X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=7224337dd1f7e4af61cf95a05450bef276fb05e3;hb=afeec80878187293b10f7dcdd6ff3c094cc97e5d;hp=27aa3abebb574f85e55422e97104b127b6896c87;hpb=ee9f14e2369b8a1991961e2559ff7bada4232bff;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 27aa3abe..7224337d 100644 --- a/src/files.c +++ b/src/files.c @@ -3576,7 +3576,7 @@ static void CopyNativeLevel_RND_to_EM(struct LevelInfo *level) // first fill the complete playfield with the default border element for (y = 0; y < EM_MAX_CAVE_HEIGHT; y++) for (x = 0; x < EM_MAX_CAVE_WIDTH; x++) - level_em->cave[x][y] = ZBORDER; + level_em->cave[x][y] = Zborder; if (BorderElement == EL_STEELWALL) {