X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=49813391c63e0e7a733a23447cb5e09862ee8eb2;hb=3107a4558d89655d39413a1fa3da127d4e8b2c1e;hp=d34f3fe30b298172ced69349277af3bff81e7845;hpb=0c89c20733c8415cf97302833c20745c3d674a73;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index d34f3fe3..49813391 100644 --- a/src/files.c +++ b/src/files.c @@ -4,7 +4,7 @@ // (c) 1995-2014 by Artsoft Entertainment // Holger Schemel // info@artsoft.org -// http://www.artsoft.org/ +// https://www.artsoft.org/ // ---------------------------------------------------------------------------- // files.c // ============================================================================ @@ -58,7 +58,7 @@ #define TAPE_CHUNK_VERS_SIZE 8 // size of file version chunk #define TAPE_CHUNK_HEAD_SIZE 20 // size of tape file header -#define TAPE_CHUNK_HEAD_UNUSED 2 // unused tape header bytes +#define TAPE_CHUNK_HEAD_UNUSED 1 // unused tape header bytes #define LEVEL_CHUNK_CNT3_SIZE(x) (LEVEL_CHUNK_CNT3_HEADER + (x)) #define LEVEL_CHUNK_CUS3_SIZE(x) (2 + (x) * LEVEL_CPART_CUS3_SIZE) @@ -3541,6 +3541,8 @@ static void CopyNativeLevel_RND_to_EM(struct LevelInfo *level) cav->key_score = level->score[SC_KEY]; cav->exit_score = level->score[SC_TIME_BONUS]; + cav->num_eater_arrays = level->num_yamyam_contents; + for (i = 0; i < MAX_ELEMENT_CONTENTS; i++) for (y = 0; y < 3; y++) for (x = 0; x < 3; x++) @@ -3649,9 +3651,9 @@ static void CopyNativeLevel_EM_to_RND(struct LevelInfo *level) level->score[SC_KEY] = cav->key_score; level->score[SC_TIME_BONUS] = cav->exit_score; - level->num_yamyam_contents = MAX_ELEMENT_CONTENTS; + level->num_yamyam_contents = cav->num_eater_arrays; - for (i = 0; i < level->num_yamyam_contents; i++) + for (i = 0; i < MAX_ELEMENT_CONTENTS; i++) for (y = 0; y < 3; y++) for (x = 0; x < 3; x++) level->yamyam_content[i].e[x][y] = @@ -6594,7 +6596,7 @@ static void LoadLevel_InitPlayfield(struct LevelInfo *level) // copy elements to runtime playfield array for (x = 0; x < MAX_LEV_FIELDX; x++) for (y = 0; y < MAX_LEV_FIELDY; y++) - Feld[x][y] = level->field[x][y]; + Tile[x][y] = level->field[x][y]; // initialize level size variables for faster access lev_fieldx = level->fieldx; @@ -7608,6 +7610,8 @@ static void setTapeInfoToDefaults(void) // at least one (default: the first) player participates in every tape tape.num_participating_players = 1; + tape.property_bits = TAPE_PROPERTY_NONE; + tape.level_nr = level_nr; tape.counter = 0; tape.changed = FALSE; @@ -7692,6 +7696,8 @@ static int LoadTape_HEAD(File *file, int chunk_size, struct TapeInfo *tape) setTapeActionFlags(tape, getFile8Bit(file)); + tape->property_bits = getFile8Bit(file); + ReadUnusedBytesFromFile(file, TAPE_CHUNK_HEAD_UNUSED); engine_version = getFileVersion(file); @@ -8093,6 +8099,8 @@ static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape) putFile8Bit(file, getTapeActionValue(tape)); + putFile8Bit(file, tape->property_bits); + // unused bytes not at the end here for 4-byte alignment of engine_version WriteUnusedBytesToFile(file, TAPE_CHUNK_HEAD_UNUSED); @@ -8136,16 +8144,12 @@ static void SaveTape_BODY(FILE *file, struct TapeInfo *tape) } } -void SaveTape(int nr) +void SaveTapeToFilename(char *filename) { - char *filename = getTapeFilename(nr); FILE *file; int tape_pos_size; int info_chunk_size; int body_chunk_size; - int i; - - InitTapeDirectory(leveldir_current->subdir); if (!(file = fopen(filename, MODE_WRITE))) { @@ -8153,16 +8157,6 @@ void SaveTape(int nr) return; } - tape.file_version = FILE_VERSION_ACTUAL; - tape.game_version = GAME_VERSION_ACTUAL; - - tape.num_participating_players = 0; - - // count number of participating players - for (i = 0; i < MAX_PLAYERS; i++) - if (tape.player_participates[i]) - tape.num_participating_players++; - tape_pos_size = getTapePosSize(&tape); info_chunk_size = 2 + (strlen(tape.level_identifier) + 1) + 2; @@ -8186,6 +8180,26 @@ void SaveTape(int nr) fclose(file); SetFilePermissions(filename, PERMS_PRIVATE); +} + +void SaveTape(int nr) +{ + char *filename = getTapeFilename(nr); + int i; + + InitTapeDirectory(leveldir_current->subdir); + + tape.file_version = FILE_VERSION_ACTUAL; + tape.game_version = GAME_VERSION_ACTUAL; + + tape.num_participating_players = 0; + + // count number of participating players + for (i = 0; i < MAX_PLAYERS; i++) + if (tape.player_participates[i]) + tape.num_participating_players++; + + SaveTapeToFilename(filename); tape.changed = FALSE; } @@ -8505,6 +8519,10 @@ static struct TokenInfo global_setup_tokens[] = TYPE_SWITCH, &setup.prefer_aga_graphics, "prefer_aga_graphics" }, + { + TYPE_SWITCH, + &setup.prefer_lowpass_sounds, "prefer_lowpass_sounds" + }, { TYPE_SWITCH, &setup.game_speed_extended, "game_speed_extended" @@ -8882,6 +8900,10 @@ static struct TokenInfo player_setup_tokens[] = static struct TokenInfo system_setup_tokens[] = { + { + TYPE_STRING, + &setup.system.sdl_renderdriver, "system.sdl_renderdriver" + }, { TYPE_STRING, &setup.system.sdl_videodriver, "system.sdl_videodriver" @@ -9176,6 +9198,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->quick_switch = FALSE; si->input_on_focus = FALSE; si->prefer_aga_graphics = TRUE; + si->prefer_lowpass_sounds = FALSE; si->game_speed_extended = FALSE; si->game_frame_delay = GAME_FRAME_DELAY; si->sp_show_border_elements = FALSE; @@ -9327,6 +9350,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->input[i].key.drop = (i == 0 ? DEFAULT_KEY_DROP : KSYM_UNDEFINED); } + si->system.sdl_renderdriver = getStringCopy(ARG_DEFAULT); si->system.sdl_videodriver = getStringCopy(ARG_DEFAULT); si->system.sdl_audiodriver = getStringCopy(ARG_DEFAULT); si->system.audio_fragment_size = DEFAULT_AUDIO_FRAGMENT_SIZE; @@ -10222,6 +10246,10 @@ static int get_anim_parameter_values(char *s) static int get_anim_action_parameter_value(char *token) { + // check most common default case first to massively speed things up + if (strEqual(token, ARG_UNDEFINED)) + return ANIM_EVENT_ACTION_NONE; + int result = getImageIDFromToken(token); if (result == -1)