X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=1cb235ced68f5daa059138da80c795251f411423;hb=45b6628e4a1d3bf3bea5fdca794af788ceabd053;hp=6944fbaf266f3e84116c84de19f4243c646d1bd6;hpb=50e762bca8b7cbca1d0a12674b559e81a4f2c3f9;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 6944fbaf..1cb235ce 100644 --- a/src/files.c +++ b/src/files.c @@ -6196,7 +6196,6 @@ static void LoadLevelFromFileInfo_SB(struct LevelInfo *level, boolean invalid_playfield_char = FALSE; boolean load_xsb_to_ces = check_special_flags("load_xsb_to_ces"); int file_level_nr = 0; - int line_nr = 0; int x = 0, y = 0; // initialized to make compilers happy last_comment[0] = '\0'; @@ -6238,10 +6237,6 @@ static void LoadLevelFromFileInfo_SB(struct LevelInfo *level, if (!getStringFromFile(file, line, MAX_LINE_LEN)) break; - // check if line was completely read and is terminated by line break - if (strlen(line) > 0 && line[strlen(line) - 1] == '\n') - line_nr++; - // cut trailing line break (this can be newline and/or carriage return) for (line_ptr = &line[strlen(line)]; line_ptr >= line; line_ptr--) if ((*line_ptr == '\n' || *line_ptr == '\r') && *(line_ptr + 1) == '\0') @@ -6563,6 +6558,9 @@ static void LoadLevelFromFileInfo(struct LevelInfo *level, if (level->no_valid_file) setLevelInfoToDefaults(level, level_info_only, FALSE); + if (check_special_flags("use_native_bd_game_engine")) + level->game_engine_type = GAME_ENGINE_TYPE_BD; + if (level->game_engine_type == GAME_ENGINE_TYPE_UNKNOWN) level->game_engine_type = GAME_ENGINE_TYPE_RND; @@ -9810,6 +9808,14 @@ static struct TokenInfo global_setup_tokens[] = TYPE_SWITCH, &setup.bd_skip_hatching, "bd_skip_hatching" }, + { + TYPE_SWITCH, + &setup.bd_scroll_delay, "bd_scroll_delay" + }, + { + TYPE_SWITCH3, + &setup.bd_smooth_movements, "bd_smooth_movements" + }, { TYPE_SWITCH, &setup.sp_show_border_elements, "sp_show_border_elements" @@ -10628,6 +10634,8 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->game_frame_delay = GAME_FRAME_DELAY; si->bd_skip_uncovering = FALSE; si->bd_skip_hatching = FALSE; + si->bd_scroll_delay = TRUE; + si->bd_smooth_movements = AUTO; si->sp_show_border_elements = FALSE; si->small_game_graphics = FALSE; si->show_load_save_buttons = FALSE; @@ -11974,7 +11982,7 @@ static int get_anim_action_parameter_value(char *token) { if (isURL(token)) { - result = get_hash_from_key(token); // unsigned int => int + result = get_hash_from_string(token); // unsigned int => int result = ABS(result); // may be negative now result += (result < MAX_IMAGE_FILES ? MAX_IMAGE_FILES : 0); @@ -12076,7 +12084,7 @@ int get_parameter_value(char *value_raw, char *suffix, int type) else if (strEqual(suffix, ".class")) { result = (strEqual(value, ARG_UNDEFINED) ? ARG_UNDEFINED_VALUE : - get_hash_from_key(value)); + get_hash_from_string(value)); } else if (strEqual(suffix, ".style")) {