X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=83700121df91151b3f37b0c3c9d5a04a0b9263d0;hb=a52811d192774b82081d7b6c87a00e9fa68b816a;hp=e50a37635c0839d8665039ab645b19678733d847;hpb=3645fa5ebfa77f03efbf95560bcb3249f3bc1ce4;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index e50a3763..83700121 100644 --- a/src/files.c +++ b/src/files.c @@ -879,6 +879,22 @@ static struct LevelFileConfigInfo chunk_config_ELEM[] = &li.bd_skeleton_worth_num_diamonds, 0 }, + { + EL_BD_CREATURE_SWITCH, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(1), + &li.bd_creatures_start_backwards, FALSE + }, + { + EL_BD_CREATURE_SWITCH, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(2), + &li.bd_creatures_turn_on_hatching, FALSE + }, + { + EL_BD_CREATURE_SWITCH, -1, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), + &li.bd_creatures_auto_turn_delay, 0 + }, + { EL_BD_SAND, -1, TYPE_ELEMENT, CONF_VALUE_16_BIT(1), @@ -4220,6 +4236,10 @@ static void CopyNativeLevel_RND_to_BD(struct LevelInfo *level) cave->expanding_wall_looks_like = LEVEL_TO_CAVE(level->bd_expanding_wall_looks_like); cave->dirt_looks_like = LEVEL_TO_CAVE(level->bd_sand_looks_like); + cave->creatures_backwards = level->bd_creatures_start_backwards; + cave->creatures_direction_auto_change_on_start = level->bd_creatures_turn_on_hatching; + cave->creatures_direction_auto_change_time = level->bd_creatures_auto_turn_delay; + // level name strncpy(cave->name, level->name, sizeof(GdString)); cave->name[sizeof(GdString) - 1] = '\0'; @@ -4356,6 +4376,10 @@ static void CopyNativeLevel_BD_to_RND(struct LevelInfo *level) level->bd_expanding_wall_looks_like = CAVE_TO_LEVEL(cave->expanding_wall_looks_like); level->bd_sand_looks_like = CAVE_TO_LEVEL(cave->dirt_looks_like); + level->bd_creatures_start_backwards = cave->creatures_backwards; + level->bd_creatures_turn_on_hatching = cave->creatures_direction_auto_change_on_start; + level->bd_creatures_auto_turn_delay = cave->creatures_direction_auto_change_time; + // level name char *cave_name = getStringPrint("%s / %d", cave->name, bd_level_nr + 1);