X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=283ebf0f795a7ef15aff44521301d28d88036005;hb=679bbca85df5a07faae177d729305a70e7b86199;hp=95256480249e9e672862aed626d16d9629e8358f;hpb=91601455766f1749465cd064b54b8158313c0d51;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 95256480..283ebf0f 100644 --- a/src/files.c +++ b/src/files.c @@ -4,7 +4,7 @@ // (c) 1995-2014 by Artsoft Entertainment // Holger Schemel // info@artsoft.org -// http://www.artsoft.org/ +// https://www.artsoft.org/ // ---------------------------------------------------------------------------- // files.c // ============================================================================ @@ -58,7 +58,7 @@ #define TAPE_CHUNK_VERS_SIZE 8 // size of file version chunk #define TAPE_CHUNK_HEAD_SIZE 20 // size of tape file header -#define TAPE_CHUNK_HEAD_UNUSED 2 // unused tape header bytes +#define TAPE_CHUNK_HEAD_UNUSED 1 // unused tape header bytes #define LEVEL_CHUNK_CNT3_SIZE(x) (LEVEL_CHUNK_CNT3_HEADER + (x)) #define LEVEL_CHUNK_CUS3_SIZE(x) (2 + (x) * LEVEL_CPART_CUS3_SIZE) @@ -3541,6 +3541,8 @@ static void CopyNativeLevel_RND_to_EM(struct LevelInfo *level) cav->key_score = level->score[SC_KEY]; cav->exit_score = level->score[SC_TIME_BONUS]; + cav->num_eater_arrays = level->num_yamyam_contents; + for (i = 0; i < MAX_ELEMENT_CONTENTS; i++) for (y = 0; y < 3; y++) for (x = 0; x < 3; x++) @@ -3649,9 +3651,9 @@ static void CopyNativeLevel_EM_to_RND(struct LevelInfo *level) level->score[SC_KEY] = cav->key_score; level->score[SC_TIME_BONUS] = cav->exit_score; - level->num_yamyam_contents = MAX_ELEMENT_CONTENTS; + level->num_yamyam_contents = cav->num_eater_arrays; - for (i = 0; i < level->num_yamyam_contents; i++) + for (i = 0; i < MAX_ELEMENT_CONTENTS; i++) for (y = 0; y < 3; y++) for (x = 0; x < 3; x++) level->yamyam_content[i].e[x][y] = @@ -6792,8 +6794,8 @@ static int SaveLevel_BODY(FILE *file, struct LevelInfo *level) int chunk_size = 0; int x, y; - for (y = 0; y < level->fieldy; y++) - for (x = 0; x < level->fieldx; x++) + for (y = 0; y < level->fieldy; y++) + for (x = 0; x < level->fieldx; x++) if (level->encoding_16bit_field) chunk_size += putFile16BitBE(file, level->field[x][y]); else @@ -7608,6 +7610,8 @@ static void setTapeInfoToDefaults(void) // at least one (default: the first) player participates in every tape tape.num_participating_players = 1; + tape.property_bits = TAPE_PROPERTY_NONE; + tape.level_nr = level_nr; tape.counter = 0; tape.changed = FALSE; @@ -7623,10 +7627,10 @@ static int getTapePosSize(struct TapeInfo *tape) { int tape_pos_size = 0; - if (tape->event_mask & GAME_EVENTS_KEYS) + if (tape->use_key_actions) tape_pos_size += tape->num_participating_players; - if (tape->event_mask & GAME_EVENTS_MOUSE) + if (tape->use_mouse_actions) tape_pos_size += 3; // x and y position and mouse button mask tape_pos_size += 1; // tape action delay value @@ -7634,40 +7638,25 @@ static int getTapePosSize(struct TapeInfo *tape) return tape_pos_size; } -static int getGameEventMaskFromTapeEventValue(int value) +static void setTapeActionFlags(struct TapeInfo *tape, int value) { - switch (value) - { - case TAPE_EVENTS_KEYS_ONLY: - return GAME_EVENTS_KEYS; - - case TAPE_EVENTS_MOUSE_ONLY: - return GAME_EVENTS_MOUSE; + tape->use_key_actions = FALSE; + tape->use_mouse_actions = FALSE; - case TAPE_EVENTS_KEYS_AND_MOUSE: - return GAME_EVENTS_KEYS | GAME_EVENTS_MOUSE; + if (value != TAPE_USE_MOUSE_ACTIONS_ONLY) + tape->use_key_actions = TRUE; - default: - return GAME_EVENTS_DEFAULT; - } + if (value != TAPE_USE_KEY_ACTIONS_ONLY) + tape->use_mouse_actions = TRUE; } -static int getTapeEventValueFromGameEventMask(int mask) +static int getTapeActionValue(struct TapeInfo *tape) { - switch (mask) - { - case GAME_EVENTS_KEYS: - return TAPE_EVENTS_KEYS_ONLY; - - case GAME_EVENTS_MOUSE: - return TAPE_EVENTS_MOUSE_ONLY; - - case GAME_EVENTS_KEYS | GAME_EVENTS_MOUSE: - return TAPE_EVENTS_KEYS_AND_MOUSE; - - default: - return TAPE_EVENTS_DEFAULT; - } + return (tape->use_key_actions && + tape->use_mouse_actions ? TAPE_USE_KEY_AND_MOUSE_ACTIONS : + tape->use_key_actions ? TAPE_USE_KEY_ACTIONS_ONLY : + tape->use_mouse_actions ? TAPE_USE_MOUSE_ACTIONS_ONLY : + TAPE_ACTIONS_DEFAULT); } static int LoadTape_VERS(File *file, int chunk_size, struct TapeInfo *tape) @@ -7705,7 +7694,9 @@ static int LoadTape_HEAD(File *file, int chunk_size, struct TapeInfo *tape) } } - tape->event_mask = getGameEventMaskFromTapeEventValue(getFile8Bit(file)); + setTapeActionFlags(tape, getFile8Bit(file)); + + tape->property_bits = getFile8Bit(file); ReadUnusedBytesFromFile(file, TAPE_CHUNK_HEAD_UNUSED); @@ -7765,7 +7756,7 @@ static int LoadTape_BODY(File *file, int chunk_size, struct TapeInfo *tape) break; } - if (tape->event_mask & GAME_EVENTS_KEYS) + if (tape->use_key_actions) { for (j = 0; j < MAX_PLAYERS; j++) { @@ -7776,7 +7767,7 @@ static int LoadTape_BODY(File *file, int chunk_size, struct TapeInfo *tape) } } - if (tape->event_mask & GAME_EVENTS_MOUSE) + if (tape->use_mouse_actions) { tape->pos[i].action[TAPE_ACTION_LX] = getFile8Bit(file); tape->pos[i].action[TAPE_ACTION_LY] = getFile8Bit(file); @@ -8106,7 +8097,9 @@ static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape) putFile8Bit(file, store_participating_players); - putFile8Bit(file, getTapeEventValueFromGameEventMask(tape->event_mask)); + putFile8Bit(file, getTapeActionValue(tape)); + + putFile8Bit(file, tape->property_bits); // unused bytes not at the end here for 4-byte alignment of engine_version WriteUnusedBytesToFile(file, TAPE_CHUNK_HEAD_UNUSED); @@ -8133,14 +8126,14 @@ static void SaveTape_BODY(FILE *file, struct TapeInfo *tape) for (i = 0; i < tape->length; i++) { - if (tape->event_mask & GAME_EVENTS_KEYS) + if (tape->use_key_actions) { for (j = 0; j < MAX_PLAYERS; j++) if (tape->player_participates[j]) putFile8Bit(file, tape->pos[i].action[j]); } - if (tape->event_mask & GAME_EVENTS_MOUSE) + if (tape->use_mouse_actions) { putFile8Bit(file, tape->pos[i].action[TAPE_ACTION_LX]); putFile8Bit(file, tape->pos[i].action[TAPE_ACTION_LY]); @@ -8520,6 +8513,10 @@ static struct TokenInfo global_setup_tokens[] = TYPE_SWITCH, &setup.prefer_aga_graphics, "prefer_aga_graphics" }, + { + TYPE_SWITCH, + &setup.prefer_lowpass_sounds, "prefer_lowpass_sounds" + }, { TYPE_SWITCH, &setup.game_speed_extended, "game_speed_extended" @@ -8897,6 +8894,10 @@ static struct TokenInfo player_setup_tokens[] = static struct TokenInfo system_setup_tokens[] = { + { + TYPE_STRING, + &setup.system.sdl_renderdriver, "system.sdl_renderdriver" + }, { TYPE_STRING, &setup.system.sdl_videodriver, "system.sdl_videodriver" @@ -9191,6 +9192,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->quick_switch = FALSE; si->input_on_focus = FALSE; si->prefer_aga_graphics = TRUE; + si->prefer_lowpass_sounds = FALSE; si->game_speed_extended = FALSE; si->game_frame_delay = GAME_FRAME_DELAY; si->sp_show_border_elements = FALSE; @@ -9342,6 +9344,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->input[i].key.drop = (i == 0 ? DEFAULT_KEY_DROP : KSYM_UNDEFINED); } + si->system.sdl_renderdriver = getStringCopy(ARG_DEFAULT); si->system.sdl_videodriver = getStringCopy(ARG_DEFAULT); si->system.sdl_audiodriver = getStringCopy(ARG_DEFAULT); si->system.audio_fragment_size = DEFAULT_AUDIO_FRAGMENT_SIZE;