X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=2a72397139931fb4d9c735428353d0925c65e1cb;hb=942ec4881e3b21c130df9ae105d06c2c633fa192;hp=21ed3ca17f8614be3770784740da65e1be5baf7c;hpb=2357c391b4a587709627cc30316734b3c83c8134;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 21ed3ca1..5ff8c06a 100644 --- a/src/files.c +++ b/src/files.c @@ -1,1574 +1,3308 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2002 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* files.h * +* files.c * ***********************************************************/ #include +#include +#include +#include + +#include "libgame/libgame.h" #include "files.h" +#include "init.h" #include "tools.h" -#include "misc.h" #include "tape.h" -#include "joystick.h" -boolean LoadLevelInfo() + +#define CHUNK_ID_LEN 4 /* IFF style chunk id length */ +#define CHUNK_SIZE_UNDEFINED 0 /* undefined chunk size == 0 */ +#define CHUNK_SIZE_NONE -1 /* do not write chunk size */ +#define FILE_VERS_CHUNK_SIZE 8 /* size of file version chunk */ +#define LEVEL_HEADER_SIZE 80 /* size of level file header */ +#define LEVEL_HEADER_UNUSED 13 /* unused level header bytes */ +#define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */ +#define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */ +#define LEVEL_CHUNK_CNT3_HEADER 16 /* size of level CNT3 header */ +#define LEVEL_CHUNK_CNT3_UNUSED 10 /* unused CNT3 chunk bytes */ +#define LEVEL_CPART_CUS3_SIZE 134 /* size of CUS3 chunk part */ +#define LEVEL_CPART_CUS3_UNUSED 15 /* unused CUS3 bytes / part */ +#define TAPE_HEADER_SIZE 20 /* size of tape file header */ +#define TAPE_HEADER_UNUSED 3 /* unused tape header bytes */ + +#define LEVEL_CHUNK_CUS3_SIZE(x) (2 + (x) * LEVEL_CPART_CUS3_SIZE) +#define LEVEL_CHUNK_CUS4_SIZE(x) (48 + 48 + (x) * 48) + +/* file identifier strings */ +#define LEVEL_COOKIE_TMPL "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_x.x" +#define TAPE_COOKIE_TMPL "ROCKSNDIAMONDS_TAPE_FILE_VERSION_x.x" +#define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2" + + +/* ========================================================================= */ +/* level file functions */ +/* ========================================================================= */ + +void setElementChangePages(struct ElementInfo *ei, int change_pages) { - int i; - char filename[MAX_FILENAME_LEN]; - char cookie[MAX_FILENAME_LEN]; - FILE *file; + int change_page_size = sizeof(struct ElementChangeInfo); - sprintf(filename,"%s/%s",level_directory,LEVDIR_FILENAME); + ei->num_change_pages = MAX(1, change_pages); - if (!(file=fopen(filename,"r"))) - { - Error(ERR_WARN, "cannot read level info '%s'", filename); - return(FALSE); - } + ei->change_page = + checked_realloc(ei->change_page, ei->num_change_pages * change_page_size); - fscanf(file,"%s\n",cookie); - if (strcmp(cookie,LEVELDIR_COOKIE)) /* ungültiges Format? */ - { - Error(ERR_WARN, "wrong format of level info file"); - fclose(file); - return(FALSE); - } + if (ei->current_change_page >= ei->num_change_pages) + ei->current_change_page = ei->num_change_pages - 1; - num_leveldirs = 0; - leveldir_nr = 0; - for(i=0;ichange = &ei->change_page[ei->current_change_page]; +} - num_leveldirs++; - } +void setElementChangeInfoToDefaults(struct ElementChangeInfo *change) +{ + int x, y; - if (!num_leveldirs) - { - Error(ERR_WARN, "empty level info '%s'", filename); - return(FALSE); - } + change->can_change = FALSE; + + change->events = CE_BITMASK_DEFAULT; + change->sides = CH_SIDE_ANY; + + change->target_element = EL_EMPTY_SPACE; - return(TRUE); + change->delay_fixed = 0; + change->delay_random = 0; + change->delay_frames = 1; + + change->trigger_element = EL_EMPTY_SPACE; + + change->explode = FALSE; + change->use_content = FALSE; + change->only_complete = FALSE; + change->use_random_change = FALSE; + change->random = 100; + change->power = CP_NON_DESTRUCTIVE; + + for (x = 0; x < 3; x++) + for (y = 0; y < 3; y++) + change->content[x][y] = EL_EMPTY_SPACE; + + change->direct_action = 0; + change->other_action = 0; + + change->pre_change_function = NULL; + change->change_function = NULL; + change->post_change_function = NULL; } -void LoadLevel(int level_nr) +static void setLevelInfoToDefaults(struct LevelInfo *level) { - int i,x,y; - char filename[MAX_FILENAME_LEN]; - char cookie[MAX_FILENAME_LEN]; - FILE *file; + int i, j, x, y; - sprintf(filename,"%s/%s/%d", - level_directory,leveldir[leveldir_nr].filename,level_nr); + level->file_version = FILE_VERSION_ACTUAL; + level->game_version = GAME_VERSION_ACTUAL; - if (!(file = fopen(filename,"r"))) - Error(ERR_WARN, "cannot read level '%s' - creating new level", filename); - else + level->encoding_16bit_field = FALSE; /* default: only 8-bit elements */ + level->encoding_16bit_yamyam = FALSE; /* default: only 8-bit elements */ + level->encoding_16bit_amoeba = FALSE; /* default: only 8-bit elements */ + + level->fieldx = STD_LEV_FIELDX; + level->fieldy = STD_LEV_FIELDY; + + for (x = 0; x < MAX_LEV_FIELDX; x++) + for (y = 0; y < MAX_LEV_FIELDY; y++) + level->field[x][y] = EL_SAND; + + level->time = 100; + level->gems_needed = 0; + level->amoeba_speed = 10; + level->time_magic_wall = 10; + level->time_wheel = 10; + level->time_light = 10; + level->time_timegate = 10; + level->amoeba_content = EL_DIAMOND; + level->double_speed = FALSE; + level->initial_gravity = FALSE; + level->em_slippery_gems = FALSE; + + level->use_custom_template = FALSE; + + for (i = 0; i < MAX_LEVEL_NAME_LEN; i++) + level->name[i] = '\0'; + for (i = 0; i < MAX_LEVEL_AUTHOR_LEN; i++) + level->author[i] = '\0'; + + strcpy(level->name, NAMELESS_LEVEL_NAME); + strcpy(level->author, ANONYMOUS_NAME); + + for (i = 0; i < 4; i++) { - fgets(cookie,LEVEL_COOKIE_LEN,file); - fgetc(file); + level->envelope_text[i][0] = '\0'; + level->envelope_xsize[i] = MAX_ENVELOPE_XSIZE; + level->envelope_ysize[i] = MAX_ENVELOPE_YSIZE; + } - if (strcmp(cookie,LEVEL_COOKIE)) /* ungültiges Format? */ - { - Error(ERR_WARN, "wrong format of level file '%s'", filename); - fclose(file); - file = NULL; - } + for (i = 0; i < LEVEL_SCORE_ELEMENTS; i++) + level->score[i] = 10; + + level->num_yamyam_contents = STD_ELEMENT_CONTENTS; + for (i = 0; i < MAX_ELEMENT_CONTENTS; i++) + for (x = 0; x < 3; x++) + for (y = 0; y < 3; y++) + level->yamyam_content[i][x][y] = + (i < STD_ELEMENT_CONTENTS ? EL_ROCK : EL_EMPTY); + + level->field[0][0] = EL_PLAYER_1; + level->field[STD_LEV_FIELDX - 1][STD_LEV_FIELDY - 1] = EL_EXIT_CLOSED; + + for (i = 0; i < MAX_NUM_ELEMENTS; i++) + { + setElementChangePages(&element_info[i], 1); + setElementChangeInfoToDefaults(element_info[i].change); } - if (file) + for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) { - lev_fieldx = level.fieldx = fgetc(file); - lev_fieldy = level.fieldy = fgetc(file); + int element = EL_CUSTOM_START + i; + + for (j = 0; j < MAX_ELEMENT_NAME_LEN + 1; j++) + element_info[element].description[j] = '\0'; + if (element_info[element].custom_description != NULL) + strncpy(element_info[element].description, + element_info[element].custom_description, MAX_ELEMENT_NAME_LEN); + else + strcpy(element_info[element].description, + element_info[element].editor_description); - level.time = (fgetc(file)<<8) | fgetc(file); - level.edelsteine = (fgetc(file)<<8) | fgetc(file); - for(i=0;ino_level_file = FALSE; - if (!(file=fopen(filename,"w"))) - { - Error(ERR_WARN, "cannot save level file '%s'", filename); + if (leveldir_current == NULL) /* only when dumping level */ return; + + /* try to determine better author name than 'anonymous' */ + if (strcmp(leveldir_current->author, ANONYMOUS_NAME) != 0) + { + strncpy(level->author, leveldir_current->author, MAX_LEVEL_AUTHOR_LEN); + level->author[MAX_LEVEL_AUTHOR_LEN] = '\0'; } + else + { + switch (LEVELCLASS(leveldir_current)) + { + case LEVELCLASS_TUTORIAL: + strcpy(level->author, PROGRAM_AUTHOR_STRING); + break; - fputs(LEVEL_COOKIE,file); /* Formatkennung */ - fputc(0x0a,file); - - fputc(level.fieldx,file); - fputc(level.fieldy,file); - fputc(level.time / 256,file); - fputc(level.time % 256,file); - fputc(level.edelsteine / 256,file); - fputc(level.edelsteine % 256,file); - - for(i=0;iauthor, leveldir_current->name, MAX_LEVEL_AUTHOR_LEN); + level->author[MAX_LEVEL_AUTHOR_LEN] = '\0'; + break; - fclose(file); + case LEVELCLASS_PRIVATE: + strncpy(level->author, getRealName(), MAX_LEVEL_AUTHOR_LEN); + level->author[MAX_LEVEL_AUTHOR_LEN] = '\0'; + break; - chmod(filename, LEVEL_PERMS); + default: + /* keep default value */ + break; + } + } } -void LoadLevelTape(int level_nr) +static void ActivateLevelTemplate() { - int i; - char filename[MAX_FILENAME_LEN]; - char cookie[MAX_FILENAME_LEN]; - FILE *file; - boolean levelrec_10 = FALSE; + /* Currently there is no special action needed to activate the template + data, because 'element_info' and 'Properties' overwrite the original + level data, while all other variables do not change. */ +} -#ifndef MSDOS - sprintf(filename,"%s/%s/%d.tape", - level_directory,leveldir[leveldir_nr].filename,level_nr); -#else - sprintf(filename,"%s/%s/%d.tap", - level_directory,leveldir[leveldir_nr].filename,level_nr); -#endif +boolean LevelFileExists(int level_nr) +{ + char *filename = getLevelFilename(level_nr); - if ((file=fopen(filename,"r"))) + return (access(filename, F_OK) == 0); +} + +static int checkLevelElement(int element) +{ + /* map some (historic, now obsolete) elements */ + +#if 1 + switch (element) { - fgets(cookie,LEVELREC_COOKIE_LEN,file); - fgetc(file); - if (!strcmp(cookie,LEVELREC_COOKIE_10)) /* old 1.0 tape format */ - levelrec_10 = TRUE; - else if (strcmp(cookie,LEVELREC_COOKIE)) /* unknown tape format */ - { - Error(ERR_WARN, "wrong format of level recording file '%s'", filename); - fclose(file); - file = NULL; - } - } + case EL_PLAYER_OBSOLETE: + element = EL_PLAYER_1; + break; - if (!file) - return; + case EL_KEY_OBSOLETE: + element = EL_KEY_1; - tape.random_seed = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - tape.date = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - tape.length = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); + case EL_EM_KEY_1_FILE_OBSOLETE: + element = EL_EM_KEY_1; + break; - tape.level_nr = level_nr; - tape.counter = 0; - tape.changed = FALSE; + case EL_EM_KEY_2_FILE_OBSOLETE: + element = EL_EM_KEY_2; + break; - tape.recording = FALSE; - tape.playing = FALSE; - tape.pausing = FALSE; + case EL_EM_KEY_3_FILE_OBSOLETE: + element = EL_EM_KEY_3; + break; - for(i=0;i= MAX_TAPELEN) + case EL_ENVELOPE_OBSOLETE: + element = EL_ENVELOPE_1; break; - for(j=0; j0) - { - tape.pos[i].action[j] = MV_NO_MOVING; - continue; - } - tape.pos[i].action[j] = fgetc(file); - } + case EL_SP_EMPTY: + element = EL_EMPTY; + break; - tape.pos[i].delay = fgetc(file); + default: + if (element >= NUM_FILE_ELEMENTS) + { + Error(ERR_WARN, "invalid level element %d", element); - if (feof(file)) + element = EL_CHAR_QUESTION; + } break; } +#else + if (element >= NUM_FILE_ELEMENTS) + { + Error(ERR_WARN, "invalid level element %d", element); - fclose(file); - - if (i != tape.length) - Error(ERR_WARN, "level recording file '%s' corrupted", filename); + element = EL_CHAR_QUESTION; + } + else if (element == EL_PLAYER_OBSOLETE) + element = EL_PLAYER_1; + else if (element == EL_KEY_OBSOLETE) + element = EL_KEY_1; +#endif - tape.length_seconds = GetTapeLength(); + return element; } -void SaveLevelTape(int level_nr) +static int LoadLevel_VERS(FILE *file, int chunk_size, struct LevelInfo *level) { - int i; - char filename[MAX_FILENAME_LEN]; - FILE *file; - boolean new_tape = TRUE; - -#ifndef MSDOS - sprintf(filename,"%s/%s/%d.tape", - level_directory,leveldir[leveldir_nr].filename,level_nr); -#else - sprintf(filename,"%s/%s/%d.tap", - level_directory,leveldir[leveldir_nr].filename,level_nr); -#endif + level->file_version = getFileVersion(file); + level->game_version = getFileVersion(file); - /* Testen, ob bereits eine Aufnahme existiert */ - if ((file=fopen(filename,"r"))) - { - new_tape = FALSE; - fclose(file); + return chunk_size; +} - if (!Request("Replace old tape ?",REQ_ASK)) - return; - } +static int LoadLevel_HEAD(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i, x, y; - if (!(file=fopen(filename,"w"))) - { - Error(ERR_WARN, "cannot save level recording file '%s'", filename); - return; - } + level->fieldx = getFile8Bit(file); + level->fieldy = getFile8Bit(file); - fputs(LEVELREC_COOKIE,file); /* Formatkennung */ - fputc(0x0a,file); + level->time = getFile16BitBE(file); + level->gems_needed = getFile16BitBE(file); - fputc((tape.random_seed >> 24) & 0xff,file); - fputc((tape.random_seed >> 16) & 0xff,file); - fputc((tape.random_seed >> 8) & 0xff,file); - fputc((tape.random_seed >> 0) & 0xff,file); + for (i = 0; i < MAX_LEVEL_NAME_LEN; i++) + level->name[i] = getFile8Bit(file); + level->name[MAX_LEVEL_NAME_LEN] = 0; - fputc((tape.date >> 24) & 0xff,file); - fputc((tape.date >> 16) & 0xff,file); - fputc((tape.date >> 8) & 0xff,file); - fputc((tape.date >> 0) & 0xff,file); + for (i = 0; i < LEVEL_SCORE_ELEMENTS; i++) + level->score[i] = getFile8Bit(file); - fputc((tape.length >> 24) & 0xff,file); - fputc((tape.length >> 16) & 0xff,file); - fputc((tape.length >> 8) & 0xff,file); - fputc((tape.length >> 0) & 0xff,file); + level->num_yamyam_contents = STD_ELEMENT_CONTENTS; + for (i = 0; i < STD_ELEMENT_CONTENTS; i++) + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) + level->yamyam_content[i][x][y] = checkLevelElement(getFile8Bit(file)); - for(i=0;iamoeba_speed = getFile8Bit(file); + level->time_magic_wall = getFile8Bit(file); + level->time_wheel = getFile8Bit(file); + level->amoeba_content = checkLevelElement(getFile8Bit(file)); + level->double_speed = (getFile8Bit(file) == 1 ? TRUE : FALSE); + level->initial_gravity = (getFile8Bit(file) == 1 ? TRUE : FALSE); + level->encoding_16bit_field = (getFile8Bit(file) == 1 ? TRUE : FALSE); + level->em_slippery_gems = (getFile8Bit(file) == 1 ? TRUE : FALSE); - for(j=0; juse_custom_template = (getFile8Bit(file) == 1 ? TRUE : FALSE); - fputc(tape.pos[i].delay,file); - } + ReadUnusedBytesFromFile(file, LEVEL_HEADER_UNUSED); - fclose(file); + return chunk_size; +} - chmod(filename, LEVREC_PERMS); +static int LoadLevel_AUTH(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i; - tape.changed = FALSE; + for (i = 0; i < MAX_LEVEL_AUTHOR_LEN; i++) + level->author[i] = getFile8Bit(file); + level->author[MAX_LEVEL_NAME_LEN] = 0; - if (new_tape) - Request("tape saved !",REQ_CONFIRM); + return chunk_size; } -boolean CreateNewScoreFile() +static int LoadLevel_BODY(FILE *file, int chunk_size, struct LevelInfo *level) { - int i,j,k; - char filename[MAX_FILENAME_LEN]; - char empty_alias[MAX_NAMELEN]; - FILE *file; - - sprintf(filename,"%s/%s/%s", - level_directory,leveldir[leveldir_nr].filename,SCORE_FILENAME); + int x, y; + int chunk_size_expected = level->fieldx * level->fieldy; - if (!(file=fopen(filename,"w"))) - return(FALSE); + /* Note: "chunk_size" was wrong before version 2.0 when elements are + stored with 16-bit encoding (and should be twice as big then). + Even worse, playfield data was stored 16-bit when only yamyam content + contained 16-bit elements and vice versa. */ - for(i=0;iencoding_16bit_field && level->file_version >= FILE_VERSION_2_0) + chunk_size_expected *= 2; - fputs(SCORE_COOKIE,file); /* Formatkennung */ - for(i=0;ifieldy; y++) + for (x = 0; x < level->fieldx; x++) + level->field[x][y] = + checkLevelElement(level->encoding_16bit_field ? getFile16BitBE(file) : + getFile8Bit(file)); + return chunk_size; } -void LoadScore(int level_nr) +static int LoadLevel_CONT(FILE *file, int chunk_size, struct LevelInfo *level) { - int i,j; - char filename[MAX_FILENAME_LEN]; - char cookie[MAX_FILENAME_LEN]; - FILE *file; + int i, x, y; + int header_size = 4; + int content_size = MAX_ELEMENT_CONTENTS * 3 * 3; + int chunk_size_expected = header_size + content_size; + + /* Note: "chunk_size" was wrong before version 2.0 when elements are + stored with 16-bit encoding (and should be twice as big then). + Even worse, playfield data was stored 16-bit when only yamyam content + contained 16-bit elements and vice versa. */ - sprintf(filename,"%s/%s/%s", - level_directory,leveldir[leveldir_nr].filename,SCORE_FILENAME); + if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0) + chunk_size_expected += content_size; - if (!(file = fopen(filename,"r"))) + if (chunk_size_expected != chunk_size) { - if (!CreateNewScoreFile()) - Error(ERR_WARN, "cannot create score file '%s'", filename); - else if (!(file = fopen(filename,"r"))) - Error(ERR_WARN, "cannot read score for level %d", level_nr); + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; } - if (file) + getFile8Bit(file); + level->num_yamyam_contents = getFile8Bit(file); + getFile8Bit(file); + getFile8Bit(file); + + /* correct invalid number of content fields -- should never happen */ + if (level->num_yamyam_contents < 1 || + level->num_yamyam_contents > MAX_ELEMENT_CONTENTS) + level->num_yamyam_contents = STD_ELEMENT_CONTENTS; + + for (i = 0; i < MAX_ELEMENT_CONTENTS; i++) + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) + level->yamyam_content[i][x][y] = + checkLevelElement(level->encoding_16bit_field ? + getFile16BitBE(file) : getFile8Bit(file)); + return chunk_size; +} + +static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i, x, y; + int element; + int num_contents, content_xsize, content_ysize; + int content_array[MAX_ELEMENT_CONTENTS][3][3]; + + element = checkLevelElement(getFile16BitBE(file)); + num_contents = getFile8Bit(file); + content_xsize = getFile8Bit(file); + content_ysize = getFile8Bit(file); + + ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT2_UNUSED); + + for (i = 0; i < MAX_ELEMENT_CONTENTS; i++) + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) + content_array[i][x][y] = checkLevelElement(getFile16BitBE(file)); + + /* correct invalid number of content fields -- should never happen */ + if (num_contents < 1 || num_contents > MAX_ELEMENT_CONTENTS) + num_contents = STD_ELEMENT_CONTENTS; + + if (element == EL_YAMYAM) { - fgets(cookie,SCORE_COOKIE_LEN,file); - if (strcmp(cookie,SCORE_COOKIE)) /* ungültiges Format? */ - { - Error(ERR_WARN, "wrong format of score file '%s'", filename); - fclose(file); - file = NULL; - } - } + level->num_yamyam_contents = num_contents; - if (file) + for (i = 0; i < num_contents; i++) + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) + level->yamyam_content[i][x][y] = content_array[i][x][y]; + } + else if (element == EL_BD_AMOEBA) { - fseek(file, - SCORE_COOKIE_LEN-1+level_nr*(MAX_SCORE_ENTRIES*(MAX_NAMELEN+2)), - SEEK_SET); - for(i=0;iamoeba_content = content_array[0][0][0]; } else { - for(i=0;ienvelope_xsize[envelope_nr] = getFile8Bit(file); + level->envelope_ysize[envelope_nr] = getFile8Bit(file); - fseek(file, - SCORE_COOKIE_LEN-1+level_nr*(MAX_SCORE_ENTRIES*(MAX_NAMELEN+2)), - SEEK_SET); - for(i=0;ienvelope_text[envelope_nr][i] = getFile8Bit(file); + return chunk_size; +} -#if 0 - -void LoadJoystickData() +static int LoadLevel_CUS1(FILE *file, int chunk_size, struct LevelInfo *level) { + int num_changed_custom_elements = getFile16BitBE(file); + int chunk_size_expected = 2 + num_changed_custom_elements * 6; int i; - char cookie[256]; - FILE *file; - - if (joystick_status==JOYSTICK_OFF) - return; - -#ifndef MSDOS - if (!(file=fopen(JOYDAT_FILE,"r"))) - return; - fscanf(file,"%s",cookie); - if (strcmp(cookie,JOYSTICK_COOKIE)) /* ungültiges Format? */ + if (chunk_size_expected != chunk_size) { - Error(ERR_WARN, "wrong format of joystick file '%s'", JOYDAT_FILE); - fclose(file); - return; + ReadUnusedBytesFromFile(file, chunk_size - 2); + return chunk_size_expected; } - for(i=0;i<2;i++) + for (i = 0; i < num_changed_custom_elements; i++) { - fscanf(file,"%s",cookie); - fscanf(file, "%d %d %d \n", - &joystick[i].xleft, &joystick[i].xmiddle, &joystick[i].xright); - fscanf(file, "%d %d %d \n", - &joystick[i].yupper, &joystick[i].ymiddle, &joystick[i].ylower); + int element = getFile16BitBE(file); + int properties = getFile32BitBE(file); + + if (IS_CUSTOM_ELEMENT(element)) + Properties[element][EP_BITFIELD_BASE] = properties; + else + Error(ERR_WARN, "invalid custom element number %d", element); } - fclose(file); - CheckJoystickData(); -#else - load_joystick_data(JOYDAT_FILE); -#endif + return chunk_size; } -void SaveJoystickData() +static int LoadLevel_CUS2(FILE *file, int chunk_size, struct LevelInfo *level) { + int num_changed_custom_elements = getFile16BitBE(file); + int chunk_size_expected = 2 + num_changed_custom_elements * 4; int i; - FILE *file; - if (joystick_status==JOYSTICK_OFF) - return; - -#ifndef MSDOS - CheckJoystickData(); - - if (!(file=fopen(JOYDAT_FILE,"w"))) + if (chunk_size_expected != chunk_size) { - Error(ERR_WARN, "cannot save joystick calibration data to file '%s'", - JOYDAT_FILE); - return; + ReadUnusedBytesFromFile(file, chunk_size - 2); + return chunk_size_expected; } - fprintf(file,"%s\n",JOYSTICK_COOKIE); /* Formatkennung */ - for(i=0;i<2;i++) + for (i = 0; i < num_changed_custom_elements; i++) { - fprintf(file,"JOYSTICK_%d_DATA\n",i); - fprintf(file, "%d %d %d \n", - joystick[i].xleft, joystick[i].xmiddle, joystick[i].xright); - fprintf(file, "%d %d %d \n", - joystick[i].yupper, joystick[i].ymiddle, joystick[i].ylower); - } - fclose(file); + int element = getFile16BitBE(file); + int custom_target_element = getFile16BitBE(file); - chmod(JOYDAT_FILE, JOYDAT_PERMS); -#else - save_joystick_data(JOYDAT_FILE); -#endif + if (IS_CUSTOM_ELEMENT(element)) + element_info[element].change->target_element = custom_target_element; + else + Error(ERR_WARN, "invalid custom element number %d", element); + } + return chunk_size; } -#endif - +static int LoadLevel_CUS3(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int num_changed_custom_elements = getFile16BitBE(file); + int chunk_size_expected = LEVEL_CHUNK_CUS3_SIZE(num_changed_custom_elements); + int i, j, x, y; + if (chunk_size_expected != chunk_size) + { + ReadUnusedBytesFromFile(file, chunk_size - 2); + return chunk_size_expected; + } -/* ------------------------------------------------------------------------- */ -/* new setup functions */ -/* ------------------------------------------------------------------------- */ - -#define MAX_LINE_LEN 1000 -#define MAX_SETUP_TOKEN_LEN 100 -#define MAX_SETUP_VALUE_LEN 100 - -#define TOKEN_STR_FILE_IDENTIFIER "file_identifier" -#define TOKEN_STR_LAST_LEVEL_SERIES "last_level_series" -#define TOKEN_STR_ALIAS_NAME "alias_name" - -#define TOKEN_STR_PLAYER_PREFIX "player_" -#define TOKEN_VALUE_POSITION 30 -#define TOKEN_INVALID -1 -#define TOKEN_IGNORE -99 - -#define SETUP_TOKEN_ALIAS_NAME 100 - -#define SETUP_TOKEN_SOUND 0 -#define SETUP_TOKEN_SOUND_LOOPS 1 -#define SETUP_TOKEN_SOUND_MUSIC 2 -#define SETUP_TOKEN_SOUND_SIMPLE 3 -#define SETUP_TOKEN_TOONS 4 -#define SETUP_TOKEN_DOUBLE_BUFFERING 5 -#define SETUP_TOKEN_SCROLL_DELAY 6 -#define SETUP_TOKEN_SOFT_SCROLLING 7 -#define SETUP_TOKEN_FADING 8 -#define SETUP_TOKEN_AUTORECORD 9 -#define SETUP_TOKEN_QUICK_DOORS 10 -#define SETUP_TOKEN_ALIAS_NAMES 11 - -#define SETUP_TOKEN_USE_JOYSTICK 12 -#define SETUP_TOKEN_JOY_DEVICE_NAME 13 -#define SETUP_TOKEN_JOY_XLEFT 14 -#define SETUP_TOKEN_JOY_XMIDDLE 15 -#define SETUP_TOKEN_JOY_XRIGHT 16 -#define SETUP_TOKEN_JOY_YUPPER 17 -#define SETUP_TOKEN_JOY_YMIDDLE 18 -#define SETUP_TOKEN_JOY_YLOWER 19 -#define SETUP_TOKEN_JOY_SNAP 20 -#define SETUP_TOKEN_JOY_BOMB 21 -#define SETUP_TOKEN_KEY_LEFT 22 -#define SETUP_TOKEN_KEY_RIGHT 23 -#define SETUP_TOKEN_KEY_UP 24 -#define SETUP_TOKEN_KEY_DOWN 25 -#define SETUP_TOKEN_KEY_SNAP 26 -#define SETUP_TOKEN_KEY_BOMB 27 - -#define NUM_SETUP_TOKENS 28 - -#define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_SOUND -#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_ALIAS_NAMES - -#define FIRST_PLAYER_SETUP_TOKEN SETUP_TOKEN_USE_JOYSTICK -#define LAST_PLAYER_SETUP_TOKEN SETUP_TOKEN_KEY_BOMB - -#define TYPE_BOOLEAN 1 -#define TYPE_SWITCH 2 -#define TYPE_KEYSYM 3 -#define TYPE_INTEGER 4 -#define TYPE_STRING 5 + for (i = 0; i < num_changed_custom_elements; i++) + { + int element = getFile16BitBE(file); -static struct SetupInfo si; -static struct SetupInputInfo sii; -static struct -{ - int type; - void *value; - char *text; -} token_info[] = -{ - { TYPE_SWITCH, &si.sound, "sound" }, - { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" }, - { TYPE_SWITCH, &si.sound_music, "background_music" }, - { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" }, - { TYPE_SWITCH, &si.toons, "toons" }, - { TYPE_SWITCH, &si.double_buffering, "double_buffering" }, - { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" }, - { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" }, - { TYPE_SWITCH, &si.fading, "screen_fading" }, - { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" }, - { TYPE_SWITCH, &si.quick_doors, "quick_doors" }, - { TYPE_STRING, &si.alias_name, "alias_name" }, - - /* for each player: */ - { TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" }, - { TYPE_STRING, &sii.joy.device_name, ".joy.device_name" }, - { TYPE_INTEGER, &sii.joy.xleft, ".joy.xleft" }, - { TYPE_INTEGER, &sii.joy.xmiddle, ".joy.xmiddle" }, - { TYPE_INTEGER, &sii.joy.xright, ".joy.xright" }, - { TYPE_INTEGER, &sii.joy.yupper, ".joy.yupper" }, - { TYPE_INTEGER, &sii.joy.ymiddle, ".joy.ymiddle" }, - { TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" }, - { TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" }, - { TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" }, - { TYPE_KEYSYM, &sii.key.left, ".key.move_left" }, - { TYPE_KEYSYM, &sii.key.right, ".key.move_right" }, - { TYPE_KEYSYM, &sii.key.up, ".key.move_up" }, - { TYPE_KEYSYM, &sii.key.down, ".key.move_down" }, - { TYPE_KEYSYM, &sii.key.snap, ".key.snap_field" }, - { TYPE_KEYSYM, &sii.key.bomb, ".key.place_bomb" } -}; + if (!IS_CUSTOM_ELEMENT(element)) + { + Error(ERR_WARN, "invalid custom element number %d", element); -static char *string_tolower(char *s) -{ - static char s_lower[100]; - int i; + element = EL_DUMMY; + } - if (strlen(s) >= 100) - return s; + for (j = 0; j < MAX_ELEMENT_NAME_LEN; j++) + element_info[element].description[j] = getFile8Bit(file); + element_info[element].description[MAX_ELEMENT_NAME_LEN] = 0; - strcpy(s_lower, s); + Properties[element][EP_BITFIELD_BASE] = getFile32BitBE(file); - for (i=0; ievents = getFile32BitBE(file); + element_info[element].change->target_element = + checkLevelElement(getFile16BitBE(file)); + element_info[element].change->delay_fixed = getFile16BitBE(file); + element_info[element].change->delay_random = getFile16BitBE(file); + element_info[element].change->delay_frames = getFile16BitBE(file); -#if 0 + element_info[element].change->trigger_element = + checkLevelElement(getFile16BitBE(file)); -static char *getSetupToken(int token_nr) -{ - return token_info[token_nr].text; -} + element_info[element].change->explode = getFile8Bit(file); + element_info[element].change->use_content = getFile8Bit(file); + element_info[element].change->only_complete = getFile8Bit(file); + element_info[element].change->use_random_change = getFile8Bit(file); -static char *getSetupValue(int token_nr, boolean token_value) -{ - return (token_value == TRUE ? "true" : "false"); + element_info[element].change->random = getFile8Bit(file); + element_info[element].change->power = getFile8Bit(file); - /* - if (token_value == TRUE) - return token_info[token_nr].value_true; - else - return token_info[token_nr].value_false; - */ + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) + element_info[element].change->content[x][y] = + checkLevelElement(getFile16BitBE(file)); -} + element_info[element].slippery_type = getFile8Bit(file); -#endif + /* some free bytes for future properties and padding */ + ReadUnusedBytesFromFile(file, LEVEL_CPART_CUS3_UNUSED); + /* mark that this custom element has been modified */ + element_info[element].modified_settings = TRUE; + } + return chunk_size; +} -static char *getFormattedSetupEntry(char *token, char *value) +static int LoadLevel_CUS4(FILE *file, int chunk_size, struct LevelInfo *level) { - int i; - static char entry[MAX_LINE_LEN]; + struct ElementInfo *ei; + int chunk_size_expected; + int element; + int i, x, y; - sprintf(entry, "%s:", token); - for (i=strlen(entry); idescription[i] = getFile8Bit(file); + ei->description[MAX_ELEMENT_NAME_LEN] = 0; -#if 0 + Properties[element][EP_BITFIELD_BASE] = getFile32BitBE(file); + ReadUnusedBytesFromFile(file, 4); /* reserved for more base properties */ -static char *getSetupEntry(char *prefix, int token_nr, int token_value) + ei->num_change_pages = getFile8Bit(file); + + /* some free bytes for future base property values and padding */ + ReadUnusedBytesFromFile(file, 5); + + chunk_size_expected = LEVEL_CHUNK_CUS4_SIZE(ei->num_change_pages); + if (chunk_size_expected != chunk_size) + { + ReadUnusedBytesFromFile(file, chunk_size - 48); + return chunk_size_expected; + } + + /* read custom property values */ + + ei->use_gfx_element = getFile8Bit(file); + ei->gfx_element = checkLevelElement(getFile16BitBE(file)); + + ei->collect_score = getFile8Bit(file); + ei->collect_count = getFile8Bit(file); + + ei->push_delay_fixed = getFile16BitBE(file); + ei->push_delay_random = getFile16BitBE(file); + ei->move_delay_fixed = getFile16BitBE(file); + ei->move_delay_random = getFile16BitBE(file); + + ei->move_pattern = getFile16BitBE(file); + ei->move_direction_initial = getFile8Bit(file); + ei->move_stepsize = getFile8Bit(file); + + ei->slippery_type = getFile8Bit(file); + + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) + ei->content[x][y] = checkLevelElement(getFile16BitBE(file)); + + /* some free bytes for future custom property values and padding */ + ReadUnusedBytesFromFile(file, 12); + + /* read change property values */ + + setElementChangePages(ei, ei->num_change_pages); + + for (i = 0; i < ei->num_change_pages; i++) + { + struct ElementChangeInfo *change = &ei->change_page[i]; + + /* always start with reliable default values */ + setElementChangeInfoToDefaults(change); + + change->events = getFile32BitBE(file); + + change->target_element = checkLevelElement(getFile16BitBE(file)); + + change->delay_fixed = getFile16BitBE(file); + change->delay_random = getFile16BitBE(file); + change->delay_frames = getFile16BitBE(file); + + change->trigger_element = checkLevelElement(getFile16BitBE(file)); + + change->explode = getFile8Bit(file); + change->use_content = getFile8Bit(file); + change->only_complete = getFile8Bit(file); + change->use_random_change = getFile8Bit(file); + + change->random = getFile8Bit(file); + change->power = getFile8Bit(file); + + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) + change->content[x][y] = checkLevelElement(getFile16BitBE(file)); + + change->can_change = getFile8Bit(file); + + change->sides = getFile8Bit(file); + + if (change->sides == CH_SIDE_NONE) /* correct empty sides field */ + change->sides = CH_SIDE_ANY; + + /* some free bytes for future change property values and padding */ + ReadUnusedBytesFromFile(file, 8); + } + + /* mark this custom element as modified */ + ei->modified_settings = TRUE; + + return chunk_size; +} + +void LoadLevelFromFilename(struct LevelInfo *level, char *filename) +{ + char cookie[MAX_LINE_LEN]; + char chunk_name[CHUNK_ID_LEN + 1]; + int chunk_size; + FILE *file; + + /* always start with reliable default values */ + setLevelInfoToDefaults(level); + + if (!(file = fopen(filename, MODE_READ))) + { + level->no_level_file = TRUE; + + if (level != &level_template) + Error(ERR_WARN, "cannot read level '%s' - creating new level", filename); + + return; + } + + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "RND1") == 0) + { + getFile32BitBE(file); /* not used */ + + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "CAVE") != 0) + { + Error(ERR_WARN, "unknown format of level file '%s'", filename); + fclose(file); + return; + } + } + else /* check for pre-2.0 file format with cookie string */ + { + strcpy(cookie, chunk_name); + fgets(&cookie[4], MAX_LINE_LEN - 4, file); + if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; + + if (!checkCookieString(cookie, LEVEL_COOKIE_TMPL)) + { + Error(ERR_WARN, "unknown format of level file '%s'", filename); + fclose(file); + return; + } + + if ((level->file_version = getFileVersionFromCookieString(cookie)) == -1) + { + Error(ERR_WARN, "unsupported version of level file '%s'", filename); + fclose(file); + return; + } + + /* pre-2.0 level files have no game version, so use file version here */ + level->game_version = level->file_version; + } + + if (level->file_version < FILE_VERSION_1_2) + { + /* level files from versions before 1.2.0 without chunk structure */ + LoadLevel_HEAD(file, LEVEL_HEADER_SIZE, level); + LoadLevel_BODY(file, level->fieldx * level->fieldy, level); + } + else + { + static struct + { + char *name; + int size; + int (*loader)(FILE *, int, struct LevelInfo *); + } + chunk_info[] = + { + { "VERS", FILE_VERS_CHUNK_SIZE, LoadLevel_VERS }, + { "HEAD", LEVEL_HEADER_SIZE, LoadLevel_HEAD }, + { "AUTH", MAX_LEVEL_AUTHOR_LEN, LoadLevel_AUTH }, + { "BODY", -1, LoadLevel_BODY }, + { "CONT", -1, LoadLevel_CONT }, + { "CNT2", LEVEL_CHUNK_CNT2_SIZE, LoadLevel_CNT2 }, + { "CNT3", -1, LoadLevel_CNT3 }, + { "CUS1", -1, LoadLevel_CUS1 }, + { "CUS2", -1, LoadLevel_CUS2 }, + { "CUS3", -1, LoadLevel_CUS3 }, + { "CUS4", -1, LoadLevel_CUS4 }, + { NULL, 0, NULL } + }; + + while (getFileChunkBE(file, chunk_name, &chunk_size)) + { + int i = 0; + + while (chunk_info[i].name != NULL && + strcmp(chunk_name, chunk_info[i].name) != 0) + i++; + + if (chunk_info[i].name == NULL) + { + Error(ERR_WARN, "unknown chunk '%s' in level file '%s'", + chunk_name, filename); + ReadUnusedBytesFromFile(file, chunk_size); + } + else if (chunk_info[i].size != -1 && + chunk_info[i].size != chunk_size) + { + Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'", + chunk_size, chunk_name, filename); + ReadUnusedBytesFromFile(file, chunk_size); + } + else + { + /* call function to load this level chunk */ + int chunk_size_expected = + (chunk_info[i].loader)(file, chunk_size, level); + + /* the size of some chunks cannot be checked before reading other + chunks first (like "HEAD" and "BODY") that contain some header + information, so check them here */ + if (chunk_size_expected != chunk_size) + { + Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'", + chunk_size, chunk_name, filename); + } + } + } + } + + fclose(file); +} + +static void LoadLevel_InitVersion(struct LevelInfo *level, char *filename) +{ + if (leveldir_current == NULL) /* only when dumping level */ + return; + +#if 0 + printf("::: sort_priority: %d\n", leveldir_current->sort_priority); +#endif + + /* determine correct game engine version of current level */ +#if 1 + if (!leveldir_current->latest_engine) +#else + if (IS_LEVELCLASS_CONTRIB(leveldir_current) || + IS_LEVELCLASS_PRIVATE(leveldir_current) || + IS_LEVELCLASS_UNDEFINED(leveldir_current)) +#endif + { +#if 0 + printf("\n::: This level is private or contributed: '%s'\n", filename); +#endif + +#if 0 + printf("\n::: Use the stored game engine version for this level\n"); +#endif + + /* For all levels which are not forced to use the latest game engine + version (normally user contributed, private and undefined levels), + use the version of the game engine the levels were created for. + + Since 2.0.1, the game engine version is now directly stored + in the level file (chunk "VERS"), so there is no need anymore + to set the game version from the file version (except for old, + pre-2.0 levels, where the game version is still taken from the + file format version used to store the level -- see above). */ + + /* do some special adjustments to support older level versions */ + if (level->file_version == FILE_VERSION_1_0) + { + Error(ERR_WARN, "level file '%s' has version number 1.0", filename); + Error(ERR_WARN, "using high speed movement for player"); + + /* player was faster than monsters in (pre-)1.0 levels */ + level->double_speed = TRUE; + } + + /* Default behaviour for EM style gems was "slippery" only in 2.0.1 */ + if (level->game_version == VERSION_IDENT(2,0,1,0)) + level->em_slippery_gems = TRUE; + } + else + { +#if 0 + printf("\n::: ALWAYS USE LATEST ENGINE FOR THIS LEVEL: [%d] '%s'\n", + leveldir_current->sort_priority, filename); +#endif + +#if 0 + printf("\n::: Use latest game engine version for this level.\n"); +#endif + + /* For all levels which are forced to use the latest game engine version + (normally all but user contributed, private and undefined levels), set + the game engine version to the actual version; this allows for actual + corrections in the game engine to take effect for existing, converted + levels (from "classic" or other existing games) to make the emulation + of the corresponding game more accurate, while (hopefully) not breaking + existing levels created from other players. */ + +#if 0 + printf("::: changing engine from %d to %d\n", + level->game_version, GAME_VERSION_ACTUAL); +#endif + + level->game_version = GAME_VERSION_ACTUAL; + + /* Set special EM style gems behaviour: EM style gems slip down from + normal, steel and growing wall. As this is a more fundamental change, + it seems better to set the default behaviour to "off" (as it is more + natural) and make it configurable in the level editor (as a property + of gem style elements). Already existing converted levels (neither + private nor contributed levels) are changed to the new behaviour. */ + + if (level->file_version < FILE_VERSION_2_0) + level->em_slippery_gems = TRUE; + } + +#if 0 + printf("::: => %d\n", level->game_version); +#endif +} + +static void LoadLevel_InitElements(struct LevelInfo *level, char *filename) +{ + int i, j; + + /* map custom element change events that have changed in newer versions + (these following values were accidentally changed in version 3.0.1) */ + if (level->game_version <= VERSION_IDENT(3,0,0,0)) + { + for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) + { + int element = EL_CUSTOM_START + i; + + /* order of checking and copying events to be mapped is important */ + for (j = CE_BY_OTHER_ACTION; j >= CE_BY_PLAYER_OBSOLETE; j--) + { + if (HAS_CHANGE_EVENT(element, j - 2)) + { + SET_CHANGE_EVENT(element, j - 2, FALSE); + SET_CHANGE_EVENT(element, j, TRUE); + } + } + + /* order of checking and copying events to be mapped is important */ + for (j = CE_OTHER_GETS_COLLECTED; j >= CE_COLLISION_ACTIVE; j--) + { + if (HAS_CHANGE_EVENT(element, j - 1)) + { + SET_CHANGE_EVENT(element, j - 1, FALSE); + SET_CHANGE_EVENT(element, j, TRUE); + } + } + } + } + + /* some custom element change events get mapped since version 3.0.3 */ + for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) + { + int element = EL_CUSTOM_START + i; + + if (HAS_CHANGE_EVENT(element, CE_BY_PLAYER_OBSOLETE) || + HAS_CHANGE_EVENT(element, CE_BY_COLLISION_OBSOLETE)) + { + SET_CHANGE_EVENT(element, CE_BY_PLAYER_OBSOLETE, FALSE); + SET_CHANGE_EVENT(element, CE_BY_COLLISION_OBSOLETE, FALSE); + + SET_CHANGE_EVENT(element, CE_BY_DIRECT_ACTION, TRUE); + } + } + + /* initialize "can_change" field for old levels with only one change page */ + if (level->game_version <= VERSION_IDENT(3,0,2,0)) + { + for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) + { + int element = EL_CUSTOM_START + i; + + if (CAN_CHANGE(element)) + element_info[element].change->can_change = TRUE; + } + } + +#if 0 + /* set default push delay values (corrected since version 3.0.7-1) */ + if (level->game_version < VERSION_IDENT(3,0,7,1)) + { + game.default_push_delay_fixed = 2; + game.default_push_delay_random = 8; + } + else + { + game.default_push_delay_fixed = 8; + game.default_push_delay_random = 8; + } + + /* set uninitialized push delay values of custom elements in older levels */ + for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) + { + int element = EL_CUSTOM_START + i; + + if (element_info[element].push_delay_fixed == -1) + element_info[element].push_delay_fixed = game.default_push_delay_fixed; + if (element_info[element].push_delay_random == -1) + element_info[element].push_delay_random = game.default_push_delay_random; + } +#endif + + /* initialize element properties for level editor etc. */ + InitElementPropertiesEngine(level->game_version); +} + +static void LoadLevel_InitPlayfield(struct LevelInfo *level, char *filename) +{ + int x, y; + + /* map elements that have changed in newer versions */ + for (y = 0; y < level->fieldy; y++) + { + for (x = 0; x < level->fieldx; x++) + { + int element = level->field[x][y]; + + if (level->game_version <= VERSION_IDENT(2,2,0,0)) + { + /* map game font elements */ + element = (element == EL_CHAR('[') ? EL_CHAR_AUMLAUT : + element == EL_CHAR('\\') ? EL_CHAR_OUMLAUT : + element == EL_CHAR(']') ? EL_CHAR_UUMLAUT : + element == EL_CHAR('^') ? EL_CHAR_COPYRIGHT : element); + } + + if (level->game_version < VERSION_IDENT(3,0,0,0)) + { + /* map Supaplex gravity tube elements */ + element = (element == EL_SP_GRAVITY_PORT_LEFT ? EL_SP_PORT_LEFT : + element == EL_SP_GRAVITY_PORT_RIGHT ? EL_SP_PORT_RIGHT : + element == EL_SP_GRAVITY_PORT_UP ? EL_SP_PORT_UP : + element == EL_SP_GRAVITY_PORT_DOWN ? EL_SP_PORT_DOWN : + element); + } + + level->field[x][y] = element; + } + } + + /* copy elements to runtime playfield array */ + for (x = 0; x < MAX_LEV_FIELDX; x++) + for (y = 0; y < MAX_LEV_FIELDY; y++) + Feld[x][y] = level->field[x][y]; + + /* initialize level size variables for faster access */ + lev_fieldx = level->fieldx; + lev_fieldy = level->fieldy; + + /* determine border element for this level */ + SetBorderElement(); +} + +void LoadLevelTemplate(int level_nr) +{ + char *filename = getLevelFilename(level_nr); + + LoadLevelFromFilename(&level_template, filename); + + LoadLevel_InitVersion(&level, filename); + LoadLevel_InitElements(&level, filename); + + ActivateLevelTemplate(); +} + +void LoadLevel(int level_nr) +{ + char *filename = getLevelFilename(level_nr); + + LoadLevelFromFilename(&level, filename); + + if (level.use_custom_template) + LoadLevelTemplate(-1); + +#if 1 + LoadLevel_InitVersion(&level, filename); + LoadLevel_InitElements(&level, filename); + LoadLevel_InitPlayfield(&level, filename); +#else + LoadLevel_InitLevel(&level, filename); +#endif +} + +static void SaveLevel_VERS(FILE *file, struct LevelInfo *level) +{ + putFileVersion(file, level->file_version); + putFileVersion(file, level->game_version); +} + +static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level) +{ + int i, x, y; + + putFile8Bit(file, level->fieldx); + putFile8Bit(file, level->fieldy); + + putFile16BitBE(file, level->time); + putFile16BitBE(file, level->gems_needed); + + for (i = 0; i < MAX_LEVEL_NAME_LEN; i++) + putFile8Bit(file, level->name[i]); + + for (i = 0; i < LEVEL_SCORE_ELEMENTS; i++) + putFile8Bit(file, level->score[i]); + + for (i = 0; i < STD_ELEMENT_CONTENTS; i++) + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) + putFile8Bit(file, (level->encoding_16bit_yamyam ? EL_EMPTY : + level->yamyam_content[i][x][y])); + putFile8Bit(file, level->amoeba_speed); + putFile8Bit(file, level->time_magic_wall); + putFile8Bit(file, level->time_wheel); + putFile8Bit(file, (level->encoding_16bit_amoeba ? EL_EMPTY : + level->amoeba_content)); + putFile8Bit(file, (level->double_speed ? 1 : 0)); + putFile8Bit(file, (level->initial_gravity ? 1 : 0)); + putFile8Bit(file, (level->encoding_16bit_field ? 1 : 0)); + putFile8Bit(file, (level->em_slippery_gems ? 1 : 0)); + + putFile8Bit(file, (level->use_custom_template ? 1 : 0)); + + WriteUnusedBytesToFile(file, LEVEL_HEADER_UNUSED); +} + +static void SaveLevel_AUTH(FILE *file, struct LevelInfo *level) +{ + int i; + + for (i = 0; i < MAX_LEVEL_AUTHOR_LEN; i++) + putFile8Bit(file, level->author[i]); +} + +static void SaveLevel_BODY(FILE *file, struct LevelInfo *level) +{ + int x, y; + + for (y = 0; y < level->fieldy; y++) + for (x = 0; x < level->fieldx; x++) + if (level->encoding_16bit_field) + putFile16BitBE(file, level->field[x][y]); + else + putFile8Bit(file, level->field[x][y]); +} + +#if 0 +static void SaveLevel_CONT(FILE *file, struct LevelInfo *level) +{ + int i, x, y; + + putFile8Bit(file, EL_YAMYAM); + putFile8Bit(file, level->num_yamyam_contents); + putFile8Bit(file, 0); + putFile8Bit(file, 0); + + for (i = 0; i < MAX_ELEMENT_CONTENTS; i++) + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) + if (level->encoding_16bit_field) + putFile16BitBE(file, level->yamyam_content[i][x][y]); + else + putFile8Bit(file, level->yamyam_content[i][x][y]); +} +#endif + +static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) +{ + int i, x, y; + int num_contents, content_xsize, content_ysize; + int content_array[MAX_ELEMENT_CONTENTS][3][3]; + + if (element == EL_YAMYAM) + { + num_contents = level->num_yamyam_contents; + content_xsize = 3; + content_ysize = 3; + + for (i = 0; i < MAX_ELEMENT_CONTENTS; i++) + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) + content_array[i][x][y] = level->yamyam_content[i][x][y]; + } + else if (element == EL_BD_AMOEBA) + { + num_contents = 1; + content_xsize = 1; + content_ysize = 1; + + for (i = 0; i < MAX_ELEMENT_CONTENTS; i++) + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) + content_array[i][x][y] = EL_EMPTY; + content_array[0][0][0] = level->amoeba_content; + } + else + { + /* chunk header already written -- write empty chunk data */ + WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_SIZE); + + Error(ERR_WARN, "cannot save content for element '%d'", element); + return; + } + + putFile16BitBE(file, element); + putFile8Bit(file, num_contents); + putFile8Bit(file, content_xsize); + putFile8Bit(file, content_ysize); + + WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_UNUSED); + + for (i = 0; i < MAX_ELEMENT_CONTENTS; i++) + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) + putFile16BitBE(file, content_array[i][x][y]); +} + +static void SaveLevel_CNT3(FILE *file, struct LevelInfo *level, int element) +{ + int i; + int envelope_nr = element - EL_ENVELOPE_1; + int envelope_len = strlen(level->envelope_text[envelope_nr]) + 1; + + putFile16BitBE(file, element); + putFile16BitBE(file, envelope_len); + putFile8Bit(file, level->envelope_xsize[envelope_nr]); + putFile8Bit(file, level->envelope_ysize[envelope_nr]); + + WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT3_UNUSED); + + for (i = 0; i < envelope_len; i++) + putFile8Bit(file, level->envelope_text[envelope_nr][i]); +} + +#if 0 +static void SaveLevel_CUS1(FILE *file, struct LevelInfo *level, + int num_changed_custom_elements) +{ + int i, check = 0; + + putFile16BitBE(file, num_changed_custom_elements); + + for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) + { + int element = EL_CUSTOM_START + i; + + if (Properties[element][EP_BITFIELD_BASE] != EP_BITMASK_DEFAULT) + { + if (check < num_changed_custom_elements) + { + putFile16BitBE(file, element); + putFile32BitBE(file, Properties[element][EP_BITFIELD_BASE]); + } + + check++; + } + } + + if (check != num_changed_custom_elements) /* should not happen */ + Error(ERR_WARN, "inconsistent number of custom element properties"); +} +#endif + +#if 0 +static void SaveLevel_CUS2(FILE *file, struct LevelInfo *level, + int num_changed_custom_elements) +{ + int i, check = 0; + + putFile16BitBE(file, num_changed_custom_elements); + + for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) + { + int element = EL_CUSTOM_START + i; + + if (element_info[element].change->target_element != EL_EMPTY_SPACE) + { + if (check < num_changed_custom_elements) + { + putFile16BitBE(file, element); + putFile16BitBE(file, element_info[element].change->target_element); + } + + check++; + } + } + + if (check != num_changed_custom_elements) /* should not happen */ + Error(ERR_WARN, "inconsistent number of custom target elements"); +} +#endif + +#if 0 +static void SaveLevel_CUS3(FILE *file, struct LevelInfo *level, + int num_changed_custom_elements) { + int i, j, x, y, check = 0; + + putFile16BitBE(file, num_changed_custom_elements); + + for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) + { + int element = EL_CUSTOM_START + i; + + if (element_info[element].modified_settings) + { + if (check < num_changed_custom_elements) + { + putFile16BitBE(file, element); + + for (j = 0; j < MAX_ELEMENT_NAME_LEN; j++) + putFile8Bit(file, element_info[element].description[j]); + + putFile32BitBE(file, Properties[element][EP_BITFIELD_BASE]); + + /* some free bytes for future properties and padding */ + WriteUnusedBytesToFile(file, 7); + + putFile8Bit(file, element_info[element].use_gfx_element); + putFile16BitBE(file, element_info[element].gfx_element); + + putFile8Bit(file, element_info[element].collect_score); + putFile8Bit(file, element_info[element].collect_count); + + putFile16BitBE(file, element_info[element].push_delay_fixed); + putFile16BitBE(file, element_info[element].push_delay_random); + putFile16BitBE(file, element_info[element].move_delay_fixed); + putFile16BitBE(file, element_info[element].move_delay_random); + + putFile16BitBE(file, element_info[element].move_pattern); + putFile8Bit(file, element_info[element].move_direction_initial); + putFile8Bit(file, element_info[element].move_stepsize); + + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) + putFile16BitBE(file, element_info[element].content[x][y]); + + putFile32BitBE(file, element_info[element].change->events); + + putFile16BitBE(file, element_info[element].change->target_element); + + putFile16BitBE(file, element_info[element].change->delay_fixed); + putFile16BitBE(file, element_info[element].change->delay_random); + putFile16BitBE(file, element_info[element].change->delay_frames); + + putFile16BitBE(file, element_info[element].change->trigger_element); + + putFile8Bit(file, element_info[element].change->explode); + putFile8Bit(file, element_info[element].change->use_content); + putFile8Bit(file, element_info[element].change->only_complete); + putFile8Bit(file, element_info[element].change->use_random_change); + + putFile8Bit(file, element_info[element].change->random); + putFile8Bit(file, element_info[element].change->power); + + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) + putFile16BitBE(file, element_info[element].change->content[x][y]); + + putFile8Bit(file, element_info[element].slippery_type); + + /* some free bytes for future properties and padding */ + WriteUnusedBytesToFile(file, LEVEL_CPART_CUS3_UNUSED); + } + + check++; + } + } + + if (check != num_changed_custom_elements) /* should not happen */ + Error(ERR_WARN, "inconsistent number of custom element properties"); +} +#endif + +static void SaveLevel_CUS4(FILE *file, struct LevelInfo *level, int element) +{ + struct ElementInfo *ei = &element_info[element]; + int i, x, y; + + putFile16BitBE(file, element); + + for (i = 0; i < MAX_ELEMENT_NAME_LEN; i++) + putFile8Bit(file, ei->description[i]); + + putFile32BitBE(file, Properties[element][EP_BITFIELD_BASE]); + WriteUnusedBytesToFile(file, 4); /* reserved for more base properties */ + + putFile8Bit(file, ei->num_change_pages); + + /* some free bytes for future base property values and padding */ + WriteUnusedBytesToFile(file, 5); + + /* write custom property values */ + + putFile8Bit(file, ei->use_gfx_element); + putFile16BitBE(file, ei->gfx_element); + + putFile8Bit(file, ei->collect_score); + putFile8Bit(file, ei->collect_count); + + putFile16BitBE(file, ei->push_delay_fixed); + putFile16BitBE(file, ei->push_delay_random); + putFile16BitBE(file, ei->move_delay_fixed); + putFile16BitBE(file, ei->move_delay_random); + + putFile16BitBE(file, ei->move_pattern); + putFile8Bit(file, ei->move_direction_initial); + putFile8Bit(file, ei->move_stepsize); + + putFile8Bit(file, ei->slippery_type); + + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) + putFile16BitBE(file, ei->content[x][y]); + + /* some free bytes for future custom property values and padding */ + WriteUnusedBytesToFile(file, 12); + + /* write change property values */ + + for (i = 0; i < ei->num_change_pages; i++) + { + struct ElementChangeInfo *change = &ei->change_page[i]; + + putFile32BitBE(file, change->events); + + putFile16BitBE(file, change->target_element); + + putFile16BitBE(file, change->delay_fixed); + putFile16BitBE(file, change->delay_random); + putFile16BitBE(file, change->delay_frames); + + putFile16BitBE(file, change->trigger_element); + + putFile8Bit(file, change->explode); + putFile8Bit(file, change->use_content); + putFile8Bit(file, change->only_complete); + putFile8Bit(file, change->use_random_change); + + putFile8Bit(file, change->random); + putFile8Bit(file, change->power); + + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) + putFile16BitBE(file, change->content[x][y]); + + putFile8Bit(file, change->can_change); + + putFile8Bit(file, change->sides); + + /* some free bytes for future change property values and padding */ + WriteUnusedBytesToFile(file, 8); + } +} + +static void SaveLevelFromFilename(struct LevelInfo *level, char *filename) +{ + int body_chunk_size; + int i, x, y; + FILE *file; + + if (!(file = fopen(filename, MODE_WRITE))) + { + Error(ERR_WARN, "cannot save level file '%s'", filename); + return; + } + + level->file_version = FILE_VERSION_ACTUAL; + level->game_version = GAME_VERSION_ACTUAL; + + /* check level field for 16-bit elements */ + level->encoding_16bit_field = FALSE; + for (y = 0; y < level->fieldy; y++) + for (x = 0; x < level->fieldx; x++) + if (level->field[x][y] > 255) + level->encoding_16bit_field = TRUE; + + /* check yamyam content for 16-bit elements */ + level->encoding_16bit_yamyam = FALSE; + for (i = 0; i < level->num_yamyam_contents; i++) + for (y = 0; y < 3; y++) + for (x = 0; x < 3; x++) + if (level->yamyam_content[i][x][y] > 255) + level->encoding_16bit_yamyam = TRUE; + + /* check amoeba content for 16-bit elements */ + level->encoding_16bit_amoeba = FALSE; + if (level->amoeba_content > 255) + level->encoding_16bit_amoeba = TRUE; + + /* calculate size of "BODY" chunk */ + body_chunk_size = + level->fieldx * level->fieldy * (level->encoding_16bit_field ? 2 : 1); + + putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED); + putFileChunkBE(file, "CAVE", CHUNK_SIZE_NONE); + + putFileChunkBE(file, "VERS", FILE_VERS_CHUNK_SIZE); + SaveLevel_VERS(file, level); + + putFileChunkBE(file, "HEAD", LEVEL_HEADER_SIZE); + SaveLevel_HEAD(file, level); + + putFileChunkBE(file, "AUTH", MAX_LEVEL_AUTHOR_LEN); + SaveLevel_AUTH(file, level); + + putFileChunkBE(file, "BODY", body_chunk_size); + SaveLevel_BODY(file, level); + + if (level->encoding_16bit_yamyam || + level->num_yamyam_contents != STD_ELEMENT_CONTENTS) + { + putFileChunkBE(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE); + SaveLevel_CNT2(file, level, EL_YAMYAM); + } + + if (level->encoding_16bit_amoeba) + { + putFileChunkBE(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE); + SaveLevel_CNT2(file, level, EL_BD_AMOEBA); + } + + /* check for envelope content */ + for (i = 0; i < 4; i++) + { + if (strlen(level->envelope_text[i]) > 0) + { + int envelope_len = strlen(level->envelope_text[i]) + 1; + + putFileChunkBE(file, "CNT3", LEVEL_CHUNK_CNT3_HEADER + envelope_len); + SaveLevel_CNT3(file, level, EL_ENVELOPE_1 + i); + } + } + + /* check for non-default custom elements (unless using template level) */ + if (!level->use_custom_template) + { + for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) + { + int element = EL_CUSTOM_START + i; + + if (element_info[element].modified_settings) + { + int num_change_pages = element_info[element].num_change_pages; + + putFileChunkBE(file, "CUS4", LEVEL_CHUNK_CUS4_SIZE(num_change_pages)); + SaveLevel_CUS4(file, level, element); + } + } + } + + fclose(file); + + SetFilePermissions(filename, PERMS_PRIVATE); +} + +void SaveLevel(int level_nr) +{ + char *filename = getLevelFilename(level_nr); + + SaveLevelFromFilename(&level, filename); +} + +void SaveLevelTemplate() +{ + char *filename = getLevelFilename(-1); + + SaveLevelFromFilename(&level, filename); +} + +void DumpLevel(struct LevelInfo *level) +{ + printf_line("-", 79); + printf("Level xxx (file version %08d, game version %08d)\n", + level->file_version, level->game_version); + printf_line("-", 79); + + printf("Level Author: '%s'\n", level->author); + printf("Level Title: '%s'\n", level->name); + printf("\n"); + printf("Playfield Size: %d x %d\n", level->fieldx, level->fieldy); + printf("\n"); + printf("Level Time: %d seconds\n", level->time); + printf("Gems needed: %d\n", level->gems_needed); + printf("\n"); + printf("Time for Magic Wall: %d seconds\n", level->time_magic_wall); + printf("Time for Wheel: %d seconds\n", level->time_wheel); + printf("Time for Light: %d seconds\n", level->time_light); + printf("Time for Timegate: %d seconds\n", level->time_timegate); + printf("\n"); + printf("Amoeba Speed: %d\n", level->amoeba_speed); + printf("\n"); + printf("Gravity: %s\n", (level->initial_gravity ? "yes" : "no")); + printf("Double Speed Movement: %s\n", (level->double_speed ? "yes" : "no")); + printf("EM style slippery gems: %s\n", (level->em_slippery_gems ? "yes" : "no")); + + printf_line("-", 79); +} + + +/* ========================================================================= */ +/* tape file functions */ +/* ========================================================================= */ + +static void setTapeInfoToDefaults() +{ + int i; + + /* always start with reliable default values (empty tape) */ + TapeErase(); + + /* default values (also for pre-1.2 tapes) with only the first player */ + tape.player_participates[0] = TRUE; + for (i = 1; i < MAX_PLAYERS; i++) + tape.player_participates[i] = FALSE; + + /* at least one (default: the first) player participates in every tape */ + tape.num_participating_players = 1; + + tape.level_nr = level_nr; + tape.counter = 0; + tape.changed = FALSE; + + tape.recording = FALSE; + tape.playing = FALSE; + tape.pausing = FALSE; +} + +static int LoadTape_VERS(FILE *file, int chunk_size, struct TapeInfo *tape) +{ + tape->file_version = getFileVersion(file); + tape->game_version = getFileVersion(file); + + return chunk_size; +} + +static int LoadTape_HEAD(FILE *file, int chunk_size, struct TapeInfo *tape) +{ + int i; + + tape->random_seed = getFile32BitBE(file); + tape->date = getFile32BitBE(file); + tape->length = getFile32BitBE(file); + + /* read header fields that are new since version 1.2 */ + if (tape->file_version >= FILE_VERSION_1_2) + { + byte store_participating_players = getFile8Bit(file); + int engine_version; + + /* since version 1.2, tapes store which players participate in the tape */ + tape->num_participating_players = 0; + for (i = 0; i < MAX_PLAYERS; i++) + { + tape->player_participates[i] = FALSE; + + if (store_participating_players & (1 << i)) + { + tape->player_participates[i] = TRUE; + tape->num_participating_players++; + } + } + + ReadUnusedBytesFromFile(file, TAPE_HEADER_UNUSED); + + engine_version = getFileVersion(file); + if (engine_version > 0) + tape->engine_version = engine_version; + else + tape->engine_version = tape->game_version; + } + + return chunk_size; +} + +static int LoadTape_INFO(FILE *file, int chunk_size, struct TapeInfo *tape) +{ + int level_identifier_size; int i; - static char entry[MAX_LINE_LEN]; - sprintf(entry, "%s%s:", prefix, getSetupToken(token_nr)); - for (i=strlen(entry); ilevel_identifier = + checked_realloc(tape->level_identifier, level_identifier_size); + + for (i = 0; i < level_identifier_size; i++) + tape->level_identifier[i] = getFile8Bit(file); + + tape->level_nr = getFile16BitBE(file); + + chunk_size = 2 + level_identifier_size + 2; + + return chunk_size; +} + +static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape) +{ + int i, j; + int chunk_size_expected = + (tape->num_participating_players + 1) * tape->length; + + if (chunk_size_expected != chunk_size) + { + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; + } + + for (i = 0; i < tape->length; i++) + { + if (i >= MAX_TAPELEN) + break; + + for (j = 0; j < MAX_PLAYERS; j++) + { + tape->pos[i].action[j] = MV_NO_MOVING; + + if (tape->player_participates[j]) + tape->pos[i].action[j] = getFile8Bit(file); + } + + tape->pos[i].delay = getFile8Bit(file); + + if (tape->file_version == FILE_VERSION_1_0) + { + /* eliminate possible diagonal moves in old tapes */ + /* this is only for backward compatibility */ + + byte joy_dir[4] = { JOY_LEFT, JOY_RIGHT, JOY_UP, JOY_DOWN }; + byte action = tape->pos[i].action[0]; + int k, num_moves = 0; + + for (k = 0; k<4; k++) + { + if (action & joy_dir[k]) + { + tape->pos[i + num_moves].action[0] = joy_dir[k]; + if (num_moves > 0) + tape->pos[i + num_moves].delay = 0; + num_moves++; + } + } + + if (num_moves > 1) + { + num_moves--; + i += num_moves; + tape->length += num_moves; + } + } + else if (tape->file_version < FILE_VERSION_2_0) + { + /* convert pre-2.0 tapes to new tape format */ + + if (tape->pos[i].delay > 1) + { + /* action part */ + tape->pos[i + 1] = tape->pos[i]; + tape->pos[i + 1].delay = 1; + + /* delay part */ + for (j = 0; j < MAX_PLAYERS; j++) + tape->pos[i].action[j] = MV_NO_MOVING; + tape->pos[i].delay--; + + i++; + tape->length++; + } + } + + if (feof(file)) + break; + } + + if (i != tape->length) + chunk_size = (tape->num_participating_players + 1) * i; + + return chunk_size; +} + +void LoadTapeFromFilename(char *filename) +{ + char cookie[MAX_LINE_LEN]; + char chunk_name[CHUNK_ID_LEN + 1]; + FILE *file; + int chunk_size; + + /* always start with reliable default values */ + setTapeInfoToDefaults(); - strcat(entry, getSetupValue(token_nr, token_value)); + if (!(file = fopen(filename, MODE_READ))) + return; - return entry; -} + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "RND1") == 0) + { + getFile32BitBE(file); /* not used */ -static char *getSetupEntryWithComment(char *prefix,int token_nr, KeySym keysym) -{ - int i; - static char entry[MAX_LINE_LEN]; - char *keyname = getKeyNameFromKeySym(keysym); + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "TAPE") != 0) + { + Error(ERR_WARN, "unknown format of tape file '%s'", filename); + fclose(file); + return; + } + } + else /* check for pre-2.0 file format with cookie string */ + { + strcpy(cookie, chunk_name); + fgets(&cookie[4], MAX_LINE_LEN - 4, file); + if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; + + if (!checkCookieString(cookie, TAPE_COOKIE_TMPL)) + { + Error(ERR_WARN, "unknown format of tape file '%s'", filename); + fclose(file); + return; + } - sprintf(entry, "%s%s:", prefix, getSetupToken(token_nr)); - for (i=strlen(entry); itoken) - free(setup_file_list->token); - if (setup_file_list->value) - free(setup_file_list->value); - if (setup_file_list->next) - freeSetupFileList(setup_file_list->next); - free(setup_file_list); +static void SaveTape_VERS(FILE *file, struct TapeInfo *tape) +{ + putFileVersion(file, tape->file_version); + putFileVersion(file, tape->game_version); } -static struct SetupFileList *newSetupFileList(char *token, char *value) +static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape) { - struct SetupFileList *new = checked_malloc(sizeof(struct SetupFileList)); + int i; + byte store_participating_players = 0; + + /* set bits for participating players for compact storage */ + for (i = 0; i < MAX_PLAYERS; i++) + if (tape->player_participates[i]) + store_participating_players |= (1 << i); - new->token = checked_malloc(strlen(token) + 1); - strcpy(new->token, token); + putFile32BitBE(file, tape->random_seed); + putFile32BitBE(file, tape->date); + putFile32BitBE(file, tape->length); - new->value = checked_malloc(strlen(value) + 1); - strcpy(new->value, value); + putFile8Bit(file, store_participating_players); - new->next = NULL; + /* unused bytes not at the end here for 4-byte alignment of engine_version */ + WriteUnusedBytesToFile(file, TAPE_HEADER_UNUSED); - return new; + putFileVersion(file, tape->engine_version); } -static char *getSetupFileListEntry(struct SetupFileList *setup_file_list, - char *token) +static void SaveTape_INFO(FILE *file, struct TapeInfo *tape) { - if (!setup_file_list) - return NULL; + int level_identifier_size = strlen(tape->level_identifier) + 1; + int i; - if (strcmp(setup_file_list->token, token) == 0) - return setup_file_list->value; - else - return getSetupFileListEntry(setup_file_list->next, token); + putFile16BitBE(file, level_identifier_size); + + for (i = 0; i < level_identifier_size; i++) + putFile8Bit(file, tape->level_identifier[i]); + + putFile16BitBE(file, tape->level_nr); } -boolean setSetupFileListEntry(struct SetupFileList *setup_file_list, - char *token, char *value) +static void SaveTape_BODY(FILE *file, struct TapeInfo *tape) { - if (!setup_file_list) - return FALSE; + int i, j; - if (strcmp(setup_file_list->token, token) == 0) + for (i = 0; i < tape->length; i++) { - free(setup_file_list->value); - setup_file_list->value = checked_malloc(strlen(value) + 1); - strcpy(setup_file_list->value, value); + for (j = 0; j < MAX_PLAYERS; j++) + if (tape->player_participates[j]) + putFile8Bit(file, tape->pos[i].action[j]); - return TRUE; + putFile8Bit(file, tape->pos[i].delay); } - else - return setSetupFileListEntry(setup_file_list->next, token, value); } -void updateSetupFileListEntry(struct SetupFileList *setup_file_list, - char *token, char *value) +void SaveTape(int level_nr) { - if (!setup_file_list) - return; + char *filename = getTapeFilename(level_nr); + FILE *file; + boolean new_tape = TRUE; + int num_participating_players = 0; + int info_chunk_size; + int body_chunk_size; + int i; - if (getSetupFileListEntry(setup_file_list, token) != NULL) - setSetupFileListEntry(setup_file_list, token, value); - else - { - struct SetupFileList *list_entry = setup_file_list; + InitTapeDirectory(leveldir_current->filename); - while (list_entry->next) - list_entry = list_entry->next; + /* if a tape still exists, ask to overwrite it */ + if (access(filename, F_OK) == 0) + { + new_tape = FALSE; + if (!Request("Replace old tape ?", REQ_ASK)) + return; + } - list_entry->next = newSetupFileList(token, value); + if (!(file = fopen(filename, MODE_WRITE))) + { + Error(ERR_WARN, "cannot save level recording file '%s'", filename); + return; } + + tape.file_version = FILE_VERSION_ACTUAL; + tape.game_version = GAME_VERSION_ACTUAL; + + /* count number of participating players */ + for (i = 0; i < MAX_PLAYERS; i++) + if (tape.player_participates[i]) + num_participating_players++; + + info_chunk_size = 2 + (strlen(tape.level_identifier) + 1) + 2; + body_chunk_size = (num_participating_players + 1) * tape.length; + + putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED); + putFileChunkBE(file, "TAPE", CHUNK_SIZE_NONE); + + putFileChunkBE(file, "VERS", FILE_VERS_CHUNK_SIZE); + SaveTape_VERS(file, &tape); + + putFileChunkBE(file, "HEAD", TAPE_HEADER_SIZE); + SaveTape_HEAD(file, &tape); + + putFileChunkBE(file, "INFO", info_chunk_size); + SaveTape_INFO(file, &tape); + + putFileChunkBE(file, "BODY", body_chunk_size); + SaveTape_BODY(file, &tape); + + fclose(file); + + SetFilePermissions(filename, PERMS_PRIVATE); + + tape.changed = FALSE; + + if (new_tape) + Request("tape saved !", REQ_CONFIRM); } -#ifdef DEBUG -static void printSetupFileList(struct SetupFileList *setup_file_list) +void DumpTape(struct TapeInfo *tape) { - if (!setup_file_list) + int i, j; + + if (TAPE_IS_EMPTY(*tape)) + { + Error(ERR_WARN, "no tape available for level %d", tape->level_nr); return; + } + + printf_line("-", 79); + printf("Tape of Level %03d (file version %08d, game version %08d)\n", + tape->level_nr, tape->file_version, tape->game_version); + printf("Level series identifier: '%s'\n", tape->level_identifier); + printf_line("-", 79); + + for (i = 0; i < tape->length; i++) + { + if (i >= MAX_TAPELEN) + break; - printf("token: '%s'\n", setup_file_list->token); - printf("value: '%s'\n", setup_file_list->value); + printf("%03d: ", i); - printSetupFileList(setup_file_list->next); + for (j = 0; j < MAX_PLAYERS; j++) + { + if (tape->player_participates[j]) + { + int action = tape->pos[i].action[j]; + + printf("%d:%02x ", j, action); + printf("[%c%c%c%c|%c%c] - ", + (action & JOY_LEFT ? '<' : ' '), + (action & JOY_RIGHT ? '>' : ' '), + (action & JOY_UP ? '^' : ' '), + (action & JOY_DOWN ? 'v' : ' '), + (action & JOY_BUTTON_1 ? '1' : ' '), + (action & JOY_BUTTON_2 ? '2' : ' ')); + } + } + + printf("(%03d)\n", tape->pos[i].delay); + } + + printf_line("-", 79); } -#endif -static struct SetupFileList *loadSetupFileList(char *filename) + +/* ========================================================================= */ +/* score file functions */ +/* ========================================================================= */ + +void LoadScore(int level_nr) { - int line_len; + int i; + char *filename = getScoreFilename(level_nr); + char cookie[MAX_LINE_LEN]; char line[MAX_LINE_LEN]; - char *token, *value, *line_ptr; - struct SetupFileList *setup_file_list = newSetupFileList("", ""); - struct SetupFileList *first_valid_list_entry; - + char *line_ptr; FILE *file; - if (!(file = fopen(filename, "r"))) + /* always start with reliable default values */ + for (i = 0; i < MAX_SCORE_ENTRIES; i++) { - Error(ERR_WARN, "cannot open setup file '%s'", filename); - return NULL; + strcpy(highscore[i].Name, EMPTY_PLAYER_NAME); + highscore[i].Score = 0; + } + + if (!(file = fopen(filename, MODE_READ))) + return; + + /* check file identifier */ + fgets(cookie, MAX_LINE_LEN, file); + if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; + + if (!checkCookieString(cookie, SCORE_COOKIE)) + { + Error(ERR_WARN, "unknown format of score file '%s'", filename); + fclose(file); + return; } - while(!feof(file)) + for (i = 0; i < MAX_SCORE_ENTRIES; i++) { - /* read next line of input file */ - if (!fgets(line, MAX_LINE_LEN, file)) - break; + fscanf(file, "%d", &highscore[i].Score); + fgets(line, MAX_LINE_LEN, file); + + if (line[strlen(line) - 1] == '\n') + line[strlen(line) - 1] = '\0'; - /* cut trailing comment or whitespace from input line */ for (line_ptr = line; *line_ptr; line_ptr++) { - if (*line_ptr == '#' || *line_ptr == '\n') + if (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0') { - *line_ptr = '\0'; + strncpy(highscore[i].Name, line_ptr, MAX_PLAYER_NAME_LEN); + highscore[i].Name[MAX_PLAYER_NAME_LEN] = '\0'; break; } } + } - /* cut trailing whitespaces from input line */ - for (line_ptr = &line[strlen(line)]; line_ptr > line; line_ptr--) - if ((*line_ptr == ' ' || *line_ptr == '\t') && line_ptr[1] == '\0') - *line_ptr = '\0'; + fclose(file); +} - /* ignore empty lines */ - if (*line == '\0') - continue; +void SaveScore(int level_nr) +{ + int i; + char *filename = getScoreFilename(level_nr); + FILE *file; + + InitScoreDirectory(leveldir_current->filename); + + if (!(file = fopen(filename, MODE_WRITE))) + { + Error(ERR_WARN, "cannot save score for level %d", level_nr); + return; + } + + fprintf(file, "%s\n\n", SCORE_COOKIE); + + for (i = 0; i < MAX_SCORE_ENTRIES; i++) + fprintf(file, "%d %s\n", highscore[i].Score, highscore[i].Name); + + fclose(file); + + SetFilePermissions(filename, PERMS_PUBLIC); +} + + +/* ========================================================================= */ +/* setup file functions */ +/* ========================================================================= */ + +#define TOKEN_STR_PLAYER_PREFIX "player_" + +/* global setup */ +#define SETUP_TOKEN_PLAYER_NAME 0 +#define SETUP_TOKEN_SOUND 1 +#define SETUP_TOKEN_SOUND_LOOPS 2 +#define SETUP_TOKEN_SOUND_MUSIC 3 +#define SETUP_TOKEN_SOUND_SIMPLE 4 +#define SETUP_TOKEN_TOONS 5 +#define SETUP_TOKEN_SCROLL_DELAY 6 +#define SETUP_TOKEN_SOFT_SCROLLING 7 +#define SETUP_TOKEN_FADING 8 +#define SETUP_TOKEN_AUTORECORD 9 +#define SETUP_TOKEN_QUICK_DOORS 10 +#define SETUP_TOKEN_TEAM_MODE 11 +#define SETUP_TOKEN_HANDICAP 12 +#define SETUP_TOKEN_TIME_LIMIT 13 +#define SETUP_TOKEN_FULLSCREEN 14 +#define SETUP_TOKEN_ASK_ON_ESCAPE 15 +#define SETUP_TOKEN_GRAPHICS_SET 16 +#define SETUP_TOKEN_SOUNDS_SET 17 +#define SETUP_TOKEN_MUSIC_SET 18 +#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS 19 +#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS 20 +#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC 21 + +#define NUM_GLOBAL_SETUP_TOKENS 22 + +/* editor setup */ +#define SETUP_TOKEN_EDITOR_EL_BOULDERDASH 0 +#define SETUP_TOKEN_EDITOR_EL_EMERALD_MINE 1 +#define SETUP_TOKEN_EDITOR_EL_MORE 2 +#define SETUP_TOKEN_EDITOR_EL_SOKOBAN 3 +#define SETUP_TOKEN_EDITOR_EL_SUPAPLEX 4 +#define SETUP_TOKEN_EDITOR_EL_DIAMOND_CAVES 5 +#define SETUP_TOKEN_EDITOR_EL_DX_BOULDERDASH 6 +#define SETUP_TOKEN_EDITOR_EL_CHARS 7 +#define SETUP_TOKEN_EDITOR_EL_CUSTOM 8 +#define SETUP_TOKEN_EDITOR_EL_CUSTOM_MORE 9 +#define SETUP_TOKEN_EDITOR_EL_HEADLINES 10 +#define SETUP_TOKEN_EDITOR_EL_USER_DEFINED 11 + +#define NUM_EDITOR_SETUP_TOKENS 12 + +/* shortcut setup */ +#define SETUP_TOKEN_SHORTCUT_SAVE_GAME 0 +#define SETUP_TOKEN_SHORTCUT_LOAD_GAME 1 +#define SETUP_TOKEN_SHORTCUT_TOGGLE_PAUSE 2 + +#define NUM_SHORTCUT_SETUP_TOKENS 3 + +/* player setup */ +#define SETUP_TOKEN_PLAYER_USE_JOYSTICK 0 +#define SETUP_TOKEN_PLAYER_JOY_DEVICE_NAME 1 +#define SETUP_TOKEN_PLAYER_JOY_XLEFT 2 +#define SETUP_TOKEN_PLAYER_JOY_XMIDDLE 3 +#define SETUP_TOKEN_PLAYER_JOY_XRIGHT 4 +#define SETUP_TOKEN_PLAYER_JOY_YUPPER 5 +#define SETUP_TOKEN_PLAYER_JOY_YMIDDLE 6 +#define SETUP_TOKEN_PLAYER_JOY_YLOWER 7 +#define SETUP_TOKEN_PLAYER_JOY_SNAP 8 +#define SETUP_TOKEN_PLAYER_JOY_BOMB 9 +#define SETUP_TOKEN_PLAYER_KEY_LEFT 10 +#define SETUP_TOKEN_PLAYER_KEY_RIGHT 11 +#define SETUP_TOKEN_PLAYER_KEY_UP 12 +#define SETUP_TOKEN_PLAYER_KEY_DOWN 13 +#define SETUP_TOKEN_PLAYER_KEY_SNAP 14 +#define SETUP_TOKEN_PLAYER_KEY_BOMB 15 + +#define NUM_PLAYER_SETUP_TOKENS 16 + +/* system setup */ +#define SETUP_TOKEN_SYSTEM_SDL_AUDIODRIVER 0 +#define SETUP_TOKEN_SYSTEM_AUDIO_FRAGMENT_SIZE 1 + +#define NUM_SYSTEM_SETUP_TOKENS 2 + +/* options setup */ +#define SETUP_TOKEN_OPTIONS_VERBOSE 0 + +#define NUM_OPTIONS_SETUP_TOKENS 1 + + +static struct SetupInfo si; +static struct SetupEditorInfo sei; +static struct SetupShortcutInfo ssi; +static struct SetupInputInfo sii; +static struct SetupSystemInfo syi; +static struct OptionInfo soi; + +static struct TokenInfo global_setup_tokens[] = +{ + { TYPE_STRING, &si.player_name, "player_name" }, + { TYPE_SWITCH, &si.sound, "sound" }, + { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" }, + { TYPE_SWITCH, &si.sound_music, "background_music" }, + { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" }, + { TYPE_SWITCH, &si.toons, "toons" }, + { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" }, + { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" }, + { TYPE_SWITCH, &si.fading, "screen_fading" }, + { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" }, + { TYPE_SWITCH, &si.quick_doors, "quick_doors" }, + { TYPE_SWITCH, &si.team_mode, "team_mode" }, + { TYPE_SWITCH, &si.handicap, "handicap" }, + { TYPE_SWITCH, &si.time_limit, "time_limit" }, + { TYPE_SWITCH, &si.fullscreen, "fullscreen" }, + { TYPE_SWITCH, &si.ask_on_escape, "ask_on_escape" }, + { TYPE_STRING, &si.graphics_set, "graphics_set" }, + { TYPE_STRING, &si.sounds_set, "sounds_set" }, + { TYPE_STRING, &si.music_set, "music_set" }, + { TYPE_SWITCH, &si.override_level_graphics, "override_level_graphics" }, + { TYPE_SWITCH, &si.override_level_sounds, "override_level_sounds" }, + { TYPE_SWITCH, &si.override_level_music, "override_level_music" }, +}; + +static struct TokenInfo editor_setup_tokens[] = +{ + { TYPE_SWITCH, &sei.el_boulderdash, "editor.el_boulderdash" }, + { TYPE_SWITCH, &sei.el_emerald_mine, "editor.el_emerald_mine" }, + { TYPE_SWITCH, &sei.el_more, "editor.el_more" }, + { TYPE_SWITCH, &sei.el_sokoban, "editor.el_sokoban" }, + { TYPE_SWITCH, &sei.el_supaplex, "editor.el_supaplex" }, + { TYPE_SWITCH, &sei.el_diamond_caves, "editor.el_diamond_caves" }, + { TYPE_SWITCH, &sei.el_dx_boulderdash,"editor.el_dx_boulderdash" }, + { TYPE_SWITCH, &sei.el_chars, "editor.el_chars" }, + { TYPE_SWITCH, &sei.el_custom, "editor.el_custom" }, + { TYPE_SWITCH, &sei.el_custom_more, "editor.el_custom_more" }, + { TYPE_SWITCH, &sei.el_headlines, "editor.el_headlines" }, + { TYPE_SWITCH, &sei.el_user_defined, "editor.el_user_defined" }, +}; + +static struct TokenInfo shortcut_setup_tokens[] = +{ + { TYPE_KEY_X11, &ssi.save_game, "shortcut.save_game" }, + { TYPE_KEY_X11, &ssi.load_game, "shortcut.load_game" }, + { TYPE_KEY_X11, &ssi.toggle_pause, "shortcut.toggle_pause" } +}; + +static struct TokenInfo player_setup_tokens[] = +{ + { TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" }, + { TYPE_STRING, &sii.joy.device_name, ".joy.device_name" }, + { TYPE_INTEGER, &sii.joy.xleft, ".joy.xleft" }, + { TYPE_INTEGER, &sii.joy.xmiddle, ".joy.xmiddle" }, + { TYPE_INTEGER, &sii.joy.xright, ".joy.xright" }, + { TYPE_INTEGER, &sii.joy.yupper, ".joy.yupper" }, + { TYPE_INTEGER, &sii.joy.ymiddle, ".joy.ymiddle" }, + { TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" }, + { TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" }, + { TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" }, + { TYPE_KEY_X11, &sii.key.left, ".key.move_left" }, + { TYPE_KEY_X11, &sii.key.right, ".key.move_right" }, + { TYPE_KEY_X11, &sii.key.up, ".key.move_up" }, + { TYPE_KEY_X11, &sii.key.down, ".key.move_down" }, + { TYPE_KEY_X11, &sii.key.snap, ".key.snap_field" }, + { TYPE_KEY_X11, &sii.key.bomb, ".key.place_bomb" } +}; + +static struct TokenInfo system_setup_tokens[] = +{ + { TYPE_STRING, &syi.sdl_audiodriver, "system.sdl_audiodriver" }, + { TYPE_INTEGER, &syi.audio_fragment_size,"system.audio_fragment_size" } +}; + +static struct TokenInfo options_setup_tokens[] = +{ + { TYPE_BOOLEAN, &soi.verbose, "options.verbose" } +}; + +static char *get_corrected_login_name(char *login_name) +{ + /* needed because player name must be a fixed length string */ + char *login_name_new = checked_malloc(MAX_PLAYER_NAME_LEN + 1); + + strncpy(login_name_new, login_name, MAX_PLAYER_NAME_LEN); + login_name_new[MAX_PLAYER_NAME_LEN] = '\0'; + + if (strlen(login_name) > MAX_PLAYER_NAME_LEN) /* name has been cut */ + if (strchr(login_name_new, ' ')) + *strchr(login_name_new, ' ') = '\0'; + + return login_name_new; +} + +static void setSetupInfoToDefaults(struct SetupInfo *si) +{ + int i; + + si->player_name = get_corrected_login_name(getLoginName()); + + si->sound = TRUE; + si->sound_loops = TRUE; + si->sound_music = TRUE; + si->sound_simple = TRUE; + si->toons = TRUE; + si->double_buffering = TRUE; + si->direct_draw = !si->double_buffering; + si->scroll_delay = TRUE; + si->soft_scrolling = TRUE; + si->fading = FALSE; + si->autorecord = TRUE; + si->quick_doors = FALSE; + si->team_mode = FALSE; + si->handicap = TRUE; + si->time_limit = TRUE; + si->fullscreen = FALSE; + si->ask_on_escape = TRUE; + + si->graphics_set = getStringCopy(GFX_CLASSIC_SUBDIR); + si->sounds_set = getStringCopy(SND_CLASSIC_SUBDIR); + si->music_set = getStringCopy(MUS_CLASSIC_SUBDIR); + si->override_level_graphics = FALSE; + si->override_level_sounds = FALSE; + si->override_level_music = FALSE; + + si->editor.el_boulderdash = TRUE; + si->editor.el_emerald_mine = TRUE; + si->editor.el_more = TRUE; + si->editor.el_sokoban = TRUE; + si->editor.el_supaplex = TRUE; + si->editor.el_diamond_caves = TRUE; + si->editor.el_dx_boulderdash = TRUE; + si->editor.el_chars = TRUE; + si->editor.el_custom = TRUE; + si->editor.el_custom_more = FALSE; + + si->editor.el_headlines = TRUE; + si->editor.el_user_defined = FALSE; + + si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME; + si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME; + si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE; + + for (i = 0; i < MAX_PLAYERS; i++) + { + si->input[i].use_joystick = FALSE; + si->input[i].joy.device_name=getStringCopy(getDeviceNameFromJoystickNr(i)); + si->input[i].joy.xleft = JOYSTICK_XLEFT; + si->input[i].joy.xmiddle = JOYSTICK_XMIDDLE; + si->input[i].joy.xright = JOYSTICK_XRIGHT; + si->input[i].joy.yupper = JOYSTICK_YUPPER; + si->input[i].joy.ymiddle = JOYSTICK_YMIDDLE; + si->input[i].joy.ylower = JOYSTICK_YLOWER; + si->input[i].joy.snap = (i == 0 ? JOY_BUTTON_1 : 0); + si->input[i].joy.bomb = (i == 0 ? JOY_BUTTON_2 : 0); + si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KSYM_UNDEFINED); + si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KSYM_UNDEFINED); + si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KSYM_UNDEFINED); + si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KSYM_UNDEFINED); + si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KSYM_UNDEFINED); + si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KSYM_UNDEFINED); + } + + si->system.sdl_audiodriver = getStringCopy(ARG_DEFAULT); + si->system.audio_fragment_size = DEFAULT_AUDIO_FRAGMENT_SIZE; + + si->options.verbose = FALSE; +} + +static void decodeSetupFileHash(SetupFileHash *setup_file_hash) +{ + int i, pnr; + + if (!setup_file_hash) + return; + + /* global setup */ + si = setup; + for (i = 0; i < NUM_GLOBAL_SETUP_TOKENS; i++) + setSetupInfo(global_setup_tokens, i, + getHashEntry(setup_file_hash, global_setup_tokens[i].text)); + setup = si; + + /* editor setup */ + sei = setup.editor; + for (i = 0; i < NUM_EDITOR_SETUP_TOKENS; i++) + setSetupInfo(editor_setup_tokens, i, + getHashEntry(setup_file_hash,editor_setup_tokens[i].text)); + setup.editor = sei; + + /* shortcut setup */ + ssi = setup.shortcut; + for (i = 0; i < NUM_SHORTCUT_SETUP_TOKENS; i++) + setSetupInfo(shortcut_setup_tokens, i, + getHashEntry(setup_file_hash,shortcut_setup_tokens[i].text)); + setup.shortcut = ssi; + + /* player setup */ + for (pnr = 0; pnr < MAX_PLAYERS; pnr++) + { + char prefix[30]; + + sprintf(prefix, "%s%d", TOKEN_STR_PLAYER_PREFIX, pnr + 1); + + sii = setup.input[pnr]; + for (i = 0; i < NUM_PLAYER_SETUP_TOKENS; i++) + { + char full_token[100]; + + sprintf(full_token, "%s%s", prefix, player_setup_tokens[i].text); + setSetupInfo(player_setup_tokens, i, + getHashEntry(setup_file_hash, full_token)); + } + setup.input[pnr] = sii; + } + + /* system setup */ + syi = setup.system; + for (i = 0; i < NUM_SYSTEM_SETUP_TOKENS; i++) + setSetupInfo(system_setup_tokens, i, + getHashEntry(setup_file_hash, system_setup_tokens[i].text)); + setup.system = syi; + + /* options setup */ + soi = setup.options; + for (i = 0; i < NUM_OPTIONS_SETUP_TOKENS; i++) + setSetupInfo(options_setup_tokens, i, + getHashEntry(setup_file_hash, options_setup_tokens[i].text)); + setup.options = soi; +} + +void LoadSetup() +{ + char *filename = getSetupFilename(); + SetupFileHash *setup_file_hash = NULL; + + /* always start with reliable default values */ + setSetupInfoToDefaults(&setup); + + setup_file_hash = loadSetupFileHash(filename); + + if (setup_file_hash) + { + char *player_name_new; + + checkSetupFileHashIdentifier(setup_file_hash, getCookie("SETUP")); + decodeSetupFileHash(setup_file_hash); + + setup.direct_draw = !setup.double_buffering; + + freeSetupFileHash(setup_file_hash); + + /* needed to work around problems with fixed length strings */ + player_name_new = get_corrected_login_name(setup.player_name); + free(setup.player_name); + setup.player_name = player_name_new; + } + else + Error(ERR_WARN, "using default setup values"); +} + +void SaveSetup() +{ + char *filename = getSetupFilename(); + FILE *file; + int i, pnr; + + InitUserDataDirectory(); + + if (!(file = fopen(filename, MODE_WRITE))) + { + Error(ERR_WARN, "cannot write setup file '%s'", filename); + return; + } + + fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, + getCookie("SETUP"))); + fprintf(file, "\n"); + + /* global setup */ + si = setup; + for (i = 0; i < NUM_GLOBAL_SETUP_TOKENS; i++) + { + /* just to make things nicer :) */ + if (i == SETUP_TOKEN_PLAYER_NAME + 1 || + i == SETUP_TOKEN_GRAPHICS_SET) + fprintf(file, "\n"); + + fprintf(file, "%s\n", getSetupLine(global_setup_tokens, "", i)); + } + + /* editor setup */ + sei = setup.editor; + fprintf(file, "\n"); + for (i = 0; i < NUM_EDITOR_SETUP_TOKENS; i++) + fprintf(file, "%s\n", getSetupLine(editor_setup_tokens, "", i)); + + /* shortcut setup */ + ssi = setup.shortcut; + fprintf(file, "\n"); + for (i = 0; i < NUM_SHORTCUT_SETUP_TOKENS; i++) + fprintf(file, "%s\n", getSetupLine(shortcut_setup_tokens, "", i)); + + /* player setup */ + for (pnr = 0; pnr < MAX_PLAYERS; pnr++) + { + char prefix[30]; + + sprintf(prefix, "%s%d", TOKEN_STR_PLAYER_PREFIX, pnr + 1); + fprintf(file, "\n"); + + sii = setup.input[pnr]; + for (i = 0; i < NUM_PLAYER_SETUP_TOKENS; i++) + fprintf(file, "%s\n", getSetupLine(player_setup_tokens, prefix, i)); + } + + /* system setup */ + syi = setup.system; + fprintf(file, "\n"); + for (i = 0; i < NUM_SYSTEM_SETUP_TOKENS; i++) + fprintf(file, "%s\n", getSetupLine(system_setup_tokens, "", i)); + + /* options setup */ + soi = setup.options; + fprintf(file, "\n"); + for (i = 0; i < NUM_OPTIONS_SETUP_TOKENS; i++) + fprintf(file, "%s\n", getSetupLine(options_setup_tokens, "", i)); + + fclose(file); - line_len = strlen(line); + SetFilePermissions(filename, PERMS_PRIVATE); +} - /* cut leading whitespaces from token */ - for (token = line; *token; token++) - if (*token != ' ' && *token != '\t') - break; +void LoadCustomElementDescriptions() +{ + char *filename = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS); + SetupFileHash *setup_file_hash; + int i; - /* find end of token */ - for (line_ptr = token; *line_ptr; line_ptr++) + for (i = 0; i < NUM_FILE_ELEMENTS; i++) + { + if (element_info[i].custom_description != NULL) { - if (*line_ptr == ' ' || *line_ptr == '\t' || *line_ptr == ':') - { - *line_ptr = '\0'; - break; - } + free(element_info[i].custom_description); + element_info[i].custom_description = NULL; } - - if (line_ptr < line + line_len) - value = line_ptr + 1; - else - value = "\0"; - - /* cut leading whitespaces from value */ - for (; *value; value++) - if (*value != ' ' && *value != '\t') - break; - - if (*token && *value) - updateSetupFileListEntry(setup_file_list, token, value); } - fclose(file); + if ((setup_file_hash = loadSetupFileHash(filename)) == NULL) + return; - first_valid_list_entry = setup_file_list->next; + for (i = 0; i < NUM_FILE_ELEMENTS; i++) + { + char *token = getStringCat2(element_info[i].token_name, ".name"); + char *value = getHashEntry(setup_file_hash, token); - /* free empty list header */ - setup_file_list->next = NULL; - freeSetupFileList(setup_file_list); + if (value != NULL) + element_info[i].custom_description = getStringCopy(value); - if (!first_valid_list_entry) - Error(ERR_WARN, "setup file is empty"); + free(token); + } - return first_valid_list_entry; + freeSetupFileHash(setup_file_hash); } -static void checkSetupFileListIdentifier(struct SetupFileList *setup_file_list, - char *identifier) +void LoadSpecialMenuDesignSettings() { - if (!setup_file_list) + char *filename = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS); + SetupFileHash *setup_file_hash; + int i, j; + + /* always start with reliable default values from default config */ + for (i = 0; image_config_vars[i].token != NULL; i++) + for (j = 0; image_config[j].token != NULL; j++) + if (strcmp(image_config_vars[i].token, image_config[j].token) == 0) + *image_config_vars[i].value = + get_auto_parameter_value(image_config_vars[i].token, + image_config[j].value); + + if ((setup_file_hash = loadSetupFileHash(filename)) == NULL) return; - if (strcmp(setup_file_list->token, TOKEN_STR_FILE_IDENTIFIER) == 0) + /* special case: initialize with default values that may be overwritten */ + for (i = 0; i < NUM_SPECIAL_GFX_ARGS; i++) { - if (strcmp(setup_file_list->value, identifier) != 0) - { - Error(ERR_WARN, "setup file has wrong version"); - return; - } - else - return; + char *value_x = getHashEntry(setup_file_hash, "menu.draw_xoffset"); + char *value_y = getHashEntry(setup_file_hash, "menu.draw_yoffset"); + char *list_size = getHashEntry(setup_file_hash, "menu.list_size"); + + if (value_x != NULL) + menu.draw_xoffset[i] = get_integer_from_string(value_x); + if (value_y != NULL) + menu.draw_yoffset[i] = get_integer_from_string(value_y); + if (list_size != NULL) + menu.list_size[i] = get_integer_from_string(list_size); } - if (setup_file_list->next) - checkSetupFileListIdentifier(setup_file_list->next, identifier); - else + /* read (and overwrite with) values that may be specified in config file */ + for (i = 0; image_config_vars[i].token != NULL; i++) { - Error(ERR_WARN, "setup file has no version information"); - return; + char *value = getHashEntry(setup_file_hash, image_config_vars[i].token); + + if (value != NULL) + *image_config_vars[i].value = + get_auto_parameter_value(image_config_vars[i].token, value); } + + freeSetupFileHash(setup_file_hash); } -static void decodeSetupFileList(struct SetupFileList *setup_file_list) +void LoadUserDefinedEditorElementList(int **elements, int *num_elements) { + char *filename = getEditorSetupFilename(); + SetupFileList *setup_file_list, *list; + SetupFileHash *element_hash; + int num_unknown_tokens = 0; int i; - int token_nr = TOKEN_INVALID; - int player_nr = 0; - char *token; - char *token_value; - boolean token_boolean_value; - int token_integer_value; - int token_player_prefix_len; - - if (!setup_file_list) + + if ((setup_file_list = loadSetupFileList(filename)) == NULL) return; - token = setup_file_list->token; - token_value = setup_file_list->value; - token_boolean_value = get_string_boolean_value(token_value); - token_integer_value = get_string_integer_value(token_value); + element_hash = newSetupFileHash(); - token_player_prefix_len = strlen(TOKEN_STR_PLAYER_PREFIX); + for (i = 0; i < NUM_FILE_ELEMENTS; i++) + setHashEntry(element_hash, element_info[i].token_name, i_to_a(i)); - if (strncmp(token, TOKEN_STR_PLAYER_PREFIX, - token_player_prefix_len) == 0) - { - token += token_player_prefix_len; + /* determined size may be larger than needed (due to unknown elements) */ + *num_elements = 0; + for (list = setup_file_list; list != NULL; list = list->next) + (*num_elements)++; - if (*token >= '0' && *token <= '9') - { - player_nr = ((int)(*token - '0') - 1 + MAX_PLAYERS) % MAX_PLAYERS; - token++; - } - } + /* add space for up to 3 more elements for padding that may be needed */ + *num_elements += 3; - for (i=0; inext) { - if (strcmp(token, token_info[i].text) == 0) + char *value = getHashEntry(element_hash, list->token); + + if (value) { - token_nr = i; - break; + (*elements)[(*num_elements)++] = atoi(value); } - } - - if (strcmp(token, TOKEN_STR_FILE_IDENTIFIER) == 0) - token_nr = TOKEN_IGNORE; - else if (strcmp(token, TOKEN_STR_ALIAS_NAME) == 0) - token_nr = SETUP_TOKEN_ALIAS_NAME; + else + { + if (num_unknown_tokens == 0) + { + Error(ERR_RETURN_LINE, "-"); + Error(ERR_RETURN, "warning: unknown token(s) found in config file:"); + Error(ERR_RETURN, "- config file: '%s'", filename); - switch (token_nr) - { - case SETUP_TOKEN_SOUND: - setup.sound = token_boolean_value; - break; - case SETUP_TOKEN_SOUND_LOOPS: - setup.sound_loops = token_boolean_value; - break; - case SETUP_TOKEN_SOUND_MUSIC: - setup.sound_music = token_boolean_value; - break; - case SETUP_TOKEN_SOUND_SIMPLE: - setup.sound_simple = token_boolean_value; - break; - case SETUP_TOKEN_TOONS: - setup.toons = token_boolean_value; - break; - case SETUP_TOKEN_DOUBLE_BUFFERING: - setup.double_buffering = token_boolean_value; - break; - case SETUP_TOKEN_SCROLL_DELAY: - setup.scroll_delay = token_boolean_value; - break; - case SETUP_TOKEN_SOFT_SCROLLING: - setup.soft_scrolling = token_boolean_value; - break; - case SETUP_TOKEN_FADING: - setup.fading = token_boolean_value; - break; - case SETUP_TOKEN_AUTORECORD: - setup.autorecord = token_boolean_value; - break; - case SETUP_TOKEN_QUICK_DOORS: - setup.quick_doors = token_boolean_value; - break; + num_unknown_tokens++; + } - case SETUP_TOKEN_ALIAS_NAME: - strncpy(setup.alias_name, token_value, MAX_NAMELEN-1); - setup.alias_name[MAX_NAMELEN-1] = '\0'; - break; + Error(ERR_RETURN, "- token: '%s'", list->token); + } + } - case SETUP_TOKEN_USE_JOYSTICK: - setup.input[player_nr].use_joystick = token_boolean_value; - break; - case SETUP_TOKEN_JOY_DEVICE_NAME: - strncpy(setup.input[player_nr].joy.device_name, token_value, - MAX_FILENAME_LEN-1); - setup.input[player_nr].joy.device_name[MAX_FILENAME_LEN-1] = '\0'; - break; - case SETUP_TOKEN_JOY_SNAP: - setup.input[player_nr].joy.snap = getJoySymbolFromJoyName(token_value); - break; - case SETUP_TOKEN_JOY_XLEFT: - setup.input[player_nr].joy.xleft = token_integer_value; - break; - case SETUP_TOKEN_JOY_XMIDDLE: - setup.input[player_nr].joy.xmiddle = token_integer_value; - break; - case SETUP_TOKEN_JOY_XRIGHT: - setup.input[player_nr].joy.xright = token_integer_value; - break; - case SETUP_TOKEN_JOY_YUPPER: - setup.input[player_nr].joy.yupper = token_integer_value; - break; - case SETUP_TOKEN_JOY_YMIDDLE: - setup.input[player_nr].joy.ymiddle = token_integer_value; - break; - case SETUP_TOKEN_JOY_YLOWER: - setup.input[player_nr].joy.ylower = token_integer_value; - break; - case SETUP_TOKEN_JOY_BOMB: - setup.input[player_nr].joy.bomb = getJoySymbolFromJoyName(token_value); - break; - case SETUP_TOKEN_KEY_LEFT: - setup.input[player_nr].key.left = getKeySymFromX11KeyName(token_value); - break; - case SETUP_TOKEN_KEY_RIGHT: - setup.input[player_nr].key.right = getKeySymFromX11KeyName(token_value); - break; - case SETUP_TOKEN_KEY_UP: - setup.input[player_nr].key.up = getKeySymFromX11KeyName(token_value); - break; - case SETUP_TOKEN_KEY_DOWN: - setup.input[player_nr].key.down = getKeySymFromX11KeyName(token_value); - break; - case SETUP_TOKEN_KEY_SNAP: - setup.input[player_nr].key.snap = getKeySymFromX11KeyName(token_value); - break; - case SETUP_TOKEN_KEY_BOMB: - setup.input[player_nr].key.bomb = getKeySymFromX11KeyName(token_value); - break; + if (num_unknown_tokens > 0) + Error(ERR_RETURN_LINE, "-"); - case TOKEN_INVALID: - Error(ERR_WARN, "unknown token '%s' not recognized", token); - break; + while (*num_elements % 4) /* pad with empty elements, if needed */ + (*elements)[(*num_elements)++] = EL_EMPTY; - case TOKEN_IGNORE: - default: - break; - } + freeSetupFileList(setup_file_list); + freeSetupFileHash(element_hash); - decodeSetupFileList(setup_file_list->next); +#if 0 + /* TEST-ONLY */ + for (i = 0; i < *num_elements; i++) + printf("editor: element '%s' [%d]\n", + element_info[(*elements)[i]].token_name, (*elements)[i]); +#endif } -int getLevelSeriesNrFromLevelSeriesName(char *level_series_name) +static struct MusicFileInfo *get_music_file_info(char *basename, int music) { + SetupFileHash *setup_file_hash = NULL; + struct MusicFileInfo tmp_music_file_info, *new_music_file_info; + char *filename_music = getCustomMusicFilename(basename); + char *filename_prefix, *filename_info; + struct + { + char *token; + char **value_ptr; + } + token_to_value_ptr[] = + { + { "context", &tmp_music_file_info.context }, + { "title", &tmp_music_file_info.title }, + { "artist", &tmp_music_file_info.artist }, + { "album", &tmp_music_file_info.album }, + { "year", &tmp_music_file_info.year }, + { NULL, NULL }, + }; int i; - if (!level_series_name) - return 0; + if (filename_music == NULL) + return NULL; - for (i=0; i highest_level_nr) - last_level_nr = highest_level_nr; + free(filename_prefix); + free(filename_info); } - return last_level_nr; + if (setup_file_hash == NULL) + return NULL; + + /* ---------- music file info found ---------- */ + + memset(&tmp_music_file_info, 0, sizeof(struct MusicFileInfo)); + + for (i = 0; token_to_value_ptr[i].token != NULL; i++) + { + char *value = getHashEntry(setup_file_hash, token_to_value_ptr[i].token); + + *token_to_value_ptr[i].value_ptr = + getStringCopy(value != NULL ? value : UNKNOWN_NAME); + } + + tmp_music_file_info.music = music; + + new_music_file_info = checked_malloc(sizeof(struct MusicFileInfo)); + *new_music_file_info = tmp_music_file_info; + + return new_music_file_info; } -void LoadSetup() +void LoadMusicInfo() { + char *music_directory = getCustomMusicDirectory(); + int num_music = getMusicListSize(); + int num_music_noconf = 0; + DIR *dir; + struct dirent *dir_entry; + struct FileInfo *music; + struct MusicFileInfo *next, **new; int i; - char filename[MAX_FILENAME_LEN]; - struct SetupFileList *setup_file_list = NULL; - - /* always start with reliable default setup values */ - - setup.sound = TRUE; - setup.sound_loops = FALSE; - setup.sound_music = FALSE; - setup.sound_simple = FALSE; - setup.toons = TRUE; - setup.double_buffering = TRUE; - setup.direct_draw = !setup.double_buffering; - setup.scroll_delay = FALSE; - setup.soft_scrolling = TRUE; - setup.fading = FALSE; - setup.autorecord = FALSE; - setup.quick_doors = FALSE; - - strncpy(setup.login_name, GetLoginName(), MAX_NAMELEN-1); - setup.login_name[MAX_NAMELEN-1] = '\0'; - strncpy(setup.alias_name, GetLoginName(), MAX_NAMELEN-1); - setup.alias_name[MAX_NAMELEN-1] = '\0'; - - for (i=0; inext; + + if (music_file_info->context) + free(music_file_info->context); + if (music_file_info->title) + free(music_file_info->title); + if (music_file_info->artist) + free(music_file_info->artist); + if (music_file_info->album) + free(music_file_info->album); + if (music_file_info->year) + free(music_file_info->year); + + free(music_file_info); + + music_file_info = next; + } + + new = &music_file_info; + + printf("::: num_music == %d\n", num_music); + + for (i = 0; i < num_music; i++) { + music = getMusicListEntry(i); #if 0 - printSetupFileList(setup_file_list); + printf("::: %d [%08x]\n", i, music->filename); #endif - checkSetupFileListIdentifier(setup_file_list, SETUP_COOKIE); - decodeSetupFileList(setup_file_list); - - setup.direct_draw = !setup.double_buffering; + if (music->filename == NULL) + continue; - freeSetupFileList(setup_file_list); - } - else - Error(ERR_WARN, "using default setup values"); -} + if (strcmp(music->filename, UNDEFINED_FILENAME) == 0) + continue; + /* a configured file may be not recognized as music */ + if (!FileIsMusic(music->filename)) + continue; #if 0 + printf("::: -> '%s' (configured)\n", music->filename); +#endif -void SaveSetup() -{ - int i; - char filename[MAX_FILENAME_LEN]; - FILE *file; - - sprintf(filename, "%s/%s", SETUP_PATH, SETUP_FILENAME); + *new = get_music_file_info(music->filename, i); + if (*new != NULL) + new = &(*new)->next; + } - if (!(file = fopen(filename, "w"))) + if ((dir = opendir(music_directory)) == NULL) { - Error(ERR_WARN, "cannot write setup file '%s'", filename); + Error(ERR_WARN, "cannot read music directory '%s'", music_directory); return; } - fprintf(file, "%s: %s\n", - TOKEN_STR_FILE_IDENTIFIER, SETUP_COOKIE); + while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */ + { + char *basename = dir_entry->d_name; + boolean music_already_used = FALSE; + int i; - fprintf(file, "\n"); + for (i = 0; i < num_music; i++) + { + music = getMusicListEntry(i); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_SOUND, - setup.sound)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_SOUND_LOOPS, - setup.sound_loops)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_SOUND_MUSIC, - setup.sound_music)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_SOUND_SIMPLE, - setup.sound_simple)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_TOONS, - setup.toons)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_DIRECT_DRAW, - setup.direct_draw)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_SCROLL_DELAY, - setup.scroll_delay)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_SOFT_SCROLLING, - setup.soft_scrolling)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_FADING, - setup.fading)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_AUTORECORD, - setup.autorecord)); - fprintf(file, "%s\n", - getSetupEntry("", SETUP_TOKEN_QUICK_DOORS, - setup.quick_doors)); + if (music->filename == NULL) + continue; - fprintf(file, "\n"); + if (strcmp(basename, music->filename) == 0) + { + music_already_used = TRUE; + break; + } + } - fprintf(file, "%s\n", - getFormattedSetupEntry(TOKEN_STR_ALIAS_NAME, - setup.alias_name)); + if (music_already_used) + continue; - for (i=0; i '%s' (found in directory)\n", basename); +#endif - fprintf(file, "\n"); + *new = get_music_file_info(basename, MAP_NOCONF_MUSIC(num_music_noconf)); + if (*new != NULL) + new = &(*new)->next; - fprintf(file, "%s\n", - getSetupEntry(prefix, SETUP_TOKEN_USE_JOYSTICK, - setup.input[i].use_joystick)); - - fprintf(file, "%s%s: %s\n", prefix, - getSetupToken(SETUP_TOKEN_JOY_DEVICE_NAME), - setup.input[i].joy.device_name); - - fprintf(file, "%s%s: %d\n", prefix, - getSetupToken(SETUP_TOKEN_JOY_XLEFT), - setup.input[i].joy.xleft); - fprintf(file, "%s%s: %d\n", prefix, - getSetupToken(SETUP_TOKEN_JOY_XMIDDLE), - setup.input[i].joy.xmiddle); - fprintf(file, "%s%s: %d\n", prefix, - getSetupToken(SETUP_TOKEN_JOY_XRIGHT), - setup.input[i].joy.xright); - fprintf(file, "%s%s: %d\n", prefix, - getSetupToken(SETUP_TOKEN_JOY_YUPPER), - setup.input[i].joy.yupper); - fprintf(file, "%s%s: %d\n", prefix, - getSetupToken(SETUP_TOKEN_JOY_YMIDDLE), - setup.input[i].joy.ymiddle); - fprintf(file, "%s%s: %d\n", prefix, - getSetupToken(SETUP_TOKEN_JOY_YLOWER), - setup.input[i].joy.ylower); - fprintf(file, "%s%s: %s\n", prefix, - getSetupToken(SETUP_TOKEN_JOY_SNAP), - getJoyNameFromJoySymbol(setup.input[i].joy.snap)); - fprintf(file, "%s%s: %s\n", prefix, - getSetupToken(SETUP_TOKEN_JOY_BOMB), - getJoyNameFromJoySymbol(setup.input[i].joy.bomb)); - - fprintf(file, "%s\n", - getSetupEntryWithComment(prefix, SETUP_TOKEN_KEY_LEFT, - setup.input[i].key.left)); - fprintf(file, "%s\n", - getSetupEntryWithComment(prefix, SETUP_TOKEN_KEY_RIGHT, - setup.input[i].key.right)); - fprintf(file, "%s\n", - getSetupEntryWithComment(prefix, SETUP_TOKEN_KEY_UP, - setup.input[i].key.up)); - fprintf(file, "%s\n", - getSetupEntryWithComment(prefix, SETUP_TOKEN_KEY_DOWN, - setup.input[i].key.down)); - fprintf(file, "%s\n", - getSetupEntryWithComment(prefix, SETUP_TOKEN_KEY_SNAP, - setup.input[i].key.snap)); - fprintf(file, "%s\n", - getSetupEntryWithComment(prefix, SETUP_TOKEN_KEY_BOMB, - setup.input[i].key.bomb)); + num_music_noconf++; } - fclose(file); + closedir(dir); - chmod(filename, SETUP_PERMS); +#if 0 + /* TEST-ONLY */ + for (next = music_file_info; next != NULL; next = next->next) + printf("::: title == '%s'\n", next->title); +#endif } -#endif +void add_helpanim_entry(int element, int action, int direction, int delay, + int *num_list_entries) +{ + struct HelpAnimInfo *new_list_entry; + (*num_list_entries)++; + + helpanim_info = + checked_realloc(helpanim_info, + *num_list_entries * sizeof(struct HelpAnimInfo)); + new_list_entry = &helpanim_info[*num_list_entries - 1]; + + new_list_entry->element = element; + new_list_entry->action = action; + new_list_entry->direction = direction; + new_list_entry->delay = delay; +} +void print_unknown_token(char *filename, char *token, int token_nr) +{ + if (token_nr == 0) + { + Error(ERR_RETURN_LINE, "-"); + Error(ERR_RETURN, "warning: unknown token(s) found in config file:"); + Error(ERR_RETURN, "- config file: '%s'", filename); + } + + Error(ERR_RETURN, "- token: '%s'", token); +} +void print_unknown_token_end(int token_nr) +{ + if (token_nr > 0) + Error(ERR_RETURN_LINE, "-"); +} -static char *getSetupLine(char *prefix, int token_nr) +void LoadHelpAnimInfo() { + char *filename = getHelpAnimFilename(); + SetupFileList *setup_file_list = NULL, *list; + SetupFileHash *element_hash, *action_hash, *direction_hash; + int num_list_entries = 0; + int num_unknown_tokens = 0; int i; - static char entry[MAX_LINE_LEN]; - int token_type = token_info[token_nr].type; - void *token_value = token_info[token_nr].value; - char *token_text = token_info[token_nr].text; - /* start with the prefix, token and some spaces to format output line */ - sprintf(entry, "%s%s:", prefix, token_text); - for (i=strlen(entry); inext) + { + char *element_token, *action_token, *direction_token; + char *element_value, *action_value, *direction_value; + int delay = atoi(list->value); + + if (strcmp(list->token, "end") == 0) + { + add_helpanim_entry(HELPANIM_LIST_NEXT, -1, -1, -1, &num_list_entries); + + continue; + } - sprintf(buffer, "%d", *(int *)token_value); - strcat(entry, buffer); + /* first try to break element into element/action/direction parts; + if this does not work, also accept combined "element[.act][.dir]" + elements (like "dynamite.active"), which are unique elements */ + + if (strchr(list->token, '.') == NULL) /* token contains no '.' */ + { + element_value = getHashEntry(element_hash, list->token); + if (element_value != NULL) /* element found */ + add_helpanim_entry(atoi(element_value), -1, -1, delay, + &num_list_entries); + else + { + /* no further suffixes found -- this is not an element */ + print_unknown_token(filename, list->token, num_unknown_tokens++); } - break; - case TYPE_STRING: - strcat(entry, *(char **)token_value); - break; + continue; + } - default: - break; - } + /* token has format "." */ - return entry; -} + action_token = strchr(list->token, '.'); /* suffix may be action ... */ + direction_token = action_token; /* ... or direction */ -void SaveSetup() -{ - int i, pnr; - char filename[MAX_FILENAME_LEN]; - FILE *file; + element_token = getStringCopy(list->token); + *strchr(element_token, '.') = '\0'; - sprintf(filename, "%s/%s", SETUP_PATH, SETUP_FILENAME); + element_value = getHashEntry(element_hash, element_token); - if (!(file = fopen(filename, "w"))) - { - Error(ERR_WARN, "cannot write setup file '%s'", filename); - return; - } + if (element_value == NULL) /* this is no element */ + { + element_value = getHashEntry(element_hash, list->token); + if (element_value != NULL) /* combined element found */ + add_helpanim_entry(atoi(element_value), -1, -1, delay, + &num_list_entries); + else + print_unknown_token(filename, list->token, num_unknown_tokens++); - fprintf(file, "%s: %s\n", - TOKEN_STR_FILE_IDENTIFIER, SETUP_COOKIE); + free(element_token); - fprintf(file, "\n"); + continue; + } - for (i=FIRST_GLOBAL_SETUP_TOKEN; i<=LAST_GLOBAL_SETUP_TOKEN; i++) - fprintf(file, "%s\n", getSetupLine("", i)); + action_value = getHashEntry(action_hash, action_token); - for (pnr=0; pnrtoken); + if (element_value != NULL) /* combined element found */ + add_helpanim_entry(atoi(element_value), -1, -1, delay, + &num_list_entries); + else + print_unknown_token(filename, list->token, num_unknown_tokens++); -void LoadLevelSetup() -{ - char filename[MAX_FILENAME_LEN]; + free(element_token); + + continue; + } - /* always start with reliable default setup values */ + /* token has format ".." */ - leveldir_nr = 0; - level_nr = 0; + direction_token = strchr(action_token + 1, '.'); - sprintf(filename, "%s/%s", SETUP_PATH, LEVELSETUP_FILENAME); + action_token = getStringCopy(action_token); + *strchr(action_token + 1, '.') = '\0'; - if (level_setup_list) - freeSetupFileList(level_setup_list); + action_value = getHashEntry(action_hash, action_token); - level_setup_list = loadSetupFileList(filename); + if (action_value == NULL) /* this is no action */ + { + element_value = getHashEntry(element_hash, list->token); + if (element_value != NULL) /* combined element found */ + add_helpanim_entry(atoi(element_value), -1, -1, delay, + &num_list_entries); + else + print_unknown_token(filename, list->token, num_unknown_tokens++); - if (level_setup_list) - { - char *last_level_series = - getSetupFileListEntry(level_setup_list, TOKEN_STR_LAST_LEVEL_SERIES); + free(element_token); + free(action_token); - leveldir_nr = getLevelSeriesNrFromLevelSeriesName(last_level_series); - level_nr = getLastPlayedLevelOfLevelSeries(last_level_series); + continue; + } -#if 0 - printSetupFileList(level_setup_list); -#endif + direction_value = getHashEntry(direction_hash, direction_token); - checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE); + if (direction_value != NULL) /* direction found */ + { + add_helpanim_entry(atoi(element_value), atoi(action_value), + atoi(direction_value), delay, &num_list_entries); + + free(element_token); + free(action_token); + + continue; + } + + /* this is no direction */ + + element_value = getHashEntry(element_hash, list->token); + if (element_value != NULL) /* combined element found */ + add_helpanim_entry(atoi(element_value), -1, -1, delay, + &num_list_entries); + else + print_unknown_token(filename, list->token, num_unknown_tokens++); + + free(element_token); + free(action_token); } - else - Error(ERR_WARN, "using default setup values"); -} -void SaveLevelSetup() -{ - char filename[MAX_FILENAME_LEN]; - struct SetupFileList *list_entry = level_setup_list; - FILE *file; + print_unknown_token_end(num_unknown_tokens); - updateSetupFileListEntry(level_setup_list, - TOKEN_STR_LAST_LEVEL_SERIES, - leveldir[leveldir_nr].filename); + add_helpanim_entry(HELPANIM_LIST_NEXT, -1, -1, -1, &num_list_entries); + add_helpanim_entry(HELPANIM_LIST_END, -1, -1, -1, &num_list_entries); + + freeSetupFileList(setup_file_list); + freeSetupFileHash(element_hash); + freeSetupFileHash(action_hash); + freeSetupFileHash(direction_hash); - updateSetupFileListEntry(level_setup_list, - leveldir[leveldir_nr].filename, - int2str(level_nr, 0)); +#if 0 + /* TEST ONLY */ + for (i = 0; i < num_list_entries; i++) + printf("::: %d, %d, %d => %d\n", + helpanim_info[i].element, + helpanim_info[i].action, + helpanim_info[i].direction, + helpanim_info[i].delay); +#endif +} - sprintf(filename, "%s/%s", SETUP_PATH, LEVELSETUP_FILENAME); +void LoadHelpTextInfo() +{ + char *filename = getHelpTextFilename(); + int i; - if (!(file = fopen(filename, "w"))) + if (helptext_info != NULL) { - Error(ERR_WARN, "cannot write setup file '%s'", filename); - return; + freeSetupFileHash(helptext_info); + helptext_info = NULL; } - fprintf(file, "%s: %s\n\n", - TOKEN_STR_FILE_IDENTIFIER, LEVELSETUP_COOKIE); + if (fileExists(filename)) + helptext_info = loadSetupFileHash(filename); - while (list_entry) + if (helptext_info == NULL) { - if (strcmp(list_entry->token, TOKEN_STR_FILE_IDENTIFIER) != 0) - fprintf(file, "%s\n", - getFormattedSetupEntry(list_entry->token, list_entry->value)); - - /* just to make things nicer :) */ - if (strcmp(list_entry->token, TOKEN_STR_LAST_LEVEL_SERIES) == 0) - fprintf(file, "\n"); + /* use reliable default values from static configuration */ + helptext_info = newSetupFileHash(); - list_entry = list_entry->next; + for (i = 0; helptext_config[i].token; i++) + setHashEntry(helptext_info, + helptext_config[i].token, + helptext_config[i].value); } - fclose(file); - - chmod(filename, SETUP_PERMS); +#if 0 + /* TEST ONLY */ + BEGIN_HASH_ITERATION(helptext_info, itr) + { + printf("::: '%s' => '%s'\n", + HASH_ITERATION_TOKEN(itr), HASH_ITERATION_VALUE(itr)); + } + END_HASH_ITERATION(hash, itr) +#endif }