X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=42d74dbf80c45bb7bb3ff4d3fb393905c3aaa053;hb=f0bec2935a69513658571cd766150be5476b0849;hp=612d09422e2733604c2815456f84ca30f269d033;hpb=77eea34405c119f20f461acae08cd77ec5c21dd6;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 612d0942..42d74dbf 100644 --- a/src/files.c +++ b/src/files.c @@ -266,6 +266,12 @@ static struct LevelFileConfigInfo chunk_config_INFO[] = &li.time_score_base, 1 }, + { + -1, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(13), + &li.rate_time_over_score, FALSE + }, + { -1, -1, -1, -1, @@ -3932,12 +3938,11 @@ static void CopyNativeLevel_SP_to_RND(struct LevelInfo *level) level->time_wheel = 0; level->amoeba_content = EL_EMPTY; -#if 1 - // original Supaplex does not use score values -- use default values -#else + // original Supaplex does not use score values -- rate by playing time for (i = 0; i < LEVEL_SCORE_ELEMENTS; i++) level->score[i] = 0; -#endif + + level->rate_time_over_score = TRUE; // there are no yamyams in supaplex levels for (i = 0; i < level->num_yamyam_contents; i++) @@ -6605,6 +6610,27 @@ static void LoadLevel_InitCustomElements(struct LevelInfo *level) element_info[element].ignition_delay = 8; } } + + // set mouse click change events to work for left/middle/right mouse button + if (level->game_version < VERSION_IDENT(4,2,3,0)) + { + for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) + { + int element = EL_CUSTOM_START + i; + struct ElementInfo *ei = &element_info[element]; + + for (j = 0; j < ei->num_change_pages; j++) + { + struct ElementChangeInfo *change = &ei->change_page[j]; + + if (change->has_event[CE_CLICKED_BY_MOUSE] || + change->has_event[CE_PRESSED_BY_MOUSE] || + change->has_event[CE_MOUSE_CLICKED_ON_X] || + change->has_event[CE_MOUSE_PRESSED_ON_X]) + change->trigger_side = CH_SIDE_ANY; + } + } + } } static void LoadLevel_InitElements(struct LevelInfo *level) @@ -8390,6 +8416,7 @@ static void setScoreInfoToDefaults(void) { strcpy(scores.entry[i].name, EMPTY_PLAYER_NAME); scores.entry[i].score = 0; + scores.entry[i].time = 0; } } @@ -8445,6 +8472,25 @@ static void LoadScore_OLD(int nr) fclose(file); } +static void ConvertScore_OLD(void) +{ + // only convert score to time for levels that rate playing time over score + if (!level.rate_time_over_score) + return; + + // convert old score to playing time for score-less levels (like Supaplex) + int time_final_max = 999; + int i; + + for (i = 0; i < MAX_SCORE_ENTRIES; i++) + { + int score = scores.entry[i].score; + + if (score > 0 && score < time_final_max) + scores.entry[i].time = (time_final_max - score - 1) * FRAMES_PER_SECOND; + } +} + static int LoadScore_VERS(File *file, int chunk_size, struct ScoreInfo *scores) { scores->file_version = getFileVersion(file); @@ -8508,6 +8554,18 @@ static int LoadScore_SCOR(File *file, int chunk_size, struct ScoreInfo *scores) return chunk_size; } +static int LoadScore_TIME(File *file, int chunk_size, struct ScoreInfo *scores) +{ + int i; + + for (i = 0; i < scores->num_entries; i++) + scores->entry[i].time = getFile32BitBE(file); + + chunk_size = scores->num_entries * 4; + + return chunk_size; +} + void LoadScore(int nr) { char *filename = getScoreFilename(nr); @@ -8562,6 +8620,9 @@ void LoadScore(int nr) { // score files from versions before 4.2.4.0 without chunk structure LoadScore_OLD(nr); + + // convert score to time, if possible (mainly for Supaplex levels) + ConvertScore_OLD(); } else { @@ -8577,6 +8638,7 @@ void LoadScore(int nr) { "INFO", -1, LoadScore_INFO }, { "NAME", -1, LoadScore_NAME }, { "SCOR", -1, LoadScore_SCOR }, + { "TIME", -1, LoadScore_TIME }, { NULL, 0, NULL } }; @@ -8695,6 +8757,14 @@ static void SaveScore_SCOR(FILE *file, struct ScoreInfo *scores) putFile16BitBE(file, scores->entry[i].score); } +static void SaveScore_TIME(FILE *file, struct ScoreInfo *scores) +{ + int i; + + for (i = 0; i < scores->num_entries; i++) + putFile32BitBE(file, scores->entry[i].time); +} + static void SaveScoreToFilename(char *filename) { FILE *file; @@ -8702,6 +8772,7 @@ static void SaveScoreToFilename(char *filename) int info_chunk_size; int name_chunk_size; int scor_chunk_size; + int time_chunk_size; if (!(file = fopen(filename, MODE_WRITE))) { @@ -8713,6 +8784,7 @@ static void SaveScoreToFilename(char *filename) info_chunk_size = 2 + (strlen(scores.level_identifier) + 1) + 2 + 2; name_chunk_size = scores.num_entries * MAX_PLAYER_NAME_LEN; scor_chunk_size = scores.num_entries * 2; + time_chunk_size = scores.num_entries * 4; putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED); putFileChunkBE(file, "SCOR", CHUNK_SIZE_NONE); @@ -8729,6 +8801,9 @@ static void SaveScoreToFilename(char *filename) putFileChunkBE(file, "SCOR", scor_chunk_size); SaveScore_SCOR(file, &scores); + putFileChunkBE(file, "TIME", time_chunk_size); + SaveScore_TIME(file, &scores); + fclose(file); SetFilePermissions(filename, permissions); @@ -8751,6 +8826,7 @@ void SaveScore(int nr) for (i = 0; i < MAX_SCORE_ENTRIES; i++) if (scores.entry[i].score == 0 && + scores.entry[i].time == 0 && strEqual(scores.entry[i].name, EMPTY_PLAYER_NAME)) break;