X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=67eee3a7155346b8ed98d81b6d5a66fbb7add709;hb=b17705c5e8242e7769094e538b52c52c3c1687d0;hp=a77b4463660c5821680defce31430e15ed4d09b7;hpb=d7d97176a88ee47f893055480c76b9c05a253d05;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index a77b4463..67eee3a7 100644 --- a/src/files.c +++ b/src/files.c @@ -1,1386 +1,2257 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2002 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* files.h * +* files.c * ***********************************************************/ #include +#include + +#include "libgame/libgame.h" #include "files.h" +#include "init.h" #include "tools.h" -#include "misc.h" #include "tape.h" -#include "joystick.h" -boolean CreateNewScoreFile() + +#define CHUNK_ID_LEN 4 /* IFF style chunk id length */ +#define CHUNK_SIZE_UNDEFINED 0 /* undefined chunk size == 0 */ +#define CHUNK_SIZE_NONE -1 /* do not write chunk size */ +#define FILE_VERS_CHUNK_SIZE 8 /* size of file version chunk */ +#define LEVEL_HEADER_SIZE 80 /* size of level file header */ +#define LEVEL_HEADER_UNUSED 13 /* unused level header bytes */ +#define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */ +#define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */ +#define LEVEL_CPART_CUS3_SIZE 134 /* size of CUS3 chunk part */ +#define LEVEL_CPART_CUS3_UNUSED 15 /* unused CUS3 bytes / part */ +#define TAPE_HEADER_SIZE 20 /* size of tape file header */ +#define TAPE_HEADER_UNUSED 3 /* unused tape header bytes */ + +#define LEVEL_CHUNK_CUS3_SIZE(x) (2 + x * LEVEL_CPART_CUS3_SIZE) + +/* file identifier strings */ +#define LEVEL_COOKIE_TMPL "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_x.x" +#define TAPE_COOKIE_TMPL "ROCKSNDIAMONDS_TAPE_FILE_VERSION_x.x" +#define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2" + + +/* ========================================================================= */ +/* level file functions */ +/* ========================================================================= */ + +static void setLevelInfoToDefaults(struct LevelInfo *level) { - int i,j,k; - char filename[MAX_FILENAME_LEN]; - char empty_alias[MAX_NAMELEN]; - FILE *file; + int i, j, x, y; + + level->file_version = FILE_VERSION_ACTUAL; + level->game_version = GAME_VERSION_ACTUAL; + + level->encoding_16bit_field = FALSE; /* default: only 8-bit elements */ + level->encoding_16bit_yamyam = FALSE; /* default: only 8-bit elements */ + level->encoding_16bit_amoeba = FALSE; /* default: only 8-bit elements */ + + level->fieldx = STD_LEV_FIELDX; + level->fieldy = STD_LEV_FIELDY; + + for(x=0; xfield[x][y] = EL_SAND; + + level->time = 100; + level->gems_needed = 0; + level->amoeba_speed = 10; + level->time_magic_wall = 10; + level->time_wheel = 10; + level->time_light = 10; + level->time_timegate = 10; + level->amoeba_content = EL_DIAMOND; + level->double_speed = FALSE; + level->gravity = FALSE; + level->em_slippery_gems = FALSE; + + level->use_custom_template = FALSE; + + for(i=0; iname[i] = '\0'; + for(i=0; iauthor[i] = '\0'; + + strcpy(level->name, NAMELESS_LEVEL_NAME); + strcpy(level->author, ANONYMOUS_NAME); + + for(i=0; iscore[i] = 10; + + level->num_yamyam_contents = STD_ELEMENT_CONTENTS; + for(i=0; iyamyam_content[i][x][y] = + (i < STD_ELEMENT_CONTENTS ? EL_ROCK : EL_EMPTY); + + level->field[0][0] = EL_PLAYER_1; + level->field[STD_LEV_FIELDX - 1][STD_LEV_FIELDY - 1] = EL_EXIT_CLOSED; + + for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) + { + int element = EL_CUSTOM_START + i; + + for(j=0; jno_level_file = FALSE; + + if (leveldir_current == NULL) /* only when dumping level */ + return; + + /* try to determine better author name than 'anonymous' */ + if (strcmp(leveldir_current->author, ANONYMOUS_NAME) != 0) + { + strncpy(level->author, leveldir_current->author, MAX_LEVEL_AUTHOR_LEN); + level->author[MAX_LEVEL_AUTHOR_LEN] = '\0'; + } + else { - for(j=0;jauthor, PROGRAM_AUTHOR_STRING); + break; + + case LEVELCLASS_CONTRIBUTION: + strncpy(level->author, leveldir_current->name,MAX_LEVEL_AUTHOR_LEN); + level->author[MAX_LEVEL_AUTHOR_LEN] = '\0'; + break; + + case LEVELCLASS_USER: + strncpy(level->author, getRealName(), MAX_LEVEL_AUTHOR_LEN); + level->author[MAX_LEVEL_AUTHOR_LEN] = '\0'; + break; + + default: + /* keep default value */ + break; } } - fclose(file); +} - chmod(filename, SCORE_PERMS); - return(TRUE); +static void ActivateLevelTemplate() +{ + /* Currently there is no special action needed to activate the template + data, because 'element_info' and 'Properties' overwrite the original + level data, while all other variables do not change. */ } -boolean CreateNewNamesFile(int mode) +boolean LevelFileExists(int level_nr) { - char filename[MAX_FILENAME_LEN]; - FILE *file; + char *filename = getLevelFilename(level_nr); - if (mode==PLAYER_LEVEL) - sprintf(filename,"%s/%s/%s", - level_directory,leveldir[leveldir_nr].filename,NAMES_FILENAME); - else - sprintf(filename,"%s/%s",CONFIG_PATH,NAMES_FILENAME); + return (access(filename, F_OK) == 0); +} - if (!(file=fopen(filename,"w"))) - return(FALSE); +static int checkLevelElement(int element) +{ + if (element >= NUM_FILE_ELEMENTS) + { + Error(ERR_WARN, "invalid level element %d", element); + element = EL_CHAR_QUESTION; + } + else if (element == EL_PLAYER_OBSOLETE) + element = EL_PLAYER_1; + else if (element == EL_KEY_OBSOLETE) + element = EL_KEY_1; - fputs(NAMES_COOKIE,file); /* Formatkennung */ - fclose(file); + return element; +} + +static int LoadLevel_VERS(FILE *file, int chunk_size, struct LevelInfo *level) +{ + level->file_version = getFileVersion(file); + level->game_version = getFileVersion(file); + + return chunk_size; +} + +static int LoadLevel_HEAD(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i, x, y; + + level->fieldx = getFile8Bit(file); + level->fieldy = getFile8Bit(file); + + level->time = getFile16BitBE(file); + level->gems_needed = getFile16BitBE(file); + + for(i=0; iname[i] = getFile8Bit(file); + level->name[MAX_LEVEL_NAME_LEN] = 0; + + for(i=0; iscore[i] = getFile8Bit(file); + + level->num_yamyam_contents = STD_ELEMENT_CONTENTS; + for(i=0; iyamyam_content[i][x][y] = checkLevelElement(getFile8Bit(file)); + + level->amoeba_speed = getFile8Bit(file); + level->time_magic_wall = getFile8Bit(file); + level->time_wheel = getFile8Bit(file); + level->amoeba_content = checkLevelElement(getFile8Bit(file)); + level->double_speed = (getFile8Bit(file) == 1 ? TRUE : FALSE); + level->gravity = (getFile8Bit(file) == 1 ? TRUE : FALSE); + level->encoding_16bit_field = (getFile8Bit(file) == 1 ? TRUE : FALSE); + level->em_slippery_gems = (getFile8Bit(file) == 1 ? TRUE : FALSE); + + level->use_custom_template = (getFile8Bit(file) == 1 ? TRUE : FALSE); - chmod(filename, NAMES_PERMS); - return(TRUE); + ReadUnusedBytesFromFile(file, LEVEL_HEADER_UNUSED); + + return chunk_size; } -boolean LoadLevelInfo() +static int LoadLevel_AUTH(FILE *file, int chunk_size, struct LevelInfo *level) { int i; - char filename[MAX_FILENAME_LEN]; - char cookie[MAX_FILENAME_LEN]; - FILE *file; - sprintf(filename,"%s/%s",level_directory,LEVDIR_FILENAME); + for(i=0; iauthor[i] = getFile8Bit(file); + level->author[MAX_LEVEL_NAME_LEN] = 0; + + return chunk_size; +} + +static int LoadLevel_BODY(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int x, y; + int chunk_size_expected = level->fieldx * level->fieldy; + + /* Note: "chunk_size" was wrong before version 2.0 when elements are + stored with 16-bit encoding (and should be twice as big then). + Even worse, playfield data was stored 16-bit when only yamyam content + contained 16-bit elements and vice versa. */ + + if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0) + chunk_size_expected *= 2; - if (!(file=fopen(filename,"r"))) + if (chunk_size_expected != chunk_size) { - Error(ERR_RETURN, "cannot read level info '%s'", filename); - return(FALSE); + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; } - fscanf(file,"%s\n",cookie); - if (strcmp(cookie,LEVELDIR_COOKIE)) /* ungültiges Format? */ + for(y=0; yfieldy; y++) + for(x=0; xfieldx; x++) + level->field[x][y] = + checkLevelElement(level->encoding_16bit_field ? getFile16BitBE(file) : + getFile8Bit(file)); + return chunk_size; +} + +static int LoadLevel_CONT(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i, x, y; + int header_size = 4; + int content_size = MAX_ELEMENT_CONTENTS * 3 * 3; + int chunk_size_expected = header_size + content_size; + + /* Note: "chunk_size" was wrong before version 2.0 when elements are + stored with 16-bit encoding (and should be twice as big then). + Even worse, playfield data was stored 16-bit when only yamyam content + contained 16-bit elements and vice versa. */ + + if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0) + chunk_size_expected += content_size; + + if (chunk_size_expected != chunk_size) { - Error(ERR_RETURN, "wrong format of level info file"); - fclose(file); - return(FALSE); + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; } - num_leveldirs = 0; - leveldir_nr = 0; - for(i=0;inum_yamyam_contents = getFile8Bit(file); + getFile8Bit(file); + getFile8Bit(file); + + /* correct invalid number of content fields -- should never happen */ + if (level->num_yamyam_contents < 1 || + level->num_yamyam_contents > MAX_ELEMENT_CONTENTS) + level->num_yamyam_contents = STD_ELEMENT_CONTENTS; + + for(i=0; iyamyam_content[i][x][y] = + checkLevelElement(level->encoding_16bit_field ? + getFile16BitBE(file) : getFile8Bit(file)); + return chunk_size; +} + +static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i, x, y; + int element; + int num_contents, content_xsize, content_ysize; + int content_array[MAX_ELEMENT_CONTENTS][3][3]; + + element = checkLevelElement(getFile16BitBE(file)); + num_contents = getFile8Bit(file); + content_xsize = getFile8Bit(file); + content_ysize = getFile8Bit(file); + ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT2_UNUSED); + + for(i=0; i MAX_ELEMENT_CONTENTS) + num_contents = STD_ELEMENT_CONTENTS; + + if (element == EL_YAMYAM) { - fscanf(file,"%s",leveldir[i].filename); - fscanf(file,"%s",leveldir[i].name); - fscanf(file,"%d",&leveldir[i].levels); - fscanf(file,"%d",&leveldir[i].readonly); - if (feof(file)) - break; + level->num_yamyam_contents = num_contents; + + for(i=0; iyamyam_content[i][x][y] = content_array[i][x][y]; + } + else if (element == EL_BD_AMOEBA) + { + level->amoeba_content = content_array[0][0][0]; + } + else + { + Error(ERR_WARN, "cannot load content for element '%d'", element); + } + + return chunk_size; +} + +static int LoadLevel_CUS1(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int num_changed_custom_elements = getFile16BitBE(file); + int chunk_size_expected = 2 + num_changed_custom_elements * 6; + int i; - num_leveldirs++; + if (chunk_size_expected != chunk_size) + { + ReadUnusedBytesFromFile(file, chunk_size - 2); + return chunk_size_expected; } - if (!num_leveldirs) + for (i=0; i < num_changed_custom_elements; i++) { - Error(ERR_RETURN, "empty level info '%s'", filename); - return(FALSE); + int element = getFile16BitBE(file); + int properties = getFile32BitBE(file); + + if (IS_CUSTOM_ELEMENT(element)) + Properties[element][EP_BITFIELD_BASE] = properties; + else + Error(ERR_WARN, "invalid custom element number %d", element); } - return(TRUE); + return chunk_size; } -void LoadLevel(int level_nr) +static int LoadLevel_CUS2(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int num_changed_custom_elements = getFile16BitBE(file); + int chunk_size_expected = 2 + num_changed_custom_elements * 4; + int i; + + if (chunk_size_expected != chunk_size) + { + ReadUnusedBytesFromFile(file, chunk_size - 2); + return chunk_size_expected; + } + + for (i=0; i < num_changed_custom_elements; i++) + { + int element = getFile16BitBE(file); + int custom_target_element = getFile16BitBE(file); + + if (IS_CUSTOM_ELEMENT(element)) + element_info[element].change.target_element = custom_target_element; + else + Error(ERR_WARN, "invalid custom element number %d", element); + } + + return chunk_size; +} + +static int LoadLevel_CUS3(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int num_changed_custom_elements = getFile16BitBE(file); + int chunk_size_expected = LEVEL_CHUNK_CUS3_SIZE(num_changed_custom_elements); + int i, j, x, y; + + if (chunk_size_expected != chunk_size) + { + ReadUnusedBytesFromFile(file, chunk_size - 2); + return chunk_size_expected; + } + + for (i=0; i < num_changed_custom_elements; i++) + { + int element = getFile16BitBE(file); + + if (!IS_CUSTOM_ELEMENT(element)) + { + Error(ERR_WARN, "invalid custom element number %d", element); + + element = EL_DEFAULT; /* dummy element used for artwork config */ + } + + for(j=0; jno_level_file = TRUE; + + if (level != &level_template) + Error(ERR_WARN, "cannot read level '%s' - creating new level", filename); + + return; + } - if (strcmp(cookie,LEVEL_COOKIE)) /* ungültiges Format? */ + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "RND1") == 0) + { + getFile32BitBE(file); /* not used */ + + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "CAVE") != 0) { - Error(ERR_RETURN, "wrong format of level file '%s'", filename); + Error(ERR_WARN, "unknown format of level file '%s'", filename); fclose(file); - file = NULL; + return; } } - - if (file) + else /* check for pre-2.0 file format with cookie string */ { - lev_fieldx = level.fieldx = fgetc(file); - lev_fieldy = level.fieldy = fgetc(file); - - level.time = (fgetc(file)<<8) | fgetc(file); - level.edelsteine = (fgetc(file)<<8) | fgetc(file); - for(i=0;i 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; - fclose(file); + if (!checkCookieString(cookie, LEVEL_COOKIE_TMPL)) + { + Error(ERR_WARN, "unknown format of level file '%s'", filename); + fclose(file); + return; + } + + if ((level->file_version = getFileVersionFromCookieString(cookie)) == -1) + { + Error(ERR_WARN, "unsupported version of level file '%s'", filename); + fclose(file); + return; + } + + /* pre-2.0 level files have no game version, so use file version here */ + level->game_version = level->file_version; + } - if (level.time<=10) /* Mindestspieldauer */ - level.time = 10; + if (level->file_version < FILE_VERSION_1_2) + { + /* level files from versions before 1.2.0 without chunk structure */ + LoadLevel_HEAD(file, LEVEL_HEADER_SIZE, level); + LoadLevel_BODY(file, level->fieldx * level->fieldy, level); } else { - lev_fieldx = level.fieldx = STD_LEV_FIELDX; - lev_fieldy = level.fieldy = STD_LEV_FIELDY; - - level.time = 100; - level.edelsteine = 0; - strncpy(level.name,"Nameless Level",MAX_LEVNAMLEN-1); - for(i=0;ifile_version == FILE_VERSION_1_0) { - Error(ERR_RETURN, "wrong format of level recording file '%s'", filename); - fclose(file); - file = NULL; + Error(ERR_WARN, "level file '%s'has version number 1.0", filename); + Error(ERR_WARN, "using high speed movement for player"); + + /* player was faster than monsters in (pre-)1.0 levels */ + level->double_speed = TRUE; } + + /* Default behaviour for EM style gems was "slippery" only in 2.0.1 */ + if (level->game_version == VERSION_IDENT(2,0,1)) + level->em_slippery_gems = TRUE; } + else + { +#if 0 + printf("::: ALWAYS USE LATEST ENGINE FOR THIS LEVEL: [%d] '%s'\n", + leveldir_current->sort_priority, filename); +#endif - if (!file) - return; + /* Always use the latest version of the game engine for all but + user contributed and private levels; this allows for actual + corrections in the game engine to take effect for existing, + converted levels (from "classic" or other existing games) to + make the game emulation more accurate, while (hopefully) not + breaking existing levels created from other players. */ - tape.random_seed = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - tape.date = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - tape.length = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); + level->game_version = GAME_VERSION_ACTUAL; - tape.level_nr = level_nr; - tape.counter = 0; - tape.changed = FALSE; + /* Set special EM style gems behaviour: EM style gems slip down from + normal, steel and growing wall. As this is a more fundamental change, + it seems better to set the default behaviour to "off" (as it is more + natural) and make it configurable in the level editor (as a property + of gem style elements). Already existing converted levels (neither + private nor contributed levels) are changed to the new behaviour. */ - tape.recording = FALSE; - tape.playing = FALSE; - tape.pausing = FALSE; + if (level->file_version < FILE_VERSION_2_0) + level->em_slippery_gems = TRUE; + } - for(i=0;ifieldy; y++) { - int j; + for(x=0; xfieldx; x++) + { + int element = level->field[x][y]; - if (i >= MAX_TAPELEN) - break; + if (level->game_version <= VERSION_IDENT(2,2,0)) + { + /* map game font elements */ + element = (element == EL_CHAR('[') ? EL_CHAR_AUMLAUT : + element == EL_CHAR('\\') ? EL_CHAR_OUMLAUT : + element == EL_CHAR(']') ? EL_CHAR_UUMLAUT : + element == EL_CHAR('^') ? EL_CHAR_COPYRIGHT : element); + } - for(j=0; j0) + if (level->game_version < VERSION_IDENT(3,0,0)) { - tape.pos[i].action[j] = MV_NO_MOVING; - continue; + /* map Supaplex gravity tube elements */ + element = (element == EL_SP_GRAVITY_PORT_LEFT ? EL_SP_PORT_LEFT : + element == EL_SP_GRAVITY_PORT_RIGHT ? EL_SP_PORT_RIGHT : + element == EL_SP_GRAVITY_PORT_UP ? EL_SP_PORT_UP : + element == EL_SP_GRAVITY_PORT_DOWN ? EL_SP_PORT_DOWN : + element); } - tape.pos[i].action[j] = fgetc(file); + + level->field[x][y] = element; } + } - tape.pos[i].delay = fgetc(file); + /* copy elements to runtime playfield array */ + for(x=0; xfield[x][y]; - if (feof(file)) - break; - } + /* initialize level size variables for faster access */ + lev_fieldx = level->fieldx; + lev_fieldy = level->fieldy; - fclose(file); + /* determine border element for this level */ + SetBorderElement(); + + /* initialize element properties for level editor etc. */ + InitElementPropertiesEngine(level->game_version); +} + +void LoadLevelTemplate(int level_nr) +{ + char *filename = getLevelFilename(level_nr); - if (i != tape.length) - Error(ERR_RETURN, "level recording file '%s' corrupted", filename); + LoadLevelFromFilename(&level_template, filename); - tape.length_seconds = GetTapeLength(); + ActivateLevelTemplate(); } -void LoadScore(int level_nr) +void LoadLevel(int level_nr) { - int i,j; - char filename[MAX_FILENAME_LEN]; - char cookie[MAX_FILENAME_LEN]; - FILE *file; + char *filename = getLevelFilename(level_nr); + + LoadLevelFromFilename(&level, filename); + + if (level.use_custom_template) + LoadLevelTemplate(-1); + + LoadLevel_InitLevel(&level, filename); +} + +static void SaveLevel_VERS(FILE *file, struct LevelInfo *level) +{ + putFileVersion(file, level->file_version); + putFileVersion(file, level->game_version); +} + +static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level) +{ + int i, x, y; + + putFile8Bit(file, level->fieldx); + putFile8Bit(file, level->fieldy); + + putFile16BitBE(file, level->time); + putFile16BitBE(file, level->gems_needed); + + for(i=0; iname[i]); + + for(i=0; iscore[i]); + + for(i=0; iencoding_16bit_yamyam ? EL_EMPTY : + level->yamyam_content[i][x][y])); + putFile8Bit(file, level->amoeba_speed); + putFile8Bit(file, level->time_magic_wall); + putFile8Bit(file, level->time_wheel); + putFile8Bit(file, (level->encoding_16bit_amoeba ? EL_EMPTY : + level->amoeba_content)); + putFile8Bit(file, (level->double_speed ? 1 : 0)); + putFile8Bit(file, (level->gravity ? 1 : 0)); + putFile8Bit(file, (level->encoding_16bit_field ? 1 : 0)); + putFile8Bit(file, (level->em_slippery_gems ? 1 : 0)); + + putFile8Bit(file, (level->use_custom_template ? 1 : 0)); + + WriteUnusedBytesToFile(file, LEVEL_HEADER_UNUSED); +} + +static void SaveLevel_AUTH(FILE *file, struct LevelInfo *level) +{ + int i; + + for(i=0; iauthor[i]); +} + +static void SaveLevel_BODY(FILE *file, struct LevelInfo *level) +{ + int x, y; + + for(y=0; yfieldy; y++) + for(x=0; xfieldx; x++) + if (level->encoding_16bit_field) + putFile16BitBE(file, level->field[x][y]); + else + putFile8Bit(file, level->field[x][y]); +} - sprintf(filename,"%s/%s/%s", - level_directory,leveldir[leveldir_nr].filename,SCORE_FILENAME); +#if 0 +static void SaveLevel_CONT(FILE *file, struct LevelInfo *level) +{ + int i, x, y; + + putFile8Bit(file, EL_YAMYAM); + putFile8Bit(file, level->num_yamyam_contents); + putFile8Bit(file, 0); + putFile8Bit(file, 0); + + for(i=0; iencoding_16bit_field) + putFile16BitBE(file, level->yamyam_content[i][x][y]); + else + putFile8Bit(file, level->yamyam_content[i][x][y]); +} +#endif - if (!(file = fopen(filename,"r"))) +static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) +{ + int i, x, y; + int num_contents, content_xsize, content_ysize; + int content_array[MAX_ELEMENT_CONTENTS][3][3]; + + if (element == EL_YAMYAM) + { + num_contents = level->num_yamyam_contents; + content_xsize = 3; + content_ysize = 3; + + for(i=0; iyamyam_content[i][x][y]; + } + else if (element == EL_BD_AMOEBA) { - if (!CreateNewScoreFile()) - Error(ERR_RETURN, "cannot create score file '%s'", filename); - else if (!(file = fopen(filename,"r"))) - Error(ERR_RETURN, "cannot read score for level %d", level_nr); + num_contents = 1; + content_xsize = 1; + content_ysize = 1; + + for(i=0; iamoeba_content; } + else + { + /* chunk header already written -- write empty chunk data */ + WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_SIZE); + + Error(ERR_WARN, "cannot save content for element '%d'", element); + return; + } + + putFile16BitBE(file, element); + putFile8Bit(file, num_contents); + putFile8Bit(file, content_xsize); + putFile8Bit(file, content_ysize); - if (file) + WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_UNUSED); + + for(i=0; ifile_version = FILE_VERSION_ACTUAL; + level->game_version = GAME_VERSION_ACTUAL; + + /* check level field for 16-bit elements */ + level->encoding_16bit_field = FALSE; + for(y=0; yfieldy; y++) + for(x=0; xfieldx; x++) + if (level->field[x][y] > 255) + level->encoding_16bit_field = TRUE; + + /* check yamyam content for 16-bit elements */ + level->encoding_16bit_yamyam = FALSE; + for(i=0; inum_yamyam_contents; i++) + for(y=0; y<3; y++) + for(x=0; x<3; x++) + if (level->yamyam_content[i][x][y] > 255) + level->encoding_16bit_yamyam = TRUE; + + /* check amoeba content for 16-bit elements */ + level->encoding_16bit_amoeba = FALSE; + if (level->amoeba_content > 255) + level->encoding_16bit_amoeba = TRUE; + + /* calculate size of "BODY" chunk */ + body_chunk_size = + level->fieldx * level->fieldy * (level->encoding_16bit_field ? 2 : 1); - for(i=0;iencoding_16bit_yamyam || + level->num_yamyam_contents != STD_ELEMENT_CONTENTS) { - if (!CreateNewNamesFile(mode)) - Error(ERR_RETURN, "cannot create names file '%s'", filename); - else if (!(file = fopen(filename,"r"))) - Error(ERR_RETURN, "cannot read player information file '%s'", filename); + putFileChunkBE(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE); + SaveLevel_CNT2(file, level, EL_YAMYAM); } - if (file) + if (level->encoding_16bit_amoeba) + { + putFileChunkBE(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE); + SaveLevel_CNT2(file, level, EL_BD_AMOEBA); + } + + if (num_changed_custom_elements > 0 && !level->use_custom_template) + { + putFileChunkBE(file, "CUS3", level_chunk_CUS3_size); + SaveLevel_CUS3(file, level, num_changed_custom_elements); + } + + fclose(file); + + SetFilePermissions(filename, PERMS_PRIVATE); +} + +void SaveLevel(int level_nr) +{ + char *filename = getLevelFilename(level_nr); + + SaveLevelFromFilename(&level, filename); +} + +void SaveLevelTemplate() +{ + char *filename = getLevelFilename(-1); + + SaveLevelFromFilename(&level, filename); +} + +void DumpLevel(struct LevelInfo *level) +{ + printf_line("-", 79); + printf("Level xxx (file version %08d, game version %08d)\n", + level->file_version, level->game_version); + printf_line("-", 79); + + printf("Level Author: '%s'\n", level->author); + printf("Level Title: '%s'\n", level->name); + printf("\n"); + printf("Playfield Size: %d x %d\n", level->fieldx, level->fieldy); + printf("\n"); + printf("Level Time: %d seconds\n", level->time); + printf("Gems needed: %d\n", level->gems_needed); + printf("\n"); + printf("Time for Magic Wall: %d seconds\n", level->time_magic_wall); + printf("Time for Wheel: %d seconds\n", level->time_wheel); + printf("Time for Light: %d seconds\n", level->time_light); + printf("Time for Timegate: %d seconds\n", level->time_timegate); + printf("\n"); + printf("Amoeba Speed: %d\n", level->amoeba_speed); + printf("\n"); + printf("Gravity: %s\n", (level->gravity ? "yes" : "no")); + printf("Double Speed Movement: %s\n", (level->double_speed ? "yes" : "no")); + printf("EM style slippery gems: %s\n", (level->em_slippery_gems ? "yes" : "no")); + + printf_line("-", 79); +} + + +/* ========================================================================= */ +/* tape file functions */ +/* ========================================================================= */ + +static void setTapeInfoToDefaults() +{ + int i; + + /* always start with reliable default values (empty tape) */ + TapeErase(); + + /* default values (also for pre-1.2 tapes) with only the first player */ + tape.player_participates[0] = TRUE; + for(i=1; ifile_version = getFileVersion(file); + tape->game_version = getFileVersion(file); + + return chunk_size; +} + +static int LoadTape_HEAD(FILE *file, int chunk_size, struct TapeInfo *tape) +{ + int i; + + tape->random_seed = getFile32BitBE(file); + tape->date = getFile32BitBE(file); + tape->length = getFile32BitBE(file); + + /* read header fields that are new since version 1.2 */ + if (tape->file_version >= FILE_VERSION_1_2) { - fgets(cookie,NAMES_COOKIE_LEN,file); - if (!strcmp(cookie,NAMES_COOKIE_10)) /* altes Format? */ - version_10_file = TRUE; - else if (strcmp(cookie,NAMES_COOKIE)) /* ungültiges Format? */ + byte store_participating_players = getFile8Bit(file); + int engine_version; + + /* since version 1.2, tapes store which players participate in the tape */ + tape->num_participating_players = 0; + for(i=0; iplayer_participates[i] = FALSE; + + if (store_participating_players & (1 << i)) + { + tape->player_participates[i] = TRUE; + tape->num_participating_players++; + } } + + ReadUnusedBytesFromFile(file, TAPE_HEADER_UNUSED); + + engine_version = getFileVersion(file); + if (engine_version > 0) + tape->engine_version = engine_version; } - if (!file) + return chunk_size; +} + +static int LoadTape_INFO(FILE *file, int chunk_size, struct TapeInfo *tape) +{ + int level_identifier_size; + int i; + + level_identifier_size = getFile16BitBE(file); + + tape->level_identifier = + checked_realloc(tape->level_identifier, level_identifier_size); + + for(i=0; i < level_identifier_size; i++) + tape->level_identifier[i] = getFile8Bit(file); + + tape->level_nr = getFile16BitBE(file); + + chunk_size = 2 + level_identifier_size + 2; + + return chunk_size; +} + +static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape) +{ + int i, j; + int chunk_size_expected = + (tape->num_participating_players + 1) * tape->length; + + if (chunk_size_expected != chunk_size) { - *local_player = default_player; - level_nr = default_player.level_nr; - return; + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; } - while(1) + for(i=0; ilength; i++) { - for(i=0;i= MAX_TAPELEN) + break; + + for(j=0; jpos[i].action[j] = MV_NO_MOVING; + + if (tape->player_participates[j]) + tape->pos[i].action[j] = getFile8Bit(file); } - else - new_player.level_nr = new_player.handicap; - if (feof(file)) /* Spieler noch nicht in Liste enthalten */ + tape->pos[i].delay = getFile8Bit(file); + + if (tape->file_version == FILE_VERSION_1_0) { - new_player = default_player; + /* eliminate possible diagonal moves in old tapes */ + /* this is only for backward compatibility */ - fclose(file); - if (!(file = fopen(filename,"a"))) - Error(ERR_RETURN, "cannot append new player to names file '%s'", - filename); - else + byte joy_dir[4] = { JOY_LEFT, JOY_RIGHT, JOY_UP, JOY_DOWN }; + byte action = tape->pos[i].action[0]; + int k, num_moves = 0; + + for (k=0; k<4; k++) { - for(i=0;ipos[i + num_moves].action[0] = joy_dir[k]; + if (num_moves > 0) + tape->pos[i + num_moves].delay = 0; + num_moves++; } } + + if (num_moves > 1) + { + num_moves--; + i += num_moves; + tape->length += num_moves; + } + } + else if (tape->file_version < FILE_VERSION_2_0) + { + /* convert pre-2.0 tapes to new tape format */ + + if (tape->pos[i].delay > 1) + { + /* action part */ + tape->pos[i + 1] = tape->pos[i]; + tape->pos[i + 1].delay = 1; + + /* delay part */ + for(j=0; jpos[i].action[j] = MV_NO_MOVING; + tape->pos[i].delay--; + + i++; + tape->length++; + } + } + + if (feof(file)) break; + } + + if (i != tape->length) + chunk_size = (tape->num_participating_players + 1) * i; + + return chunk_size; +} + +void LoadTapeFromFilename(char *filename) +{ + char cookie[MAX_LINE_LEN]; + char chunk_name[CHUNK_ID_LEN + 1]; + FILE *file; + int chunk_size; + + /* always start with reliable default values */ + setTapeInfoToDefaults(); + + if (!(file = fopen(filename, MODE_READ))) + return; + + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "RND1") == 0) + { + getFile32BitBE(file); /* not used */ + + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "TAPE") != 0) + { + Error(ERR_WARN, "unknown format of tape file '%s'", filename); + fclose(file); + return; } - else /* prüfen, ob Spieler in Liste enthalten */ - if (!strncmp(new_player.login_name,login_name,MAX_NAMELEN-1)) - break; } + else /* check for pre-2.0 file format with cookie string */ + { + strcpy(cookie, chunk_name); + fgets(&cookie[4], MAX_LINE_LEN - 4, file); + if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; + + if (!checkCookieString(cookie, TAPE_COOKIE_TMPL)) + { + Error(ERR_WARN, "unknown format of tape file '%s'", filename); + fclose(file); + return; + } - if (mode==PLAYER_SETUP) + if ((tape.file_version = getFileVersionFromCookieString(cookie)) == -1) + { + Error(ERR_WARN, "unsupported version of tape file '%s'", filename); + fclose(file); + return; + } + + /* pre-2.0 tape files have no game version, so use file version here */ + tape.game_version = tape.file_version; + } + + if (tape.file_version < FILE_VERSION_1_2) { - *local_player = new_player; - if (local_player->leveldir_nr < num_leveldirs) - leveldir_nr = local_player->leveldir_nr; - else - leveldir_nr = 0; + /* tape files from versions before 1.2.0 without chunk structure */ + LoadTape_HEAD(file, TAPE_HEADER_SIZE, &tape); + LoadTape_BODY(file, 2 * tape.length, &tape); } else { - local_player->handicap = new_player.handicap; - local_player->level_nr = new_player.level_nr; + static struct + { + char *name; + int size; + int (*loader)(FILE *, int, struct TapeInfo *); + } + chunk_info[] = + { + { "VERS", FILE_VERS_CHUNK_SIZE, LoadTape_VERS }, + { "HEAD", TAPE_HEADER_SIZE, LoadTape_HEAD }, + { "INFO", -1, LoadTape_INFO }, + { "BODY", -1, LoadTape_BODY }, + { NULL, 0, NULL } + }; + + while (getFileChunkBE(file, chunk_name, &chunk_size)) + { + int i = 0; + + while (chunk_info[i].name != NULL && + strcmp(chunk_name, chunk_info[i].name) != 0) + i++; + + if (chunk_info[i].name == NULL) + { + Error(ERR_WARN, "unknown chunk '%s' in tape file '%s'", + chunk_name, filename); + ReadUnusedBytesFromFile(file, chunk_size); + } + else if (chunk_info[i].size != -1 && + chunk_info[i].size != chunk_size) + { + Error(ERR_WARN, "wrong size (%d) of chunk '%s' in tape file '%s'", + chunk_size, chunk_name, filename); + ReadUnusedBytesFromFile(file, chunk_size); + } + else + { + /* call function to load this tape chunk */ + int chunk_size_expected = + (chunk_info[i].loader)(file, chunk_size, &tape); + + /* the size of some chunks cannot be checked before reading other + chunks first (like "HEAD" and "BODY") that contain some header + information, so check them here */ + if (chunk_size_expected != chunk_size) + { + Error(ERR_WARN, "wrong size (%d) of chunk '%s' in tape file '%s'", + chunk_size, chunk_name, filename); + } + } + } } - level_nr = local_player->level_nr; + fclose(file); - if (file) - fclose(file); + tape.length_seconds = GetTapeLength(); + +#if 0 + printf("tape version: %d\n", tape.game_version); +#endif } -void SaveLevel(int level_nr) +void LoadTape(int level_nr) { - int i,x,y; - char filename[MAX_FILENAME_LEN]; - FILE *file; + char *filename = getTapeFilename(level_nr); + + LoadTapeFromFilename(filename); +} + +static void SaveTape_VERS(FILE *file, struct TapeInfo *tape) +{ + putFileVersion(file, tape->file_version); + putFileVersion(file, tape->game_version); +} + +static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape) +{ + int i; + byte store_participating_players = 0; + + /* set bits for participating players for compact storage */ + for(i=0; iplayer_participates[i]) + store_participating_players |= (1 << i); + + putFile32BitBE(file, tape->random_seed); + putFile32BitBE(file, tape->date); + putFile32BitBE(file, tape->length); + + putFile8Bit(file, store_participating_players); + + /* unused bytes not at the end here for 4-byte alignment of engine_version */ + WriteUnusedBytesToFile(file, TAPE_HEADER_UNUSED); + + putFileVersion(file, tape->engine_version); +} + +static void SaveTape_INFO(FILE *file, struct TapeInfo *tape) +{ + int level_identifier_size = strlen(tape->level_identifier) + 1; + int i; + + putFile16BitBE(file, level_identifier_size); - sprintf(filename,"%s/%s/%d", - level_directory,leveldir[leveldir_nr].filename,level_nr); + for(i=0; i < level_identifier_size; i++) + putFile8Bit(file, tape->level_identifier[i]); - if (!(file=fopen(filename,"w"))) - { - Error(ERR_RETURN, "cannot save level file '%s'", filename); - return; - } + putFile16BitBE(file, tape->level_nr); +} - fputs(LEVEL_COOKIE,file); /* Formatkennung */ - fputc(0x0a,file); - - fputc(level.fieldx,file); - fputc(level.fieldy,file); - fputc(level.time / 256,file); - fputc(level.time % 256,file); - fputc(level.edelsteine / 256,file); - fputc(level.edelsteine % 256,file); - - for(i=0;ilength; i++) + { + for(j=0; jplayer_participates[j]) + putFile8Bit(file, tape->pos[i].action[j]); - chmod(filename, LEVEL_PERMS); + putFile8Bit(file, tape->pos[i].delay); + } } -void SaveLevelTape(int level_nr) +void SaveTape(int level_nr) { - int i; - char filename[MAX_FILENAME_LEN]; + char *filename = getTapeFilename(level_nr); FILE *file; boolean new_tape = TRUE; + int num_participating_players = 0; + int info_chunk_size; + int body_chunk_size; + int i; -#ifndef MSDOS - sprintf(filename,"%s/%s/%d.tape", - level_directory,leveldir[leveldir_nr].filename,level_nr); -#else - sprintf(filename,"%s/%s/%d.tap", - level_directory,leveldir[leveldir_nr].filename,level_nr); -#endif + InitTapeDirectory(leveldir_current->filename); - /* Testen, ob bereits eine Aufnahme existiert */ - if ((file=fopen(filename,"r"))) + /* if a tape still exists, ask to overwrite it */ + if (access(filename, F_OK) == 0) { new_tape = FALSE; - fclose(file); - - if (!Request("Replace old tape ?",REQ_ASK)) + if (!Request("Replace old tape ?", REQ_ASK)) return; } - if (!(file=fopen(filename,"w"))) + if (!(file = fopen(filename, MODE_WRITE))) { - Error(ERR_RETURN, "cannot save level recording file '%s'", filename); + Error(ERR_WARN, "cannot save level recording file '%s'", filename); return; } - fputs(LEVELREC_COOKIE,file); /* Formatkennung */ - fputc(0x0a,file); + tape.file_version = FILE_VERSION_ACTUAL; + tape.game_version = GAME_VERSION_ACTUAL; - fputc((tape.random_seed >> 24) & 0xff,file); - fputc((tape.random_seed >> 16) & 0xff,file); - fputc((tape.random_seed >> 8) & 0xff,file); - fputc((tape.random_seed >> 0) & 0xff,file); + /* count number of participating players */ + for(i=0; i> 24) & 0xff,file); - fputc((tape.date >> 16) & 0xff,file); - fputc((tape.date >> 8) & 0xff,file); - fputc((tape.date >> 0) & 0xff,file); + info_chunk_size = 2 + (strlen(tape.level_identifier) + 1) + 2; + body_chunk_size = (num_participating_players + 1) * tape.length; - fputc((tape.length >> 24) & 0xff,file); - fputc((tape.length >> 16) & 0xff,file); - fputc((tape.length >> 8) & 0xff,file); - fputc((tape.length >> 0) & 0xff,file); + putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED); + putFileChunkBE(file, "TAPE", CHUNK_SIZE_NONE); - for(i=0;ilevel_nr); return; } - fseek(file, - SCORE_COOKIE_LEN-1+level_nr*(MAX_SCORE_ENTRIES*(MAX_NAMELEN+2)), - SEEK_SET); - for(i=0;ilevel_nr, tape->file_version, tape->game_version); + printf("Level series identifier: '%s'\n", tape->level_identifier); + printf_line("-", 79); - - if (mode == PLAYER_SETUP) - SaveSetup(); - - - - if (mode == PLAYER_LEVEL) - sprintf(filename,"%s/%s/%s", - level_directory,leveldir[leveldir_nr].filename,NAMES_FILENAME); - else - sprintf(filename,"%s/%s",CONFIG_PATH,NAMES_FILENAME); - - if (!(file = fopen(filename,"r+"))) + for(i=0; ilength; i++) { - Error(ERR_RETURN, "cannot save player information to file '%s'", filename); - return; - } + if (i >= MAX_TAPELEN) + break; - fgets(cookie,NAMES_COOKIE_LEN,file); - if (!strcmp(cookie,NAMES_COOKIE_10)) /* altes Format? */ - version_10_file = TRUE; - else if (strcmp(cookie,NAMES_COOKIE)) /* ungültiges Format? */ - { - Error(ERR_RETURN, "wrong format of names file '%s'", filename); - fclose(file); - return; - } + printf("%03d: ", i); - while(1) - { - for(i=0;ilogin_name, MAX_NAMELEN-1)) + if (tape->player_participates[j]) { - fseek(file,-(2*MAX_NAMELEN+1+2+1+(version_10_file ? 0 : 11)),SEEK_CUR); - break; + int action = tape->pos[i].action[j]; + + printf("%d:%02x ", j, action); + printf("[%c%c%c%c|%c%c] - ", + (action & JOY_LEFT ? '<' : ' '), + (action & JOY_RIGHT ? '>' : ' '), + (action & JOY_UP ? '^' : ' '), + (action & JOY_DOWN ? 'v' : ' '), + (action & JOY_BUTTON_1 ? '1' : ' '), + (action & JOY_BUTTON_2 ? '2' : ' ')); } - } + } - local_player->level_nr = level_nr; - - for(i=0;ilogin_name[i],file); - for(i=0;ialias_name[i],file); - fputc(local_player->handicap,file); - fputc(local_player->setup / 256,file); - fputc(local_player->setup % 256,file); - fputc(local_player->leveldir_nr,file); - if (!version_10_file) - { - fputc(local_player->level_nr,file); - for(i=0;i<10;i++) /* currently unused bytes */ - fputc(0,file); + printf("(%03d)\n", tape->pos[i].delay); } - fclose(file); + printf_line("-", 79); } -void LoadJoystickData() + +/* ========================================================================= */ +/* score file functions */ +/* ========================================================================= */ + +void LoadScore(int level_nr) { int i; - char cookie[256]; + char *filename = getScoreFilename(level_nr); + char cookie[MAX_LINE_LEN]; + char line[MAX_LINE_LEN]; + char *line_ptr; FILE *file; - if (joystick_status==JOYSTICK_OFF) - return; + /* always start with reliable default values */ + for(i=0; i 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; + + if (!checkCookieString(cookie, SCORE_COOKIE)) { - Error(ERR_RETURN, "wrong format of joystick file '%s'", JOYDAT_FILE); + Error(ERR_WARN, "unknown format of score file '%s'", filename); fclose(file); return; } - for(i=0;i<2;i++) + for(i=0; ifilename); - if (!(file=fopen(JOYDAT_FILE,"w"))) + if (!(file = fopen(filename, MODE_WRITE))) { - Error(ERR_RETURN, "cannot save joystick calibration data to file '%s'", - JOYDAT_FILE); + Error(ERR_WARN, "cannot save score for level %d", level_nr); return; } - fprintf(file,"%s\n",JOYSTICK_COOKIE); /* Formatkennung */ - for(i=0;i<2;i++) - { - fprintf(file,"JOYSTICK_%d_DATA\n",i); - fprintf(file, "%d %d %d \n", - joystick[i].xleft, joystick[i].xmiddle, joystick[i].xright); - fprintf(file, "%d %d %d \n", - joystick[i].yupper, joystick[i].ymiddle, joystick[i].ylower); - } - fclose(file); + fprintf(file, "%s\n\n", SCORE_COOKIE); - chmod(JOYDAT_FILE, JOYDAT_PERMS); -#else - save_joystick_data(JOYDAT_FILE); -#endif + for(i=0; i= 100) - return s; - - strcpy(s_lower, s); - - for (i=0; i MAX_PLAYER_NAME_LEN) /* name has been cut */ + if (strchr(login_name_new, ' ')) + *strchr(login_name_new, ' ') = '\0'; - return entry; + return login_name_new; } -static char *getSetupEntryWithComment(char *prefix,int token_nr, KeySym keysym) +static void setSetupInfoToDefaults(struct SetupInfo *si) { int i; - static char entry[80]; - char *keyname = getKeyNameFromKeySym(keysym); - - sprintf(entry, "%s%s:", prefix, getSetupToken(token_nr)); - for (i=strlen(entry); i<30; i++) - entry[i] = ' '; - entry[i] = '\0'; - - strcat(entry, getX11KeyNameFromKeySym(keysym)); - for (i=strlen(entry); i<50; i++) - entry[i] = ' '; - entry[i] = '\0'; - - /* add comment, if useful */ - if (strcmp(keyname, "(undefined)") != 0 && - strcmp(keyname, "(unknown)") != 0) - { - strcat(entry, "# "); - strcat(entry, keyname); - } - return entry; -} - -static void freeSetupFileInfo(struct SetupFileInfo *setup_file_info) -{ - if (!setup_file_info) - return; - - if (setup_file_info->token) - free(setup_file_info->token); - if (setup_file_info->value) - free(setup_file_info->value); - if (setup_file_info->next) - freeSetupFileInfo(setup_file_info->next); - free(setup_file_info); -} - -static struct SetupFileInfo *newSetupFileInfo(char *token, char *value) -{ - struct SetupFileInfo *new = checked_malloc(sizeof(struct SetupFileInfo)); + si->player_name = get_corrected_login_name(getLoginName()); + + si->sound = TRUE; + si->sound_loops = TRUE; + si->sound_music = TRUE; + si->sound_simple = TRUE; + si->toons = TRUE; + si->double_buffering = TRUE; + si->direct_draw = !si->double_buffering; + si->scroll_delay = TRUE; + si->soft_scrolling = TRUE; + si->fading = FALSE; + si->autorecord = TRUE; + si->quick_doors = FALSE; + si->team_mode = FALSE; + si->handicap = TRUE; + si->time_limit = TRUE; + si->fullscreen = FALSE; + si->ask_on_escape = TRUE; + + si->graphics_set = getStringCopy(GRAPHICS_SUBDIR); + si->sounds_set = getStringCopy(SOUNDS_SUBDIR); + si->music_set = getStringCopy(MUSIC_SUBDIR); + si->override_level_graphics = FALSE; + si->override_level_sounds = FALSE; + si->override_level_music = FALSE; + + si->editor.el_boulderdash = TRUE; + si->editor.el_emerald_mine = TRUE; + si->editor.el_more = TRUE; + si->editor.el_sokoban = TRUE; + si->editor.el_supaplex = TRUE; + si->editor.el_diamond_caves = TRUE; + si->editor.el_dx_boulderdash = TRUE; + si->editor.el_chars = TRUE; + si->editor.el_custom = TRUE; + + si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME; + si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME; + si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE; - new->token = checked_malloc(strlen(token) + 1); - strcpy(new->token, token); - - new->value = checked_malloc(strlen(value) + 1); - strcpy(new->value, value); - - new->next = NULL; - - return new; -} + for (i=0; iinput[i].use_joystick = FALSE; + si->input[i].joy.device_name=getStringCopy(getDeviceNameFromJoystickNr(i)); + si->input[i].joy.xleft = JOYSTICK_XLEFT; + si->input[i].joy.xmiddle = JOYSTICK_XMIDDLE; + si->input[i].joy.xright = JOYSTICK_XRIGHT; + si->input[i].joy.yupper = JOYSTICK_YUPPER; + si->input[i].joy.ymiddle = JOYSTICK_YMIDDLE; + si->input[i].joy.ylower = JOYSTICK_YLOWER; + si->input[i].joy.snap = (i == 0 ? JOY_BUTTON_1 : 0); + si->input[i].joy.bomb = (i == 0 ? JOY_BUTTON_2 : 0); + si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KSYM_UNDEFINED); + si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KSYM_UNDEFINED); + si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KSYM_UNDEFINED); + si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KSYM_UNDEFINED); + si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KSYM_UNDEFINED); + si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KSYM_UNDEFINED); + } -static char *lookupSetupFileValue(struct SetupFileInfo *setup_file_info, - char *token) -{ - if (!setup_file_info) - return NULL; + si->system.sdl_audiodriver = getStringCopy(ARG_DEFAULT); + si->system.audio_fragment_size = DEFAULT_AUDIO_FRAGMENT_SIZE; - if (strcmp(setup_file_info->token, token) == 0) - return setup_file_info->value; - else - return lookupSetupFileValue(setup_file_info->next, token); + si->options.verbose = FALSE; } -#ifdef DEBUG -static void printSetupFileInfo(struct SetupFileInfo *setup_file_info) +static void decodeSetupFileHash(SetupFileHash *setup_file_hash) { - if (!setup_file_info) - return; - - printf("token: '%s'\n", setup_file_info->token); - printf("value: '%s'\n", setup_file_info->value); - - printSetupFileInfo(setup_file_info->next); -} -#endif + int i, pnr; -static void decodeSetupFileInfo(struct SetupFileInfo *setup_file_info) -{ - int i; - int token_nr = -1; - int player_nr = 0; - char *token; - char *token_value; - int token_integer_value; - boolean token_boolean_value; - int token_player_prefix_len; - - if (!setup_file_info) + if (!setup_file_hash) return; - token = setup_file_info->token; - token_value = setup_file_info->value; - token_integer_value = get_string_integer_value(token_value); - token_boolean_value = get_string_boolean_value(token_value); - - token_player_prefix_len = strlen(SETUP_TOKEN_PLAYER_PREFIX); - - if (strncmp(token, SETUP_TOKEN_PLAYER_PREFIX, token_player_prefix_len) == 0) + /* global setup */ + si = setup; + for (i=0; i= '0' && *token <= '9') - { - player_nr = ((int)(*token - '0') - 1 + MAX_PLAYERS) % MAX_PLAYERS; - token++; - } - } + sprintf(prefix, "%s%d", TOKEN_STR_PLAYER_PREFIX, pnr + 1); - for (i=0; i 1) - token_integer_value = 1; - setup.input[player_nr].joystick_nr = token_integer_value - 1; - break; - case SETUP_TOKEN_JOY_SNAP: - setup.input[player_nr].joy.snap = getJoySymbolFromJoyName(token_value); - break; - case SETUP_TOKEN_JOY_BOMB : - setup.input[player_nr].joy.bomb = getJoySymbolFromJoyName(token_value); - break; - case SETUP_TOKEN_KEY_LEFT: - setup.input[player_nr].key.left = getKeySymFromX11KeyName(token_value); - break; - case SETUP_TOKEN_KEY_RIGHT: - setup.input[player_nr].key.right = getKeySymFromX11KeyName(token_value); - break; - case SETUP_TOKEN_KEY_UP: - setup.input[player_nr].key.up = getKeySymFromX11KeyName(token_value); - break; - case SETUP_TOKEN_KEY_DOWN: - setup.input[player_nr].key.down = getKeySymFromX11KeyName(token_value); - break; - case SETUP_TOKEN_KEY_SNAP: - setup.input[player_nr].key.snap = getKeySymFromX11KeyName(token_value); - break; - case SETUP_TOKEN_KEY_BOMB: - setup.input[player_nr].key.bomb = getKeySymFromX11KeyName(token_value); - break; - default: - break; + /* needed to work around problems with fixed length strings */ + player_name_new = get_corrected_login_name(setup.player_name); + free(setup.player_name); + setup.player_name = player_name_new; } - - decodeSetupFileInfo(setup_file_info->next); + else + Error(ERR_WARN, "using default setup values"); } -void LoadSetup() +void SaveSetup() { - int line_len; - char filename[MAX_FILENAME_LEN]; - char line[MAX_LINE_LEN]; - char *token, *value, *line_ptr; - struct SetupFileInfo *setup_file_info, **next_entry = &setup_file_info; + char *filename = getSetupFilename(); FILE *file; + int i, pnr; + InitUserDataDirectory(); - - printf("LoadSetup\n"); - - - - sprintf(filename, "%s/%s", SETUP_PATH, SETUP_FILENAME); - - if (!(file = fopen(filename, "r"))) + if (!(file = fopen(filename, MODE_WRITE))) { - int i; - - Error(ERR_RETURN, "cannot open setup file '%s'", filename); - - /* use default values for setup */ - - setup.sound_on = TRUE; - setup.sound_loops_on = FALSE; - setup.sound_music_on = FALSE; - setup.sound_simple_on = FALSE; - setup.toons_on = TRUE; - setup.direct_draw_on = FALSE; - setup.scroll_delay_on = FALSE; - setup.soft_scrolling_on = TRUE; - setup.fading_on = FALSE; - setup.autorecord_on = FALSE; - setup.quick_doors = FALSE; - - for (i=0; i line; line_ptr--) - if ((*line_ptr == ' ' || *line_ptr == '\t') && line_ptr[1] == '\0') - *line_ptr = '\0'; - - /* ignore empty lines */ - if (*line == '\0') - continue; + /* just to make things nicer :) */ + if (i == SETUP_TOKEN_PLAYER_NAME + 1 || + i == SETUP_TOKEN_GRAPHICS_SET) + fprintf(file, "\n"); - line_len = strlen(line); + fprintf(file, "%s\n", getSetupLine(global_setup_tokens, "", i)); + } + /* editor setup */ + sei = setup.editor; + fprintf(file, "\n"); + for (i=0; inext); + free(element_info[i].custom_description); + element_info[i].custom_description = NULL; } } - fclose(file); - -#if 0 - printf("Content of setup file info:\n"); - - printSetupFileInfo(setup_file_info); -#endif - - + if ((setup_file_hash = loadSetupFileHash(filename)) == NULL) + return; - printf("decodeSetupFileInfo\n"); + for (i=0; i