X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=58cc705c9c1c6f227ca7df73e3ad9065d5cda033;hb=c9433eab5c4317ed4f89164b386a7d33562e29be;hp=0de480e07354cc44929749acb9861785716a9b21;hpb=4b22e01f196292da25d7201cb08ca52af6a38901;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 0de480e0..58cc705c 100644 --- a/src/files.c +++ b/src/files.c @@ -1,846 +1,1345 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2002 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* files.h * +* files.c * ***********************************************************/ #include +#include + +#include "libgame/libgame.h" #include "files.h" #include "tools.h" -#include "misc.h" #include "tape.h" -#include "joystick.h" -boolean LoadLevelInfo() -{ - int i; - char filename[MAX_FILENAME_LEN]; - char cookie[MAX_FILENAME_LEN]; - FILE *file; - sprintf(filename,"%s/%s",level_directory,LEVDIR_FILENAME); +#define CHUNK_ID_LEN 4 /* IFF style chunk id length */ +#define CHUNK_SIZE_UNDEFINED 0 /* undefined chunk size == 0 */ +#define CHUNK_SIZE_NONE -1 /* do not write chunk size */ +#define FILE_VERS_CHUNK_SIZE 8 /* size of file version chunk */ +#define LEVEL_HEADER_SIZE 80 /* size of level file header */ +#define LEVEL_HEADER_UNUSED 14 /* unused level header bytes */ +#define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */ +#define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */ +#define TAPE_HEADER_SIZE 20 /* size of tape file header */ +#define TAPE_HEADER_UNUSED 3 /* unused tape header bytes */ + +/* file identifier strings */ +#define LEVEL_COOKIE_TMPL "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_x.x" +#define TAPE_COOKIE_TMPL "ROCKSNDIAMONDS_TAPE_FILE_VERSION_x.x" +#define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2" - if (!(file=fopen(filename,"r"))) - { - Error(ERR_WARN, "cannot read level info '%s'", filename); - return(FALSE); - } - fscanf(file,"%s\n",cookie); - if (strcmp(cookie,LEVELDIR_COOKIE)) /* ungültiges Format? */ +/* ========================================================================= */ +/* level file functions */ +/* ========================================================================= */ + +static void setLevelInfoToDefaults() +{ + int i, x, y; + + level.file_version = FILE_VERSION_ACTUAL; + level.game_version = GAME_VERSION_ACTUAL; + + level.encoding_16bit_field = FALSE; /* default: only 8-bit elements */ + level.encoding_16bit_yamyam = FALSE; /* default: only 8-bit elements */ + level.encoding_16bit_amoeba = FALSE; /* default: only 8-bit elements */ + + lev_fieldx = level.fieldx = STD_LEV_FIELDX; + lev_fieldy = level.fieldy = STD_LEV_FIELDY; + + for(x=0; xauthor, ANONYMOUS_NAME) != 0) { - Error(ERR_WARN, "wrong format of level info file"); - fclose(file); - return(FALSE); + strncpy(level.author, leveldir_current->author, MAX_LEVEL_AUTHOR_LEN); + level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; } - - num_leveldirs = 0; - leveldir_nr = 0; - for(i=0;iname,MAX_LEVEL_AUTHOR_LEN); + level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; + break; - num_leveldirs++; + case LEVELCLASS_USER: + strncpy(level.author, getRealName(), MAX_LEVEL_AUTHOR_LEN); + level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; + break; + + default: + /* keep default value */ + break; + } } +} - if (!num_leveldirs) +static int checkLevelElement(int element) +{ + if (element >= EL_FIRST_RUNTIME_EL) { - Error(ERR_WARN, "empty level info '%s'", filename); - return(FALSE); + Error(ERR_WARN, "invalid level element %d", element); + element = EL_CHAR_FRAGE; } - return(TRUE); + return element; } -void LoadLevel(int level_nr) +static int LoadLevel_VERS(FILE *file, int chunk_size, struct LevelInfo *level) { - int i,x,y; - char filename[MAX_FILENAME_LEN]; - char cookie[MAX_FILENAME_LEN]; - FILE *file; + level->file_version = getFileVersion(file); + level->game_version = getFileVersion(file); - sprintf(filename,"%s/%s/%d", - level_directory,leveldir[leveldir_nr].filename,level_nr); + return chunk_size; +} - if (!(file = fopen(filename,"r"))) - Error(ERR_WARN, "cannot read level '%s' - creating new level", filename); - else - { - fgets(cookie,LEVEL_COOKIE_LEN,file); - fgetc(file); +static int LoadLevel_HEAD(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i, x, y; - if (strcmp(cookie,LEVEL_COOKIE)) /* ungültiges Format? */ - { - Error(ERR_WARN, "wrong format of level file '%s'", filename); - fclose(file); - file = NULL; - } - } + lev_fieldx = level->fieldx = fgetc(file); + lev_fieldy = level->fieldy = fgetc(file); - if (file) - { - lev_fieldx = level.fieldx = fgetc(file); - lev_fieldy = level.fieldy = fgetc(file); - - level.time = (fgetc(file)<<8) | fgetc(file); - level.edelsteine = (fgetc(file)<<8) | fgetc(file); - for(i=0;itime = getFile16BitBE(file); + level->gems_needed = getFile16BitBE(file); - fclose(file); + for(i=0; iname[i] = fgetc(file); + level->name[MAX_LEVEL_NAME_LEN] = 0; - if (level.time<=10) /* Mindestspieldauer */ - level.time = 10; - } - else + for(i=0; iscore[i] = fgetc(file); + + level->num_yam_contents = STD_ELEMENT_CONTENTS; + for(i=0; iyam_content[i][x][y] = checkLevelElement(fgetc(file)); + + level->amoeba_speed = fgetc(file); + level->time_magic_wall = fgetc(file); + level->time_wheel = fgetc(file); + level->amoeba_content = checkLevelElement(fgetc(file)); + level->double_speed = (fgetc(file) == 1 ? TRUE : FALSE); + level->gravity = (fgetc(file) == 1 ? TRUE : FALSE); + level->encoding_16bit_field = (fgetc(file) == 1 ? TRUE : FALSE); + level->em_slippery_gems = (fgetc(file) == 1 ? TRUE : FALSE); + + ReadUnusedBytesFromFile(file, LEVEL_HEADER_UNUSED); + + return chunk_size; +} + +static int LoadLevel_AUTH(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i; + + for(i=0; iauthor[i] = fgetc(file); + level->author[MAX_LEVEL_NAME_LEN] = 0; + + return chunk_size; +} + +static int LoadLevel_CONT(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i, x, y; + int header_size = 4; + int content_size = MAX_ELEMENT_CONTENTS * 3 * 3; + int chunk_size_expected = header_size + content_size; + + /* Note: "chunk_size" was wrong before version 2.0 when elements are + stored with 16-bit encoding (and should be twice as big then). + Even worse, playfield data was stored 16-bit when only yamyam content + contained 16-bit elements and vice versa. */ + + if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0) + chunk_size_expected += content_size; + + if (chunk_size_expected != chunk_size) { - lev_fieldx = level.fieldx = STD_LEV_FIELDX; - lev_fieldy = level.fieldy = STD_LEV_FIELDY; - - level.time = 100; - level.edelsteine = 0; - strncpy(level.name,"Nameless Level",MAX_LEVNAMLEN-1); - for(i=0;inum_yam_contents = fgetc(file); + fgetc(file); + fgetc(file); + + /* correct invalid number of content fields -- should never happen */ + if (level->num_yam_contents < 1 || + level->num_yam_contents > MAX_ELEMENT_CONTENTS) + level->num_yam_contents = STD_ELEMENT_CONTENTS; + + for(i=0; iyam_content[i][x][y] = + checkLevelElement(level->encoding_16bit_field ? + getFile16BitBE(file) : fgetc(file)); + return chunk_size; } -void SaveLevel(int level_nr) +static int LoadLevel_BODY(FILE *file, int chunk_size, struct LevelInfo *level) { - int i,x,y; - char filename[MAX_FILENAME_LEN]; - FILE *file; + int x, y; + int chunk_size_expected = level->fieldx * level->fieldy; + + /* Note: "chunk_size" was wrong before version 2.0 when elements are + stored with 16-bit encoding (and should be twice as big then). + Even worse, playfield data was stored 16-bit when only yamyam content + contained 16-bit elements and vice versa. */ - sprintf(filename,"%s/%s/%d", - level_directory,leveldir[leveldir_nr].filename,level_nr); + if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0) + chunk_size_expected *= 2; - if (!(file=fopen(filename,"w"))) + if (chunk_size_expected != chunk_size) { - Error(ERR_WARN, "cannot save level file '%s'", filename); - return; + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; } - fputs(LEVEL_COOKIE,file); /* Formatkennung */ - fputc(0x0a,file); - - fputc(level.fieldx,file); - fputc(level.fieldy,file); - fputc(level.time / 256,file); - fputc(level.time % 256,file); - fputc(level.edelsteine / 256,file); - fputc(level.edelsteine % 256,file); - - for(i=0;ifieldy; y++) + for(x=0; xfieldx; x++) + Feld[x][y] = Ur[x][y] = + checkLevelElement(level->encoding_16bit_field ? + getFile16BitBE(file) : fgetc(file)); + return chunk_size; +} - fclose(file); +static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i, x, y; + int element; + int num_contents, content_xsize, content_ysize; + int content_array[MAX_ELEMENT_CONTENTS][3][3]; + + element = checkLevelElement(getFile16BitBE(file)); + num_contents = fgetc(file); + content_xsize = fgetc(file); + content_ysize = fgetc(file); + ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT2_UNUSED); + + for(i=0; i MAX_ELEMENT_CONTENTS) + num_contents = STD_ELEMENT_CONTENTS; + + if (element == EL_MAMPFER) + { + level->num_yam_contents = num_contents; - chmod(filename, LEVEL_PERMS); + for(i=0; iyam_content[i][x][y] = content_array[i][x][y]; + } + else if (element == EL_AMOEBE_BD) + { + level->amoeba_content = content_array[0][0][0]; + } + else + { + Error(ERR_WARN, "cannot load content for element '%d'", element); + } + + return chunk_size; } -void LoadLevelTape(int level_nr) +void LoadLevel(int level_nr) { - int i; - char filename[MAX_FILENAME_LEN]; - char cookie[MAX_FILENAME_LEN]; + char *filename = getLevelFilename(level_nr); + char cookie[MAX_LINE_LEN]; + char chunk_name[CHUNK_ID_LEN + 1]; + int chunk_size; FILE *file; - boolean levelrec_10 = FALSE; - -#ifndef MSDOS - sprintf(filename,"%s/%s/%d.tape", - level_directory,leveldir[leveldir_nr].filename,level_nr); -#else - sprintf(filename,"%s/%s/%d.tap", - level_directory,leveldir[leveldir_nr].filename,level_nr); -#endif - if ((file=fopen(filename,"r"))) + /* always start with reliable default values */ + setLevelInfoToDefaults(); + + if (!(file = fopen(filename, MODE_READ))) + { + Error(ERR_WARN, "cannot read level '%s' - creating new level", filename); + return; + } + + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "RND1") == 0) { - fgets(cookie,LEVELREC_COOKIE_LEN,file); - fgetc(file); - if (!strcmp(cookie,LEVELREC_COOKIE_10)) /* old 1.0 tape format */ - levelrec_10 = TRUE; - else if (strcmp(cookie,LEVELREC_COOKIE)) /* unknown tape format */ + getFile32BitBE(file); /* not used */ + + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "CAVE") != 0) { - Error(ERR_WARN, "wrong format of level recording file '%s'", filename); + Error(ERR_WARN, "unknown format of level file '%s'", filename); fclose(file); - file = NULL; + return; } } + else /* check for pre-2.0 file format with cookie string */ + { + strcpy(cookie, chunk_name); + fgets(&cookie[4], MAX_LINE_LEN - 4, file); + if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; - if (!file) - return; - - tape.random_seed = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - tape.date = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - tape.length = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); + if (!checkCookieString(cookie, LEVEL_COOKIE_TMPL)) + { + Error(ERR_WARN, "unknown format of level file '%s'", filename); + fclose(file); + return; + } - tape.level_nr = level_nr; - tape.counter = 0; - tape.changed = FALSE; + if ((level.file_version = getFileVersionFromCookieString(cookie)) == -1) + { + Error(ERR_WARN, "unsupported version of level file '%s'", filename); + fclose(file); + return; + } - tape.recording = FALSE; - tape.playing = FALSE; - tape.pausing = FALSE; + /* pre-2.0 level files have no game version, so use file version here */ + level.game_version = level.file_version; + } - for(i=0;i= MAX_TAPELEN) - break; + while (chunk_info[i].name != NULL && + strcmp(chunk_name, chunk_info[i].name) != 0) + i++; - for(j=0; j0) + if (chunk_info[i].name == NULL) + { + Error(ERR_WARN, "unknown chunk '%s' in level file '%s'", + chunk_name, filename); + ReadUnusedBytesFromFile(file, chunk_size); + } + else if (chunk_info[i].size != -1 && + chunk_info[i].size != chunk_size) + { + Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'", + chunk_size, chunk_name, filename); + ReadUnusedBytesFromFile(file, chunk_size); + } + else { - tape.pos[i].action[j] = MV_NO_MOVING; - continue; + /* call function to load this level chunk */ + int chunk_size_expected = + (chunk_info[i].loader)(file, chunk_size, &level); + + /* the size of some chunks cannot be checked before reading other + chunks first (like "HEAD" and "BODY") that contain some header + information, so check them here */ + if (chunk_size_expected != chunk_size) + { + Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'", + chunk_size, chunk_name, filename); + } } - tape.pos[i].action[j] = fgetc(file); } + } - tape.pos[i].delay = fgetc(file); + fclose(file); - if (feof(file)) - break; + if (IS_LEVELCLASS_CONTRIBUTION(leveldir_current) || + IS_LEVELCLASS_USER(leveldir_current)) + { + /* For user contributed and private levels, use the version of + the game engine the levels were created for. + Since 2.0.1, the game engine version is now directly stored + in the level file (chunk "VERS"), so there is no need anymore + to set the game version from the file version (except for old, + pre-2.0 levels, where the game version is still taken from the + file format version used to store the level -- see above). */ + + /* do some special adjustments to support older level versions */ + if (level.file_version == FILE_VERSION_1_0) + { + Error(ERR_WARN, "level file '%s' has version number 1.0", filename); + Error(ERR_WARN, "using high speed movement for player"); + + /* player was faster than monsters in (pre-)1.0 levels */ + level.double_speed = TRUE; + } + + /* Default behaviour for EM style gems was "slippery" only in 2.0.1 */ + if (level.game_version == VERSION_IDENT(2,0,1)) + level.em_slippery_gems = TRUE; + } + else + { + /* Always use the latest version of the game engine for all but + user contributed and private levels; this allows for actual + corrections in the game engine to take effect for existing, + converted levels (from "classic" or other existing games) to + make the game emulation more accurate, while (hopefully) not + breaking existing levels created from other players. */ + + level.game_version = GAME_VERSION_ACTUAL; + + /* Set special EM style gems behaviour: EM style gems slip down from + normal, steel and growing wall. As this is a more fundamental change, + it seems better to set the default behaviour to "off" (as it is more + natural) and make it configurable in the level editor (as a property + of gem style elements). Already existing converted levels (neither + private nor contributed levels) are changed to the new behaviour. */ + + if (level.file_version < FILE_VERSION_2_0) + level.em_slippery_gems = TRUE; } - fclose(file); + /* determine border element for this level */ + SetBorderElement(); +} - if (i != tape.length) - Error(ERR_WARN, "level recording file '%s' corrupted", filename); +static void SaveLevel_VERS(FILE *file, struct LevelInfo *level) +{ + putFileVersion(file, level->file_version); + putFileVersion(file, level->game_version); +} - tape.length_seconds = GetTapeLength(); +static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level) +{ + int i, x, y; + + fputc(level->fieldx, file); + fputc(level->fieldy, file); + + putFile16BitBE(file, level->time); + putFile16BitBE(file, level->gems_needed); + + for(i=0; iname[i], file); + + for(i=0; iscore[i], file); + + for(i=0; iencoding_16bit_yamyam ? EL_LEERRAUM : + level->yam_content[i][x][y]), + file); + fputc(level->amoeba_speed, file); + fputc(level->time_magic_wall, file); + fputc(level->time_wheel, file); + fputc((level->encoding_16bit_amoeba ? EL_LEERRAUM : level->amoeba_content), + file); + fputc((level->double_speed ? 1 : 0), file); + fputc((level->gravity ? 1 : 0), file); + fputc((level->encoding_16bit_field ? 1 : 0), file); + fputc((level->em_slippery_gems ? 1 : 0), file); + + WriteUnusedBytesToFile(file, LEVEL_HEADER_UNUSED); } -void SaveLevelTape(int level_nr) +static void SaveLevel_AUTH(FILE *file, struct LevelInfo *level) { int i; - char filename[MAX_FILENAME_LEN]; - FILE *file; - boolean new_tape = TRUE; -#ifndef MSDOS - sprintf(filename,"%s/%s/%d.tape", - level_directory,leveldir[leveldir_nr].filename,level_nr); -#else - sprintf(filename,"%s/%s/%d.tap", - level_directory,leveldir[leveldir_nr].filename,level_nr); + for(i=0; iauthor[i], file); +} + +#if 0 +static void SaveLevel_CONT(FILE *file, struct LevelInfo *level) +{ + int i, x, y; + + fputc(EL_MAMPFER, file); + fputc(level->num_yam_contents, file); + fputc(0, file); + fputc(0, file); + + for(i=0; iencoding_16bit_field) + putFile16BitBE(file, level->yam_content[i][x][y]); + else + fputc(level->yam_content[i][x][y], file); +} #endif - /* Testen, ob bereits eine Aufnahme existiert */ - if ((file=fopen(filename,"r"))) +static void SaveLevel_BODY(FILE *file, struct LevelInfo *level) +{ + int x, y; + + for(y=0; yfieldy; y++) + for(x=0; xfieldx; x++) + if (level->encoding_16bit_field) + putFile16BitBE(file, Ur[x][y]); + else + fputc(Ur[x][y], file); +} + +static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) +{ + int i, x, y; + int num_contents, content_xsize, content_ysize; + int content_array[MAX_ELEMENT_CONTENTS][3][3]; + + if (element == EL_MAMPFER) { - new_tape = FALSE; - fclose(file); + num_contents = level->num_yam_contents; + content_xsize = 3; + content_ysize = 3; + + for(i=0; iyam_content[i][x][y]; + } + else if (element == EL_AMOEBE_BD) + { + num_contents = 1; + content_xsize = 1; + content_ysize = 1; + + for(i=0; iamoeba_content; + } + else + { + /* chunk header already written -- write empty chunk data */ + WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_SIZE); - if (!Request("Replace old tape ?",REQ_ASK)) - return; + Error(ERR_WARN, "cannot save content for element '%d'", element); + return; } - if (!(file=fopen(filename,"w"))) + putFile16BitBE(file, element); + fputc(num_contents, file); + fputc(content_xsize, file); + fputc(content_ysize, file); + + WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_UNUSED); + + for(i=0; i> 24) & 0xff,file); - fputc((tape.random_seed >> 16) & 0xff,file); - fputc((tape.random_seed >> 8) & 0xff,file); - fputc((tape.random_seed >> 0) & 0xff,file); + /* check level field for 16-bit elements */ + level.encoding_16bit_field = FALSE; + for(y=0; y 255) + level.encoding_16bit_field = TRUE; - fputc((tape.date >> 24) & 0xff,file); - fputc((tape.date >> 16) & 0xff,file); - fputc((tape.date >> 8) & 0xff,file); - fputc((tape.date >> 0) & 0xff,file); + /* check yamyam content for 16-bit elements */ + level.encoding_16bit_yamyam = FALSE; + for(i=0; i 255) + level.encoding_16bit_yamyam = TRUE; - fputc((tape.length >> 24) & 0xff,file); - fputc((tape.length >> 16) & 0xff,file); - fputc((tape.length >> 8) & 0xff,file); - fputc((tape.length >> 0) & 0xff,file); + /* check amoeba content for 16-bit elements */ + level.encoding_16bit_amoeba = FALSE; + if (level.amoeba_content > 255) + level.encoding_16bit_amoeba = TRUE; - for(i=0;ifile_version = getFileVersion(file); + tape->game_version = getFileVersion(file); - sprintf(filename,"%s/%s/%s", - level_directory,leveldir[leveldir_nr].filename,SCORE_FILENAME); + return chunk_size; +} - if (!(file=fopen(filename,"w"))) - return(FALSE); +static int LoadTape_HEAD(FILE *file, int chunk_size, struct TapeInfo *tape) +{ + int i; - for(i=0;irandom_seed = getFile32BitBE(file); + tape->date = getFile32BitBE(file); + tape->length = getFile32BitBE(file); - fputs(SCORE_COOKIE,file); /* Formatkennung */ - for(i=0;ifile_version >= FILE_VERSION_1_2) { - for(j=0;jnum_participating_players = 0; + for(i=0; iplayer_participates[i] = FALSE; + + if (store_participating_players & (1 << i)) + { + tape->player_participates[i] = TRUE; + tape->num_participating_players++; + } } + + ReadUnusedBytesFromFile(file, TAPE_HEADER_UNUSED); + + engine_version = getFileVersion(file); + if (engine_version > 0) + tape->engine_version = engine_version; } - fclose(file); - chmod(filename, SCORE_PERMS); - return(TRUE); + return chunk_size; } -void LoadScore(int level_nr) +static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape) { - int i,j; - char filename[MAX_FILENAME_LEN]; - char cookie[MAX_FILENAME_LEN]; - FILE *file; - - sprintf(filename,"%s/%s/%s", - level_directory,leveldir[leveldir_nr].filename,SCORE_FILENAME); + int i, j; + int chunk_size_expected = + (tape->num_participating_players + 1) * tape->length; - if (!(file = fopen(filename,"r"))) + if (chunk_size_expected != chunk_size) { - if (!CreateNewScoreFile()) - Error(ERR_WARN, "cannot create score file '%s'", filename); - else if (!(file = fopen(filename,"r"))) - Error(ERR_WARN, "cannot read score for level %d", level_nr); + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; } - if (file) + for(i=0; ilength; i++) { - fgets(cookie,SCORE_COOKIE_LEN,file); - if (strcmp(cookie,SCORE_COOKIE)) /* ungültiges Format? */ + if (i >= MAX_TAPELEN) + break; + + for(j=0; jpos[i].action[j] = MV_NO_MOVING; + + if (tape->player_participates[j]) + tape->pos[i].action[j] = fgetc(file); } - } - if (file) - { - fseek(file, - SCORE_COOKIE_LEN-1+level_nr*(MAX_SCORE_ENTRIES*(MAX_NAMELEN+2)), - SEEK_SET); - for(i=0;ipos[i].delay = fgetc(file); + + if (tape->file_version == FILE_VERSION_1_0) { - for(j=0;jpos[i].action[0]; + int k, num_moves = 0; + + for (k=0; k<4; k++) + { + if (action & joy_dir[k]) + { + tape->pos[i + num_moves].action[0] = joy_dir[k]; + if (num_moves > 0) + tape->pos[i + num_moves].delay = 0; + num_moves++; + } + } + + if (num_moves > 1) + { + num_moves--; + i += num_moves; + tape->length += num_moves; + } } - fclose(file); - } - else - { - for(i=0;ifile_version < FILE_VERSION_2_0) { - strcpy(highscore[i].Name,EMPTY_ALIAS); - highscore[i].Score = 0; + /* convert pre-2.0 tapes to new tape format */ + + if (tape->pos[i].delay > 1) + { + /* action part */ + tape->pos[i + 1] = tape->pos[i]; + tape->pos[i + 1].delay = 1; + + /* delay part */ + for(j=0; jpos[i].action[j] = MV_NO_MOVING; + tape->pos[i].delay--; + + i++; + tape->length++; + } } + + if (feof(file)) + break; } + + if (i != tape->length) + chunk_size = (tape->num_participating_players + 1) * i; + + return chunk_size; } -void SaveScore(int level_nr) +void LoadTape(int level_nr) { - int i,j; - char filename[MAX_FILENAME_LEN]; + char *filename = getTapeFilename(level_nr); + char cookie[MAX_LINE_LEN]; + char chunk_name[CHUNK_ID_LEN + 1]; FILE *file; + int chunk_size; - sprintf(filename,"%s/%s/%s", - level_directory,leveldir[leveldir_nr].filename,SCORE_FILENAME); + /* always start with reliable default values */ + setTapeInfoToDefaults(); - if (!(file=fopen(filename,"r+"))) - { - Error(ERR_WARN, "cannot save score for level %d", level_nr); + if (!(file = fopen(filename, MODE_READ))) return; + + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "RND1") == 0) + { + getFile32BitBE(file); /* not used */ + + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "TAPE") != 0) + { + Error(ERR_WARN, "unknown format of tape file '%s'", filename); + fclose(file); + return; + } + } + else /* check for pre-2.0 file format with cookie string */ + { + strcpy(cookie, chunk_name); + fgets(&cookie[4], MAX_LINE_LEN - 4, file); + if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; + + if (!checkCookieString(cookie, TAPE_COOKIE_TMPL)) + { + Error(ERR_WARN, "unknown format of tape file '%s'", filename); + fclose(file); + return; + } + + if ((tape.file_version = getFileVersionFromCookieString(cookie)) == -1) + { + Error(ERR_WARN, "unsupported version of tape file '%s'", filename); + fclose(file); + return; + } + + /* pre-2.0 tape files have no game version, so use file version here */ + tape.game_version = tape.file_version; } - fseek(file, - SCORE_COOKIE_LEN-1+level_nr*(MAX_SCORE_ENTRIES*(MAX_NAMELEN+2)), - SEEK_SET); - for(i=0;ifile_version); + putFileVersion(file, tape->game_version); +} -static char *string_tolower(char *s) +static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape) { - static char s_lower[100]; int i; + byte store_participating_players = 0; - if (strlen(s) >= 100) - return s; + /* set bits for participating players for compact storage */ + for(i=0; iplayer_participates[i]) + store_participating_players |= (1 << i); - strcpy(s_lower, s); + putFile32BitBE(file, tape->random_seed); + putFile32BitBE(file, tape->date); + putFile32BitBE(file, tape->length); - for (i=0; iengine_version); } -static int get_string_integer_value(char *s) +static void SaveTape_BODY(FILE *file, struct TapeInfo *tape) { - static char *number_text[][3] = - { - { "0", "zero", "null", }, - { "1", "one", "first" }, - { "2", "two", "second" }, - { "3", "three", "third" }, - { "4", "four", "fourth" }, - { "5", "five", "fifth" }, - { "6", "six", "sixth" }, - { "7", "seven", "seventh" }, - { "8", "eight", "eighth" }, - { "9", "nine", "ninth" }, - { "10", "ten", "tenth" }, - { "11", "eleven", "eleventh" }, - { "12", "twelve", "twelfth" }, - }; - int i, j; - for (i=0; i<13; i++) - for (j=0; j<3; j++) - if (strcmp(string_tolower(s), number_text[i][j]) == 0) - return i; - - return atoi(s); -} + for(i=0; ilength; i++) + { + for(j=0; jplayer_participates[j]) + fputc(tape->pos[i].action[j], file); -static boolean get_string_boolean_value(char *s) -{ - if (strcmp(string_tolower(s), "true") == 0 || - strcmp(string_tolower(s), "yes") == 0 || - strcmp(string_tolower(s), "on") == 0 || - get_string_integer_value(s) == 1) - return TRUE; - else - return FALSE; + fputc(tape->pos[i].delay, file); + } } -static char *getFormattedSetupEntry(char *token, char *value) +void SaveTape(int level_nr) { int i; - static char entry[MAX_LINE_LEN]; - - sprintf(entry, "%s:", token); - for (i=strlen(entry); ifilename); - return entry; -} + /* if a tape still exists, ask to overwrite it */ + if (access(filename, F_OK) == 0) + { + new_tape = FALSE; + if (!Request("Replace old tape ?", REQ_ASK)) + return; + } -static void freeSetupFileList(struct SetupFileList *setup_file_list) -{ - if (!setup_file_list) + if (!(file = fopen(filename, MODE_WRITE))) + { + Error(ERR_WARN, "cannot save level recording file '%s'", filename); return; + } - if (setup_file_list->token) - free(setup_file_list->token); - if (setup_file_list->value) - free(setup_file_list->value); - if (setup_file_list->next) - freeSetupFileList(setup_file_list->next); - free(setup_file_list); -} + tape.file_version = FILE_VERSION_ACTUAL; + tape.game_version = GAME_VERSION_ACTUAL; -static struct SetupFileList *newSetupFileList(char *token, char *value) -{ - struct SetupFileList *new = checked_malloc(sizeof(struct SetupFileList)); + /* count number of participating players */ + for(i=0; itoken = checked_malloc(strlen(token) + 1); - strcpy(new->token, token); + body_chunk_size = (num_participating_players + 1) * tape.length; - new->value = checked_malloc(strlen(value) + 1); - strcpy(new->value, value); + putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED); + putFileChunkBE(file, "TAPE", CHUNK_SIZE_NONE); - new->next = NULL; + putFileChunkBE(file, "VERS", FILE_VERS_CHUNK_SIZE); + SaveTape_VERS(file, &tape); - return new; -} + putFileChunkBE(file, "HEAD", TAPE_HEADER_SIZE); + SaveTape_HEAD(file, &tape); -static char *getTokenValue(struct SetupFileList *setup_file_list, - char *token) -{ - if (!setup_file_list) - return NULL; + putFileChunkBE(file, "BODY", body_chunk_size); + SaveTape_BODY(file, &tape); - if (strcmp(setup_file_list->token, token) == 0) - return setup_file_list->value; - else - return getTokenValue(setup_file_list->next, token); + fclose(file); + + SetFilePermissions(filename, PERMS_PRIVATE); + + tape.changed = FALSE; + + if (new_tape) + Request("tape saved !", REQ_CONFIRM); } -static void setTokenValue(struct SetupFileList *setup_file_list, - char *token, char *value) +void DumpTape(struct TapeInfo *tape) { - if (!setup_file_list) - return; + int i, j; - if (strcmp(setup_file_list->token, token) == 0) + if (TAPE_IS_EMPTY(*tape)) { - free(setup_file_list->value); - setup_file_list->value = checked_malloc(strlen(value) + 1); - strcpy(setup_file_list->value, value); + Error(ERR_WARN, "no tape available for level %d", tape->level_nr); + return; } - else if (setup_file_list->next == NULL) - setup_file_list->next = newSetupFileList(token, value); - else - setTokenValue(setup_file_list->next, token, value); -} -#ifdef DEBUG -static void printSetupFileList(struct SetupFileList *setup_file_list) -{ - if (!setup_file_list) - return; + printf("\n"); + printf("-------------------------------------------------------------------------------\n"); + printf("Tape of Level %d (file version %06d, game version %06d)\n", + tape->level_nr, tape->file_version, tape->game_version); + printf("-------------------------------------------------------------------------------\n"); + + for(i=0; ilength; i++) + { + if (i >= MAX_TAPELEN) + break; + + for(j=0; jplayer_participates[j]) + { + int action = tape->pos[i].action[j]; + + printf("%d:%02x ", j, action); + printf("[%c%c%c%c|%c%c] - ", + (action & JOY_LEFT ? '<' : ' '), + (action & JOY_RIGHT ? '>' : ' '), + (action & JOY_UP ? '^' : ' '), + (action & JOY_DOWN ? 'v' : ' '), + (action & JOY_BUTTON_1 ? '1' : ' '), + (action & JOY_BUTTON_2 ? '2' : ' ')); + } + } - printf("token: '%s'\n", setup_file_list->token); - printf("value: '%s'\n", setup_file_list->value); + printf("(%03d)\n", tape->pos[i].delay); + } - printSetupFileList(setup_file_list->next); + printf("-------------------------------------------------------------------------------\n"); } -#endif -static struct SetupFileList *loadSetupFileList(char *filename) + +/* ========================================================================= */ +/* score file functions */ +/* ========================================================================= */ + +void LoadScore(int level_nr) { - int line_len; + int i; + char *filename = getScoreFilename(level_nr); + char cookie[MAX_LINE_LEN]; char line[MAX_LINE_LEN]; - char *token, *value, *line_ptr; - struct SetupFileList *setup_file_list = newSetupFileList("", ""); - struct SetupFileList *first_valid_list_entry; - + char *line_ptr; FILE *file; - if (!(file = fopen(filename, "r"))) + /* always start with reliable default values */ + for(i=0; i line; line_ptr--) - if ((*line_ptr == ' ' || *line_ptr == '\t') && line_ptr[1] == '\0') - *line_ptr = '\0'; + /* check file identifier */ + fgets(cookie, MAX_LINE_LEN, file); + if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; - /* ignore empty lines */ - if (*line == '\0') - continue; + if (!checkCookieString(cookie, SCORE_COOKIE)) + { + Error(ERR_WARN, "unknown format of score file '%s'", filename); + fclose(file); + return; + } - line_len = strlen(line); + for(i=0; ifilename); + + if (!(file = fopen(filename, MODE_WRITE))) + { + Error(ERR_WARN, "cannot save score for level %d", level_nr); + return; } + fprintf(file, "%s\n\n", SCORE_COOKIE); + + for(i=0; inext; + SetFilePermissions(filename, PERMS_PUBLIC); +} - /* free empty list header */ - setup_file_list->next = NULL; - freeSetupFileList(setup_file_list); - if (!first_valid_list_entry) - Error(ERR_WARN, "setup file is empty"); +/* ========================================================================= */ +/* setup file functions */ +/* ========================================================================= */ + +#define TOKEN_STR_PLAYER_PREFIX "player_" + +/* global setup */ +#define SETUP_TOKEN_PLAYER_NAME 0 +#define SETUP_TOKEN_SOUND 1 +#define SETUP_TOKEN_SOUND_LOOPS 2 +#define SETUP_TOKEN_SOUND_MUSIC 3 +#define SETUP_TOKEN_SOUND_SIMPLE 4 +#define SETUP_TOKEN_TOONS 5 +#define SETUP_TOKEN_SCROLL_DELAY 6 +#define SETUP_TOKEN_SOFT_SCROLLING 7 +#define SETUP_TOKEN_FADING 8 +#define SETUP_TOKEN_AUTORECORD 9 +#define SETUP_TOKEN_QUICK_DOORS 10 +#define SETUP_TOKEN_TEAM_MODE 11 +#define SETUP_TOKEN_HANDICAP 12 +#define SETUP_TOKEN_TIME_LIMIT 13 +#define SETUP_TOKEN_FULLSCREEN 14 +#define SETUP_TOKEN_ASK_ON_ESCAPE 15 +#define SETUP_TOKEN_GRAPHICS_SET 16 +#define SETUP_TOKEN_SOUNDS_SET 17 +#define SETUP_TOKEN_MUSIC_SET 18 +#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS 19 +#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS 20 +#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC 21 + +#define NUM_GLOBAL_SETUP_TOKENS 22 + +/* shortcut setup */ +#define SETUP_TOKEN_SAVE_GAME 0 +#define SETUP_TOKEN_LOAD_GAME 1 +#define SETUP_TOKEN_TOGGLE_PAUSE 2 + +#define NUM_SHORTCUT_SETUP_TOKENS 3 + +/* player setup */ +#define SETUP_TOKEN_USE_JOYSTICK 0 +#define SETUP_TOKEN_JOY_DEVICE_NAME 1 +#define SETUP_TOKEN_JOY_XLEFT 2 +#define SETUP_TOKEN_JOY_XMIDDLE 3 +#define SETUP_TOKEN_JOY_XRIGHT 4 +#define SETUP_TOKEN_JOY_YUPPER 5 +#define SETUP_TOKEN_JOY_YMIDDLE 6 +#define SETUP_TOKEN_JOY_YLOWER 7 +#define SETUP_TOKEN_JOY_SNAP 8 +#define SETUP_TOKEN_JOY_BOMB 9 +#define SETUP_TOKEN_KEY_LEFT 10 +#define SETUP_TOKEN_KEY_RIGHT 11 +#define SETUP_TOKEN_KEY_UP 12 +#define SETUP_TOKEN_KEY_DOWN 13 +#define SETUP_TOKEN_KEY_SNAP 14 +#define SETUP_TOKEN_KEY_BOMB 15 + +#define NUM_PLAYER_SETUP_TOKENS 16 - return first_valid_list_entry; -} +static struct SetupInfo si; +static struct SetupShortcutInfo ssi; +static struct SetupInputInfo sii; -static void checkSetupFileListIdentifier(struct SetupFileList *setup_file_list, - char *identifier) +static struct TokenInfo global_setup_tokens[] = { - if (!setup_file_list) - return; + /* global setup */ + { TYPE_STRING, &si.player_name, "player_name" }, + { TYPE_SWITCH, &si.sound, "sound" }, + { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" }, + { TYPE_SWITCH, &si.sound_music, "background_music" }, + { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" }, + { TYPE_SWITCH, &si.toons, "toons" }, + { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" }, + { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" }, + { TYPE_SWITCH, &si.fading, "screen_fading" }, + { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" }, + { TYPE_SWITCH, &si.quick_doors, "quick_doors" }, + { TYPE_SWITCH, &si.team_mode, "team_mode" }, + { TYPE_SWITCH, &si.handicap, "handicap" }, + { TYPE_SWITCH, &si.time_limit, "time_limit" }, + { TYPE_SWITCH, &si.fullscreen, "fullscreen" }, + { TYPE_SWITCH, &si.ask_on_escape, "ask_on_escape" }, + { TYPE_STRING, &si.graphics_set, "graphics_set" }, + { TYPE_STRING, &si.sounds_set, "sounds_set" }, + { TYPE_STRING, &si.music_set, "music_set" }, + { TYPE_SWITCH, &si.override_level_graphics, "override_level_graphics" }, + { TYPE_SWITCH, &si.override_level_sounds, "override_level_sounds" }, + { TYPE_SWITCH, &si.override_level_music, "override_level_music" }, +}; - if (strcmp(setup_file_list->token, TOKEN_STR_FILE_IDENTIFIER) == 0) - { - if (strcmp(setup_file_list->value, identifier) != 0) - { - Error(ERR_WARN, "setup file has wrong version"); - return; - } - else - return; - } +static struct TokenInfo shortcut_setup_tokens[] = +{ + /* shortcut setup */ + { TYPE_KEY_X11, &ssi.save_game, "shortcut.save_game" }, + { TYPE_KEY_X11, &ssi.load_game, "shortcut.load_game" }, + { TYPE_KEY_X11, &ssi.toggle_pause, "shortcut.toggle_pause" } +}; - if (setup_file_list->next) - checkSetupFileListIdentifier(setup_file_list->next, identifier); - else - { - Error(ERR_WARN, "setup file has no version information"); - return; - } -} +static struct TokenInfo player_setup_tokens[] = +{ + /* player setup */ + { TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" }, + { TYPE_STRING, &sii.joy.device_name, ".joy.device_name" }, + { TYPE_INTEGER, &sii.joy.xleft, ".joy.xleft" }, + { TYPE_INTEGER, &sii.joy.xmiddle, ".joy.xmiddle" }, + { TYPE_INTEGER, &sii.joy.xright, ".joy.xright" }, + { TYPE_INTEGER, &sii.joy.yupper, ".joy.yupper" }, + { TYPE_INTEGER, &sii.joy.ymiddle, ".joy.ymiddle" }, + { TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" }, + { TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" }, + { TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" }, + { TYPE_KEY_X11, &sii.key.left, ".key.move_left" }, + { TYPE_KEY_X11, &sii.key.right, ".key.move_right" }, + { TYPE_KEY_X11, &sii.key.up, ".key.move_up" }, + { TYPE_KEY_X11, &sii.key.down, ".key.move_down" }, + { TYPE_KEY_X11, &sii.key.snap, ".key.snap_field" }, + { TYPE_KEY_X11, &sii.key.bomb, ".key.place_bomb" } +}; static void setSetupInfoToDefaults(struct SetupInfo *si) { int i; + si->player_name = getStringCopy(getLoginName()); + si->sound = TRUE; - si->sound_loops = FALSE; - si->sound_music = FALSE; - si->sound_simple = FALSE; + si->sound_loops = TRUE; + si->sound_music = TRUE; + si->sound_simple = TRUE; si->toons = TRUE; si->double_buffering = TRUE; si->direct_draw = !si->double_buffering; - si->scroll_delay = FALSE; + si->scroll_delay = TRUE; si->soft_scrolling = TRUE; si->fading = FALSE; - si->autorecord = FALSE; + si->autorecord = TRUE; si->quick_doors = FALSE; - - strncpy(si->login_name, GetLoginName(), MAX_NAMELEN-1); - si->login_name[MAX_NAMELEN-1] = '\0'; - strncpy(si->alias_name, GetLoginName(), MAX_NAMELEN-1); - si->alias_name[MAX_NAMELEN-1] = '\0'; + si->team_mode = FALSE; + si->handicap = TRUE; + si->time_limit = TRUE; + si->fullscreen = FALSE; + si->ask_on_escape = TRUE; + + si->graphics_set = getStringCopy(GRAPHICS_SUBDIR); + si->sounds_set = getStringCopy(SOUNDS_SUBDIR); + si->music_set = getStringCopy(MUSIC_SUBDIR); + si->override_level_graphics = FALSE; + si->override_level_sounds = FALSE; + si->override_level_music = FALSE; + + si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME; + si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME; + si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE; for (i=0; iinput[i].use_joystick = FALSE; - strcpy(si->input[i].joy.device_name, joystick_device_name[i]); + si->input[i].joy.device_name=getStringCopy(getDeviceNameFromJoystickNr(i)); si->input[i].joy.xleft = JOYSTICK_XLEFT; si->input[i].joy.xmiddle = JOYSTICK_XMIDDLE; si->input[i].joy.xright = JOYSTICK_XRIGHT; @@ -849,45 +1348,12 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->input[i].joy.ylower = JOYSTICK_YLOWER; si->input[i].joy.snap = (i == 0 ? JOY_BUTTON_1 : 0); si->input[i].joy.bomb = (i == 0 ? JOY_BUTTON_2 : 0); - si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KEY_UNDEFINDED); - si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KEY_UNDEFINDED); - si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KEY_UNDEFINDED); - si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KEY_UNDEFINDED); - si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KEY_UNDEFINDED); - si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KEY_UNDEFINDED); - } -} - -static void setSetupInfo(int token_nr, char *token_value) -{ - int token_type = token_info[token_nr].type; - void *setup_value = token_info[token_nr].value; - - if (token_value == NULL) - return; - - /* set setup field to corresponding token value */ - switch (token_type) - { - case TYPE_BOOLEAN: - case TYPE_SWITCH: - *(boolean *)setup_value = get_string_boolean_value(token_value); - break; - - case TYPE_KEYSYM: - *(KeySym *)setup_value = getKeySymFromX11KeyName(token_value); - break; - - case TYPE_INTEGER: - *(int *)setup_value = get_string_integer_value(token_value); - break; - - case TYPE_STRING: - strcpy((char *)setup_value, token_value); - break; - - default: - break; + si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KSYM_UNDEFINED); + si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KSYM_UNDEFINED); + si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KSYM_UNDEFINED); + si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KSYM_UNDEFINED); + si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KSYM_UNDEFINED); + si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KSYM_UNDEFINED); } } @@ -898,13 +1364,21 @@ static void decodeSetupFileList(struct SetupFileList *setup_file_list) if (!setup_file_list) return; - /* handle global setup values */ + /* global setup */ si = setup; - for (i=FIRST_GLOBAL_SETUP_TOKEN; i<=LAST_GLOBAL_SETUP_TOKEN; i++) - setSetupInfo(i, getTokenValue(setup_file_list, token_info[i].text)); + for (i=0; i highest_level_nr) - last_level_nr = highest_level_nr; - } - - return last_level_nr; -} - void LoadSetup() { - char filename[MAX_FILENAME_LEN]; + char *filename = getSetupFilename(); struct SetupFileList *setup_file_list = NULL; - /* always start with reliable default setup values */ + /* always start with reliable default values */ setSetupInfoToDefaults(&setup); - sprintf(filename, "%s/%s", SETUP_PATH, SETUP_FILENAME); - setup_file_list = loadSetupFileList(filename); if (setup_file_list) { - checkSetupFileListIdentifier(setup_file_list, SETUP_COOKIE); + checkSetupFileListIdentifier(setup_file_list, getCookie("SETUP")); decodeSetupFileList(setup_file_list); setup.direct_draw = !setup.double_buffering; freeSetupFileList(setup_file_list); - } - else - Error(ERR_WARN, "using default setup values"); -} - -static char *getSetupLine(char *prefix, int token_nr) -{ - int i; - static char entry[MAX_LINE_LEN]; - int token_type = token_info[token_nr].type; - void *setup_value = token_info[token_nr].value; - char *token_text = token_info[token_nr].text; - - /* start with the prefix, token and some spaces to format output line */ - sprintf(entry, "%s%s:", prefix, token_text); - for (i=strlen(entry); i MAX_PLAYER_NAME_LEN) + setup.player_name[MAX_PLAYER_NAME_LEN] = '\0'; + else if (strlen(setup.player_name) < MAX_PLAYER_NAME_LEN) + { + char *new_name = checked_malloc(MAX_PLAYER_NAME_LEN + 1); - default: - break; + strcpy(new_name, setup.player_name); + free(setup.player_name); + setup.player_name = new_name; + } } - - return entry; + else + Error(ERR_WARN, "using default setup values"); } void SaveSetup() { - int i, pnr; - char filename[MAX_FILENAME_LEN]; + char *filename = getSetupFilename(); FILE *file; + int i, pnr; - sprintf(filename, "%s/%s", SETUP_PATH, SETUP_FILENAME); + InitUserDataDirectory(); - if (!(file = fopen(filename, "w"))) + if (!(file = fopen(filename, MODE_WRITE))) { Error(ERR_WARN, "cannot write setup file '%s'", filename); return; } - fprintf(file, "%s\n", - getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, SETUP_COOKIE)); + fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, + getCookie("SETUP"))); fprintf(file, "\n"); - /* handle global setup values */ + /* global setup */ si = setup; - for (i=FIRST_GLOBAL_SETUP_TOKEN; i<=LAST_GLOBAL_SETUP_TOKEN; i++) + for (i=0; itoken, TOKEN_STR_FILE_IDENTIFIER) != 0) - fprintf(file, "%s\n", - getFormattedSetupEntry(list_entry->token, list_entry->value)); - - /* just to make things nicer :) */ - if (strcmp(list_entry->token, TOKEN_STR_LAST_LEVEL_SERIES) == 0) - fprintf(file, "\n"); - - list_entry = list_entry->next; + for (i=0; i