->color = LEVELCOLOR(leveldir_new); + leveldir_new->class_desc = getLevelClassDescription(leveldir_new); + + leveldir_new->handicap_level = /* set handicap to default value */ + (leveldir_new->user_defined ? + leveldir_new->last_level : + leveldir_new->first_level); + + pushLevelDirInfo(node_first, leveldir_new); freeSetupFileList(setup_file_list); - current_entry++; + valid_entry_found = TRUE; + + if (leveldir_new->level_group) + { + /* create node to link back to current level directory */ + createParentLevelDirNode(leveldir_new); + + /* step into sub-directory and look for more level series */ + LoadLevelInfoFromLevelDir(&leveldir_new->node_group, + leveldir_new, directory_path); + } } else - Error(ERR_WARN, "ignoring level directory '%s'", directory); + Error(ERR_WARN, "ignoring level directory '%s'", directory_path); - free(directory); + free(directory_path); free(filename); } - if (current_entry == MAX_LEVDIR_ENTRIES) - Error(ERR_WARN, "using %d level directories -- ignoring the rest", - current_entry); - closedir(dir); - if (current_entry == start_entry && start_entry != -1) - Error(ERR_EXIT, "cannot find any valid level series in directory '%s'", + if (!valid_entry_found) + Error(ERR_WARN, "cannot find any valid level series in directory '%s'", level_directory); - - return current_entry; } void LoadLevelInfo() { InitUserLevelDirectory(getLoginName()); - num_leveldirs = 0; - leveldir_nr = 0; + DrawInitText("Loading level series:", 120, FC_GREEN); - num_leveldirs = LoadLevelInfoFromLevelDir(options.level_directory, - num_leveldirs); - num_leveldirs = LoadLevelInfoFromLevelDir(getUserLevelDir(""), - num_leveldirs); - if (num_leveldirs > 1) - qsort(leveldir, num_leveldirs, sizeof(struct LevelDirInfo), - compareLevelDirInfoEntries); + LoadLevelInfoFromLevelDir(&leveldir_first, NULL, options.level_directory); + LoadLevelInfoFromLevelDir(&leveldir_first, NULL, getUserLevelDir("")); + + leveldir_current = getFirstValidLevelSeries(leveldir_first); + + if (leveldir_first == NULL) + Error(ERR_EXIT, "cannot find any valid level series in any directory"); + + sortLevelDirInfo(&leveldir_first, compareLevelDirInfoEntries); + +#if 0 + dumpLevelDirInfo(leveldir_first, 0); +#endif } static void SaveUserLevelInfo() { - char filename[MAX_FILENAME_LEN]; + char *filename; FILE *file; int i; - sprintf(filename, "%s/%s", - getUserLevelDir(getLoginName()), LEVELINFO_FILENAME); + filename = getPath2(getUserLevelDir(getLoginName()), LEVELINFO_FILENAME); - if (!(file = fopen(filename, "w"))) + if (!(file = fopen(filename, MODE_WRITE))) { Error(ERR_WARN, "cannot write level info file '%s'", filename); + free(filename); return; } + /* always start with reliable default values */ + setLevelDirInfoToDefaults(&ldi); + ldi.name = getLoginName(); + ldi.author = getRealName(); ldi.levels = 100; - ldi.sort_priority = 300; + ldi.first_level = 1; + ldi.sort_priority = LEVELCLASS_USER_START; ldi.readonly = FALSE; fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, LEVELINFO_COOKIE)); for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++) - fprintf(file, "%s\n", getSetupLine("", i)); + if (i != LEVELINFO_TOKEN_NAME_SHORT && + i != LEVELINFO_TOKEN_NAME_SORTING && + i != LEVELINFO_TOKEN_IMPORTED_FROM) + fprintf(file, "%s\n", getSetupLine("", i)); fclose(file); + free(filename); - chmod(filename, SETUP_PERMS); + SetFilePermissions(filename, PERMS_PRIVATE); } void LoadSetup() { - char filename[MAX_FILENAME_LEN]; + char *filename; struct SetupFileList *setup_file_list = NULL; /* always start with reliable default values */ setSetupInfoToDefaults(&setup); - sprintf(filename, "%s/%s", getSetupDir(), SETUP_FILENAME); + filename = getPath2(getSetupDir(), SETUP_FILENAME); setup_file_list = loadSetupFileList(filename); @@ -1438,11 +1988,11 @@ void LoadSetup() freeSetupFileList(setup_file_list); /* needed to work around problems with fixed length strings */ - if (strlen(setup.player_name) >= MAX_NAMELEN) - setup.player_name[MAX_NAMELEN - 1] = '\0'; - else if (strlen(setup.player_name) < MAX_NAMELEN - 1) + if (strlen(setup.player_name) > MAX_PLAYER_NAME_LEN) + setup.player_name[MAX_PLAYER_NAME_LEN] = '\0'; + else if (strlen(setup.player_name) < MAX_PLAYER_NAME_LEN) { - char *new_name = checked_malloc(MAX_NAMELEN); + char *new_name = checked_malloc(MAX_PLAYER_NAME_LEN + 1); strcpy(new_name, setup.player_name); free(setup.player_name); @@ -1451,6 +2001,8 @@ void LoadSetup() } else Error(ERR_WARN, "using default setup values"); + + free(filename); } static char *getSetupLine(char *prefix, int token_nr) @@ -1477,12 +2029,12 @@ static char *getSetupLine(char *prefix, int token_nr) strcat(entry, (*(boolean *)setup_value ? "on" : "off")); break; - case TYPE_KEYSYM: + case TYPE_KEY: { - KeySym keysym = *(KeySym *)setup_value; - char *keyname = getKeyNameFromKeySym(keysym); + Key key = *(Key *)setup_value; + char *keyname = getKeyNameFromKey(key); - strcat(entry, getX11KeyNameFromKeySym(keysym)); + strcat(entry, getX11KeyNameFromKey(key)); for (i=strlen(entry); i<50; i++) strcat(entry, " "); @@ -1519,16 +2071,17 @@ static char *getSetupLine(char *prefix, int token_nr) void SaveSetup() { int i, pnr; - char filename[MAX_FILENAME_LEN]; + char *filename; FILE *file; InitUserDataDirectory(); - sprintf(filename, "%s/%s", getSetupDir(), SETUP_FILENAME); + filename = getPath2(getSetupDir(), SETUP_FILENAME); - if (!(file = fopen(filename, "w"))) + if (!(file = fopen(filename, MODE_WRITE))) { Error(ERR_WARN, "cannot write setup file '%s'", filename); + free(filename); return; } @@ -1561,81 +2114,219 @@ void SaveSetup() } fclose(file); + free(filename); - chmod(filename, SETUP_PERMS); + SetFilePermissions(filename, PERMS_PRIVATE); } -void LoadLevelSetup() +void LoadLevelSetup_LastSeries() { - char filename[MAX_FILENAME_LEN]; + char *filename; + struct SetupFileList *level_setup_list = NULL; /* always start with reliable default values */ - leveldir_nr = 0; - level_nr = 0; - - sprintf(filename, "%s/%s", getSetupDir(), LEVELSETUP_FILENAME); + leveldir_current = getFirstValidLevelSeries(leveldir_first); - if (level_setup_list) - freeSetupFileList(level_setup_list); + /* ----------------------------------------------------------------------- */ + /* ~/.rocksndiamonds/levelsetup.conf */ + /* ----------------------------------------------------------------------- */ - level_setup_list = loadSetupFileList(filename); + filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME); - if (level_setup_list) + if ((level_setup_list = loadSetupFileList(filename))) { char *last_level_series = getTokenValue(level_setup_list, TOKEN_STR_LAST_LEVEL_SERIES); - leveldir_nr = getLevelSeriesNrFromLevelSeriesName(last_level_series); - level_nr = getLastPlayedLevelOfLevelSeries(last_level_series); + leveldir_current = getLevelDirInfoFromFilename(last_level_series); + if (leveldir_current == NULL) + leveldir_current = leveldir_first; checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE); + + freeSetupFileList(level_setup_list); } else - { - level_setup_list = newSetupFileList(TOKEN_STR_FILE_IDENTIFIER, - LEVELSETUP_COOKIE); Error(ERR_WARN, "using default setup values"); - } + + free(filename); } -void SaveLevelSetup() +void SaveLevelSetup_LastSeries() { - char filename[MAX_FILENAME_LEN]; - struct SetupFileList *list_entry = level_setup_list; + char *filename; + char *level_subdir = leveldir_current->filename; FILE *file; - InitUserDataDirectory(); - - setTokenValue(level_setup_list, - TOKEN_STR_LAST_LEVEL_SERIES, leveldir[leveldir_nr].filename); + /* ----------------------------------------------------------------------- */ + /* ~/.rocksndiamonds/levelsetup.conf */ + /* ----------------------------------------------------------------------- */ - setTokenValue(level_setup_list, - leveldir[leveldir_nr].filename, int2str(level_nr, 0)); + InitUserDataDirectory(); - sprintf(filename, "%s/%s", getSetupDir(), LEVELSETUP_FILENAME); + filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME); - if (!(file = fopen(filename, "w"))) + if (!(file = fopen(filename, MODE_WRITE))) { Error(ERR_WARN, "cannot write setup file '%s'", filename); + free(filename); return; } fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, LEVELSETUP_COOKIE)); - while (list_entry) + fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_LAST_LEVEL_SERIES, + level_subdir)); + + fclose(file); + free(filename); + + SetFilePermissions(filename, PERMS_PRIVATE); +} + +static void checkSeriesInfo() +{ + static char *level_directory = NULL; + DIR *dir; + struct dirent *dir_entry; + + /* check for more levels besides the 'levels' field of 'levelinfo.conf' */ + + level_directory = getPath2((leveldir_current->user_defined ? + getUserLevelDir("") : + options.level_directory), + leveldir_current->fullpath); + + if ((dir = opendir(level_directory)) == NULL) { - if (strcmp(list_entry->token, TOKEN_STR_FILE_IDENTIFIER) != 0) - fprintf(file, "%s\n", - getFormattedSetupEntry(list_entry->token, list_entry->value)); + Error(ERR_WARN, "cannot read level directory '%s'", level_directory); + return; + } - /* just to make things nicer :) */ - if (strcmp(list_entry->token, TOKEN_STR_LAST_LEVEL_SERIES) == 0) - fprintf(file, "\n"); + while ((dir_entry = readdir(dir)) != NULL) /* last directory entry */ + { + if (strlen(dir_entry->d_name) > 4 && + dir_entry->d_name[3] == '.' && + strcmp(&dir_entry->d_name[4], LEVELFILE_EXTENSION) == 0) + { + char levelnum_str[4]; + int levelnum_value; + + strncpy(levelnum_str, dir_entry->d_name, 3); + levelnum_str[3] = '\0'; + + levelnum_value = atoi(levelnum_str); + + if (levelnum_value < leveldir_current->first_level) + { + Error(ERR_WARN, "additional level %d found", levelnum_value); + leveldir_current->first_level = levelnum_value; + } + else if (levelnum_value > leveldir_current->last_level) + { + Error(ERR_WARN, "additional level %d found", levelnum_value); + leveldir_current->last_level = levelnum_value; + } + } + } + + closedir(dir); +} + +void LoadLevelSetup_SeriesInfo() +{ + char *filename; + struct SetupFileList *level_setup_list = NULL; + char *level_subdir = leveldir_current->filename; + + /* always start with reliable default values */ + level_nr = leveldir_current->first_level; + + checkSeriesInfo(leveldir_current); + + /* ----------------------------------------------------------------------- */ + /* ~/.rocksndiamonds/levelsetup//levelsetup.conf */ + /* ----------------------------------------------------------------------- */ + + level_subdir = leveldir_current->filename; + + filename = getPath2(getLevelSetupDir(level_subdir), LEVELSETUP_FILENAME); + + if ((level_setup_list = loadSetupFileList(filename))) + { + char *token_value; + + token_value = getTokenValue(level_setup_list, TOKEN_STR_LAST_PLAYED_LEVEL); + + if (token_value) + { + level_nr = atoi(token_value); + + if (level_nr < leveldir_current->first_level) + level_nr = leveldir_current->first_level; + if (level_nr > leveldir_current->last_level) + level_nr = leveldir_current->last_level; + } + + token_value = getTokenValue(level_setup_list, TOKEN_STR_HANDICAP_LEVEL); + + if (token_value) + { + int level_nr = atoi(token_value); + + if (level_nr < leveldir_current->first_level) + level_nr = leveldir_current->first_level; + if (level_nr > leveldir_current->last_level + 1) + level_nr = leveldir_current->last_level; + + if (leveldir_current->user_defined) + level_nr = leveldir_current->last_level; + + leveldir_current->handicap_level = level_nr; + } + + checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE); + + freeSetupFileList(level_setup_list); + } + else + Error(ERR_WARN, "using default setup values"); + + free(filename); +} + +void SaveLevelSetup_SeriesInfo() +{ + char *filename; + char *level_subdir = leveldir_current->filename; + char *level_nr_str = int2str(level_nr, 0); + char *handicap_level_str = int2str(leveldir_current->handicap_level, 0); + FILE *file; + + /* ----------------------------------------------------------------------- */ + /* ~/.rocksndiamonds/levelsetup//levelsetup.conf */ + /* ----------------------------------------------------------------------- */ + + InitLevelSetupDirectory(level_subdir); - list_entry = list_entry->next; + filename = getPath2(getLevelSetupDir(level_subdir), LEVELSETUP_FILENAME); + + if (!(file = fopen(filename, MODE_WRITE))) + { + Error(ERR_WARN, "cannot write setup file '%s'", filename); + free(filename); + return; } + fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, + LEVELSETUP_COOKIE)); + fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_LAST_PLAYED_LEVEL, + level_nr_str)); + fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_HANDICAP_LEVEL, + handicap_level_str)); + fclose(file); + free(filename); - chmod(filename, SETUP_PERMS); + SetFilePermissions(filename, PERMS_PRIVATE); }