X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=6d858c475be133ebbe2e54027677bbdbb63c9db7;hb=38c26472a6e9f0f037ddfe535d3919c00772b26f;hp=2c0117ddb77d3a9792fe362c25ba8d62b58a102d;hpb=94b124e87edbd2e12d7b83f45254fcbfff8554cd;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 2c0117dd..6d858c47 100644 --- a/src/files.c +++ b/src/files.c @@ -1,18 +1,17 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2002 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* files.h * +* files.c * ***********************************************************/ #include -#include #include #include "libgame/libgame.h" @@ -20,351 +19,46 @@ #include "files.h" #include "tools.h" #include "tape.h" -#include "joystick.h" - -#define MAX_FILENAME_LEN 256 /* maximal filename length */ -#define MAX_LINE_LEN 1000 /* maximal input line length */ -#define CHUNK_ID_LEN 4 /* IFF style chunk id length */ -#define LEVEL_HEADER_SIZE 80 /* size of level file header */ -#define LEVEL_HEADER_UNUSED 15 /* unused level header bytes */ -#define TAPE_HEADER_SIZE 20 /* size of tape file header */ -#define TAPE_HEADER_UNUSED 7 /* unused tape header bytes */ -#define FILE_VERSION_1_0 10 /* 1.0 file version (old) */ -#define FILE_VERSION_1_2 12 /* 1.2 file version (still in use) */ -#define FILE_VERSION_1_4 14 /* 1.4 file version (new) */ -/* file identifier strings */ -#define LEVEL_COOKIE "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.4" -#define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2" -#define TAPE_COOKIE "ROCKSNDIAMONDS_TAPE_FILE_VERSION_1.2" -#define SETUP_COOKIE "ROCKSNDIAMONDS_SETUP_FILE_VERSION_1.2" -#define LEVELSETUP_COOKIE "ROCKSNDIAMONDS_LEVELSETUP_FILE_VERSION_1.2" -#define LEVELINFO_COOKIE "ROCKSNDIAMONDS_LEVELINFO_FILE_VERSION_1.2" -/* old file identifiers for backward compatibility */ -#define LEVEL_COOKIE_10 "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.0" -#define LEVEL_COOKIE_12 "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.2" -#define TAPE_COOKIE_10 "ROCKSNDIAMONDS_LEVELREC_FILE_VERSION_1.0" - -/* file names and filename extensions */ -#if !defined(PLATFORM_MSDOS) -#define LEVELSETUP_DIRECTORY "levelsetup" -#define SETUP_FILENAME "setup.conf" -#define LEVELSETUP_FILENAME "levelsetup.conf" -#define LEVELINFO_FILENAME "levelinfo.conf" -#define LEVELFILE_EXTENSION "level" -#define TAPEFILE_EXTENSION "tape" -#define SCOREFILE_EXTENSION "score" -#else -#define LEVELSETUP_DIRECTORY "lvlsetup" -#define SETUP_FILENAME "setup.cnf" -#define LEVELSETUP_FILENAME "lvlsetup.cnf" -#define LEVELINFO_FILENAME "lvlinfo.cnf" -#define LEVELFILE_EXTENSION "lvl" -#define TAPEFILE_EXTENSION "tap" -#define SCOREFILE_EXTENSION "sco" -#endif - -#if defined(PLATFORM_WIN32) -#ifndef S_IRGRP -#define S_IRGRP S_IRUSR -#endif -#ifndef S_IROTH -#define S_IROTH S_IRUSR -#endif -#ifndef S_IWGRP -#define S_IWGRP S_IWUSR -#endif -#ifndef S_IWOTH -#define S_IWOTH S_IWUSR -#endif -#ifndef S_IXGRP -#define S_IXGRP S_IXUSR -#endif -#ifndef S_IXOTH -#define S_IXOTH S_IXUSR -#endif -#endif /* PLATFORM_WIN32 */ - -/* file permissions for newly written files */ -#define MODE_R_ALL (S_IRUSR | S_IRGRP | S_IROTH) -#define MODE_W_ALL (S_IWUSR | S_IWGRP | S_IWOTH) -#define MODE_X_ALL (S_IXUSR | S_IXGRP | S_IXOTH) -#define LEVEL_PERMS (MODE_R_ALL | MODE_W_ALL) -#define SCORE_PERMS LEVEL_PERMS -#define TAPE_PERMS LEVEL_PERMS -#define SETUP_PERMS LEVEL_PERMS - -/* sort priorities of level series (also used as level series classes) */ -#define LEVELCLASS_TUTORIAL_START 10 -#define LEVELCLASS_TUTORIAL_END 99 -#define LEVELCLASS_CLASSICS_START 100 -#define LEVELCLASS_CLASSICS_END 199 -#define LEVELCLASS_CONTRIBUTION_START 200 -#define LEVELCLASS_CONTRIBUTION_END 299 -#define LEVELCLASS_USER_START 300 -#define LEVELCLASS_USER_END 399 -#define LEVELCLASS_BD_START 400 -#define LEVELCLASS_BD_END 499 -#define LEVELCLASS_EM_START 500 -#define LEVELCLASS_EM_END 599 -#define LEVELCLASS_SP_START 600 -#define LEVELCLASS_SP_END 699 -#define LEVELCLASS_DX_START 700 -#define LEVELCLASS_DX_END 799 - -#define LEVELCLASS_TUTORIAL LEVELCLASS_TUTORIAL_START -#define LEVELCLASS_CLASSICS LEVELCLASS_CLASSICS_START -#define LEVELCLASS_CONTRIBUTION LEVELCLASS_CONTRIBUTION_START -#define LEVELCLASS_USER LEVELCLASS_USER_START -#define LEVELCLASS_BD LEVELCLASS_BD_START -#define LEVELCLASS_EM LEVELCLASS_EM_START -#define LEVELCLASS_SP LEVELCLASS_SP_START -#define LEVELCLASS_DX LEVELCLASS_DX_START - -#define LEVELCLASS_UNDEFINED 999 - -#define NUM_LEVELCLASS_DESC 8 -char *levelclass_desc[NUM_LEVELCLASS_DESC] = -{ - "Tutorial Levels", - "Classic Originals", - "Contributions", - "Private Levels", - "Boulderdash", - "Emerald Mine", - "Supaplex", - "DX Boulderdash" -}; - -#define IS_LEVELCLASS_TUTORIAL(p) \ - ((p)->sort_priority >= LEVELCLASS_TUTORIAL_START && \ - (p)->sort_priority <= LEVELCLASS_TUTORIAL_END) -#define IS_LEVELCLASS_CLASSICS(p) \ - ((p)->sort_priority >= LEVELCLASS_CLASSICS_START && \ - (p)->sort_priority <= LEVELCLASS_CLASSICS_END) -#define IS_LEVELCLASS_CONTRIBUTION(p) \ - ((p)->sort_priority >= LEVELCLASS_CONTRIBUTION_START && \ - (p)->sort_priority <= LEVELCLASS_CONTRIBUTION_END) -#define IS_LEVELCLASS_USER(p) \ - ((p)->sort_priority >= LEVELCLASS_USER_START && \ - (p)->sort_priority <= LEVELCLASS_USER_END) -#define IS_LEVELCLASS_BD(p) \ - ((p)->sort_priority >= LEVELCLASS_BD_START && \ - (p)->sort_priority <= LEVELCLASS_BD_END) -#define IS_LEVELCLASS_EM(p) \ - ((p)->sort_priority >= LEVELCLASS_EM_START && \ - (p)->sort_priority <= LEVELCLASS_EM_END) -#define IS_LEVELCLASS_SP(p) \ - ((p)->sort_priority >= LEVELCLASS_SP_START && \ - (p)->sort_priority <= LEVELCLASS_SP_END) -#define IS_LEVELCLASS_DX(p) \ - ((p)->sort_priority >= LEVELCLASS_DX_START && \ - (p)->sort_priority <= LEVELCLASS_DX_END) - -#define LEVELCLASS(n) (IS_LEVELCLASS_TUTORIAL(n) ? LEVELCLASS_TUTORIAL : \ - IS_LEVELCLASS_CLASSICS(n) ? LEVELCLASS_CLASSICS : \ - IS_LEVELCLASS_CONTRIBUTION(n) ? LEVELCLASS_CONTRIBUTION : \ - IS_LEVELCLASS_USER(n) ? LEVELCLASS_USER : \ - IS_LEVELCLASS_BD(n) ? LEVELCLASS_BD : \ - IS_LEVELCLASS_EM(n) ? LEVELCLASS_EM : \ - IS_LEVELCLASS_SP(n) ? LEVELCLASS_SP : \ - IS_LEVELCLASS_DX(n) ? LEVELCLASS_DX : \ - LEVELCLASS_UNDEFINED) - -#define LEVELCOLOR(n) (IS_LEVELCLASS_TUTORIAL(n) ? FC_BLUE : \ - IS_LEVELCLASS_CLASSICS(n) ? FC_RED : \ - IS_LEVELCLASS_BD(n) ? FC_GREEN : \ - IS_LEVELCLASS_EM(n) ? FC_YELLOW : \ - IS_LEVELCLASS_SP(n) ? FC_GREEN : \ - IS_LEVELCLASS_DX(n) ? FC_YELLOW : \ - IS_LEVELCLASS_CONTRIBUTION(n) ? FC_GREEN : \ - IS_LEVELCLASS_USER(n) ? FC_RED : \ - FC_BLUE) - -#define LEVELSORTING(n) (IS_LEVELCLASS_TUTORIAL(n) ? 0 : \ - IS_LEVELCLASS_CLASSICS(n) ? 1 : \ - IS_LEVELCLASS_BD(n) ? 2 : \ - IS_LEVELCLASS_EM(n) ? 3 : \ - IS_LEVELCLASS_SP(n) ? 4 : \ - IS_LEVELCLASS_DX(n) ? 5 : \ - IS_LEVELCLASS_CONTRIBUTION(n) ? 6 : \ - IS_LEVELCLASS_USER(n) ? 7 : \ - 9) - -char *getLevelClassDescription(struct LevelDirInfo *ldi) -{ - int position = ldi->sort_priority / 100; - - if (position >= 0 && position < NUM_LEVELCLASS_DESC) - return levelclass_desc[position]; - else - return "Unknown Level Class"; -} - -static void SaveUserLevelInfo(); /* for 'InitUserLevelDir()' */ -static char *getSetupLine(char *, int); /* for 'SaveUserLevelInfo()' */ - -static char *getSetupDir() -{ - return getUserDataDir(); -} - -static char *getUserLevelDir(char *level_subdir) -{ - static char *userlevel_dir = NULL; - char *data_dir = getUserDataDir(); - char *userlevel_subdir = LEVELS_DIRECTORY; - - if (userlevel_dir) - free(userlevel_dir); - - if (strlen(level_subdir) > 0) - userlevel_dir = getPath3(data_dir, userlevel_subdir, level_subdir); - else - userlevel_dir = getPath2(data_dir, userlevel_subdir); - - return userlevel_dir; -} - -static char *getTapeDir(char *level_subdir) -{ - static char *tape_dir = NULL; - char *data_dir = getUserDataDir(); - char *tape_subdir = TAPES_DIRECTORY; - - if (tape_dir) - free(tape_dir); - - if (strlen(level_subdir) > 0) - tape_dir = getPath3(data_dir, tape_subdir, level_subdir); - else - tape_dir = getPath2(data_dir, tape_subdir); - - return tape_dir; -} - -static char *getScoreDir(char *level_subdir) -{ - static char *score_dir = NULL; - char *data_dir = options.rw_base_directory; - char *score_subdir = SCORES_DIRECTORY; - - if (score_dir) - free(score_dir); - - if (strlen(level_subdir) > 0) - score_dir = getPath3(data_dir, score_subdir, level_subdir); - else - score_dir = getPath2(data_dir, score_subdir); - - return score_dir; -} - -static char *getLevelSetupDir(char *level_subdir) -{ - static char *levelsetup_dir = NULL; - char *data_dir = getUserDataDir(); - char *levelsetup_subdir = LEVELSETUP_DIRECTORY; - - if (levelsetup_dir) - free(levelsetup_dir); - - if (strlen(level_subdir) > 0) - levelsetup_dir = getPath3(data_dir, levelsetup_subdir, level_subdir); - else - levelsetup_dir = getPath2(data_dir, levelsetup_subdir); - - return levelsetup_dir; -} - -static char *getLevelFilename(int nr) -{ - static char *filename = NULL; - char basename[MAX_FILENAME_LEN]; - - if (filename != NULL) - free(filename); - - sprintf(basename, "%03d.%s", nr, LEVELFILE_EXTENSION); - filename = getPath3((leveldir_current->user_defined ? - getUserLevelDir("") : - options.level_directory), - leveldir_current->fullpath, - basename); - - return filename; -} - -static char *getTapeFilename(int nr) -{ - static char *filename = NULL; - char basename[MAX_FILENAME_LEN]; - - if (filename != NULL) - free(filename); - - sprintf(basename, "%03d.%s", nr, TAPEFILE_EXTENSION); - filename = getPath2(getTapeDir(leveldir_current->filename), basename); - - return filename; -} - -static char *getScoreFilename(int nr) -{ - static char *filename = NULL; - char basename[MAX_FILENAME_LEN]; - - if (filename != NULL) - free(filename); - sprintf(basename, "%03d.%s", nr, SCOREFILE_EXTENSION); - filename = getPath2(getScoreDir(leveldir_current->filename), basename); +#define CHUNK_ID_LEN 4 /* IFF style chunk id length */ +#define CHUNK_SIZE_UNDEFINED 0 /* undefined chunk size == 0 */ +#define CHUNK_SIZE_NONE -1 /* do not write chunk size */ +#define FILE_VERS_CHUNK_SIZE 8 /* size of file version chunk */ +#define LEVEL_HEADER_SIZE 80 /* size of level file header */ +#define LEVEL_HEADER_UNUSED 14 /* unused level header bytes */ +#define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */ +#define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */ +#define TAPE_HEADER_SIZE 20 /* size of tape file header */ +#define TAPE_HEADER_UNUSED 3 /* unused tape header bytes */ - return filename; -} - -static void InitTapeDirectory(char *level_subdir) -{ - createDirectory(getUserDataDir(), "user data"); - createDirectory(getTapeDir(""), "main tape"); - createDirectory(getTapeDir(level_subdir), "level tape"); -} - -static void InitScoreDirectory(char *level_subdir) -{ - createDirectory(getScoreDir(""), "main score"); - createDirectory(getScoreDir(level_subdir), "level score"); -} - -static void InitUserLevelDirectory(char *level_subdir) -{ - if (access(getUserLevelDir(level_subdir), F_OK) != 0) - { - createDirectory(getUserDataDir(), "user data"); - createDirectory(getUserLevelDir(""), "main user level"); - createDirectory(getUserLevelDir(level_subdir), "user level"); +/* file identifier strings */ +#define LEVEL_COOKIE_TMPL "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_x.x" +#define TAPE_COOKIE_TMPL "ROCKSNDIAMONDS_TAPE_FILE_VERSION_x.x" +#define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2" - SaveUserLevelInfo(); - } -} -static void InitLevelSetupDirectory(char *level_subdir) -{ - createDirectory(getUserDataDir(), "user data"); - createDirectory(getLevelSetupDir(""), "main level setup"); - createDirectory(getLevelSetupDir(level_subdir), "level setup"); -} +/* ========================================================================= */ +/* level file functions */ +/* ========================================================================= */ static void setLevelInfoToDefaults() { int i, x, y; + level.file_version = FILE_VERSION_ACTUAL; + level.game_version = GAME_VERSION_ACTUAL; + + level.encoding_16bit_field = FALSE; /* default: only 8-bit elements */ + level.encoding_16bit_yamyam = FALSE; /* default: only 8-bit elements */ + level.encoding_16bit_amoeba = FALSE; /* default: only 8-bit elements */ + lev_fieldx = level.fieldx = STD_LEV_FIELDX; lev_fieldy = level.fieldy = STD_LEV_FIELDY; for(x=0; xauthor, ANONYMOUS_NAME) != 0) @@ -433,410 +134,718 @@ static void setLevelInfoToDefaults() static int checkLevelElement(int element) { - if (element >= EL_FIRST_RUNTIME_EL) + if (element >= NUM_FILE_ELEMENTS) { Error(ERR_WARN, "invalid level element %d", element); - element = EL_CHAR_FRAGE; + element = EL_CHAR_QUESTION; } + else if (element == EL_PLAYER_OBSOLETE) + element = EL_PLAYER1; + else if (element == EL_KEY_OBSOLETE) + element = EL_KEY1; return element; } -void LoadLevel(int level_nr) +static int LoadLevel_VERS(FILE *file, int chunk_size, struct LevelInfo *level) { - int i, x, y; - char *filename = getLevelFilename(level_nr); - char cookie[MAX_LINE_LEN]; - char chunk[CHUNK_ID_LEN + 1]; - boolean encoding_16bit = FALSE; /* default: maximal 256 elements */ - int file_version = FILE_VERSION_1_4; /* last version of level files */ - int chunk_length; - FILE *file; - - /* always start with reliable default values */ - setLevelInfoToDefaults(); - - if (!(file = fopen(filename, "r"))) - { - Error(ERR_WARN, "cannot read level '%s' - creating new level", filename); - return; - } - - /* check file identifier */ - fgets(cookie, MAX_LINE_LEN, file); - if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') - cookie[strlen(cookie) - 1] = '\0'; + level->file_version = getFileVersion(file); + level->game_version = getFileVersion(file); - if (strcmp(cookie, LEVEL_COOKIE_10) == 0) /* old 1.0 level format */ - file_version = FILE_VERSION_1_0; - else if (strcmp(cookie, LEVEL_COOKIE_12) == 0)/* 1.2 (8 bit) level format */ - file_version = FILE_VERSION_1_2; - else if (strcmp(cookie, LEVEL_COOKIE) != 0) /* unknown level format */ - { - Error(ERR_WARN, "wrong file identifier of level file '%s'", filename); - fclose(file); - return; - } + return chunk_size; +} - /* read chunk "HEAD" */ - if (file_version >= FILE_VERSION_1_2) - { - getFileChunk(file, chunk, &chunk_length, BYTE_ORDER_BIG_ENDIAN); - if (strcmp(chunk, "HEAD") || chunk_length != LEVEL_HEADER_SIZE) - { - Error(ERR_WARN, "wrong 'HEAD' chunk of level file '%s'", filename); - fclose(file); - return; - } - } +static int LoadLevel_HEAD(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i, x, y; - lev_fieldx = level.fieldx = fgetc(file); - lev_fieldy = level.fieldy = fgetc(file); + lev_fieldx = level->fieldx = fgetc(file); + lev_fieldy = level->fieldy = fgetc(file); - level.time = getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN); - level.gems_needed = getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN); + level->time = getFile16BitBE(file); + level->gems_needed = getFile16BitBE(file); for(i=0; iname[i] = fgetc(file); + level->name[MAX_LEVEL_NAME_LEN] = 0; for(i=0; iscore[i] = fgetc(file); - level.num_yam_contents = STD_ELEMENT_CONTENTS; - for(i=0; inum_yam_contents = STD_ELEMENT_CONTENTS; + for(i=0; iyam_content[i][x][y] = checkLevelElement(fgetc(file)); - for(i=0; iamoeba_speed = fgetc(file); + level->time_magic_wall = fgetc(file); + level->time_wheel = fgetc(file); + level->amoeba_content = checkLevelElement(fgetc(file)); + level->double_speed = (fgetc(file) == 1 ? TRUE : FALSE); + level->gravity = (fgetc(file) == 1 ? TRUE : FALSE); + level->encoding_16bit_field = (fgetc(file) == 1 ? TRUE : FALSE); + level->em_slippery_gems = (fgetc(file) == 1 ? TRUE : FALSE); - if (file_version >= FILE_VERSION_1_2) - { - getFileChunk(file, chunk, &chunk_length, BYTE_ORDER_BIG_ENDIAN); - - /* look for optional author chunk */ - if (strcmp(chunk, "AUTH") == 0 && chunk_length == MAX_LEVEL_AUTHOR_LEN) - { - for(i=0; i MAX_ELEMENT_CONTENTS) - { -#if DEBUG - printf("WARNING: num_yam_contents == %d (corrected)\n", - level.num_yam_contents); -#endif - level.num_yam_contents = STD_ELEMENT_CONTENTS; - } + return chunk_size; +} - for(i=0; iauthor[i] = fgetc(file); + level->author[MAX_LEVEL_NAME_LEN] = 0; - /* next check body chunk identifier and chunk length */ - if (strcmp(chunk, "BODY") || chunk_length != lev_fieldx * lev_fieldy) - { - Error(ERR_WARN, "wrong 'BODY' chunk of level file '%s'", filename); - fclose(file); - return; - } - } + return chunk_size; +} - /* clear all other level fields (needed if resized in level editor later) */ - for(x=0; xencoding_16bit_field && level->file_version >= FILE_VERSION_2_0) + chunk_size_expected += content_size; - /* player was faster than monsters in pre-1.0 levels */ - if (file_version == FILE_VERSION_1_0 && - IS_LEVELCLASS_CONTRIBUTION(leveldir_current)) + if (chunk_size_expected != chunk_size) { - Error(ERR_WARN, "level file '%s' has version number 1.0", filename); - Error(ERR_WARN, "using high speed movement for player"); - level.double_speed = TRUE; + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; } - /* determine border element for this level */ - SetBorderElement(); -} - -void SaveLevel(int level_nr) -{ - int i, x, y; - char *filename = getLevelFilename(level_nr); - boolean encoding_16bit = FALSE; /* default: maximal 256 elements */ - char *oldest_possible_cookie; - FILE *file; + fgetc(file); + level->num_yam_contents = fgetc(file); + fgetc(file); + fgetc(file); - if (!(file = fopen(filename, "w"))) - { - Error(ERR_WARN, "cannot save level file '%s'", filename); - return; - } + /* correct invalid number of content fields -- should never happen */ + if (level->num_yam_contents < 1 || + level->num_yam_contents > MAX_ELEMENT_CONTENTS) + level->num_yam_contents = STD_ELEMENT_CONTENTS; - /* check yam content for 16-bit elements */ for(i=0; i 255) - encoding_16bit = TRUE; - - /* check level field for 16-bit elements */ - for(y=0; y 255) - encoding_16bit = TRUE; - - oldest_possible_cookie = (encoding_16bit ? LEVEL_COOKIE : LEVEL_COOKIE_12); - - fputs(oldest_possible_cookie, file); /* file identifier */ - fputc('\n', file); - - putFileChunk(file, "HEAD", LEVEL_HEADER_SIZE, BYTE_ORDER_BIG_ENDIAN); - - fputc(level.fieldx, file); - fputc(level.fieldy, file); - - putFile16BitInteger(file, level.time, BYTE_ORDER_BIG_ENDIAN); - putFile16BitInteger(file, level.gems_needed, BYTE_ORDER_BIG_ENDIAN); + level->yam_content[i][x][y] = + checkLevelElement(level->encoding_16bit_field ? + getFile16BitBE(file) : fgetc(file)); + return chunk_size; +} - for(i=0; ifieldx * level->fieldy; - fputc((encoding_16bit ? 1 : 0), file); + /* Note: "chunk_size" was wrong before version 2.0 when elements are + stored with 16-bit encoding (and should be twice as big then). + Even worse, playfield data was stored 16-bit when only yamyam content + contained 16-bit elements and vice versa. */ - for(i=0; iencoding_16bit_field && level->file_version >= FILE_VERSION_2_0) + chunk_size_expected *= 2; - putFileChunk(file, "AUTH", MAX_LEVEL_AUTHOR_LEN, BYTE_ORDER_BIG_ENDIAN); + if (chunk_size_expected != chunk_size) + { + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; + } - for(i=0; ifieldy; y++) + for(x=0; xfieldx; x++) + Feld[x][y] = Ur[x][y] = + checkLevelElement(level->encoding_16bit_field ? + getFile16BitBE(file) : fgetc(file)); + return chunk_size; +} - putFileChunk(file, "CONT", 4 + MAX_ELEMENT_CONTENTS * 3 * 3, - BYTE_ORDER_BIG_ENDIAN); +static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i, x, y; + int element; + int num_contents, content_xsize, content_ysize; + int content_array[MAX_ELEMENT_CONTENTS][3][3]; - fputc(EL_MAMPFER, file); - fputc(level.num_yam_contents, file); - fputc(0, file); - fputc(0, file); + element = checkLevelElement(getFile16BitBE(file)); + num_contents = fgetc(file); + content_xsize = fgetc(file); + content_ysize = fgetc(file); + ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT2_UNUSED); for(i=0; i MAX_ELEMENT_CONTENTS) + num_contents = STD_ELEMENT_CONTENTS; - for(y=0; ynum_yam_contents = num_contents; - fclose(file); + for(i=0; iyam_content[i][x][y] = content_array[i][x][y]; + } + else if (element == EL_BD_AMOEBA) + { + level->amoeba_content = content_array[0][0][0]; + } + else + { + Error(ERR_WARN, "cannot load content for element '%d'", element); + } - chmod(filename, LEVEL_PERMS); + return chunk_size; } -void LoadTape(int level_nr) +void LoadLevelFromFilename(char *filename) { - int i, j; - char *filename = getTapeFilename(level_nr); char cookie[MAX_LINE_LEN]; - char chunk[CHUNK_ID_LEN + 1]; + char chunk_name[CHUNK_ID_LEN + 1]; + int chunk_size; FILE *file; - int num_participating_players; - int file_version = FILE_VERSION_1_2; /* last version of tape files */ - int chunk_length; - /* always start with reliable default values (empty tape) */ - TapeErase(); - - /* default values (also for pre-1.2 tapes) with only the first player */ - tape.player_participates[0] = TRUE; - for(i=1; i 0 && cookie[strlen(cookie) - 1] == '\n') - cookie[strlen(cookie) - 1] = '\0'; + /* always start with reliable default values */ + setLevelInfoToDefaults(); - if (strcmp(cookie, TAPE_COOKIE_10) == 0) /* old 1.0 tape format */ - file_version = FILE_VERSION_1_0; - else if (strcmp(cookie, TAPE_COOKIE) != 0) /* unknown tape format */ + if (!(file = fopen(filename, MODE_READ))) { - Error(ERR_WARN, "wrong file identifier of tape file '%s'", filename); - fclose(file); + level.no_level_file = TRUE; + + Error(ERR_WARN, "cannot read level '%s' - creating new level", filename); return; } - /* read chunk "HEAD" */ - if (file_version >= FILE_VERSION_1_2) + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "RND1") == 0) { - getFileChunk(file, chunk, &chunk_length, BYTE_ORDER_BIG_ENDIAN); - if (strcmp(chunk, "HEAD") || chunk_length != TAPE_HEADER_SIZE) + getFile32BitBE(file); /* not used */ + + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "CAVE") != 0) { - Error(ERR_WARN, "wrong 'HEAD' chunk of tape file '%s'", filename); + Error(ERR_WARN, "unknown format of level file '%s'", filename); fclose(file); return; } } - - tape.random_seed = getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN); - tape.date = getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN); - tape.length = getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN); - - /* read header fields that are new since version 1.2 */ - if (file_version >= FILE_VERSION_1_2) + else /* check for pre-2.0 file format with cookie string */ { - byte store_participating_players = fgetc(file); + strcpy(cookie, chunk_name); + fgets(&cookie[4], MAX_LINE_LEN - 4, file); + if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; - for(i=0; i= FILE_VERSION_1_2) - { - getFileChunk(file, chunk, &chunk_length, BYTE_ORDER_BIG_ENDIAN); - if (strcmp(chunk, "BODY") || - chunk_length != (num_participating_players + 1) * tape.length) + if ((level.file_version = getFileVersionFromCookieString(cookie)) == -1) { - Error(ERR_WARN, "wrong 'BODY' chunk of tape file '%s'", filename); + Error(ERR_WARN, "unsupported version of level file '%s'", filename); fclose(file); return; } + + /* pre-2.0 level files have no game version, so use file version here */ + level.game_version = level.file_version; } - for(i=0; i= MAX_TAPELEN) - break; + /* level files from versions before 1.2.0 without chunk structure */ + LoadLevel_HEAD(file, LEVEL_HEADER_SIZE, &level); + LoadLevel_BODY(file, level.fieldx * level.fieldy, &level); + } + else + { + static struct + { + char *name; + int size; + int (*loader)(FILE *, int, struct LevelInfo *); + } + chunk_info[] = + { + { "VERS", FILE_VERS_CHUNK_SIZE, LoadLevel_VERS }, + { "HEAD", LEVEL_HEADER_SIZE, LoadLevel_HEAD }, + { "AUTH", MAX_LEVEL_AUTHOR_LEN, LoadLevel_AUTH }, + { "CONT", -1, LoadLevel_CONT }, + { "BODY", -1, LoadLevel_BODY }, + { "CNT2", LEVEL_CHUNK_CNT2_SIZE, LoadLevel_CNT2 }, + { NULL, 0, NULL } + }; + + while (getFileChunkBE(file, chunk_name, &chunk_size)) + { + int i = 0; + + while (chunk_info[i].name != NULL && + strcmp(chunk_name, chunk_info[i].name) != 0) + i++; + + if (chunk_info[i].name == NULL) + { + Error(ERR_WARN, "unknown chunk '%s' in level file '%s'", + chunk_name, filename); + ReadUnusedBytesFromFile(file, chunk_size); + } + else if (chunk_info[i].size != -1 && + chunk_info[i].size != chunk_size) + { + Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'", + chunk_size, chunk_name, filename); + ReadUnusedBytesFromFile(file, chunk_size); + } + else + { + /* call function to load this level chunk */ + int chunk_size_expected = + (chunk_info[i].loader)(file, chunk_size, &level); + + /* the size of some chunks cannot be checked before reading other + chunks first (like "HEAD" and "BODY") that contain some header + information, so check them here */ + if (chunk_size_expected != chunk_size) + { + Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'", + chunk_size, chunk_name, filename); + } + } + } + } + + fclose(file); + + if (leveldir_current == NULL) /* only when dumping level */ + return; + + if (IS_LEVELCLASS_CONTRIBUTION(leveldir_current) || + IS_LEVELCLASS_USER(leveldir_current)) + { + /* For user contributed and private levels, use the version of + the game engine the levels were created for. + Since 2.0.1, the game engine version is now directly stored + in the level file (chunk "VERS"), so there is no need anymore + to set the game version from the file version (except for old, + pre-2.0 levels, where the game version is still taken from the + file format version used to store the level -- see above). */ + + /* do some special adjustments to support older level versions */ + if (level.file_version == FILE_VERSION_1_0) + { + Error(ERR_WARN, "level file '%s' has version number 1.0", filename); + Error(ERR_WARN, "using high speed movement for player"); + + /* player was faster than monsters in (pre-)1.0 levels */ + level.double_speed = TRUE; + } + + /* Default behaviour for EM style gems was "slippery" only in 2.0.1 */ + if (level.game_version == VERSION_IDENT(2,0,1)) + level.em_slippery_gems = TRUE; + } + else + { + /* Always use the latest version of the game engine for all but + user contributed and private levels; this allows for actual + corrections in the game engine to take effect for existing, + converted levels (from "classic" or other existing games) to + make the game emulation more accurate, while (hopefully) not + breaking existing levels created from other players. */ + + level.game_version = GAME_VERSION_ACTUAL; + + /* Set special EM style gems behaviour: EM style gems slip down from + normal, steel and growing wall. As this is a more fundamental change, + it seems better to set the default behaviour to "off" (as it is more + natural) and make it configurable in the level editor (as a property + of gem style elements). Already existing converted levels (neither + private nor contributed levels) are changed to the new behaviour. */ + + if (level.file_version < FILE_VERSION_2_0) + level.em_slippery_gems = TRUE; + } + + /* determine border element for this level */ + SetBorderElement(); +} + +void LoadLevel(int level_nr) +{ + char *filename = getLevelFilename(level_nr); + + LoadLevelFromFilename(filename); +} + +static void SaveLevel_VERS(FILE *file, struct LevelInfo *level) +{ + putFileVersion(file, level->file_version); + putFileVersion(file, level->game_version); +} + +static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level) +{ + int i, x, y; + + fputc(level->fieldx, file); + fputc(level->fieldy, file); + + putFile16BitBE(file, level->time); + putFile16BitBE(file, level->gems_needed); + + for(i=0; iname[i], file); + + for(i=0; iscore[i], file); + + for(i=0; iencoding_16bit_yamyam ? EL_EMPTY : + level->yam_content[i][x][y]), + file); + fputc(level->amoeba_speed, file); + fputc(level->time_magic_wall, file); + fputc(level->time_wheel, file); + fputc((level->encoding_16bit_amoeba ? EL_EMPTY : level->amoeba_content), + file); + fputc((level->double_speed ? 1 : 0), file); + fputc((level->gravity ? 1 : 0), file); + fputc((level->encoding_16bit_field ? 1 : 0), file); + fputc((level->em_slippery_gems ? 1 : 0), file); + + WriteUnusedBytesToFile(file, LEVEL_HEADER_UNUSED); +} + +static void SaveLevel_AUTH(FILE *file, struct LevelInfo *level) +{ + int i; + + for(i=0; iauthor[i], file); +} + +#if 0 +static void SaveLevel_CONT(FILE *file, struct LevelInfo *level) +{ + int i, x, y; + + fputc(EL_YAMYAM, file); + fputc(level->num_yam_contents, file); + fputc(0, file); + fputc(0, file); + + for(i=0; iencoding_16bit_field) + putFile16BitBE(file, level->yam_content[i][x][y]); + else + fputc(level->yam_content[i][x][y], file); +} +#endif + +static void SaveLevel_BODY(FILE *file, struct LevelInfo *level) +{ + int x, y; + + for(y=0; yfieldy; y++) + for(x=0; xfieldx; x++) + if (level->encoding_16bit_field) + putFile16BitBE(file, Ur[x][y]); + else + fputc(Ur[x][y], file); +} + +static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) +{ + int i, x, y; + int num_contents, content_xsize, content_ysize; + int content_array[MAX_ELEMENT_CONTENTS][3][3]; + + if (element == EL_YAMYAM) + { + num_contents = level->num_yam_contents; + content_xsize = 3; + content_ysize = 3; + + for(i=0; iyam_content[i][x][y]; + } + else if (element == EL_BD_AMOEBA) + { + num_contents = 1; + content_xsize = 1; + content_ysize = 1; + + for(i=0; iamoeba_content; + } + else + { + /* chunk header already written -- write empty chunk data */ + WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_SIZE); + + Error(ERR_WARN, "cannot save content for element '%d'", element); + return; + } + + putFile16BitBE(file, element); + fputc(num_contents, file); + fputc(content_xsize, file); + fputc(content_ysize, file); + + WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_UNUSED); + + for(i=0; i 255) + level.encoding_16bit_field = TRUE; + + /* check yamyam content for 16-bit elements */ + level.encoding_16bit_yamyam = FALSE; + for(i=0; i 255) + level.encoding_16bit_yamyam = TRUE; + + /* check amoeba content for 16-bit elements */ + level.encoding_16bit_amoeba = FALSE; + if (level.amoeba_content > 255) + level.encoding_16bit_amoeba = TRUE; + + body_chunk_size = + level.fieldx * level.fieldy * (level.encoding_16bit_field ? 2 : 1); + + putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED); + putFileChunkBE(file, "CAVE", CHUNK_SIZE_NONE); + + putFileChunkBE(file, "VERS", FILE_VERS_CHUNK_SIZE); + SaveLevel_VERS(file, &level); + + putFileChunkBE(file, "HEAD", LEVEL_HEADER_SIZE); + SaveLevel_HEAD(file, &level); + + putFileChunkBE(file, "AUTH", MAX_LEVEL_AUTHOR_LEN); + SaveLevel_AUTH(file, &level); + + putFileChunkBE(file, "BODY", body_chunk_size); + SaveLevel_BODY(file, &level); + + if (level.encoding_16bit_yamyam || + level.num_yam_contents != STD_ELEMENT_CONTENTS) + { + putFileChunkBE(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE); + SaveLevel_CNT2(file, &level, EL_YAMYAM); + } + + if (level.encoding_16bit_amoeba) + { + putFileChunkBE(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE); + SaveLevel_CNT2(file, &level, EL_BD_AMOEBA); + } + + fclose(file); + + SetFilePermissions(filename, PERMS_PRIVATE); +} + +void DumpLevel(struct LevelInfo *level) +{ + printf_line('-', 79); + printf("Level xxx (file version %06d, game version %06d)\n", + level->file_version, level->game_version); + printf_line('-', 79); + + printf("Level Author: '%s'\n", level->author); + printf("Level Title: '%s'\n", level->name); + printf("\n"); + printf("Playfield Size: %d x %d\n", level->fieldx, level->fieldy); + printf("\n"); + printf("Level Time: %d seconds\n", level->time); + printf("Gems needed: %d\n", level->gems_needed); + printf("\n"); + printf("Time for Magic Wall: %d seconds\n", level->time_magic_wall); + printf("Time for Wheel: %d seconds\n", level->time_wheel); + printf("Time for Light: %d seconds\n", level->time_light); + printf("Time for Timegate: %d seconds\n", level->time_timegate); + printf("\n"); + printf("Amoeba Speed: %d\n", level->amoeba_speed); + printf("\n"); + printf("Gravity: %s\n", (level->gravity ? "yes" : "no")); + printf("Double Speed Movement: %s\n", (level->double_speed ? "yes" : "no")); + printf("EM style slippery gems: %s\n", (level->em_slippery_gems ? "yes" : "no")); + + printf_line('-', 79); +} + + +/* ========================================================================= */ +/* tape file functions */ +/* ========================================================================= */ + +static void setTapeInfoToDefaults() +{ + int i; + + /* always start with reliable default values (empty tape) */ + TapeErase(); + + /* default values (also for pre-1.2 tapes) with only the first player */ + tape.player_participates[0] = TRUE; + for(i=1; ifile_version = getFileVersion(file); + tape->game_version = getFileVersion(file); + + return chunk_size; +} + +static int LoadTape_HEAD(FILE *file, int chunk_size, struct TapeInfo *tape) +{ + int i; + + tape->random_seed = getFile32BitBE(file); + tape->date = getFile32BitBE(file); + tape->length = getFile32BitBE(file); + + /* read header fields that are new since version 1.2 */ + if (tape->file_version >= FILE_VERSION_1_2) + { + byte store_participating_players = fgetc(file); + int engine_version; + + /* since version 1.2, tapes store which players participate in the tape */ + tape->num_participating_players = 0; + for(i=0; iplayer_participates[i] = FALSE; + + if (store_participating_players & (1 << i)) + { + tape->player_participates[i] = TRUE; + tape->num_participating_players++; + } + } + + ReadUnusedBytesFromFile(file, TAPE_HEADER_UNUSED); + + engine_version = getFileVersion(file); + if (engine_version > 0) + tape->engine_version = engine_version; + } + + return chunk_size; +} + +static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape) +{ + int i, j; + int chunk_size_expected = + (tape->num_participating_players + 1) * tape->length; + + if (chunk_size_expected != chunk_size) + { + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; + } + + for(i=0; ilength; i++) + { + if (i >= MAX_TAPELEN) + break; for(j=0; jpos[i].action[j] = MV_NO_MOVING; - if (tape.player_participates[j]) - tape.pos[i].action[j] = fgetc(file); + if (tape->player_participates[j]) + tape->pos[i].action[j] = fgetc(file); } - tape.pos[i].delay = fgetc(file); + tape->pos[i].delay = fgetc(file); - if (file_version == FILE_VERSION_1_0) + if (tape->file_version == FILE_VERSION_1_0) { /* eliminate possible diagonal moves in old tapes */ /* this is only for backward compatibility */ byte joy_dir[4] = { JOY_LEFT, JOY_RIGHT, JOY_UP, JOY_DOWN }; - byte action = tape.pos[i].action[0]; + byte action = tape->pos[i].action[0]; int k, num_moves = 0; for (k=0; k<4; k++) { if (action & joy_dir[k]) { - tape.pos[i + num_moves].action[0] = joy_dir[k]; + tape->pos[i + num_moves].action[0] = joy_dir[k]; if (num_moves > 0) - tape.pos[i + num_moves].delay = 0; + tape->pos[i + num_moves].delay = 0; num_moves++; } } @@ -845,7 +854,26 @@ void LoadTape(int level_nr) { num_moves--; i += num_moves; - tape.length += num_moves; + tape->length += num_moves; + } + } + else if (tape->file_version < FILE_VERSION_2_0) + { + /* convert pre-2.0 tapes to new tape format */ + + if (tape->pos[i].delay > 1) + { + /* action part */ + tape->pos[i + 1] = tape->pos[i]; + tape->pos[i + 1].delay = 1; + + /* delay part */ + for(j=0; jpos[i].action[j] = MV_NO_MOVING; + tape->pos[i].delay--; + + i++; + tape->length++; } } @@ -853,22 +881,186 @@ void LoadTape(int level_nr) break; } - fclose(file); + if (i != tape->length) + chunk_size = (tape->num_participating_players + 1) * i; + + return chunk_size; +} + +void LoadTapeFromFilename(char *filename) +{ + char cookie[MAX_LINE_LEN]; + char chunk_name[CHUNK_ID_LEN + 1]; + FILE *file; + int chunk_size; + + /* always start with reliable default values */ + setTapeInfoToDefaults(); + + if (!(file = fopen(filename, MODE_READ))) + return; + + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "RND1") == 0) + { + getFile32BitBE(file); /* not used */ - if (i != tape.length) - Error(ERR_WARN, "level recording file '%s' corrupted", filename); + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "TAPE") != 0) + { + Error(ERR_WARN, "unknown format of tape file '%s'", filename); + fclose(file); + return; + } + } + else /* check for pre-2.0 file format with cookie string */ + { + strcpy(cookie, chunk_name); + fgets(&cookie[4], MAX_LINE_LEN - 4, file); + if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; + + if (!checkCookieString(cookie, TAPE_COOKIE_TMPL)) + { + Error(ERR_WARN, "unknown format of tape file '%s'", filename); + fclose(file); + return; + } + + if ((tape.file_version = getFileVersionFromCookieString(cookie)) == -1) + { + Error(ERR_WARN, "unsupported version of tape file '%s'", filename); + fclose(file); + return; + } + + /* pre-2.0 tape files have no game version, so use file version here */ + tape.game_version = tape.file_version; + } + + if (tape.file_version < FILE_VERSION_1_2) + { + /* tape files from versions before 1.2.0 without chunk structure */ + LoadTape_HEAD(file, TAPE_HEADER_SIZE, &tape); + LoadTape_BODY(file, 2 * tape.length, &tape); + } + else + { + static struct + { + char *name; + int size; + int (*loader)(FILE *, int, struct TapeInfo *); + } + chunk_info[] = + { + { "VERS", FILE_VERS_CHUNK_SIZE, LoadTape_VERS }, + { "HEAD", TAPE_HEADER_SIZE, LoadTape_HEAD }, + { "BODY", -1, LoadTape_BODY }, + { NULL, 0, NULL } + }; + + while (getFileChunkBE(file, chunk_name, &chunk_size)) + { + int i = 0; + + while (chunk_info[i].name != NULL && + strcmp(chunk_name, chunk_info[i].name) != 0) + i++; + + if (chunk_info[i].name == NULL) + { + Error(ERR_WARN, "unknown chunk '%s' in tape file '%s'", + chunk_name, filename); + ReadUnusedBytesFromFile(file, chunk_size); + } + else if (chunk_info[i].size != -1 && + chunk_info[i].size != chunk_size) + { + Error(ERR_WARN, "wrong size (%d) of chunk '%s' in tape file '%s'", + chunk_size, chunk_name, filename); + ReadUnusedBytesFromFile(file, chunk_size); + } + else + { + /* call function to load this tape chunk */ + int chunk_size_expected = + (chunk_info[i].loader)(file, chunk_size, &tape); + + /* the size of some chunks cannot be checked before reading other + chunks first (like "HEAD" and "BODY") that contain some header + information, so check them here */ + if (chunk_size_expected != chunk_size) + { + Error(ERR_WARN, "wrong size (%d) of chunk '%s' in tape file '%s'", + chunk_size, chunk_name, filename); + } + } + } + } + + fclose(file); tape.length_seconds = GetTapeLength(); } +void LoadTape(int level_nr) +{ + char *filename = getTapeFilename(level_nr); + + LoadTapeFromFilename(filename); +} + +static void SaveTape_VERS(FILE *file, struct TapeInfo *tape) +{ + putFileVersion(file, tape->file_version); + putFileVersion(file, tape->game_version); +} + +static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape) +{ + int i; + byte store_participating_players = 0; + + /* set bits for participating players for compact storage */ + for(i=0; iplayer_participates[i]) + store_participating_players |= (1 << i); + + putFile32BitBE(file, tape->random_seed); + putFile32BitBE(file, tape->date); + putFile32BitBE(file, tape->length); + + fputc(store_participating_players, file); + + /* unused bytes not at the end here for 4-byte alignment of engine_version */ + WriteUnusedBytesToFile(file, TAPE_HEADER_UNUSED); + + putFileVersion(file, tape->engine_version); +} + +static void SaveTape_BODY(FILE *file, struct TapeInfo *tape) +{ + int i, j; + + for(i=0; ilength; i++) + { + for(j=0; jplayer_participates[j]) + fputc(tape->pos[i].action[j], file); + + fputc(tape->pos[i].delay, file); + } +} + void SaveTape(int level_nr) { int i; char *filename = getTapeFilename(level_nr); FILE *file; boolean new_tape = TRUE; - byte store_participating_players; - int num_participating_players; + int num_participating_players = 0; + int body_chunk_size; InitTapeDirectory(leveldir_current->filename); @@ -880,55 +1072,37 @@ void SaveTape(int level_nr) return; } - /* count number of players and set corresponding bits for compact storage */ - store_participating_players = 0; - num_participating_players = 0; - for(i=0; ilevel_nr); + return; + } + + printf_line('-', 79); + printf("Tape of Level %03d (file version %06d, game version %06d)\n", + tape->level_nr, tape->file_version, tape->game_version); + printf_line('-', 79); + + for(i=0; ilength; i++) + { + if (i >= MAX_TAPELEN) + break; + + printf("%03d: ", i); + + for(j=0; jplayer_participates[j]) + { + int action = tape->pos[i].action[j]; + + printf("%d:%02x ", j, action); + printf("[%c%c%c%c|%c%c] - ", + (action & JOY_LEFT ? '<' : ' '), + (action & JOY_RIGHT ? '>' : ' '), + (action & JOY_UP ? '^' : ' '), + (action & JOY_DOWN ? 'v' : ' '), + (action & JOY_BUTTON_1 ? '1' : ' '), + (action & JOY_BUTTON_2 ? '2' : ' ')); + } + } + + printf("(%03d)\n", tape->pos[i].delay); + } + + printf_line('-', 79); +} + + +/* ========================================================================= */ +/* score file functions */ +/* ========================================================================= */ + void LoadScore(int level_nr) { int i; @@ -952,7 +1176,7 @@ void LoadScore(int level_nr) highscore[i].Score = 0; } - if (!(file = fopen(filename, "r"))) + if (!(file = fopen(filename, MODE_READ))) return; /* check file identifier */ @@ -960,9 +1184,9 @@ void LoadScore(int level_nr) if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') cookie[strlen(cookie) - 1] = '\0'; - if (strcmp(cookie, SCORE_COOKIE) != 0) + if (!checkCookieString(cookie, SCORE_COOKIE)) { - Error(ERR_WARN, "wrong file identifier of score file '%s'", filename); + Error(ERR_WARN, "unknown format of score file '%s'", filename); fclose(file); return; } @@ -997,7 +1221,7 @@ void SaveScore(int level_nr) InitScoreDirectory(leveldir_current->filename); - if (!(file = fopen(filename, "w"))) + if (!(file = fopen(filename, MODE_WRITE))) { Error(ERR_WARN, "cannot save score for level %d", level_nr); return; @@ -1010,116 +1234,138 @@ void SaveScore(int level_nr) fclose(file); - chmod(filename, SCORE_PERMS); + SetFilePermissions(filename, PERMS_PUBLIC); } -#define TOKEN_STR_FILE_IDENTIFIER "file_identifier" -#define TOKEN_STR_LAST_LEVEL_SERIES "last_level_series" -#define TOKEN_STR_LAST_PLAYED_LEVEL "last_played_level" -#define TOKEN_STR_HANDICAP_LEVEL "handicap_level" -#define TOKEN_STR_PLAYER_PREFIX "player_" - -#define TOKEN_VALUE_POSITION 30 -/* global setup */ -#define SETUP_TOKEN_PLAYER_NAME 0 -#define SETUP_TOKEN_SOUND 1 -#define SETUP_TOKEN_SOUND_LOOPS 2 -#define SETUP_TOKEN_SOUND_MUSIC 3 -#define SETUP_TOKEN_SOUND_SIMPLE 4 +/* ========================================================================= */ +/* setup file functions */ +/* ========================================================================= */ -#if 0 -#define SETUP_TOKEN_TOONS 5 -#define SETUP_TOKEN_DOUBLE_BUFFERING 6 -#endif +#define TOKEN_STR_PLAYER_PREFIX "player_" -#define SETUP_TOKEN_SCROLL_DELAY 5 -#define SETUP_TOKEN_SOFT_SCROLLING 6 -#define SETUP_TOKEN_FADING 7 -#define SETUP_TOKEN_AUTORECORD 8 -#define SETUP_TOKEN_QUICK_DOORS 9 -#define SETUP_TOKEN_TEAM_MODE 10 -#define SETUP_TOKEN_HANDICAP 11 -#define SETUP_TOKEN_TIME_LIMIT 12 -#define SETUP_TOKEN_FULLSCREEN 13 +/* global setup */ +#define SETUP_TOKEN_PLAYER_NAME 0 +#define SETUP_TOKEN_SOUND 1 +#define SETUP_TOKEN_SOUND_LOOPS 2 +#define SETUP_TOKEN_SOUND_MUSIC 3 +#define SETUP_TOKEN_SOUND_SIMPLE 4 +#define SETUP_TOKEN_TOONS 5 +#define SETUP_TOKEN_SCROLL_DELAY 6 +#define SETUP_TOKEN_SOFT_SCROLLING 7 +#define SETUP_TOKEN_FADING 8 +#define SETUP_TOKEN_AUTORECORD 9 +#define SETUP_TOKEN_QUICK_DOORS 10 +#define SETUP_TOKEN_TEAM_MODE 11 +#define SETUP_TOKEN_HANDICAP 12 +#define SETUP_TOKEN_TIME_LIMIT 13 +#define SETUP_TOKEN_FULLSCREEN 14 +#define SETUP_TOKEN_ASK_ON_ESCAPE 15 +#define SETUP_TOKEN_GRAPHICS_SET 16 +#define SETUP_TOKEN_SOUNDS_SET 17 +#define SETUP_TOKEN_MUSIC_SET 18 +#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS 19 +#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS 20 +#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC 21 + +#define NUM_GLOBAL_SETUP_TOKENS 22 + +/* editor setup */ +#define SETUP_TOKEN_EDITOR_EL_BOULDERDASH 0 +#define SETUP_TOKEN_EDITOR_EL_EMERALD_MINE 1 +#define SETUP_TOKEN_EDITOR_EL_MORE 2 +#define SETUP_TOKEN_EDITOR_EL_SOKOBAN 3 +#define SETUP_TOKEN_EDITOR_EL_SUPAPLEX 4 +#define SETUP_TOKEN_EDITOR_EL_DIAMOND_CAVES 5 +#define SETUP_TOKEN_EDITOR_EL_DX_BOULDERDASH 6 +#define SETUP_TOKEN_EDITOR_EL_CHARS 7 +#define SETUP_TOKEN_EDITOR_EL_CUSTOM 8 + +#define NUM_EDITOR_SETUP_TOKENS 9 + +/* shortcut setup */ +#define SETUP_TOKEN_SHORTCUT_SAVE_GAME 0 +#define SETUP_TOKEN_SHORTCUT_LOAD_GAME 1 +#define SETUP_TOKEN_SHORTCUT_TOGGLE_PAUSE 2 + +#define NUM_SHORTCUT_SETUP_TOKENS 3 /* player setup */ -#define SETUP_TOKEN_USE_JOYSTICK 14 -#define SETUP_TOKEN_JOY_DEVICE_NAME 15 -#define SETUP_TOKEN_JOY_XLEFT 16 -#define SETUP_TOKEN_JOY_XMIDDLE 17 -#define SETUP_TOKEN_JOY_XRIGHT 18 -#define SETUP_TOKEN_JOY_YUPPER 19 -#define SETUP_TOKEN_JOY_YMIDDLE 20 -#define SETUP_TOKEN_JOY_YLOWER 21 -#define SETUP_TOKEN_JOY_SNAP 22 -#define SETUP_TOKEN_JOY_BOMB 23 -#define SETUP_TOKEN_KEY_LEFT 24 -#define SETUP_TOKEN_KEY_RIGHT 25 -#define SETUP_TOKEN_KEY_UP 26 -#define SETUP_TOKEN_KEY_DOWN 27 -#define SETUP_TOKEN_KEY_SNAP 28 -#define SETUP_TOKEN_KEY_BOMB 29 - -/* level directory info */ -#define LEVELINFO_TOKEN_NAME 30 -#define LEVELINFO_TOKEN_NAME_SHORT 31 -#define LEVELINFO_TOKEN_NAME_SORTING 32 -#define LEVELINFO_TOKEN_AUTHOR 33 -#define LEVELINFO_TOKEN_IMPORTED_FROM 34 -#define LEVELINFO_TOKEN_LEVELS 35 -#define LEVELINFO_TOKEN_FIRST_LEVEL 36 -#define LEVELINFO_TOKEN_SORT_PRIORITY 37 -#define LEVELINFO_TOKEN_LEVEL_GROUP 38 -#define LEVELINFO_TOKEN_READONLY 39 - -#define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_PLAYER_NAME -#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_FULLSCREEN - -#define FIRST_PLAYER_SETUP_TOKEN SETUP_TOKEN_USE_JOYSTICK -#define LAST_PLAYER_SETUP_TOKEN SETUP_TOKEN_KEY_BOMB - -#define FIRST_LEVELINFO_TOKEN LEVELINFO_TOKEN_NAME -#define LAST_LEVELINFO_TOKEN LEVELINFO_TOKEN_READONLY - -#define TYPE_BOOLEAN 1 -#define TYPE_SWITCH 2 -#define TYPE_KEY 3 -#define TYPE_INTEGER 4 -#define TYPE_STRING 5 +#define SETUP_TOKEN_PLAYER_USE_JOYSTICK 0 +#define SETUP_TOKEN_PLAYER_JOY_DEVICE_NAME 1 +#define SETUP_TOKEN_PLAYER_JOY_XLEFT 2 +#define SETUP_TOKEN_PLAYER_JOY_XMIDDLE 3 +#define SETUP_TOKEN_PLAYER_JOY_XRIGHT 4 +#define SETUP_TOKEN_PLAYER_JOY_YUPPER 5 +#define SETUP_TOKEN_PLAYER_JOY_YMIDDLE 6 +#define SETUP_TOKEN_PLAYER_JOY_YLOWER 7 +#define SETUP_TOKEN_PLAYER_JOY_SNAP 8 +#define SETUP_TOKEN_PLAYER_JOY_BOMB 9 +#define SETUP_TOKEN_PLAYER_KEY_LEFT 10 +#define SETUP_TOKEN_PLAYER_KEY_RIGHT 11 +#define SETUP_TOKEN_PLAYER_KEY_UP 12 +#define SETUP_TOKEN_PLAYER_KEY_DOWN 13 +#define SETUP_TOKEN_PLAYER_KEY_SNAP 14 +#define SETUP_TOKEN_PLAYER_KEY_BOMB 15 + +#define NUM_PLAYER_SETUP_TOKENS 16 static struct SetupInfo si; +static struct SetupEditorInfo sei; +static struct SetupShortcutInfo ssi; static struct SetupInputInfo sii; -static struct LevelDirInfo ldi; -static struct -{ - int type; - void *value; - char *text; -} token_info[] = + +static struct TokenInfo global_setup_tokens[] = { /* global setup */ - { TYPE_STRING, &si.player_name, "player_name" }, - { TYPE_SWITCH, &si.sound, "sound" }, - { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" }, - { TYPE_SWITCH, &si.sound_music, "background_music" }, - { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" }, + { TYPE_STRING, &si.player_name, "player_name" }, + { TYPE_SWITCH, &si.sound, "sound" }, + { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" }, + { TYPE_SWITCH, &si.sound_music, "background_music" }, + { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" }, + { TYPE_SWITCH, &si.toons, "toons" }, + { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" }, + { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" }, + { TYPE_SWITCH, &si.fading, "screen_fading" }, + { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" }, + { TYPE_SWITCH, &si.quick_doors, "quick_doors" }, + { TYPE_SWITCH, &si.team_mode, "team_mode" }, + { TYPE_SWITCH, &si.handicap, "handicap" }, + { TYPE_SWITCH, &si.time_limit, "time_limit" }, + { TYPE_SWITCH, &si.fullscreen, "fullscreen" }, + { TYPE_SWITCH, &si.ask_on_escape, "ask_on_escape" }, + { TYPE_STRING, &si.graphics_set, "graphics_set" }, + { TYPE_STRING, &si.sounds_set, "sounds_set" }, + { TYPE_STRING, &si.music_set, "music_set" }, + { TYPE_SWITCH, &si.override_level_graphics, "override_level_graphics" }, + { TYPE_SWITCH, &si.override_level_sounds, "override_level_sounds" }, + { TYPE_SWITCH, &si.override_level_music, "override_level_music" }, +}; -#if 0 - { TYPE_SWITCH, &si.toons, "toons" }, - { TYPE_SWITCH, &si.double_buffering, "double_buffering" }, -#endif +static struct TokenInfo editor_setup_tokens[] = +{ + /* shortcut setup */ + { TYPE_SWITCH, &sei.el_boulderdash, "editor.el_boulderdash" }, + { TYPE_SWITCH, &sei.el_emerald_mine, "editor.el_emerald_mine" }, + { TYPE_SWITCH, &sei.el_more, "editor.el_more" }, + { TYPE_SWITCH, &sei.el_sokoban, "editor.el_sokoban" }, + { TYPE_SWITCH, &sei.el_supaplex, "editor.el_supaplex" }, + { TYPE_SWITCH, &sei.el_diamond_caves, "editor.el_diamond_caves" }, + { TYPE_SWITCH, &sei.el_dx_boulderdash,"editor.el_dx_boulderdash" }, + { TYPE_SWITCH, &sei.el_chars, "editor.el_chars" }, + { TYPE_SWITCH, &sei.el_custom, "editor.el_custom" }, +}; - { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" }, - { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" }, - { TYPE_SWITCH, &si.fading, "screen_fading" }, - { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" }, - { TYPE_SWITCH, &si.quick_doors, "quick_doors" }, - { TYPE_SWITCH, &si.team_mode, "team_mode" }, - { TYPE_SWITCH, &si.handicap, "handicap" }, - { TYPE_SWITCH, &si.time_limit, "time_limit" }, - { TYPE_SWITCH, &si.fullscreen, "fullscreen" }, +static struct TokenInfo shortcut_setup_tokens[] = +{ + /* shortcut setup */ + { TYPE_KEY_X11, &ssi.save_game, "shortcut.save_game" }, + { TYPE_KEY_X11, &ssi.load_game, "shortcut.load_game" }, + { TYPE_KEY_X11, &ssi.toggle_pause, "shortcut.toggle_pause" } +}; +static struct TokenInfo player_setup_tokens[] = +{ /* player setup */ { TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" }, { TYPE_STRING, &sii.joy.device_name, ".joy.device_name" }, @@ -1129,347 +1375,15 @@ static struct { TYPE_INTEGER, &sii.joy.yupper, ".joy.yupper" }, { TYPE_INTEGER, &sii.joy.ymiddle, ".joy.ymiddle" }, { TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" }, - { TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" }, - { TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" }, - { TYPE_KEY, &sii.key.left, ".key.move_left" }, - { TYPE_KEY, &sii.key.right, ".key.move_right" }, - { TYPE_KEY, &sii.key.up, ".key.move_up" }, - { TYPE_KEY, &sii.key.down, ".key.move_down" }, - { TYPE_KEY, &sii.key.snap, ".key.snap_field" }, - { TYPE_KEY, &sii.key.bomb, ".key.place_bomb" }, - - /* level directory info */ - { TYPE_STRING, &ldi.name, "name" }, - { TYPE_STRING, &ldi.name_short, "name_short" }, - { TYPE_STRING, &ldi.name_sorting, "name_sorting" }, - { TYPE_STRING, &ldi.author, "author" }, - { TYPE_STRING, &ldi.imported_from, "imported_from" }, - { TYPE_INTEGER, &ldi.levels, "levels" }, - { TYPE_INTEGER, &ldi.first_level, "first_level" }, - { TYPE_INTEGER, &ldi.sort_priority, "sort_priority" }, - { TYPE_BOOLEAN, &ldi.level_group, "level_group" }, - { TYPE_BOOLEAN, &ldi.readonly, "readonly" } -}; - -static char *string_tolower(char *s) -{ - static char s_lower[100]; - int i; - - if (strlen(s) >= 100) - return s; - - strcpy(s_lower, s); - - for (i=0; itoken) - free(setup_file_list->token); - if (setup_file_list->value) - free(setup_file_list->value); - if (setup_file_list->next) - freeSetupFileList(setup_file_list->next); - free(setup_file_list); -} - -static struct SetupFileList *newSetupFileList(char *token, char *value) -{ - struct SetupFileList *new = checked_malloc(sizeof(struct SetupFileList)); - - new->token = checked_malloc(strlen(token) + 1); - strcpy(new->token, token); - - new->value = checked_malloc(strlen(value) + 1); - strcpy(new->value, value); - - new->next = NULL; - - return new; -} - -static char *getTokenValue(struct SetupFileList *setup_file_list, - char *token) -{ - if (!setup_file_list) - return NULL; - - if (strcmp(setup_file_list->token, token) == 0) - return setup_file_list->value; - else - return getTokenValue(setup_file_list->next, token); -} - -static void setTokenValue(struct SetupFileList *setup_file_list, - char *token, char *value) -{ - if (!setup_file_list) - return; - - if (strcmp(setup_file_list->token, token) == 0) - { - free(setup_file_list->value); - setup_file_list->value = checked_malloc(strlen(value) + 1); - strcpy(setup_file_list->value, value); - } - else if (setup_file_list->next == NULL) - setup_file_list->next = newSetupFileList(token, value); - else - setTokenValue(setup_file_list->next, token, value); -} - -#ifdef DEBUG -static void printSetupFileList(struct SetupFileList *setup_file_list) -{ - if (!setup_file_list) - return; - - printf("token: '%s'\n", setup_file_list->token); - printf("value: '%s'\n", setup_file_list->value); - - printSetupFileList(setup_file_list->next); -} -#endif - -static struct SetupFileList *loadSetupFileList(char *filename) -{ - int line_len; - char line[MAX_LINE_LEN]; - char *token, *value, *line_ptr; - struct SetupFileList *setup_file_list = newSetupFileList("", ""); - struct SetupFileList *first_valid_list_entry; - - FILE *file; - - if (!(file = fopen(filename, "r"))) - { - Error(ERR_WARN, "cannot open configuration file '%s'", filename); - return NULL; - } - - while(!feof(file)) - { - /* read next line of input file */ - if (!fgets(line, MAX_LINE_LEN, file)) - break; - - /* cut trailing comment or whitespace from input line */ - for (line_ptr = line; *line_ptr; line_ptr++) - { - if (*line_ptr == '#' || *line_ptr == '\n' || *line_ptr == '\r') - { - *line_ptr = '\0'; - break; - } - } - - /* cut trailing whitespaces from input line */ - for (line_ptr = &line[strlen(line)]; line_ptr > line; line_ptr--) - if ((*line_ptr == ' ' || *line_ptr == '\t') && line_ptr[1] == '\0') - *line_ptr = '\0'; - - /* ignore empty lines */ - if (*line == '\0') - continue; - - line_len = strlen(line); - - /* cut leading whitespaces from token */ - for (token = line; *token; token++) - if (*token != ' ' && *token != '\t') - break; - - /* find end of token */ - for (line_ptr = token; *line_ptr; line_ptr++) - { - if (*line_ptr == ' ' || *line_ptr == '\t' || *line_ptr == ':') - { - *line_ptr = '\0'; - break; - } - } - - if (line_ptr < line + line_len) - value = line_ptr + 1; - else - value = "\0"; - - /* cut leading whitespaces from value */ - for (; *value; value++) - if (*value != ' ' && *value != '\t') - break; - - if (*token && *value) - setTokenValue(setup_file_list, token, value); - } - - fclose(file); - - first_valid_list_entry = setup_file_list->next; - - /* free empty list header */ - setup_file_list->next = NULL; - freeSetupFileList(setup_file_list); - - if (first_valid_list_entry == NULL) - Error(ERR_WARN, "configuration file '%s' is empty", filename); - - return first_valid_list_entry; -} - -static void checkSetupFileListIdentifier(struct SetupFileList *setup_file_list, - char *identifier) -{ - if (!setup_file_list) - return; - - if (strcmp(setup_file_list->token, TOKEN_STR_FILE_IDENTIFIER) == 0) - { - if (strcmp(setup_file_list->value, identifier) != 0) - { - Error(ERR_WARN, "configuration file has wrong version"); - return; - } - else - return; - } - - if (setup_file_list->next) - checkSetupFileListIdentifier(setup_file_list->next, identifier); - else - { - Error(ERR_WARN, "configuration file has no version information"); - return; - } -} - -static void setLevelDirInfoToDefaults(struct LevelDirInfo *ldi) -{ - ldi->filename = NULL; - ldi->fullpath = NULL; - ldi->basepath = NULL; - ldi->name = getStringCopy(ANONYMOUS_NAME); - ldi->name_short = NULL; - ldi->name_sorting = NULL; - ldi->author = getStringCopy(ANONYMOUS_NAME); - ldi->imported_from = NULL; - ldi->levels = 0; - ldi->first_level = 0; - ldi->last_level = 0; - ldi->sort_priority = LEVELCLASS_UNDEFINED; /* default: least priority */ - ldi->level_group = FALSE; - ldi->parent_link = FALSE; - ldi->user_defined = FALSE; - ldi->readonly = TRUE; - ldi->color = 0; - ldi->class_desc = NULL; - ldi->handicap_level = 0; - ldi->cl_first = -1; - ldi->cl_cursor = -1; - - ldi->node_parent = NULL; - ldi->node_group = NULL; - ldi->next = NULL; -} - -static void setLevelDirInfoToDefaultsFromParent(struct LevelDirInfo *ldi, - struct LevelDirInfo *parent) -{ - if (parent == NULL) - { - setLevelDirInfoToDefaults(ldi); - return; - } - - /* first copy all values from the parent structure ... */ - *ldi = *parent; - - /* ... then set all fields to default that cannot be inherited from parent. - This is especially important for all those fields that can be set from - the 'levelinfo.conf' config file, because the function 'setSetupInfo()' - calls 'free()' for all already set token values which requires that no - other structure's pointer may point to them! - */ - - ldi->filename = NULL; - ldi->fullpath = NULL; - ldi->basepath = NULL; - ldi->name = getStringCopy(ANONYMOUS_NAME); - ldi->name_short = NULL; - ldi->name_sorting = NULL; - ldi->author = getStringCopy(parent->author); - ldi->imported_from = getStringCopy(parent->imported_from); - - ldi->level_group = FALSE; - ldi->parent_link = FALSE; - - ldi->node_parent = parent; - ldi->node_group = NULL; - ldi->next = NULL; -} + { TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" }, + { TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" }, + { TYPE_KEY_X11, &sii.key.left, ".key.move_left" }, + { TYPE_KEY_X11, &sii.key.right, ".key.move_right" }, + { TYPE_KEY_X11, &sii.key.up, ".key.move_up" }, + { TYPE_KEY_X11, &sii.key.down, ".key.move_down" }, + { TYPE_KEY_X11, &sii.key.snap, ".key.snap_field" }, + { TYPE_KEY_X11, &sii.key.bomb, ".key.place_bomb" } +}; static void setSetupInfoToDefaults(struct SetupInfo *si) { @@ -1493,11 +1407,33 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->handicap = TRUE; si->time_limit = TRUE; si->fullscreen = FALSE; + si->ask_on_escape = TRUE; + + si->graphics_set = getStringCopy(GRAPHICS_SUBDIR); + si->sounds_set = getStringCopy(SOUNDS_SUBDIR); + si->music_set = getStringCopy(MUSIC_SUBDIR); + si->override_level_graphics = FALSE; + si->override_level_sounds = FALSE; + si->override_level_music = FALSE; + + si->editor.el_boulderdash = TRUE; + si->editor.el_emerald_mine = TRUE; + si->editor.el_more = TRUE; + si->editor.el_sokoban = TRUE; + si->editor.el_supaplex = TRUE; + si->editor.el_diamond_caves = TRUE; + si->editor.el_dx_boulderdash = TRUE; + si->editor.el_chars = TRUE; + si->editor.el_custom = FALSE; + + si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME; + si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME; + si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE; for (i=0; iinput[i].use_joystick = FALSE; - si->input[i].joy.device_name = getStringCopy(joystick_device_name[i]); + si->input[i].joy.device_name=getStringCopy(getDeviceNameFromJoystickNr(i)); si->input[i].joy.xleft = JOYSTICK_XLEFT; si->input[i].joy.xmiddle = JOYSTICK_XMIDDLE; si->input[i].joy.xright = JOYSTICK_XRIGHT; @@ -1515,41 +1451,6 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) } } -static void setSetupInfo(int token_nr, char *token_value) -{ - int token_type = token_info[token_nr].type; - void *setup_value = token_info[token_nr].value; - - if (token_value == NULL) - return; - - /* set setup field to corresponding token value */ - switch (token_type) - { - case TYPE_BOOLEAN: - case TYPE_SWITCH: - *(boolean *)setup_value = get_string_boolean_value(token_value); - break; - - case TYPE_KEY: - *(Key *)setup_value = getKeyFromX11KeyName(token_value); - break; - - case TYPE_INTEGER: - *(int *)setup_value = get_string_integer_value(token_value); - break; - - case TYPE_STRING: - if (*(char **)setup_value != NULL) - free(*(char **)setup_value); - *(char **)setup_value = getStringCopy(token_value); - break; - - default: - break; - } -} - static void decodeSetupFileList(struct SetupFileList *setup_file_list) { int i, pnr; @@ -1557,13 +1458,28 @@ static void decodeSetupFileList(struct SetupFileList *setup_file_list) if (!setup_file_list) return; - /* handle global setup values */ + /* global setup */ si = setup; - for (i=FIRST_GLOBAL_SETUP_TOKEN; i<=LAST_GLOBAL_SETUP_TOKEN; i++) - setSetupInfo(i, getTokenValue(setup_file_list, token_info[i].text)); + for (i=0; iparent_link || entry2->parent_link) - compare_result = (entry1->parent_link ? -1 : +1); - else if (entry1->sort_priority == entry2->sort_priority) - { - char *name1 = getStringToLower(entry1->name_sorting); - char *name2 = getStringToLower(entry2->name_sorting); - - compare_result = strcmp(name1, name2); - - free(name1); - free(name2); - } - else if (LEVELSORTING(entry1) == LEVELSORTING(entry2)) - compare_result = entry1->sort_priority - entry2->sort_priority; - else - compare_result = LEVELSORTING(entry1) - LEVELSORTING(entry2); - - return compare_result; -} - -static void createParentLevelDirNode(struct LevelDirInfo *node_parent) -{ - struct LevelDirInfo *leveldir_new = newLevelDirInfo(); - - setLevelDirInfoToDefaults(leveldir_new); - - leveldir_new->node_parent = node_parent; - leveldir_new->parent_link = TRUE; - - leveldir_new->name = ".. (parent directory)"; - leveldir_new->name_short = getStringCopy(leveldir_new->name); - leveldir_new->name_sorting = getStringCopy(leveldir_new->name); - - leveldir_new->filename = ".."; - leveldir_new->fullpath = getStringCopy(node_parent->fullpath); - - leveldir_new->sort_priority = node_parent->sort_priority; - leveldir_new->class_desc = getLevelClassDescription(leveldir_new); - - pushLevelDirInfo(&node_parent->node_group, leveldir_new); -} - -static void LoadLevelInfoFromLevelDir(struct LevelDirInfo **node_first, - struct LevelDirInfo *node_parent, - char *level_directory) -{ - DIR *dir; - struct dirent *dir_entry; - boolean valid_entry_found = FALSE; - - if ((dir = opendir(level_directory)) == NULL) - { - Error(ERR_WARN, "cannot read level directory '%s'", level_directory); - return; - } - - while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */ - { - struct SetupFileList *setup_file_list = NULL; - struct stat file_status; - char *directory_name = dir_entry->d_name; - char *directory_path = getPath2(level_directory, directory_name); - char *filename = NULL; - - /* skip entries for current and parent directory */ - if (strcmp(directory_name, ".") == 0 || - strcmp(directory_name, "..") == 0) - { - free(directory_path); - continue; - } - - /* find out if directory entry is itself a directory */ - if (stat(directory_path, &file_status) != 0 || /* cannot stat file */ - (file_status.st_mode & S_IFMT) != S_IFDIR) /* not a directory */ - { - free(directory_path); - continue; - } - - filename = getPath2(directory_path, LEVELINFO_FILENAME); - setup_file_list = loadSetupFileList(filename); - - if (setup_file_list) - { - struct LevelDirInfo *leveldir_new = newLevelDirInfo(); - int i; - - checkSetupFileListIdentifier(setup_file_list, LEVELINFO_COOKIE); - setLevelDirInfoToDefaultsFromParent(leveldir_new, node_parent); - - /* set all structure fields according to the token/value pairs */ - ldi = *leveldir_new; - for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++) - setSetupInfo(i, getTokenValue(setup_file_list, token_info[i].text)); - *leveldir_new = ldi; - - DrawInitText(leveldir_new->name, 150, FC_YELLOW); - - if (leveldir_new->name_short == NULL) - leveldir_new->name_short = getStringCopy(leveldir_new->name); - - if (leveldir_new->name_sorting == NULL) - leveldir_new->name_sorting = getStringCopy(leveldir_new->name); - - leveldir_new->filename = getStringCopy(directory_name); - - if (node_parent == NULL) /* top level group */ - { - leveldir_new->basepath = level_directory; - leveldir_new->fullpath = leveldir_new->filename; - } - else /* sub level group */ - { - leveldir_new->basepath = node_parent->basepath; - leveldir_new->fullpath = getPath2(node_parent->fullpath, - directory_name); - } - - if (leveldir_new->levels < 1) - leveldir_new->levels = 1; - - leveldir_new->last_level = - leveldir_new->first_level + leveldir_new->levels - 1; - - leveldir_new->user_defined = - (leveldir_new->basepath == options.level_directory ? FALSE : TRUE); - - leveldir_new->color = LEVELCOLOR(leveldir_new); - leveldir_new->class_desc = getLevelClassDescription(leveldir_new); - - leveldir_new->handicap_level = /* set handicap to default value */ - (leveldir_new->user_defined ? - leveldir_new->last_level : - leveldir_new->first_level); - - pushLevelDirInfo(node_first, leveldir_new); - - freeSetupFileList(setup_file_list); - valid_entry_found = TRUE; - - if (leveldir_new->level_group) - { - /* create node to link back to current level directory */ - createParentLevelDirNode(leveldir_new); - - /* step into sub-directory and look for more level series */ - LoadLevelInfoFromLevelDir(&leveldir_new->node_group, - leveldir_new, directory_path); - } - } - else - Error(ERR_WARN, "ignoring level directory '%s'", directory_path); - - free(directory_path); - free(filename); - } - - closedir(dir); - - if (!valid_entry_found) - Error(ERR_WARN, "cannot find any valid level series in directory '%s'", - level_directory); -} - -void LoadLevelInfo() -{ - InitUserLevelDirectory(getLoginName()); - - DrawInitText("Loading level series:", 120, FC_GREEN); - - LoadLevelInfoFromLevelDir(&leveldir_first, NULL, options.level_directory); - LoadLevelInfoFromLevelDir(&leveldir_first, NULL, getUserLevelDir("")); - - leveldir_current = getFirstValidLevelSeries(leveldir_first); - - if (leveldir_first == NULL) - Error(ERR_EXIT, "cannot find any valid level series in any directory"); - - sortLevelDirInfo(&leveldir_first, compareLevelDirInfoEntries); - -#if 0 - dumpLevelDirInfo(leveldir_first, 0); -#endif -} - -static void SaveUserLevelInfo() -{ - char *filename; - FILE *file; - int i; - - filename = getPath2(getUserLevelDir(getLoginName()), LEVELINFO_FILENAME); - - if (!(file = fopen(filename, "w"))) - { - Error(ERR_WARN, "cannot write level info file '%s'", filename); - free(filename); - return; - } - - /* always start with reliable default values */ - setLevelDirInfoToDefaults(&ldi); - - ldi.name = getLoginName(); - ldi.author = getRealName(); - ldi.levels = 100; - ldi.first_level = 1; - ldi.sort_priority = LEVELCLASS_USER_START; - ldi.readonly = FALSE; - - fprintf(file, "%s\n\n", - getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, LEVELINFO_COOKIE)); - - for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++) - if (i != LEVELINFO_TOKEN_NAME_SHORT && - i != LEVELINFO_TOKEN_NAME_SORTING && - i != LEVELINFO_TOKEN_IMPORTED_FROM) - fprintf(file, "%s\n", getSetupLine("", i)); - - fclose(file); - free(filename); - - chmod(filename, SETUP_PERMS); -} - void LoadSetup() { - char *filename; + char *filename = getSetupFilename(); struct SetupFileList *setup_file_list = NULL; /* always start with reliable default values */ setSetupInfoToDefaults(&setup); - filename = getPath2(getSetupDir(), SETUP_FILENAME); - setup_file_list = loadSetupFileList(filename); if (setup_file_list) { - checkSetupFileListIdentifier(setup_file_list, SETUP_COOKIE); + checkSetupFileListIdentifier(setup_file_list, getCookie("SETUP")); decodeSetupFileList(setup_file_list); setup.direct_draw = !setup.double_buffering; @@ -1849,106 +1532,51 @@ void LoadSetup() } else Error(ERR_WARN, "using default setup values"); - - free(filename); -} - -static char *getSetupLine(char *prefix, int token_nr) -{ - int i; - static char entry[MAX_LINE_LEN]; - int token_type = token_info[token_nr].type; - void *setup_value = token_info[token_nr].value; - char *token_text = token_info[token_nr].text; - - /* start with the prefix, token and some spaces to format output line */ - sprintf(entry, "%s%s:", prefix, token_text); - for (i=strlen(entry); ifilename; - FILE *file; - - /* ----------------------------------------------------------------------- */ - /* ~/.rocksndiamonds/levelsetup.conf */ - /* ----------------------------------------------------------------------- */ - - InitUserDataDirectory(); - - filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME); - - if (!(file = fopen(filename, "w"))) - { - Error(ERR_WARN, "cannot write setup file '%s'", filename); - free(filename); - return; - } - - fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, - LEVELSETUP_COOKIE)); - fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_LAST_LEVEL_SERIES, - level_subdir)); - - fclose(file); - free(filename); - - chmod(filename, SETUP_PERMS); -} - -static void checkSeriesInfo() -{ - static char *level_directory = NULL; - DIR *dir; - struct dirent *dir_entry; - - /* check for more levels besides the 'levels' field of 'levelinfo.conf' */ - - level_directory = getPath2((leveldir_current->user_defined ? - getUserLevelDir("") : - options.level_directory), - leveldir_current->fullpath); - - if ((dir = opendir(level_directory)) == NULL) - { - Error(ERR_WARN, "cannot read level directory '%s'", level_directory); - return; - } - - while ((dir_entry = readdir(dir)) != NULL) /* last directory entry */ - { - if (strlen(dir_entry->d_name) > 4 && - dir_entry->d_name[3] == '.' && - strcmp(&dir_entry->d_name[4], LEVELFILE_EXTENSION) == 0) - { - char levelnum_str[4]; - int levelnum_value; - - strncpy(levelnum_str, dir_entry->d_name, 3); - levelnum_str[3] = '\0'; - - levelnum_value = atoi(levelnum_str); - - if (levelnum_value < leveldir_current->first_level) - { - Error(ERR_WARN, "additional level %d found", levelnum_value); - leveldir_current->first_level = levelnum_value; - } - else if (levelnum_value > leveldir_current->last_level) - { - Error(ERR_WARN, "additional level %d found", levelnum_value); - leveldir_current->last_level = levelnum_value; - } - } - } - - closedir(dir); -} - -void LoadLevelSetup_SeriesInfo() -{ - char *filename; - struct SetupFileList *level_setup_list = NULL; - char *level_subdir = leveldir_current->filename; - - /* always start with reliable default values */ - level_nr = leveldir_current->first_level; - - checkSeriesInfo(leveldir_current); - - /* ----------------------------------------------------------------------- */ - /* ~/.rocksndiamonds/levelsetup//levelsetup.conf */ - /* ----------------------------------------------------------------------- */ - - level_subdir = leveldir_current->filename; - - filename = getPath2(getLevelSetupDir(level_subdir), LEVELSETUP_FILENAME); - - if ((level_setup_list = loadSetupFileList(filename))) - { - char *token_value; - - token_value = getTokenValue(level_setup_list, TOKEN_STR_LAST_PLAYED_LEVEL); - - if (token_value) - { - level_nr = atoi(token_value); - - if (level_nr < leveldir_current->first_level) - level_nr = leveldir_current->first_level; - if (level_nr > leveldir_current->last_level) - level_nr = leveldir_current->last_level; - } - - token_value = getTokenValue(level_setup_list, TOKEN_STR_HANDICAP_LEVEL); - - if (token_value) - { - int level_nr = atoi(token_value); - - if (level_nr < leveldir_current->first_level) - level_nr = leveldir_current->first_level; - if (level_nr > leveldir_current->last_level + 1) - level_nr = leveldir_current->last_level; - - if (leveldir_current->user_defined) - level_nr = leveldir_current->last_level; - - leveldir_current->handicap_level = level_nr; - } - - checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE); - - freeSetupFileList(level_setup_list); + for (i=0; ifilename; - char *level_nr_str = int2str(level_nr, 0); - char *handicap_level_str = int2str(leveldir_current->handicap_level, 0); - FILE *file; - - /* ----------------------------------------------------------------------- */ - /* ~/.rocksndiamonds/levelsetup//levelsetup.conf */ - /* ----------------------------------------------------------------------- */ - - InitLevelSetupDirectory(level_subdir); - - filename = getPath2(getLevelSetupDir(level_subdir), LEVELSETUP_FILENAME); - - if (!(file = fopen(filename, "w"))) - { - Error(ERR_WARN, "cannot write setup file '%s'", filename); - free(filename); - return; - } - - fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, - LEVELSETUP_COOKIE)); - fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_LAST_PLAYED_LEVEL, - level_nr_str)); - fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_HANDICAP_LEVEL, - handicap_level_str)); fclose(file); - free(filename); - chmod(filename, SETUP_PERMS); + SetFilePermissions(filename, PERMS_PRIVATE); }