X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=2ff37bc51a81ab51708c025a1dfd4c23eaa412b7;hb=2d235297197dd0c325184f7fc401d9c5c41c2616;hp=9ff9a52fbddd7127a6eea81ab833c7b68ef041e3;hpb=ef9242bb9320d705010959ba11fdf697dc1e5b70;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 9ff9a52f..2ff37bc5 100644 --- a/src/files.c +++ b/src/files.c @@ -428,36 +428,14 @@ static int getFileTypeFromBasename(char *basename) return LEVEL_FILE_TYPE_UNKNOWN; } -static char *getSingleLevelBasename(int nr, int type) +static char *getSingleLevelBasename(int nr) { static char basename[MAX_FILENAME_LEN]; - char *level_filename = getStringCopy(leveldir_current->level_filename); - if (level_filename == NULL) - level_filename = getStringCat2("%03d.", LEVELFILE_EXTENSION); + if (nr < 0) + sprintf(basename, "template.%s", LEVELFILE_EXTENSION); else - type = LEVEL_FILE_TYPE_UNKNOWN; /* force specified file name/pattern */ - - switch (type) - { - case LEVEL_FILE_TYPE_RND: - if (nr < 0) - sprintf(basename, "template.%s", LEVELFILE_EXTENSION); - else - sprintf(basename, "%03d.%s", nr, LEVELFILE_EXTENSION); - break; - - case LEVEL_FILE_TYPE_EM: - sprintf(basename, "%d", nr); - break; - - case LEVEL_FILE_TYPE_UNKNOWN: - default: - sprintf(basename, level_filename, nr); - break; - } - - free(level_filename); + sprintf(basename, "%03d.%s", nr, LEVELFILE_EXTENSION); return basename; } @@ -500,9 +478,9 @@ static char *getPackedLevelBasename(int type) return basename; } -static char *getSingleLevelFilename(int nr, int type) +static char *getSingleLevelFilename(int nr) { - return getLevelFilenameFromBasename(getSingleLevelBasename(nr, type)); + return getLevelFilenameFromBasename(getSingleLevelBasename(nr)); } #if 0 @@ -514,9 +492,10 @@ static char *getPackedLevelFilename(int type) char *getDefaultLevelFilename(int nr) { - return getSingleLevelFilename(nr, LEVEL_FILE_TYPE_RND); + return getSingleLevelFilename(nr); } +#if 0 static void setLevelFileInfo_SingleLevelFilename(struct LevelFileInfo *lfi, int type) { @@ -525,6 +504,23 @@ static void setLevelFileInfo_SingleLevelFilename(struct LevelFileInfo *lfi, lfi->basename = getSingleLevelBasename(lfi->nr, lfi->type); lfi->filename = getLevelFilenameFromBasename(lfi->basename); } +#endif + +static void setLevelFileInfo_FormatLevelFilename(struct LevelFileInfo *lfi, + int type, char *format, ...) +{ + static char basename[MAX_FILENAME_LEN]; + va_list ap; + + va_start(ap, format); + vsprintf(basename, format, ap); + va_end(ap); + + lfi->type = type; + lfi->packed = FALSE; + lfi->basename = basename; + lfi->filename = getLevelFilenameFromBasename(lfi->basename); +} static void setLevelFileInfo_PackedLevelFilename(struct LevelFileInfo *lfi, int type) @@ -564,7 +560,8 @@ static int getFiletypeFromID(char *filetype_id) return filetype; } -static void determineLevelFileInfo_Filename(struct LevelFileInfo *lfi) +#if 0 +static void OLD_determineLevelFileInfo_Filename(struct LevelFileInfo *lfi) { /* special case: level number is negative => check for level template file */ if (lfi->nr < 0) @@ -603,6 +600,79 @@ static void determineLevelFileInfo_Filename(struct LevelFileInfo *lfi) /* no known level file found -- try to use default values */ setLevelFileInfo_SingleLevelFilename(lfi, LEVEL_FILE_TYPE_UNKNOWN); } +#endif + +static void determineLevelFileInfo_Filename(struct LevelFileInfo *lfi) +{ + int nr = lfi->nr; + + /* special case: level number is negative => check for level template file */ + if (nr < 0) + { + setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_RND, + "template.%s", LEVELFILE_EXTENSION); + + /* no fallback if template file not existing */ + return; + } + + /* special case: check for file name/pattern specified in "levelinfo.conf" */ + if (leveldir_current->level_filename != NULL) + { + int filetype = getFiletypeFromID(leveldir_current->level_filetype); + + setLevelFileInfo_FormatLevelFilename(lfi, filetype, + leveldir_current->level_filename, nr); + if (fileExists(lfi->filename)) + return; + } + + /* check for native Rocks'n'Diamonds level file */ + setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_RND, + "%03d.%s", nr, LEVELFILE_EXTENSION); + if (fileExists(lfi->filename)) + return; + + /* check for Emerald Mine level file (V1) */ + setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "a%c%c", + 'a' + (nr / 10) % 26, '0' + nr % 10); + if (fileExists(lfi->filename)) + return; + setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "A%c%c", + 'A' + (nr / 10) % 26, '0' + nr % 10); + if (fileExists(lfi->filename)) + return; + + /* check for Emerald Mine level file (V2 to V5) */ + setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%d", nr); + if (fileExists(lfi->filename)) + return; + + /* check for Emerald Mine level file (V6 / single mode) */ + setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02ds", nr); + if (fileExists(lfi->filename)) + return; + setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02dS", nr); + if (fileExists(lfi->filename)) + return; + + /* check for Emerald Mine level file (V6 / teamwork mode) */ + setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02dt", nr); + if (fileExists(lfi->filename)) + return; + setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02dT", nr); + if (fileExists(lfi->filename)) + return; + + /* check for various packed level file formats */ + setLevelFileInfo_PackedLevelFilename(lfi, LEVEL_FILE_TYPE_UNKNOWN); + if (fileExists(lfi->filename)) + return; + + /* no known level file found -- use default values (and fail later) */ + setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_RND, + "%03d.%s", nr, LEVELFILE_EXTENSION); +} static void determineLevelFileInfo_Filetype(struct LevelFileInfo *lfi) { @@ -2034,7 +2104,7 @@ void CopyNativeLevel_EM_to_RND(struct LevelInfo *level) level->field[ply2->x_initial - 1][ply2->y_initial - 1] = EL_PLAYER_2; level->field[ply1->x_initial - 1][ply1->y_initial - 1] = EL_PLAYER_1; -#if 1 +#if 0 printf("::: native Emerald Mine file version: %d\n", level_em->file_version); #endif } @@ -2431,10 +2501,17 @@ void LoadLevelFromFileInfo(struct LevelInfo *level, break; } + /* if level file is invalid, restore level structure to default values */ + if (level->no_valid_file) + setLevelInfoToDefaults(level); + if (level->game_engine_type == GAME_ENGINE_TYPE_UNKNOWN) level->game_engine_type = GAME_ENGINE_TYPE_RND; - CopyNativeLevel_Native_to_RND(level); + if (level_file_info->type == LEVEL_FILE_TYPE_RND) + CopyNativeLevel_RND_to_Native(level); + else + CopyNativeLevel_Native_to_RND(level); } void LoadLevelFromFilename(struct LevelInfo *level, char *filename)