X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=20f5102594962e230d669b28ed2e551e99f9153b;hb=fa4f857a268adfe4aa1e29f2449fff8b1c2fbf0e;hp=f486dba01745e9fc418ecd6bf29942b90145f159;hpb=c8a6ab54243a4f0b45ae03e6acbf55b15fb4338f;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index f486dba0..20f51025 100644 --- a/src/files.c +++ b/src/files.c @@ -9026,8 +9026,8 @@ void SaveScore(int nr) SaveScoreToFilename(filename); } -static void ExecuteAsThread(SDL_ThreadFunction function, char *name, void *data, - char *error) +void ExecuteAsThread(SDL_ThreadFunction function, char *name, void *data, + char *error) { SDL_Thread *thread = SDL_CreateThread(function, name, data); @@ -9040,7 +9040,7 @@ static void ExecuteAsThread(SDL_ThreadFunction function, char *name, void *data, Delay(1); } -static char *getPasswordJSON(char *password) +char *getPasswordJSON(char *password) { static char password_json[MAX_FILENAME_LEN] = ""; static boolean initialized = FALSE; @@ -9073,10 +9073,12 @@ static void DownloadServerScoreToCacheExt(struct HttpRequest *request, snprintf(request->body, MAX_HTTP_BODY_SIZE, "{\n" "%s" + " \"game_version\": \"%s\",\n" " \"levelset_identifier\": \"%s\",\n" " \"level_nr\": \"%d\"\n" "}\n", getPasswordJSON(setup.api_server_password), + getProgramRealVersionString(), levelset.identifier, level_nr); ConvertHttpRequestBodyToServerEncoding(request); @@ -9335,13 +9337,22 @@ static void UploadScoreToServerExt(struct HttpRequest *request, return; } + char *player_name_raw = score_entry->name; + char *player_uuid_raw = setup.player_uuid; + + if (options.player_name != NULL) + { + player_name_raw = options.player_name; + player_uuid_raw = ""; + } + char *levelset_identifier = getEscapedJSON(leveldir_current->identifier); char *levelset_name = getEscapedJSON(leveldir_current->name); char *levelset_author = getEscapedJSON(leveldir_current->author); char *level_name = getEscapedJSON(level.name); char *level_author = getEscapedJSON(level.author); - char *player_name = getEscapedJSON(score_entry->name); - char *player_uuid = getEscapedJSON(setup.player_uuid); + char *player_name = getEscapedJSON(player_name_raw); + char *player_uuid = getEscapedJSON(player_uuid_raw); snprintf(request->body, MAX_HTTP_BODY_SIZE, "{\n" @@ -9757,6 +9768,10 @@ static struct TokenInfo global_setup_tokens[] = TYPE_STRING, &setup.api_server_password, "api_server_password" }, + { + TYPE_SWITCH, + &setup.ask_for_uploading_tapes, "ask_for_uploading_tapes" + }, { TYPE_STRING, &setup.touch.control_type, "touch.control_type" @@ -10396,6 +10411,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->api_server = TRUE; si->api_server_hostname = getStringCopy(API_SERVER_HOSTNAME); si->api_server_password = getStringCopy(UNDEFINED_PASSWORD); + si->ask_for_uploading_tapes = TRUE; si->touch.control_type = getStringCopy(TOUCH_CONTROL_DEFAULT); si->touch.move_distance = TOUCH_MOVE_DISTANCE_DEFAULT; // percent