X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=9a769335fd40cabd8dd10eedf4da418464aa1e5e;hb=e357e3c70da663bb319196a3b24328ea5801f643;hp=b55395f409dd85d0b97a5e468d7157d69aaf7d24;hpb=a765a89dce5dd3d870906dbe4580b62313117417;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index b55395f4..9a769335 100644 --- a/src/files.c +++ b/src/files.c @@ -7975,11 +7975,11 @@ void SaveScore(int nr) #define NUM_GLOBAL_SETUP_TOKENS 43 /* editor setup */ -#define SETUP_TOKEN_EDITOR_EL_CHARS 0 -#define SETUP_TOKEN_EDITOR_EL_STEEL_CHARS 1 -#define SETUP_TOKEN_EDITOR_EL_CUSTOM 2 -#define SETUP_TOKEN_EDITOR_EL_USER_DEFINED 3 -#define SETUP_TOKEN_EDITOR_EL_DYNAMIC 4 +#define SETUP_TOKEN_EDITOR_EL_CLASSIC 0 +#define SETUP_TOKEN_EDITOR_EL_CUSTOM 1 +#define SETUP_TOKEN_EDITOR_EL_USER_DEFINED 2 +#define SETUP_TOKEN_EDITOR_EL_DYNAMIC 3 +#define SETUP_TOKEN_EDITOR_EL_HEADLINES 4 #define SETUP_TOKEN_EDITOR_SHOW_ELEMENT_TOKEN 5 #define NUM_EDITOR_SETUP_TOKENS 6 @@ -8167,11 +8167,11 @@ static struct TokenInfo global_setup_tokens[] = static struct TokenInfo editor_setup_tokens[] = { - { TYPE_SWITCH, &sei.el_chars, "editor.el_chars" }, - { TYPE_SWITCH, &sei.el_steel_chars, "editor.el_steel_chars" }, + { TYPE_SWITCH, &sei.el_classic, "editor.el_classic" }, { TYPE_SWITCH, &sei.el_custom, "editor.el_custom" }, { TYPE_SWITCH, &sei.el_user_defined, "editor.el_user_defined" }, { TYPE_SWITCH, &sei.el_dynamic, "editor.el_dynamic" }, + { TYPE_SWITCH, &sei.el_headlines, "editor.el_headlines" }, { TYPE_SWITCH, &sei.show_element_token,"editor.show_element_token" }, }; @@ -8376,13 +8376,16 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->editor.el_dx_boulderdash = TRUE; si->editor.el_chars = TRUE; si->editor.el_steel_chars = TRUE; + + si->editor.el_classic = TRUE; si->editor.el_custom = TRUE; - si->editor.el_headlines = TRUE; - si->editor.el_user_defined = FALSE; - si->editor.el_dynamic = TRUE; + si->editor.el_user_defined = FALSE; + si->editor.el_dynamic = TRUE; + + si->editor.el_headlines = TRUE; - si->editor.show_element_token = FALSE; + si->editor.show_element_token = FALSE; si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME; si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME;