X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=64461c5acedc56d035121bf1be9354d6f33545f8;hb=8fb316365e886fa52ad6ec6ad18fa3f817c3dd54;hp=258d73da62d1a16c1f48aade53f5167c9b789ff4;hpb=4bc7734b858d687cea4c0bf86ee42e442d0c0817;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 258d73da..64461c5a 100644 --- a/src/files.c +++ b/src/files.c @@ -5721,6 +5721,9 @@ static void LoadLevelFromFileStream_DC(File *file, struct LevelInfo *level, level->score[SC_SHIELD] = 0; level->extra_time_score = 0; + // set time for normal and deadly shields to the same value + level->shield_deadly_time = level->shield_normal_time; + // Diamond Caves has the same (strange) behaviour as Emerald Mine that gems // can slip down from flat walls, like normal walls and steel walls level->em_slippery_gems = TRUE; @@ -8406,6 +8409,10 @@ static struct TokenInfo global_setup_tokens[] = TYPE_STRING, &setup.player_name, "player_name" }, + { + TYPE_SWITCH, + &setup.multiple_users, "multiple_users" + }, { TYPE_SWITCH, &setup.sound, "sound" @@ -9150,6 +9157,14 @@ static struct TokenInfo debug_setup_tokens[] = TYPE_BOOLEAN, &setup.debug.show_frames_per_second, "debug.show_frames_per_second" }, + { + TYPE_SWITCH3, + &setup.debug.xsn_mode, "debug.xsn_mode" + }, + { + TYPE_INTEGER, + &setup.debug.xsn_percent, "debug.xsn_percent" + }, }; static struct TokenInfo options_setup_tokens[] = @@ -9177,9 +9192,12 @@ static char *get_corrected_login_name(char *login_name) static void setSetupInfoToDefaults(struct SetupInfo *si) { + char *player_name = (user.nr == 0 ? getLoginName() : EMPTY_PLAYER_NAME); int i; - si->player_name = get_corrected_login_name(getLoginName()); + si->player_name = get_corrected_login_name(player_name); + + si->multiple_users = TRUE; si->sound = TRUE; si->sound_loops = TRUE; @@ -9423,11 +9441,16 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->debug.show_frames_per_second = FALSE; + si->debug.xsn_mode = AUTO; + si->debug.xsn_percent = 0; + si->options.verbose = FALSE; #if defined(PLATFORM_ANDROID) si->fullscreen = TRUE; #endif + + setHideSetupEntry(&setup.debug.xsn_mode); } static void setSetupInfoToDefaults_AutoSetup(struct SetupInfo *si) @@ -9474,10 +9497,21 @@ void setHideSetupEntry(void *setup_value) { char *hide_setup_token = getHideSetupToken(setup_value); + if (hide_setup_hash == NULL) + hide_setup_hash = newSetupFileHash(); + if (setup_value != NULL) setHashEntry(hide_setup_hash, hide_setup_token, ""); } +void removeHideSetupEntry(void *setup_value) +{ + char *hide_setup_token = getHideSetupToken(setup_value); + + if (setup_value != NULL) + removeHashEntry(hide_setup_hash, hide_setup_token); +} + boolean hideSetupEntry(void *setup_value) { char *hide_setup_token = getHideSetupToken(setup_value); @@ -9499,6 +9533,8 @@ static void setSetupInfoFromTokenText(SetupFileHash *setup_file_hash, // check if this setup option should be hidden in the setup menu if (token_hide_value != NULL && get_boolean_from_string(token_hide_value)) setHideSetupEntry(token_info[token_nr].value); + + free(token_hide_text); } static void setSetupInfoFromTokenInfo(SetupFileHash *setup_file_hash, @@ -9516,9 +9552,6 @@ static void decodeSetupFileHash(SetupFileHash *setup_file_hash) if (!setup_file_hash) return; - if (hide_setup_hash == NULL) - hide_setup_hash = newSetupFileHash(); - for (i = 0; i < ARRAY_SIZE(global_setup_tokens); i++) setSetupInfoFromTokenInfo(setup_file_hash, global_setup_tokens, i); @@ -9625,6 +9658,43 @@ static void decodeSetupFileHash_EditorCascade(SetupFileHash *setup_file_hash) editor_cascade_setup_tokens[i].text)); } +void LoadUserNames(void) +{ + int last_user_nr = user.nr; + int i; + + if (global.user_names != NULL) + { + for (i = 0; i < MAX_PLAYER_NAMES; i++) + checked_free(global.user_names[i]); + + checked_free(global.user_names); + } + + global.user_names = checked_calloc(MAX_PLAYER_NAMES * sizeof(char *)); + + for (i = 0; i < MAX_PLAYER_NAMES; i++) + { + user.nr = i; + + SetupFileHash *setup_file_hash = loadSetupFileHash(getSetupFilename()); + + if (setup_file_hash) + { + char *player_name = getHashEntry(setup_file_hash, "player_name"); + + global.user_names[i] = get_corrected_login_name(player_name); + + freeSetupFileHash(setup_file_hash); + } + + if (global.user_names[i] == NULL) + global.user_names[i] = getStringCopy(EMPTY_PLAYER_NAME); + } + + user.nr = last_user_nr; +} + void LoadSetupFromFilename(char *filename) { SetupFileHash *setup_file_hash = loadSetupFileHash(filename); @@ -9792,7 +9862,8 @@ void SaveSetup(void) for (i = 0; i < ARRAY_SIZE(global_setup_tokens); i++) { // just to make things nicer :) - if (global_setup_tokens[i].value == &setup.sound || + if (global_setup_tokens[i].value == &setup.multiple_users || + global_setup_tokens[i].value == &setup.sound || global_setup_tokens[i].value == &setup.graphics_set || global_setup_tokens[i].value == &setup.volume_simple || global_setup_tokens[i].value == &setup.network_mode || @@ -9860,7 +9931,9 @@ void SaveSetup(void) fprintf(file, "\n"); for (i = 0; i < ARRAY_SIZE(debug_setup_tokens); i++) - fprintf(file, "%s\n", getSetupLine(debug_setup_tokens, "", i)); + if (!strPrefix(debug_setup_tokens[i].text, "debug.xsn_") || + setup.debug.xsn_mode != AUTO) + fprintf(file, "%s\n", getSetupLine(debug_setup_tokens, "", i)); fprintf(file, "\n"); for (i = 0; i < ARRAY_SIZE(options_setup_tokens); i++)