X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=6b6078ba20128a87bdcb62905afa7df173464813;hb=8d55afd03c67ddfe49d92701b06b288de6db939d;hp=2daffc83846a1a7c3e3fb7dea3c7eb6ec105bd6b;hpb=a88bb81d863f922e518970df22fcff1bb3c15c4c;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 2daffc83..6b6078ba 100644 --- a/src/files.c +++ b/src/files.c @@ -8537,6 +8537,7 @@ static void setScoreInfoToDefaultsExt(struct ScoreInfo *scores) scores->last_added_local = -1; scores->updated = FALSE; + scores->uploaded = FALSE; scores->force_last_added = FALSE; } @@ -9016,9 +9017,30 @@ static void ExecuteAsThread(SDL_ThreadFunction function, char *name, void *data, Delay(1); } +static char *getPasswordJSON(char *password) +{ + static char password_json[MAX_FILENAME_LEN] = ""; + static boolean initialized = FALSE; + + if (!initialized) + { + if (password != NULL && + !strEqual(password, "") && + !strEqual(password, UNDEFINED_PASSWORD)) + snprintf(password_json, MAX_FILENAME_LEN, + " \"password\": \"%s\",\n", + setup.api_server_password); + + initialized = TRUE; + } + + return password_json; +} + static void DownloadServerScoreToCacheExt(struct HttpRequest *request, struct HttpResponse *response, - int nr) + int level_nr, + char *score_cache_filename) { request->hostname = setup.api_server_hostname; request->port = API_SERVER_PORT; @@ -9027,10 +9049,12 @@ static void DownloadServerScoreToCacheExt(struct HttpRequest *request, snprintf(request->body, MAX_HTTP_BODY_SIZE, "{\n" + "%s" " \"levelset_identifier\": \"%s\",\n" " \"level_nr\": \"%d\"\n" "}\n", - levelset.identifier, nr); + getPasswordJSON(setup.api_server_password), + levelset.identifier, level_nr); ConvertHttpRequestBodyToServerEncoding(request); @@ -9059,7 +9083,7 @@ static void DownloadServerScoreToCacheExt(struct HttpRequest *request, ConvertHttpResponseBodyToClientEncoding(response); - char *filename = getScoreCacheFilename(nr); + char *filename = score_cache_filename; FILE *file; int i; @@ -9083,12 +9107,13 @@ static void DownloadServerScoreToCacheExt(struct HttpRequest *request, server_scores.updated = TRUE; } -static void DownloadServerScoreToCache(int nr) +static void DownloadServerScoreToCache(int level_nr, char *score_cache_filename) { struct HttpRequest *request = checked_calloc(sizeof(struct HttpRequest)); struct HttpResponse *response = checked_calloc(sizeof(struct HttpResponse)); - DownloadServerScoreToCacheExt(request, response, nr); + DownloadServerScoreToCacheExt(request, response, + level_nr, score_cache_filename); checked_free(request); checked_free(response); @@ -9097,25 +9122,33 @@ static void DownloadServerScoreToCache(int nr) struct DownloadServerScoreToCacheThreadData { int level_nr; + char *score_cache_filename; }; static int DownloadServerScoreToCacheThread(void *data_raw) { struct DownloadServerScoreToCacheThreadData *data = data_raw; - DownloadServerScoreToCache(data->level_nr); + DownloadServerScoreToCache(data->level_nr, + data->score_cache_filename); + + checked_free(data->score_cache_filename); + checked_free(data); return 0; } static void DownloadServerScoreToCacheAsThread(int nr) { - static struct DownloadServerScoreToCacheThreadData data; + struct DownloadServerScoreToCacheThreadData *data = + checked_malloc(sizeof(struct DownloadServerScoreToCacheThreadData)); + char *score_cache_filename = getScoreCacheFilename(nr); - data.level_nr = nr; + data->level_nr = nr; + data->score_cache_filename = getStringCopy(score_cache_filename); ExecuteAsThread(DownloadServerScoreToCacheThread, - "DownloadServerScoreToCache", &data, + "DownloadServerScoreToCache", data, "download scores from server"); } @@ -9261,17 +9294,16 @@ static char *get_file_base64(char *filename) static void UploadScoreToServerExt(struct HttpRequest *request, struct HttpResponse *response, - int nr) + int level_nr, + char *score_tape_filename, + struct ScoreEntry *score_entry) { - struct ScoreEntry *score_entry = &scores.entry[scores.last_added]; - request->hostname = setup.api_server_hostname; request->port = API_SERVER_PORT; request->method = API_SERVER_METHOD; request->uri = API_SERVER_URI_ADD; - char *tape_filename = getScoreTapeFilename(score_entry->tape_basename, nr); - char *tape_base64 = get_file_base64(tape_filename); + char *tape_base64 = get_file_base64(score_tape_filename); if (tape_base64 == NULL) { @@ -9289,6 +9321,7 @@ static void UploadScoreToServerExt(struct HttpRequest *request, snprintf(request->body, MAX_HTTP_BODY_SIZE, "{\n" + "%s" " \"game_version\": \"%s\",\n" " \"levelset_identifier\": \"%s\",\n" " \"levelset_name\": \"%s\",\n" @@ -9305,6 +9338,7 @@ static void UploadScoreToServerExt(struct HttpRequest *request, " \"tape_basename\": \"%s\",\n" " \"tape\": \"%s\"\n" "}\n", + getPasswordJSON(setup.api_server_password), getProgramRealVersionString(), levelset_identifier, levelset_name, @@ -9347,14 +9381,18 @@ static void UploadScoreToServerExt(struct HttpRequest *request, return; } + + server_scores.uploaded = TRUE; } -static void UploadScoreToServer(int nr) +static void UploadScoreToServer(int level_nr, char *score_tape_filename, + struct ScoreEntry *score_entry) { struct HttpRequest *request = checked_calloc(sizeof(struct HttpRequest)); struct HttpResponse *response = checked_calloc(sizeof(struct HttpResponse)); - UploadScoreToServerExt(request, response, nr); + UploadScoreToServerExt(request, response, + level_nr, score_tape_filename, score_entry); checked_free(request); checked_free(response); @@ -9363,25 +9401,37 @@ static void UploadScoreToServer(int nr) struct UploadScoreToServerThreadData { int level_nr; + char *score_tape_filename; + struct ScoreEntry score_entry; }; static int UploadScoreToServerThread(void *data_raw) { struct UploadScoreToServerThreadData *data = data_raw; - UploadScoreToServer(data->level_nr); + UploadScoreToServer(data->level_nr, + data->score_tape_filename, + &data->score_entry); + + checked_free(data->score_tape_filename); + checked_free(data); return 0; } static void UploadScoreToServerAsThread(int nr) { - static struct UploadScoreToServerThreadData data; + struct UploadScoreToServerThreadData *data = + checked_malloc(sizeof(struct UploadScoreToServerThreadData)); + struct ScoreEntry *score_entry = &scores.entry[scores.last_added]; + char *score_tape_filename = getScoreTapeFilename(score_entry->tape_basename, nr); - data.level_nr = nr; + data->level_nr = nr; + data->score_entry = *score_entry; + data->score_tape_filename = getStringCopy(score_tape_filename); ExecuteAsThread(UploadScoreToServerThread, - "UploadScoreToServer", &data, + "UploadScoreToServer", data, "upload score to server"); } @@ -9658,6 +9708,10 @@ static struct TokenInfo global_setup_tokens[] = TYPE_STRING, &setup.api_server_hostname, "api_server_hostname" }, + { + TYPE_STRING, + &setup.api_server_password, "api_server_password" + }, { TYPE_STRING, &setup.touch.control_type, "touch.control_type" @@ -10294,6 +10348,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->api_server = TRUE; si->api_server_hostname = getStringCopy(API_SERVER_HOSTNAME); + si->api_server_password = getStringCopy(UNDEFINED_PASSWORD); si->touch.control_type = getStringCopy(TOUCH_CONTROL_DEFAULT); si->touch.move_distance = TOUCH_MOVE_DISTANCE_DEFAULT; // percent