X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=787013ba2e1e17ebc8daa5cffbfd04623ebcf7e1;hb=ca3d1b424a90490fb8da2a3bcfe58a4ab206d8a1;hp=436decce8759e073aefceeb3d69aaa1fad2d8bfc;hpb=91afd13180ad610e2a6cbef32b85677cf8148864;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 436decce..787013ba 100644 --- a/src/files.c +++ b/src/files.c @@ -17,6 +17,7 @@ #include "libgame/libgame.h" #include "files.h" +#include "init.h" #include "tools.h" #include "tape.h" @@ -26,12 +27,16 @@ #define CHUNK_SIZE_NONE -1 /* do not write chunk size */ #define FILE_VERS_CHUNK_SIZE 8 /* size of file version chunk */ #define LEVEL_HEADER_SIZE 80 /* size of level file header */ -#define LEVEL_HEADER_UNUSED 14 /* unused level header bytes */ +#define LEVEL_HEADER_UNUSED 13 /* unused level header bytes */ #define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */ #define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */ +#define LEVEL_CPART_CUS3_SIZE 134 /* size of CUS3 chunk part */ +#define LEVEL_CPART_CUS3_UNUSED 16 /* unused CUS3 bytes / part */ #define TAPE_HEADER_SIZE 20 /* size of tape file header */ #define TAPE_HEADER_UNUSED 3 /* unused tape header bytes */ +#define LEVEL_CHUNK_CUS3_SIZE(x) (2 + x * LEVEL_CPART_CUS3_SIZE) + /* file identifier strings */ #define LEVEL_COOKIE_TMPL "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_x.x" #define TAPE_COOKIE_TMPL "ROCKSNDIAMONDS_TAPE_FILE_VERSION_x.x" @@ -44,7 +49,7 @@ static void setLevelInfoToDefaults() { - int i, x, y; + int i, j, x, y; level.file_version = FILE_VERSION_ACTUAL; level.game_version = GAME_VERSION_ACTUAL; @@ -72,6 +77,8 @@ static void setLevelInfoToDefaults() level.gravity = FALSE; level.em_slippery_gems = FALSE; + level.use_custom_template = FALSE; + for(i=0; iscore[i] = fgetc(file); - level->num_yam_contents = STD_ELEMENT_CONTENTS; + level->num_yamyam_contents = STD_ELEMENT_CONTENTS; for(i=0; iyam_content[i][x][y] = checkLevelElement(fgetc(file)); + level->yamyam_content[i][x][y] = checkLevelElement(fgetc(file)); level->amoeba_speed = fgetc(file); level->time_magic_wall = fgetc(file); @@ -190,6 +261,8 @@ static int LoadLevel_HEAD(FILE *file, int chunk_size, struct LevelInfo *level) level->encoding_16bit_field = (fgetc(file) == 1 ? TRUE : FALSE); level->em_slippery_gems = (fgetc(file) == 1 ? TRUE : FALSE); + level->use_custom_template = (fgetc(file) == 1 ? TRUE : FALSE); + ReadUnusedBytesFromFile(file, LEVEL_HEADER_UNUSED); return chunk_size; @@ -255,19 +328,19 @@ static int LoadLevel_CONT(FILE *file, int chunk_size, struct LevelInfo *level) } fgetc(file); - level->num_yam_contents = fgetc(file); + level->num_yamyam_contents = fgetc(file); fgetc(file); fgetc(file); /* correct invalid number of content fields -- should never happen */ - if (level->num_yam_contents < 1 || - level->num_yam_contents > MAX_ELEMENT_CONTENTS) - level->num_yam_contents = STD_ELEMENT_CONTENTS; + if (level->num_yamyam_contents < 1 || + level->num_yamyam_contents > MAX_ELEMENT_CONTENTS) + level->num_yamyam_contents = STD_ELEMENT_CONTENTS; for(i=0; iyam_content[i][x][y] = + level->yamyam_content[i][x][y] = checkLevelElement(level->encoding_16bit_field ? getFile16BitBE(file) : fgetc(file)); return chunk_size; @@ -297,12 +370,12 @@ static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level) if (element == EL_YAMYAM) { - level->num_yam_contents = num_contents; + level->num_yamyam_contents = num_contents; for(i=0; iyam_content[i][x][y] = content_array[i][x][y]; + level->yamyam_content[i][x][y] = content_array[i][x][y]; } else if (element == EL_BD_AMOEBA) { @@ -334,7 +407,33 @@ static int LoadLevel_CUS1(FILE *file, int chunk_size, struct LevelInfo *level) int properties = getFile32BitBE(file); if (IS_CUSTOM_ELEMENT(element)) - Properties1[element] = properties; + Properties[element][EP_BITFIELD_BASE] = properties; + else + Error(ERR_WARN, "invalid custom element number %d", element); + } + + return chunk_size; +} + +static int LoadLevel_CUS2(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int num_changed_custom_elements = getFile16BitBE(file); + int chunk_size_expected = 2 + num_changed_custom_elements * 4; + int i; + + if (chunk_size_expected != chunk_size) + { + ReadUnusedBytesFromFile(file, chunk_size - 2); + return chunk_size_expected; + } + + for (i=0; i < num_changed_custom_elements; i++) + { + int element = getFile16BitBE(file); + int custom_target_element = getFile16BitBE(file); + + if (IS_CUSTOM_ELEMENT(element)) + element_info[element].change.target_element = custom_target_element; else Error(ERR_WARN, "invalid custom element number %d", element); } @@ -342,6 +441,91 @@ static int LoadLevel_CUS1(FILE *file, int chunk_size, struct LevelInfo *level) return chunk_size; } +static int LoadLevel_CUS3(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int num_changed_custom_elements = getFile16BitBE(file); + int chunk_size_expected = LEVEL_CHUNK_CUS3_SIZE(num_changed_custom_elements); + int i, j, x, y; + + if (chunk_size_expected != chunk_size) + { + ReadUnusedBytesFromFile(file, chunk_size - 2); + return chunk_size_expected; + } + + for (i=0; i < num_changed_custom_elements; i++) + { + int element = getFile16BitBE(file); + + if (!IS_CUSTOM_ELEMENT(element)) + { + Error(ERR_WARN, "invalid custom element number %d", element); + + element = EL_DEFAULT; /* dummy element used for artwork config */ + } + + for(j=0; jencoding_16bit_yamyam ? EL_EMPTY : - level->yam_content[i][x][y]), + level->yamyam_content[i][x][y]), file); fputc(level->amoeba_speed, file); fputc(level->time_magic_wall, file); @@ -564,6 +777,8 @@ static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level) fputc((level->encoding_16bit_field ? 1 : 0), file); fputc((level->em_slippery_gems ? 1 : 0), file); + fputc((level->use_custom_template ? 1 : 0), file); + WriteUnusedBytesToFile(file, LEVEL_HEADER_UNUSED); } @@ -593,7 +808,7 @@ static void SaveLevel_CONT(FILE *file, struct LevelInfo *level) int i, x, y; fputc(EL_YAMYAM, file); - fputc(level->num_yam_contents, file); + fputc(level->num_yamyam_contents, file); fputc(0, file); fputc(0, file); @@ -601,9 +816,9 @@ static void SaveLevel_CONT(FILE *file, struct LevelInfo *level) for(y=0; y<3; y++) for(x=0; x<3; x++) if (level->encoding_16bit_field) - putFile16BitBE(file, level->yam_content[i][x][y]); + putFile16BitBE(file, level->yamyam_content[i][x][y]); else - fputc(level->yam_content[i][x][y], file); + fputc(level->yamyam_content[i][x][y], file); } #endif @@ -615,14 +830,14 @@ static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) if (element == EL_YAMYAM) { - num_contents = level->num_yam_contents; + num_contents = level->num_yamyam_contents; content_xsize = 3; content_ysize = 3; for(i=0; iyam_content[i][x][y]; + content_array[i][x][y] = level->yamyam_content[i][x][y]; } else if (element == EL_BD_AMOEBA) { @@ -658,7 +873,9 @@ static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) putFile16BitBE(file, content_array[i][x][y]); } -static void SaveLevel_CUS1(FILE *file, int num_changed_custom_elements) +#if 0 +static void SaveLevel_CUS1(FILE *file, struct LevelInfo *level, + int num_changed_custom_elements) { int i, check = 0; @@ -668,12 +885,120 @@ static void SaveLevel_CUS1(FILE *file, int num_changed_custom_elements) { int element = EL_CUSTOM_START + i; - if (Properties1[element] != EP_BITMASK_DEFAULT) + if (Properties[element][EP_BITFIELD_BASE] != EP_BITMASK_DEFAULT) { if (check < num_changed_custom_elements) { putFile16BitBE(file, element); - putFile32BitBE(file, Properties1[element]); + putFile32BitBE(file, Properties[element][EP_BITFIELD_BASE]); + } + + check++; + } + } + + if (check != num_changed_custom_elements) /* should not happen */ + Error(ERR_WARN, "inconsistent number of custom element properties"); +} +#endif + +#if 0 +static void SaveLevel_CUS2(FILE *file, struct LevelInfo *level, + int num_changed_custom_elements) +{ + int i, check = 0; + + putFile16BitBE(file, num_changed_custom_elements); + + for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) + { + int element = EL_CUSTOM_START + i; + + if (element_info[element].change.target_element != EL_EMPTY_SPACE) + { + if (check < num_changed_custom_elements) + { + putFile16BitBE(file, element); + putFile16BitBE(file, element_info[element].change.target_element); + } + + check++; + } + } + + if (check != num_changed_custom_elements) /* should not happen */ + Error(ERR_WARN, "inconsistent number of custom target elements"); +} +#endif + +static void SaveLevel_CUS3(FILE *file, struct LevelInfo *level, + int num_changed_custom_elements) +{ + int i, j, x, y, check = 0; + + putFile16BitBE(file, num_changed_custom_elements); + + for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) + { + int element = EL_CUSTOM_START + i; + + if (Properties[element][EP_BITFIELD_BASE] != EP_BITMASK_DEFAULT) + { + if (check < num_changed_custom_elements) + { + putFile16BitBE(file, element); + + for(j=0; j 255) + if (level.yamyam_content[i][x][y] > 255) level.encoding_16bit_yamyam = TRUE; /* check amoeba content for 16-bit elements */ @@ -725,10 +1051,11 @@ void SaveLevel(int level_nr) body_chunk_size = level.fieldx * level.fieldy * (level.encoding_16bit_field ? 2 : 1); - /* check for non-standard custom elements and calculate "CUS1" chunk size */ + /* check for non-standard custom elements and calculate "CUS3" chunk size */ for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) - if (Properties1[EL_CUSTOM_START + i] != EP_BITMASK_DEFAULT) + if (Properties[EL_CUSTOM_START +i][EP_BITFIELD_BASE] != EP_BITMASK_DEFAULT) num_changed_custom_elements++; + level_chunk_CUS3_size = LEVEL_CHUNK_CUS3_SIZE(num_changed_custom_elements); putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED); putFileChunkBE(file, "CAVE", CHUNK_SIZE_NONE); @@ -746,7 +1073,7 @@ void SaveLevel(int level_nr) SaveLevel_BODY(file, &level); if (level.encoding_16bit_yamyam || - level.num_yam_contents != STD_ELEMENT_CONTENTS) + level.num_yamyam_contents != STD_ELEMENT_CONTENTS) { putFileChunkBE(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE); SaveLevel_CNT2(file, &level, EL_YAMYAM); @@ -760,8 +1087,8 @@ void SaveLevel(int level_nr) if (num_changed_custom_elements > 0) { - putFileChunkBE(file, "CUS1", 2 + num_changed_custom_elements * 6); - SaveLevel_CUS1(file, num_changed_custom_elements); + putFileChunkBE(file, "CUS3", level_chunk_CUS3_size); + SaveLevel_CUS3(file, &level, num_changed_custom_elements); } fclose(file); @@ -772,7 +1099,7 @@ void SaveLevel(int level_nr) void DumpLevel(struct LevelInfo *level) { printf_line("-", 79); - printf("Level xxx (file version %06d, game version %06d)\n", + printf("Level xxx (file version %08d, game version %08d)\n", level->file_version, level->game_version); printf_line("-", 79); @@ -1092,6 +1419,10 @@ void LoadTapeFromFilename(char *filename) fclose(file); tape.length_seconds = GetTapeLength(); + +#if 0 + printf("tape version: %d\n", tape.game_version); +#endif } void LoadTape(int level_nr) @@ -1229,7 +1560,7 @@ void DumpTape(struct TapeInfo *tape) } printf_line("-", 79); - printf("Tape of Level %03d (file version %06d, game version %06d)\n", + printf("Tape of Level %03d (file version %08d, game version %08d)\n", tape->level_nr, tape->file_version, tape->game_version); printf("Level series identifier: '%s'\n", tape->level_identifier); printf_line("-", 79); @@ -1515,11 +1846,26 @@ static struct TokenInfo options_setup_tokens[] = { TYPE_BOOLEAN, &soi.verbose, "options.verbose" } }; +static char *get_corrected_login_name(char *login_name) +{ + /* needed because player name must be a fixed length string */ + char *login_name_new = checked_malloc(MAX_PLAYER_NAME_LEN + 1); + + strncpy(login_name_new, login_name, MAX_PLAYER_NAME_LEN); + login_name_new[MAX_PLAYER_NAME_LEN] = '\0'; + + if (strlen(login_name) > MAX_PLAYER_NAME_LEN) /* name has been cut */ + if (strchr(login_name_new, ' ')) + *strchr(login_name_new, ' ') = '\0'; + + return login_name_new; +} + static void setSetupInfoToDefaults(struct SetupInfo *si) { int i; - si->player_name = getStringCopy(getLoginName()); + si->player_name = get_corrected_login_name(getLoginName()); si->sound = TRUE; si->sound_loops = TRUE; @@ -1586,32 +1932,32 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->options.verbose = FALSE; } -static void decodeSetupFileList(struct SetupFileList *setup_file_list) +static void decodeSetupFileHash(SetupFileHash *setup_file_hash) { int i, pnr; - if (!setup_file_list) + if (!setup_file_hash) return; /* global setup */ si = setup; for (i=0; i MAX_PLAYER_NAME_LEN) - setup.player_name[MAX_PLAYER_NAME_LEN] = '\0'; - else if (strlen(setup.player_name) < MAX_PLAYER_NAME_LEN) - { - char *new_name = checked_malloc(MAX_PLAYER_NAME_LEN + 1); - - strcpy(new_name, setup.player_name); - free(setup.player_name); - setup.player_name = new_name; - } + player_name_new = get_corrected_login_name(setup.player_name); + free(setup.player_name); + setup.player_name = player_name_new; } else Error(ERR_WARN, "using default setup values"); @@ -1758,7 +2099,7 @@ void SaveSetup() void LoadCustomElementDescriptions() { char *filename = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS); - struct SetupFileList *setup_file_list; + SetupFileHash *setup_file_hash; int i; for (i=0; i