X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=1321fe9cc7be00bc3511c13887a56af1a331aef4;hb=f857fec3082c785b0dd271b6ad1b7642a2ed4e65;hp=71d01e945fd9f35c3d38ee7736d2e38e2f1d44a0;hpb=41364660abbcb81a83f5018be3655352ecdf1ac9;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 71d01e94..1321fe9c 100644 --- a/src/files.c +++ b/src/files.c @@ -1,597 +1,917 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2002 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* files.h * +* files.c * ***********************************************************/ #include -#include #include -#include + +#include "libgame/libgame.h" #include "files.h" +#include "init.h" #include "tools.h" -#include "misc.h" #include "tape.h" -#include "joystick.h" - -#define MAX_FILENAME_LEN 256 /* maximal filename length */ -#define MAX_LINE_LEN 1000 /* maximal input line length */ -#define CHUNK_ID_LEN 4 /* IFF style chunk id length */ -#define LEVEL_HEADER_SIZE 80 /* size of level file header */ -#define LEVEL_HEADER_UNUSED 17 /* unused level header bytes */ -#define TAPE_HEADER_SIZE 20 /* size of tape file header */ -#define TAPE_HEADER_UNUSED 7 /* unused tape header bytes */ -#define FILE_VERSION_1_0 10 /* old 1.0 file version */ -#define FILE_VERSION_1_2 12 /* actual file version */ + + +#define CHUNK_ID_LEN 4 /* IFF style chunk id length */ +#define CHUNK_SIZE_UNDEFINED 0 /* undefined chunk size == 0 */ +#define CHUNK_SIZE_NONE -1 /* do not write chunk size */ +#define FILE_VERS_CHUNK_SIZE 8 /* size of file version chunk */ +#define LEVEL_HEADER_SIZE 80 /* size of level file header */ +#define LEVEL_HEADER_UNUSED 14 /* unused level header bytes */ +#define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */ +#define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */ +#define TAPE_HEADER_SIZE 20 /* size of tape file header */ +#define TAPE_HEADER_UNUSED 3 /* unused tape header bytes */ /* file identifier strings */ -#define LEVEL_COOKIE "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.2" +#define LEVEL_COOKIE_TMPL "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_x.x" +#define TAPE_COOKIE_TMPL "ROCKSNDIAMONDS_TAPE_FILE_VERSION_x.x" #define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2" -#define TAPE_COOKIE "ROCKSNDIAMONDS_TAPE_FILE_VERSION_1.2" -#define SETUP_COOKIE "ROCKSNDIAMONDS_SETUP_FILE_VERSION_1.2" -#define LEVELSETUP_COOKIE "ROCKSNDIAMONDS_LEVELSETUP_FILE_VERSION_1.2" -#define LEVELINFO_COOKIE "ROCKSNDIAMONDS_LEVELINFO_FILE_VERSION_1.2" -/* old file identifiers for backward compatibility */ -#define LEVEL_COOKIE_10 "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.0" -#define TAPE_COOKIE_10 "ROCKSNDIAMONDS_LEVELREC_FILE_VERSION_1.0" - -/* file names and filename extensions */ -#ifndef MSDOS -#define USERDATA_DIRECTORY ".rocksndiamonds" -#define SETUP_FILENAME "setup.conf" -#define LEVELSETUP_FILENAME "levelsetup.conf" -#define LEVELINFO_FILENAME "levelinfo.conf" -#define LEVELFILE_EXTENSION "level" -#define TAPEFILE_EXTENSION "tape" -#define SCOREFILE_EXTENSION "score" -#else -#define USERDATA_DIRECTORY "userdata" -#define SETUP_FILENAME "setup.cnf" -#define LEVELSETUP_FILENAME "lvlsetup.cnf" -#define LEVELINFO_FILENAME "lvlinfo.cnf" -#define LEVELFILE_EXTENSION "lvl" -#define TAPEFILE_EXTENSION "tap" -#define SCOREFILE_EXTENSION "sco" -#define ERROR_FILENAME "error.out" -#endif -/* file permissions for newly written files */ -#define MODE_R_ALL (S_IRUSR | S_IRGRP | S_IROTH) -#define MODE_W_ALL (S_IWUSR | S_IWGRP | S_IWOTH) -#define MODE_X_ALL (S_IXUSR | S_IXGRP | S_IXOTH) -#define USERDATA_DIR_MODE (MODE_R_ALL | MODE_X_ALL | S_IWUSR) -#define LEVEL_PERMS (MODE_R_ALL | MODE_W_ALL) -#define SCORE_PERMS LEVEL_PERMS -#define TAPE_PERMS LEVEL_PERMS -#define SETUP_PERMS LEVEL_PERMS - -/* sort priorities of level series (also used as level series classes) */ -#define LEVELCLASS_TUTORIAL_START 10 -#define LEVELCLASS_TUTORIAL_END 99 -#define LEVELCLASS_CLASSICS_START 100 -#define LEVELCLASS_CLASSICS_END 199 -#define LEVELCLASS_CONTRIBUTION_START 200 -#define LEVELCLASS_CONTRIBUTION_END 299 -#define LEVELCLASS_USER_START 300 -#define LEVELCLASS_USER_END 399 - -#define LEVELCLASS_TUTORIAL LEVELCLASS_TUTORIAL_START -#define LEVELCLASS_CLASSICS LEVELCLASS_CLASSICS_START -#define LEVELCLASS_CONTRIBUTION LEVELCLASS_CONTRIBUTION_START -#define LEVELCLASS_USER LEVELCLASS_USER_START -#define LEVELCLASS_UNDEFINED 999 - -#define IS_LEVELCLASS_TUTORIAL(n) \ - (leveldir[n].sort_priority >= LEVELCLASS_TUTORIAL_START && \ - leveldir[n].sort_priority <= LEVELCLASS_TUTORIAL_END) -#define IS_LEVELCLASS_CLASSICS(n) \ - (leveldir[n].sort_priority >= LEVELCLASS_CLASSICS_START && \ - leveldir[n].sort_priority <= LEVELCLASS_CLASSICS_END) -#define IS_LEVELCLASS_CONTRIBUTION(n) \ - (leveldir[n].sort_priority >= LEVELCLASS_CONTRIBUTION_START && \ - leveldir[n].sort_priority <= LEVELCLASS_CONTRIBUTION_END) -#define IS_LEVELCLASS_USER(n) \ - (leveldir[n].sort_priority >= LEVELCLASS_USER_START && \ - leveldir[n].sort_priority <= LEVELCLASS_USER_END) - -#define LEVELCLASS(n) (IS_LEVELCLASS_TUTORIAL(n) ? LEVELCLASS_TUTORIAL : \ - IS_LEVELCLASS_CLASSICS(n) ? LEVELCLASS_CLASSICS : \ - IS_LEVELCLASS_CONTRIBUTION(n) ? LEVELCLASS_CONTRIBUTION : \ - IS_LEVELCLASS_USER(n) ? LEVELCLASS_USER : \ - LEVELCLASS_UNDEFINED) - -#define LEVELCOLOR(n) (IS_LEVELCLASS_TUTORIAL(n) ? FC_BLUE : \ - IS_LEVELCLASS_CLASSICS(n) ? FC_YELLOW : \ - IS_LEVELCLASS_CONTRIBUTION(n) ? FC_GREEN : \ - IS_LEVELCLASS_USER(n) ? FC_RED : FC_BLUE) - -static void SaveUserLevelInfo(); /* for 'InitUserLevelDir()' */ -static char *getSetupLine(char *, int); /* for 'SaveUserLevelInfo()' */ - -static char *getGlobalDataDir() -{ - return GAME_DIR; -} -char *getUserDataDir() +/* ========================================================================= */ +/* level file functions */ +/* ========================================================================= */ + +static void setLevelInfoToDefaults() { - static char *userdata_dir = NULL; + int i, j, x, y; - if (!userdata_dir) - { - char *home_dir = getHomeDir(); - char *data_dir = USERDATA_DIRECTORY; + level.file_version = FILE_VERSION_ACTUAL; + level.game_version = GAME_VERSION_ACTUAL; - userdata_dir = getPath2(home_dir, data_dir); - } + level.encoding_16bit_field = FALSE; /* default: only 8-bit elements */ + level.encoding_16bit_yamyam = FALSE; /* default: only 8-bit elements */ + level.encoding_16bit_amoeba = FALSE; /* default: only 8-bit elements */ - return userdata_dir; -} + lev_fieldx = level.fieldx = STD_LEV_FIELDX; + lev_fieldy = level.fieldy = STD_LEV_FIELDY; -static char *getSetupDir() -{ - return getUserDataDir(); -} + for(x=0; x 0) - userlevel_dir = getPath3(data_dir, userlevel_subdir, level_subdir); - else - userlevel_dir = getPath2(data_dir, userlevel_subdir); + strcpy(level.name, NAMELESS_LEVEL_NAME); + strcpy(level.author, ANONYMOUS_NAME); - return userlevel_dir; -} + for(i=0; i 0) - tape_dir = getPath3(data_dir, tape_subdir, level_subdir); - else - tape_dir = getPath2(data_dir, tape_subdir); + for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) + { + level.custom_element_successor[i] = EL_EMPTY_SPACE; - return tape_dir; -} + /* start with no properties at all */ +#if 1 + for (j=0; j < NUM_EP_BITFIELDS; j++) + Properties[EL_CUSTOM_START + i][j] = EP_BITMASK_DEFAULT; +#else + Properties[EL_CUSTOM_START + i][EP_BITFIELD_BASE] = EP_BITMASK_DEFAULT; +#endif + } -static char *getScoreDir(char *level_subdir) -{ - static char *score_dir = NULL; - char *data_dir = getGlobalDataDir(); - char *score_subdir = SCORES_DIRECTORY; + BorderElement = EL_STEELWALL; - if (score_dir) - free(score_dir); + level.no_level_file = FALSE; - if (strlen(level_subdir) > 0) - score_dir = getPath3(data_dir, score_subdir, level_subdir); + if (leveldir_current == NULL) /* only when dumping level */ + return; + + /* try to determine better author name than 'anonymous' */ + if (strcmp(leveldir_current->author, ANONYMOUS_NAME) != 0) + { + strncpy(level.author, leveldir_current->author, MAX_LEVEL_AUTHOR_LEN); + level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; + } else - score_dir = getPath2(data_dir, score_subdir); + { + switch (LEVELCLASS(leveldir_current)) + { + case LEVELCLASS_TUTORIAL: + strcpy(level.author, PROGRAM_AUTHOR_STRING); + break; + + case LEVELCLASS_CONTRIBUTION: + strncpy(level.author, leveldir_current->name,MAX_LEVEL_AUTHOR_LEN); + level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; + break; + + case LEVELCLASS_USER: + strncpy(level.author, getRealName(), MAX_LEVEL_AUTHOR_LEN); + level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; + break; - return score_dir; + default: + /* keep default value */ + break; + } + } } -static char *getLevelFilename(int nr) +static int checkLevelElement(int element) { - static char *filename = NULL; - char basename[MAX_FILENAME_LEN]; + if (element >= NUM_FILE_ELEMENTS) + { + Error(ERR_WARN, "invalid level element %d", element); + element = EL_CHAR_QUESTION; + } + else if (element == EL_PLAYER_OBSOLETE) + element = EL_PLAYER_1; + else if (element == EL_KEY_OBSOLETE) + element = EL_KEY_1; - if (filename != NULL) - free(filename); + return element; +} - sprintf(basename, "%03d.%s", nr, LEVELFILE_EXTENSION); - filename = getPath3((leveldir[leveldir_nr].user_defined ? - getUserLevelDir("") : - options.level_directory), - leveldir[leveldir_nr].filename, - basename); +static int LoadLevel_VERS(FILE *file, int chunk_size, struct LevelInfo *level) +{ + level->file_version = getFileVersion(file); + level->game_version = getFileVersion(file); - return filename; + return chunk_size; } -static char *getTapeFilename(int nr) +static int LoadLevel_HEAD(FILE *file, int chunk_size, struct LevelInfo *level) { - static char *filename = NULL; - char basename[MAX_FILENAME_LEN]; + int i, x, y; - if (filename != NULL) - free(filename); + lev_fieldx = level->fieldx = fgetc(file); + lev_fieldy = level->fieldy = fgetc(file); - sprintf(basename, "%03d.%s", nr, TAPEFILE_EXTENSION); - filename = getPath2(getTapeDir(leveldir[leveldir_nr].filename), basename); + level->time = getFile16BitBE(file); + level->gems_needed = getFile16BitBE(file); - return filename; -} + for(i=0; iname[i] = fgetc(file); + level->name[MAX_LEVEL_NAME_LEN] = 0; -static char *getScoreFilename(int nr) -{ - static char *filename = NULL; - char basename[MAX_FILENAME_LEN]; + for(i=0; iscore[i] = fgetc(file); - if (filename != NULL) - free(filename); + level->num_yam_contents = STD_ELEMENT_CONTENTS; + for(i=0; iyam_content[i][x][y] = checkLevelElement(fgetc(file)); - sprintf(basename, "%03d.%s", nr, SCOREFILE_EXTENSION); - filename = getPath2(getScoreDir(leveldir[leveldir_nr].filename), basename); + level->amoeba_speed = fgetc(file); + level->time_magic_wall = fgetc(file); + level->time_wheel = fgetc(file); + level->amoeba_content = checkLevelElement(fgetc(file)); + level->double_speed = (fgetc(file) == 1 ? TRUE : FALSE); + level->gravity = (fgetc(file) == 1 ? TRUE : FALSE); + level->encoding_16bit_field = (fgetc(file) == 1 ? TRUE : FALSE); + level->em_slippery_gems = (fgetc(file) == 1 ? TRUE : FALSE); - return filename; -} + ReadUnusedBytesFromFile(file, LEVEL_HEADER_UNUSED); -static void createDirectory(char *dir, char *text) -{ - if (access(dir, F_OK) != 0) - if (mkdir(dir, USERDATA_DIR_MODE) != 0) - Error(ERR_WARN, "cannot create %s directory '%s'", text, dir); + return chunk_size; } -static void InitUserDataDirectory() +static int LoadLevel_AUTH(FILE *file, int chunk_size, struct LevelInfo *level) { - createDirectory(getUserDataDir(), "user data"); -} + int i; -static void InitTapeDirectory(char *level_subdir) -{ - createDirectory(getUserDataDir(), "user data"); - createDirectory(getTapeDir(""), "main tape"); - createDirectory(getTapeDir(level_subdir), "level tape"); -} + for(i=0; iauthor[i] = fgetc(file); + level->author[MAX_LEVEL_NAME_LEN] = 0; -static void InitScoreDirectory(char *level_subdir) -{ - createDirectory(getScoreDir(""), "main score"); - createDirectory(getScoreDir(level_subdir), "level score"); + return chunk_size; } -static void InitUserLevelDirectory(char *level_subdir) +static int LoadLevel_BODY(FILE *file, int chunk_size, struct LevelInfo *level) { - if (access(getUserLevelDir(level_subdir), F_OK) != 0) - { - createDirectory(getUserDataDir(), "user data"); - createDirectory(getUserLevelDir(""), "main user level"); - createDirectory(getUserLevelDir(level_subdir), "user level"); + int x, y; + int chunk_size_expected = level->fieldx * level->fieldy; + + /* Note: "chunk_size" was wrong before version 2.0 when elements are + stored with 16-bit encoding (and should be twice as big then). + Even worse, playfield data was stored 16-bit when only yamyam content + contained 16-bit elements and vice versa. */ + + if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0) + chunk_size_expected *= 2; - SaveUserLevelInfo(); + if (chunk_size_expected != chunk_size) + { + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; } + + for(y=0; yfieldy; y++) + for(x=0; xfieldx; x++) + Feld[x][y] = Ur[x][y] = + checkLevelElement(level->encoding_16bit_field ? + getFile16BitBE(file) : fgetc(file)); + return chunk_size; } -static void getFileChunk(FILE *file, char *chunk_buffer, int *chunk_length) +static int LoadLevel_CONT(FILE *file, int chunk_size, struct LevelInfo *level) { - fgets(chunk_buffer, CHUNK_ID_LEN + 1, file); + int i, x, y; + int header_size = 4; + int content_size = MAX_ELEMENT_CONTENTS * 3 * 3; + int chunk_size_expected = header_size + content_size; - *chunk_length = - (fgetc(file) << 24) | - (fgetc(file) << 16) | - (fgetc(file) << 8) | - (fgetc(file) << 0); -} + /* Note: "chunk_size" was wrong before version 2.0 when elements are + stored with 16-bit encoding (and should be twice as big then). + Even worse, playfield data was stored 16-bit when only yamyam content + contained 16-bit elements and vice versa. */ -static void putFileChunk(FILE *file, char *chunk_name, int chunk_length) -{ - fputs(chunk_name, file); + if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0) + chunk_size_expected += content_size; - fputc((chunk_length >> 24) & 0xff, file); - fputc((chunk_length >> 16) & 0xff, file); - fputc((chunk_length >> 8) & 0xff, file); - fputc((chunk_length >> 0) & 0xff, file); + if (chunk_size_expected != chunk_size) + { + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; + } + + fgetc(file); + level->num_yam_contents = fgetc(file); + fgetc(file); + fgetc(file); + + /* correct invalid number of content fields -- should never happen */ + if (level->num_yam_contents < 1 || + level->num_yam_contents > MAX_ELEMENT_CONTENTS) + level->num_yam_contents = STD_ELEMENT_CONTENTS; + + for(i=0; iyam_content[i][x][y] = + checkLevelElement(level->encoding_16bit_field ? + getFile16BitBE(file) : fgetc(file)); + return chunk_size; } -static void setLevelInfoToDefaults() +static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level) { int i, x, y; + int element; + int num_contents, content_xsize, content_ysize; + int content_array[MAX_ELEMENT_CONTENTS][3][3]; - lev_fieldx = level.fieldx = STD_LEV_FIELDX; - lev_fieldy = level.fieldy = STD_LEV_FIELDY; - - for(x=0; x MAX_ELEMENT_CONTENTS) + num_contents = STD_ELEMENT_CONTENTS; - for(i=0; inum_yam_contents = num_contents; - MampferMax = 4; - for(i=0; i<8; i++) - for(x=0; x<3; x++) + for(i=0; iyam_content[i][x][y] = content_array[i][x][y]; + } + else if (element == EL_BD_AMOEBA) + { + level->amoeba_content = content_array[0][0][0]; + } + else + { + Error(ERR_WARN, "cannot load content for element '%d'", element); + } - Feld[0][0] = Ur[0][0] = EL_SPIELFIGUR; - Feld[STD_LEV_FIELDX-1][STD_LEV_FIELDY-1] = - Ur[STD_LEV_FIELDX-1][STD_LEV_FIELDY-1] = EL_AUSGANG_ZU; + return chunk_size; +} - BorderElement = EL_BETON; +static int LoadLevel_CUS1(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int num_changed_custom_elements = getFile16BitBE(file); + int chunk_size_expected = 2 + num_changed_custom_elements * 6; + int i; - /* try to determine better author name than 'anonymous' */ - if (strcmp(leveldir[leveldir_nr].author, ANONYMOUS_NAME) != 0) + if (chunk_size_expected != chunk_size) { - strncpy(level.author, leveldir[leveldir_nr].author, MAX_LEVEL_AUTHOR_LEN); - level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; + ReadUnusedBytesFromFile(file, chunk_size - 2); + return chunk_size_expected; } - else + + for (i=0; i < num_changed_custom_elements; i++) { - switch (LEVELCLASS(leveldir_nr)) - { - case LEVELCLASS_TUTORIAL: - strcpy(level.author, PROGRAM_AUTHOR_STRING); - break; + int element = getFile16BitBE(file); + int properties = getFile32BitBE(file); - case LEVELCLASS_CONTRIBUTION: - strncpy(level.author, leveldir[leveldir_nr].name,MAX_LEVEL_AUTHOR_LEN); - level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; - break; + if (IS_CUSTOM_ELEMENT(element)) + Properties[element][EP_BITFIELD_BASE] = properties; + else + Error(ERR_WARN, "invalid custom element number %d", element); + } - case LEVELCLASS_USER: - strncpy(level.author, getRealName(), MAX_LEVEL_AUTHOR_LEN); - level.author[MAX_LEVEL_AUTHOR_LEN] = '\0'; - break; + return chunk_size; +} - default: - /* keep default value */ - break; - } +static int LoadLevel_CUS2(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int num_changed_custom_elements = getFile16BitBE(file); + int chunk_size_expected = 2 + num_changed_custom_elements * 4; + int i; + + if (chunk_size_expected != chunk_size) + { + ReadUnusedBytesFromFile(file, chunk_size - 2); + return chunk_size_expected; } + + for (i=0; i < num_changed_custom_elements; i++) + { + int element = getFile16BitBE(file); + int custom_element_successor = getFile16BitBE(file); + int i = element - EL_CUSTOM_START; + + if (IS_CUSTOM_ELEMENT(element)) + level->custom_element_successor[i] = custom_element_successor; + else + Error(ERR_WARN, "invalid custom element number %d", element); + } + + return chunk_size; } -void LoadLevel(int level_nr) +void LoadLevelFromFilename(char *filename) { - int i, x, y; - char *filename = getLevelFilename(level_nr); char cookie[MAX_LINE_LEN]; - char chunk[CHUNK_ID_LEN + 1]; - int file_version = FILE_VERSION_1_2; /* last version of level files */ - int chunk_length; + char chunk_name[CHUNK_ID_LEN + 1]; + int chunk_size; FILE *file; /* always start with reliable default values */ setLevelInfoToDefaults(); - if (!(file = fopen(filename, "r"))) + if (!(file = fopen(filename, MODE_READ))) { + level.no_level_file = TRUE; + Error(ERR_WARN, "cannot read level '%s' - creating new level", filename); return; } - /* check file identifier */ - fgets(cookie, MAX_LINE_LEN, file); - if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') - cookie[strlen(cookie) - 1] = '\0'; - - if (strcmp(cookie, LEVEL_COOKIE_10) == 0) /* old 1.0 level format */ - file_version = FILE_VERSION_1_0; - else if (strcmp(cookie, LEVEL_COOKIE) != 0) /* unknown level format */ + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "RND1") == 0) { - Error(ERR_WARN, "wrong file identifier of level file '%s'", filename); - fclose(file); - return; - } + getFile32BitBE(file); /* not used */ - /* read chunk "HEAD" */ - if (file_version >= FILE_VERSION_1_2) - { - getFileChunk(file, chunk, &chunk_length); - if (strcmp(chunk, "HEAD") || chunk_length != LEVEL_HEADER_SIZE) + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "CAVE") != 0) { - Error(ERR_WARN, "wrong 'HEAD' chunk of level file '%s'", filename); + Error(ERR_WARN, "unknown format of level file '%s'", filename); fclose(file); return; } } + else /* check for pre-2.0 file format with cookie string */ + { + strcpy(cookie, chunk_name); + fgets(&cookie[4], MAX_LINE_LEN - 4, file); + if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; - lev_fieldx = level.fieldx = fgetc(file); - lev_fieldy = level.fieldy = fgetc(file); - - level.time = (fgetc(file)<<8) | fgetc(file); - level.edelsteine = (fgetc(file)<<8) | fgetc(file); + if (!checkCookieString(cookie, LEVEL_COOKIE_TMPL)) + { + Error(ERR_WARN, "unknown format of level file '%s'", filename); + fclose(file); + return; + } - for(i=0; i= FILE_VERSION_1_2) + if (IS_LEVELCLASS_CONTRIBUTION(leveldir_current) || + IS_LEVELCLASS_USER(leveldir_current)) { - getFileChunk(file, chunk, &chunk_length); - - /* look for optional author chunk */ - if (strcmp(chunk, "AUTH") == 0 && chunk_length == MAX_LEVEL_AUTHOR_LEN) + /* For user contributed and private levels, use the version of + the game engine the levels were created for. + Since 2.0.1, the game engine version is now directly stored + in the level file (chunk "VERS"), so there is no need anymore + to set the game version from the file version (except for old, + pre-2.0 levels, where the game version is still taken from the + file format version used to store the level -- see above). */ + + /* do some special adjustments to support older level versions */ + if (level.file_version == FILE_VERSION_1_0) { - for(i=0; ifile_version); + putFileVersion(file, level->game_version); +} + +static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level) +{ + int i, x, y; + + fputc(level->fieldx, file); + fputc(level->fieldy, file); + + putFile16BitBE(file, level->time); + putFile16BitBE(file, level->gems_needed); - /* next check body chunk identifier and chunk length */ - if (strcmp(chunk, "BODY") || chunk_length != lev_fieldx * lev_fieldy) + for(i=0; iname[i], file); + + for(i=0; iscore[i], file); + + for(i=0; iencoding_16bit_yamyam ? EL_EMPTY : + level->yam_content[i][x][y]), + file); + fputc(level->amoeba_speed, file); + fputc(level->time_magic_wall, file); + fputc(level->time_wheel, file); + fputc((level->encoding_16bit_amoeba ? EL_EMPTY : level->amoeba_content), + file); + fputc((level->double_speed ? 1 : 0), file); + fputc((level->gravity ? 1 : 0), file); + fputc((level->encoding_16bit_field ? 1 : 0), file); + fputc((level->em_slippery_gems ? 1 : 0), file); + + WriteUnusedBytesToFile(file, LEVEL_HEADER_UNUSED); +} + +static void SaveLevel_AUTH(FILE *file, struct LevelInfo *level) +{ + int i; + + for(i=0; iauthor[i], file); +} + +static void SaveLevel_BODY(FILE *file, struct LevelInfo *level) +{ + int x, y; + + for(y=0; yfieldy; y++) + for(x=0; xfieldx; x++) + if (level->encoding_16bit_field) + putFile16BitBE(file, Ur[x][y]); + else + fputc(Ur[x][y], file); +} + +#if 0 +static void SaveLevel_CONT(FILE *file, struct LevelInfo *level) +{ + int i, x, y; + + fputc(EL_YAMYAM, file); + fputc(level->num_yam_contents, file); + fputc(0, file); + fputc(0, file); + + for(i=0; iencoding_16bit_field) + putFile16BitBE(file, level->yam_content[i][x][y]); + else + fputc(level->yam_content[i][x][y], file); +} +#endif + +static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) +{ + int i, x, y; + int num_contents, content_xsize, content_ysize; + int content_array[MAX_ELEMENT_CONTENTS][3][3]; + + if (element == EL_YAMYAM) + { + num_contents = level->num_yam_contents; + content_xsize = 3; + content_ysize = 3; + + for(i=0; iyam_content[i][x][y]; + } + else if (element == EL_BD_AMOEBA) + { + num_contents = 1; + content_xsize = 1; + content_ysize = 1; + + for(i=0; iamoeba_content; + } + else + { + /* chunk header already written -- write empty chunk data */ + WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_SIZE); + + Error(ERR_WARN, "cannot save content for element '%d'", element); + return; + } + + putFile16BitBE(file, element); + fputc(num_contents, file); + fputc(content_xsize, file); + fputc(content_ysize, file); + + WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_UNUSED); + + for(i=0; icustom_element_successor[i] != EL_EMPTY_SPACE) + { + if (check < num_changed_custom_elements) + { + putFile16BitBE(file, element); + putFile16BitBE(file, level->custom_element_successor[i]); + } + + check++; + } } + + if (check != num_changed_custom_elements) /* should not happen */ + Error(ERR_WARN, "inconsistent number of custom element successors"); } void SaveLevel(int level_nr) { - int i, x, y; char *filename = getLevelFilename(level_nr); + int body_chunk_size; + int num_changed_custom_elements1 = 0; + int num_changed_custom_elements2 = 0; + int i, x, y; FILE *file; - if (!(file = fopen(filename, "w"))) + if (!(file = fopen(filename, MODE_WRITE))) { Error(ERR_WARN, "cannot save level file '%s'", filename); return; } - fputs(LEVEL_COOKIE, file); /* file identifier */ - fputc('\n', file); - - putFileChunk(file, "HEAD", LEVEL_HEADER_SIZE); + level.file_version = FILE_VERSION_ACTUAL; + level.game_version = GAME_VERSION_ACTUAL; - fputc(level.fieldx, file); - fputc(level.fieldy, file); - fputc(level.time / 256, file); - fputc(level.time % 256, file); - fputc(level.edelsteine / 256, file); - fputc(level.edelsteine % 256, file); + /* check level field for 16-bit elements */ + level.encoding_16bit_field = FALSE; + for(y=0; y 255) + level.encoding_16bit_field = TRUE; - for(i=0; i 255) + level.encoding_16bit_yamyam = TRUE; - for(i=0; i 255) + level.encoding_16bit_amoeba = TRUE; - putFileChunk(file, "AUTH", MAX_LEVEL_AUTHOR_LEN); + /* calculate size of "BODY" chunk */ + body_chunk_size = + level.fieldx * level.fieldy * (level.encoding_16bit_field ? 2 : 1); - for(i=0; i 0) + { + putFileChunkBE(file, "CUS1", 2 + num_changed_custom_elements1 * 6); + SaveLevel_CUS1(file, &level, num_changed_custom_elements1); + } + + if (num_changed_custom_elements2 > 0) + { + putFileChunkBE(file, "CUS2", 2 + num_changed_custom_elements2 * 4); + SaveLevel_CUS2(file, &level, num_changed_custom_elements2); + } fclose(file); - chmod(filename, LEVEL_PERMS); + SetFilePermissions(filename, PERMS_PRIVATE); } -void LoadTape(int level_nr) +void DumpLevel(struct LevelInfo *level) { - int i, j; - char *filename = getTapeFilename(level_nr); - char cookie[MAX_LINE_LEN]; - char chunk[CHUNK_ID_LEN + 1]; - FILE *file; - int num_participating_players; - int file_version = FILE_VERSION_1_2; /* last version of tape files */ - int chunk_length; + printf_line("-", 79); + printf("Level xxx (file version %06d, game version %06d)\n", + level->file_version, level->game_version); + printf_line("-", 79); + + printf("Level Author: '%s'\n", level->author); + printf("Level Title: '%s'\n", level->name); + printf("\n"); + printf("Playfield Size: %d x %d\n", level->fieldx, level->fieldy); + printf("\n"); + printf("Level Time: %d seconds\n", level->time); + printf("Gems needed: %d\n", level->gems_needed); + printf("\n"); + printf("Time for Magic Wall: %d seconds\n", level->time_magic_wall); + printf("Time for Wheel: %d seconds\n", level->time_wheel); + printf("Time for Light: %d seconds\n", level->time_light); + printf("Time for Timegate: %d seconds\n", level->time_timegate); + printf("\n"); + printf("Amoeba Speed: %d\n", level->amoeba_speed); + printf("\n"); + printf("Gravity: %s\n", (level->gravity ? "yes" : "no")); + printf("Double Speed Movement: %s\n", (level->double_speed ? "yes" : "no")); + printf("EM style slippery gems: %s\n", (level->em_slippery_gems ? "yes" : "no")); + + printf_line("-", 79); +} + + +/* ========================================================================= */ +/* tape file functions */ +/* ========================================================================= */ + +static void setTapeInfoToDefaults() +{ + int i; /* always start with reliable default values (empty tape) */ TapeErase(); @@ -602,125 +922,125 @@ void LoadTape(int level_nr) tape.player_participates[i] = FALSE; /* at least one (default: the first) player participates in every tape */ - num_participating_players = 1; - - if (!(file = fopen(filename, "r"))) - return; + tape.num_participating_players = 1; - /* check file identifier */ - fgets(cookie, MAX_LINE_LEN, file); - if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') - cookie[strlen(cookie) - 1] = '\0'; + tape.level_nr = level_nr; + tape.counter = 0; + tape.changed = FALSE; - if (strcmp(cookie, TAPE_COOKIE_10) == 0) /* old 1.0 tape format */ - file_version = FILE_VERSION_1_0; - else if (strcmp(cookie, TAPE_COOKIE) != 0) /* unknown tape format */ - { - Error(ERR_WARN, "wrong file identifier of tape file '%s'", filename); - fclose(file); - return; - } + tape.recording = FALSE; + tape.playing = FALSE; + tape.pausing = FALSE; +} - /* read chunk "HEAD" */ - if (file_version >= FILE_VERSION_1_2) - { - /* first check header chunk identifier and chunk length */ - fgets(chunk, CHUNK_ID_LEN + 1, file); - chunk_length = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); +static int LoadTape_VERS(FILE *file, int chunk_size, struct TapeInfo *tape) +{ + tape->file_version = getFileVersion(file); + tape->game_version = getFileVersion(file); - if (strcmp(chunk, "HEAD") || chunk_length != TAPE_HEADER_SIZE) - { - Error(ERR_WARN, "wrong 'HEAD' chunk of tape file '%s'", filename); - fclose(file); - return; - } - } + return chunk_size; +} + +static int LoadTape_HEAD(FILE *file, int chunk_size, struct TapeInfo *tape) +{ + int i; - tape.random_seed = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - tape.date = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - tape.length = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); + tape->random_seed = getFile32BitBE(file); + tape->date = getFile32BitBE(file); + tape->length = getFile32BitBE(file); /* read header fields that are new since version 1.2 */ - if (file_version >= FILE_VERSION_1_2) + if (tape->file_version >= FILE_VERSION_1_2) { byte store_participating_players = fgetc(file); - - for(i=0; inum_participating_players = 0; for(i=0; iplayer_participates[i] = FALSE; if (store_participating_players & (1 << i)) { - tape.player_participates[i] = TRUE; - num_participating_players++; + tape->player_participates[i] = TRUE; + tape->num_participating_players++; } } + + ReadUnusedBytesFromFile(file, TAPE_HEADER_UNUSED); + + engine_version = getFileVersion(file); + if (engine_version > 0) + tape->engine_version = engine_version; } - tape.level_nr = level_nr; - tape.counter = 0; - tape.changed = FALSE; + return chunk_size; +} - tape.recording = FALSE; - tape.playing = FALSE; - tape.pausing = FALSE; +static int LoadTape_INFO(FILE *file, int chunk_size, struct TapeInfo *tape) +{ + int level_identifier_size; + int i; - /* read chunk "BODY" */ - if (file_version >= FILE_VERSION_1_2) + level_identifier_size = getFile16BitBE(file); + + tape->level_identifier = + checked_realloc(tape->level_identifier, level_identifier_size); + + for(i=0; i < level_identifier_size; i++) + tape->level_identifier[i] = fgetc(file); + + tape->level_nr = getFile16BitBE(file); + + chunk_size = 2 + level_identifier_size + 2; + + return chunk_size; +} + +static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape) +{ + int i, j; + int chunk_size_expected = + (tape->num_participating_players + 1) * tape->length; + + if (chunk_size_expected != chunk_size) { - /* next check body chunk identifier and chunk length */ - fgets(chunk, CHUNK_ID_LEN + 1, file); - chunk_length = - (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file); - if (strcmp(chunk, "BODY") || - chunk_length != (num_participating_players + 1) * tape.length) - { - Error(ERR_WARN, "wrong 'BODY' chunk of tape file '%s'", filename); - fclose(file); - return; - } + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; } - for(i=0; ilength; i++) { if (i >= MAX_TAPELEN) break; for(j=0; jpos[i].action[j] = MV_NO_MOVING; - if (tape.player_participates[j]) - tape.pos[i].action[j] = fgetc(file); + if (tape->player_participates[j]) + tape->pos[i].action[j] = fgetc(file); } - tape.pos[i].delay = fgetc(file); + tape->pos[i].delay = fgetc(file); - if (file_version == FILE_VERSION_1_0) + if (tape->file_version == FILE_VERSION_1_0) { /* eliminate possible diagonal moves in old tapes */ /* this is only for backward compatibility */ byte joy_dir[4] = { JOY_LEFT, JOY_RIGHT, JOY_UP, JOY_DOWN }; - byte action = tape.pos[i].action[0]; + byte action = tape->pos[i].action[0]; int k, num_moves = 0; for (k=0; k<4; k++) { if (action & joy_dir[k]) { - tape.pos[i + num_moves].action[0] = joy_dir[k]; + tape->pos[i + num_moves].action[0] = joy_dir[k]; if (num_moves > 0) - tape.pos[i + num_moves].delay = 0; + tape->pos[i + num_moves].delay = 0; num_moves++; } } @@ -729,7 +1049,26 @@ void LoadTape(int level_nr) { num_moves--; i += num_moves; - tape.length += num_moves; + tape->length += num_moves; + } + } + else if (tape->file_version < FILE_VERSION_2_0) + { + /* convert pre-2.0 tapes to new tape format */ + + if (tape->pos[i].delay > 1) + { + /* action part */ + tape->pos[i + 1] = tape->pos[i]; + tape->pos[i + 1].delay = 1; + + /* delay part */ + for(j=0; jpos[i].action[j] = MV_NO_MOVING; + tape->pos[i].delay--; + + i++; + tape->length++; } } @@ -737,25 +1076,203 @@ void LoadTape(int level_nr) break; } - fclose(file); + if (i != tape->length) + chunk_size = (tape->num_participating_players + 1) * i; + + return chunk_size; +} + +void LoadTapeFromFilename(char *filename) +{ + char cookie[MAX_LINE_LEN]; + char chunk_name[CHUNK_ID_LEN + 1]; + FILE *file; + int chunk_size; + + /* always start with reliable default values */ + setTapeInfoToDefaults(); + + if (!(file = fopen(filename, MODE_READ))) + return; + + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "RND1") == 0) + { + getFile32BitBE(file); /* not used */ + + getFileChunkBE(file, chunk_name, NULL); + if (strcmp(chunk_name, "TAPE") != 0) + { + Error(ERR_WARN, "unknown format of tape file '%s'", filename); + fclose(file); + return; + } + } + else /* check for pre-2.0 file format with cookie string */ + { + strcpy(cookie, chunk_name); + fgets(&cookie[4], MAX_LINE_LEN - 4, file); + if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') + cookie[strlen(cookie) - 1] = '\0'; + + if (!checkCookieString(cookie, TAPE_COOKIE_TMPL)) + { + Error(ERR_WARN, "unknown format of tape file '%s'", filename); + fclose(file); + return; + } + + if ((tape.file_version = getFileVersionFromCookieString(cookie)) == -1) + { + Error(ERR_WARN, "unsupported version of tape file '%s'", filename); + fclose(file); + return; + } + + /* pre-2.0 tape files have no game version, so use file version here */ + tape.game_version = tape.file_version; + } + + if (tape.file_version < FILE_VERSION_1_2) + { + /* tape files from versions before 1.2.0 without chunk structure */ + LoadTape_HEAD(file, TAPE_HEADER_SIZE, &tape); + LoadTape_BODY(file, 2 * tape.length, &tape); + } + else + { + static struct + { + char *name; + int size; + int (*loader)(FILE *, int, struct TapeInfo *); + } + chunk_info[] = + { + { "VERS", FILE_VERS_CHUNK_SIZE, LoadTape_VERS }, + { "HEAD", TAPE_HEADER_SIZE, LoadTape_HEAD }, + { "INFO", -1, LoadTape_INFO }, + { "BODY", -1, LoadTape_BODY }, + { NULL, 0, NULL } + }; + + while (getFileChunkBE(file, chunk_name, &chunk_size)) + { + int i = 0; + + while (chunk_info[i].name != NULL && + strcmp(chunk_name, chunk_info[i].name) != 0) + i++; + + if (chunk_info[i].name == NULL) + { + Error(ERR_WARN, "unknown chunk '%s' in tape file '%s'", + chunk_name, filename); + ReadUnusedBytesFromFile(file, chunk_size); + } + else if (chunk_info[i].size != -1 && + chunk_info[i].size != chunk_size) + { + Error(ERR_WARN, "wrong size (%d) of chunk '%s' in tape file '%s'", + chunk_size, chunk_name, filename); + ReadUnusedBytesFromFile(file, chunk_size); + } + else + { + /* call function to load this tape chunk */ + int chunk_size_expected = + (chunk_info[i].loader)(file, chunk_size, &tape); + + /* the size of some chunks cannot be checked before reading other + chunks first (like "HEAD" and "BODY") that contain some header + information, so check them here */ + if (chunk_size_expected != chunk_size) + { + Error(ERR_WARN, "wrong size (%d) of chunk '%s' in tape file '%s'", + chunk_size, chunk_name, filename); + } + } + } + } - if (i != tape.length) - Error(ERR_WARN, "level recording file '%s' corrupted", filename); + fclose(file); tape.length_seconds = GetTapeLength(); } -void SaveTape(int level_nr) +void LoadTape(int level_nr) +{ + char *filename = getTapeFilename(level_nr); + + LoadTapeFromFilename(filename); +} + +static void SaveTape_VERS(FILE *file, struct TapeInfo *tape) +{ + putFileVersion(file, tape->file_version); + putFileVersion(file, tape->game_version); +} + +static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape) +{ + int i; + byte store_participating_players = 0; + + /* set bits for participating players for compact storage */ + for(i=0; iplayer_participates[i]) + store_participating_players |= (1 << i); + + putFile32BitBE(file, tape->random_seed); + putFile32BitBE(file, tape->date); + putFile32BitBE(file, tape->length); + + fputc(store_participating_players, file); + + /* unused bytes not at the end here for 4-byte alignment of engine_version */ + WriteUnusedBytesToFile(file, TAPE_HEADER_UNUSED); + + putFileVersion(file, tape->engine_version); +} + +static void SaveTape_INFO(FILE *file, struct TapeInfo *tape) { + int level_identifier_size = strlen(tape->level_identifier) + 1; int i; + + putFile16BitBE(file, level_identifier_size); + + for(i=0; i < level_identifier_size; i++) + fputc(tape->level_identifier[i], file); + + putFile16BitBE(file, tape->level_nr); +} + +static void SaveTape_BODY(FILE *file, struct TapeInfo *tape) +{ + int i, j; + + for(i=0; ilength; i++) + { + for(j=0; jplayer_participates[j]) + fputc(tape->pos[i].action[j], file); + + fputc(tape->pos[i].delay, file); + } +} + +void SaveTape(int level_nr) +{ char *filename = getTapeFilename(level_nr); FILE *file; boolean new_tape = TRUE; - byte store_participating_players; - int num_participating_players; - int chunk_length; + int num_participating_players = 0; + int info_chunk_size; + int body_chunk_size; + int i; - InitTapeDirectory(leveldir[leveldir_nr].filename); + InitTapeDirectory(leveldir_current->filename); /* if a tape still exists, ask to overwrite it */ if (access(filename, F_OK) == 0) @@ -765,85 +1282,99 @@ void SaveTape(int level_nr) return; } - /* count number of players and set corresponding bits for compact storage */ - store_participating_players = 0; - num_participating_players = 0; - for(i=0; i> 24) & 0xff, file); - fputc((chunk_length >> 16) & 0xff, file); - fputc((chunk_length >> 8) & 0xff, file); - fputc((chunk_length >> 0) & 0xff, file); + putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED); + putFileChunkBE(file, "TAPE", CHUNK_SIZE_NONE); - fputc((tape.random_seed >> 24) & 0xff, file); - fputc((tape.random_seed >> 16) & 0xff, file); - fputc((tape.random_seed >> 8) & 0xff, file); - fputc((tape.random_seed >> 0) & 0xff, file); + putFileChunkBE(file, "VERS", FILE_VERS_CHUNK_SIZE); + SaveTape_VERS(file, &tape); - fputc((tape.date >> 24) & 0xff, file); - fputc((tape.date >> 16) & 0xff, file); - fputc((tape.date >> 8) & 0xff, file); - fputc((tape.date >> 0) & 0xff, file); + putFileChunkBE(file, "HEAD", TAPE_HEADER_SIZE); + SaveTape_HEAD(file, &tape); - fputc((tape.length >> 24) & 0xff, file); - fputc((tape.length >> 16) & 0xff, file); - fputc((tape.length >> 8) & 0xff, file); - fputc((tape.length >> 0) & 0xff, file); + putFileChunkBE(file, "INFO", info_chunk_size); + SaveTape_INFO(file, &tape); - fputc(store_participating_players, file); + putFileChunkBE(file, "BODY", body_chunk_size); + SaveTape_BODY(file, &tape); - for(i=0; i> 24) & 0xff, file); - fputc((chunk_length >> 16) & 0xff, file); - fputc((chunk_length >> 8) & 0xff, file); - fputc((chunk_length >> 0) & 0xff, file); + tape.changed = FALSE; - for(i=0; ilevel_nr); + return; } - fclose(file); + printf_line("-", 79); + printf("Tape of Level %03d (file version %06d, game version %06d)\n", + tape->level_nr, tape->file_version, tape->game_version); + printf("Level series identifier: '%s'\n", tape->level_identifier); + printf_line("-", 79); - chmod(filename, TAPE_PERMS); + for(i=0; ilength; i++) + { + if (i >= MAX_TAPELEN) + break; - tape.changed = FALSE; + printf("%03d: ", i); - if (new_tape) - Request("tape saved !", REQ_CONFIRM); + for(j=0; jplayer_participates[j]) + { + int action = tape->pos[i].action[j]; + + printf("%d:%02x ", j, action); + printf("[%c%c%c%c|%c%c] - ", + (action & JOY_LEFT ? '<' : ' '), + (action & JOY_RIGHT ? '>' : ' '), + (action & JOY_UP ? '^' : ' '), + (action & JOY_DOWN ? 'v' : ' '), + (action & JOY_BUTTON_1 ? '1' : ' '), + (action & JOY_BUTTON_2 ? '2' : ' ')); + } + } + + printf("(%03d)\n", tape->pos[i].delay); + } + + printf_line("-", 79); } + +/* ========================================================================= */ +/* score file functions */ +/* ========================================================================= */ + void LoadScore(int level_nr) { int i; @@ -860,7 +1391,7 @@ void LoadScore(int level_nr) highscore[i].Score = 0; } - if (!(file = fopen(filename, "r"))) + if (!(file = fopen(filename, MODE_READ))) return; /* check file identifier */ @@ -868,9 +1399,9 @@ void LoadScore(int level_nr) if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n') cookie[strlen(cookie) - 1] = '\0'; - if (strcmp(cookie, SCORE_COOKIE) != 0) + if (!checkCookieString(cookie, SCORE_COOKIE)) { - Error(ERR_WARN, "wrong file identifier of score file '%s'", filename); + Error(ERR_WARN, "unknown format of score file '%s'", filename); fclose(file); return; } @@ -880,15 +1411,15 @@ void LoadScore(int level_nr) fscanf(file, "%d", &highscore[i].Score); fgets(line, MAX_LINE_LEN, file); - if (line[strlen(line)-1] == '\n') - line[strlen(line)-1] = '\0'; + if (line[strlen(line) - 1] == '\n') + line[strlen(line) - 1] = '\0'; for (line_ptr = line; *line_ptr; line_ptr++) { if (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0') { - strncpy(highscore[i].Name, line_ptr, MAX_NAMELEN - 1); - highscore[i].Name[MAX_NAMELEN - 1] = '\0'; + strncpy(highscore[i].Name, line_ptr, MAX_PLAYER_NAME_LEN); + highscore[i].Name[MAX_PLAYER_NAME_LEN] = '\0'; break; } } @@ -903,9 +1434,9 @@ void SaveScore(int level_nr) char *filename = getScoreFilename(level_nr); FILE *file; - InitScoreDirectory(leveldir[leveldir_nr].filename); + InitScoreDirectory(leveldir_current->filename); - if (!(file = fopen(filename, "w"))) + if (!(file = fopen(filename, MODE_WRITE))) { Error(ERR_WARN, "cannot save score for level %d", level_nr); return; @@ -914,397 +1445,202 @@ void SaveScore(int level_nr) fprintf(file, "%s\n\n", SCORE_COOKIE); for(i=0; i= 100) - return s; - - strcpy(s_lower, s); - - for (i=0; itoken) - free(setup_file_list->token); - if (setup_file_list->value) - free(setup_file_list->value); - if (setup_file_list->next) - freeSetupFileList(setup_file_list->next); - free(setup_file_list); -} - -static struct SetupFileList *newSetupFileList(char *token, char *value) -{ - struct SetupFileList *new = checked_malloc(sizeof(struct SetupFileList)); - - new->token = checked_malloc(strlen(token) + 1); - strcpy(new->token, token); - - new->value = checked_malloc(strlen(value) + 1); - strcpy(new->value, value); - - new->next = NULL; - - return new; -} - -static char *getTokenValue(struct SetupFileList *setup_file_list, - char *token) -{ - if (!setup_file_list) - return NULL; - - if (strcmp(setup_file_list->token, token) == 0) - return setup_file_list->value; - else - return getTokenValue(setup_file_list->next, token); -} - -static void setTokenValue(struct SetupFileList *setup_file_list, - char *token, char *value) -{ - if (!setup_file_list) - return; - - if (strcmp(setup_file_list->token, token) == 0) - { - free(setup_file_list->value); - setup_file_list->value = checked_malloc(strlen(value) + 1); - strcpy(setup_file_list->value, value); - } - else if (setup_file_list->next == NULL) - setup_file_list->next = newSetupFileList(token, value); - else - setTokenValue(setup_file_list->next, token, value); -} - -#ifdef DEBUG -static void printSetupFileList(struct SetupFileList *setup_file_list) -{ - if (!setup_file_list) - return; + fprintf(file, "%d %s\n", highscore[i].Score, highscore[i].Name); - printf("token: '%s'\n", setup_file_list->token); - printf("value: '%s'\n", setup_file_list->value); + fclose(file); - printSetupFileList(setup_file_list->next); + SetFilePermissions(filename, PERMS_PUBLIC); } -#endif -static struct SetupFileList *loadSetupFileList(char *filename) -{ - int line_len; - char line[MAX_LINE_LEN]; - char *token, *value, *line_ptr; - struct SetupFileList *setup_file_list = newSetupFileList("", ""); - struct SetupFileList *first_valid_list_entry; - FILE *file; +/* ========================================================================= */ +/* setup file functions */ +/* ========================================================================= */ - if (!(file = fopen(filename, "r"))) - { - Error(ERR_WARN, "cannot open configuration file '%s'", filename); - return NULL; - } +#define TOKEN_STR_PLAYER_PREFIX "player_" - while(!feof(file)) - { - /* read next line of input file */ - if (!fgets(line, MAX_LINE_LEN, file)) - break; +/* global setup */ +#define SETUP_TOKEN_PLAYER_NAME 0 +#define SETUP_TOKEN_SOUND 1 +#define SETUP_TOKEN_SOUND_LOOPS 2 +#define SETUP_TOKEN_SOUND_MUSIC 3 +#define SETUP_TOKEN_SOUND_SIMPLE 4 +#define SETUP_TOKEN_TOONS 5 +#define SETUP_TOKEN_SCROLL_DELAY 6 +#define SETUP_TOKEN_SOFT_SCROLLING 7 +#define SETUP_TOKEN_FADING 8 +#define SETUP_TOKEN_AUTORECORD 9 +#define SETUP_TOKEN_QUICK_DOORS 10 +#define SETUP_TOKEN_TEAM_MODE 11 +#define SETUP_TOKEN_HANDICAP 12 +#define SETUP_TOKEN_TIME_LIMIT 13 +#define SETUP_TOKEN_FULLSCREEN 14 +#define SETUP_TOKEN_ASK_ON_ESCAPE 15 +#define SETUP_TOKEN_GRAPHICS_SET 16 +#define SETUP_TOKEN_SOUNDS_SET 17 +#define SETUP_TOKEN_MUSIC_SET 18 +#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS 19 +#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS 20 +#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC 21 + +#define NUM_GLOBAL_SETUP_TOKENS 22 + +/* editor setup */ +#define SETUP_TOKEN_EDITOR_EL_BOULDERDASH 0 +#define SETUP_TOKEN_EDITOR_EL_EMERALD_MINE 1 +#define SETUP_TOKEN_EDITOR_EL_MORE 2 +#define SETUP_TOKEN_EDITOR_EL_SOKOBAN 3 +#define SETUP_TOKEN_EDITOR_EL_SUPAPLEX 4 +#define SETUP_TOKEN_EDITOR_EL_DIAMOND_CAVES 5 +#define SETUP_TOKEN_EDITOR_EL_DX_BOULDERDASH 6 +#define SETUP_TOKEN_EDITOR_EL_CHARS 7 +#define SETUP_TOKEN_EDITOR_EL_CUSTOM 8 + +#define NUM_EDITOR_SETUP_TOKENS 9 + +/* shortcut setup */ +#define SETUP_TOKEN_SHORTCUT_SAVE_GAME 0 +#define SETUP_TOKEN_SHORTCUT_LOAD_GAME 1 +#define SETUP_TOKEN_SHORTCUT_TOGGLE_PAUSE 2 + +#define NUM_SHORTCUT_SETUP_TOKENS 3 - /* cut trailing comment or whitespace from input line */ - for (line_ptr = line; *line_ptr; line_ptr++) - { - if (*line_ptr == '#' || *line_ptr == '\n' || *line_ptr == '\r') - { - *line_ptr = '\0'; - break; - } - } +/* player setup */ +#define SETUP_TOKEN_PLAYER_USE_JOYSTICK 0 +#define SETUP_TOKEN_PLAYER_JOY_DEVICE_NAME 1 +#define SETUP_TOKEN_PLAYER_JOY_XLEFT 2 +#define SETUP_TOKEN_PLAYER_JOY_XMIDDLE 3 +#define SETUP_TOKEN_PLAYER_JOY_XRIGHT 4 +#define SETUP_TOKEN_PLAYER_JOY_YUPPER 5 +#define SETUP_TOKEN_PLAYER_JOY_YMIDDLE 6 +#define SETUP_TOKEN_PLAYER_JOY_YLOWER 7 +#define SETUP_TOKEN_PLAYER_JOY_SNAP 8 +#define SETUP_TOKEN_PLAYER_JOY_BOMB 9 +#define SETUP_TOKEN_PLAYER_KEY_LEFT 10 +#define SETUP_TOKEN_PLAYER_KEY_RIGHT 11 +#define SETUP_TOKEN_PLAYER_KEY_UP 12 +#define SETUP_TOKEN_PLAYER_KEY_DOWN 13 +#define SETUP_TOKEN_PLAYER_KEY_SNAP 14 +#define SETUP_TOKEN_PLAYER_KEY_BOMB 15 - /* cut trailing whitespaces from input line */ - for (line_ptr = &line[strlen(line)]; line_ptr > line; line_ptr--) - if ((*line_ptr == ' ' || *line_ptr == '\t') && line_ptr[1] == '\0') - *line_ptr = '\0'; +#define NUM_PLAYER_SETUP_TOKENS 16 - /* ignore empty lines */ - if (*line == '\0') - continue; +/* system setup */ +#define SETUP_TOKEN_SYSTEM_SDL_AUDIODRIVER 0 +#define SETUP_TOKEN_SYSTEM_AUDIO_FRAGMENT_SIZE 1 - line_len = strlen(line); +#define NUM_SYSTEM_SETUP_TOKENS 2 - /* cut leading whitespaces from token */ - for (token = line; *token; token++) - if (*token != ' ' && *token != '\t') - break; +/* options setup */ +#define SETUP_TOKEN_OPTIONS_VERBOSE 0 - /* find end of token */ - for (line_ptr = token; *line_ptr; line_ptr++) - { - if (*line_ptr == ' ' || *line_ptr == '\t' || *line_ptr == ':') - { - *line_ptr = '\0'; - break; - } - } +#define NUM_OPTIONS_SETUP_TOKENS 1 - if (line_ptr < line + line_len) - value = line_ptr + 1; - else - value = "\0"; - /* cut leading whitespaces from value */ - for (; *value; value++) - if (*value != ' ' && *value != '\t') - break; +static struct SetupInfo si; +static struct SetupEditorInfo sei; +static struct SetupShortcutInfo ssi; +static struct SetupInputInfo sii; +static struct SetupSystemInfo syi; +static struct OptionInfo soi; - if (*token && *value) - setTokenValue(setup_file_list, token, value); - } +static struct TokenInfo global_setup_tokens[] = +{ + { TYPE_STRING, &si.player_name, "player_name" }, + { TYPE_SWITCH, &si.sound, "sound" }, + { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" }, + { TYPE_SWITCH, &si.sound_music, "background_music" }, + { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" }, + { TYPE_SWITCH, &si.toons, "toons" }, + { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" }, + { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" }, + { TYPE_SWITCH, &si.fading, "screen_fading" }, + { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" }, + { TYPE_SWITCH, &si.quick_doors, "quick_doors" }, + { TYPE_SWITCH, &si.team_mode, "team_mode" }, + { TYPE_SWITCH, &si.handicap, "handicap" }, + { TYPE_SWITCH, &si.time_limit, "time_limit" }, + { TYPE_SWITCH, &si.fullscreen, "fullscreen" }, + { TYPE_SWITCH, &si.ask_on_escape, "ask_on_escape" }, + { TYPE_STRING, &si.graphics_set, "graphics_set" }, + { TYPE_STRING, &si.sounds_set, "sounds_set" }, + { TYPE_STRING, &si.music_set, "music_set" }, + { TYPE_SWITCH, &si.override_level_graphics, "override_level_graphics" }, + { TYPE_SWITCH, &si.override_level_sounds, "override_level_sounds" }, + { TYPE_SWITCH, &si.override_level_music, "override_level_music" }, +}; - fclose(file); +static struct TokenInfo editor_setup_tokens[] = +{ + { TYPE_SWITCH, &sei.el_boulderdash, "editor.el_boulderdash" }, + { TYPE_SWITCH, &sei.el_emerald_mine, "editor.el_emerald_mine" }, + { TYPE_SWITCH, &sei.el_more, "editor.el_more" }, + { TYPE_SWITCH, &sei.el_sokoban, "editor.el_sokoban" }, + { TYPE_SWITCH, &sei.el_supaplex, "editor.el_supaplex" }, + { TYPE_SWITCH, &sei.el_diamond_caves, "editor.el_diamond_caves" }, + { TYPE_SWITCH, &sei.el_dx_boulderdash,"editor.el_dx_boulderdash" }, + { TYPE_SWITCH, &sei.el_chars, "editor.el_chars" }, + { TYPE_SWITCH, &sei.el_custom, "editor.el_custom" }, +}; - first_valid_list_entry = setup_file_list->next; +static struct TokenInfo shortcut_setup_tokens[] = +{ + { TYPE_KEY_X11, &ssi.save_game, "shortcut.save_game" }, + { TYPE_KEY_X11, &ssi.load_game, "shortcut.load_game" }, + { TYPE_KEY_X11, &ssi.toggle_pause, "shortcut.toggle_pause" } +}; - /* free empty list header */ - setup_file_list->next = NULL; - freeSetupFileList(setup_file_list); +static struct TokenInfo player_setup_tokens[] = +{ + { TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" }, + { TYPE_STRING, &sii.joy.device_name, ".joy.device_name" }, + { TYPE_INTEGER, &sii.joy.xleft, ".joy.xleft" }, + { TYPE_INTEGER, &sii.joy.xmiddle, ".joy.xmiddle" }, + { TYPE_INTEGER, &sii.joy.xright, ".joy.xright" }, + { TYPE_INTEGER, &sii.joy.yupper, ".joy.yupper" }, + { TYPE_INTEGER, &sii.joy.ymiddle, ".joy.ymiddle" }, + { TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" }, + { TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" }, + { TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" }, + { TYPE_KEY_X11, &sii.key.left, ".key.move_left" }, + { TYPE_KEY_X11, &sii.key.right, ".key.move_right" }, + { TYPE_KEY_X11, &sii.key.up, ".key.move_up" }, + { TYPE_KEY_X11, &sii.key.down, ".key.move_down" }, + { TYPE_KEY_X11, &sii.key.snap, ".key.snap_field" }, + { TYPE_KEY_X11, &sii.key.bomb, ".key.place_bomb" } +}; - if (first_valid_list_entry == NULL) - Error(ERR_WARN, "configuration file '%s' is empty", filename); +static struct TokenInfo system_setup_tokens[] = +{ + { TYPE_STRING, &syi.sdl_audiodriver, "system.sdl_audiodriver" }, + { TYPE_INTEGER, &syi.audio_fragment_size,"system.audio_fragment_size" } +}; - return first_valid_list_entry; -} +static struct TokenInfo options_setup_tokens[] = +{ + { TYPE_BOOLEAN, &soi.verbose, "options.verbose" } +}; -static void checkSetupFileListIdentifier(struct SetupFileList *setup_file_list, - char *identifier) +static char *get_corrected_login_name(char *login_name) { - if (!setup_file_list) - return; + /* needed because player name must be a fixed length string */ + char *login_name_new = checked_malloc(MAX_PLAYER_NAME_LEN + 1); - if (strcmp(setup_file_list->token, TOKEN_STR_FILE_IDENTIFIER) == 0) - { - if (strcmp(setup_file_list->value, identifier) != 0) - { - Error(ERR_WARN, "configuration file has wrong version"); - return; - } - else - return; - } + strncpy(login_name_new, login_name, MAX_PLAYER_NAME_LEN); + login_name_new[MAX_PLAYER_NAME_LEN] = '\0'; - if (setup_file_list->next) - checkSetupFileListIdentifier(setup_file_list->next, identifier); - else - { - Error(ERR_WARN, "configuration file has no version information"); - return; - } -} + if (strlen(login_name) > MAX_PLAYER_NAME_LEN) /* name has been cut */ + if (strchr(login_name_new, ' ')) + *strchr(login_name_new, ' ') = '\0'; -static void setLevelDirInfoToDefaults(struct LevelDirInfo *ldi) -{ - ldi->name = getStringCopy(ANONYMOUS_NAME); - ldi->author = getStringCopy(ANONYMOUS_NAME); - ldi->levels = 0; - ldi->first_level = 0; - ldi->sort_priority = LEVELCLASS_UNDEFINED; /* default: least priority */ - ldi->readonly = TRUE; + return login_name_new; } static void setSetupInfoToDefaults(struct SetupInfo *si) { int i; - si->player_name = getStringCopy(getLoginName()); + si->player_name = get_corrected_login_name(getLoginName()); si->sound = TRUE; si->sound_loops = TRUE; @@ -1318,11 +1654,37 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->fading = FALSE; si->autorecord = TRUE; si->quick_doors = FALSE; + si->team_mode = FALSE; + si->handicap = TRUE; + si->time_limit = TRUE; + si->fullscreen = FALSE; + si->ask_on_escape = TRUE; + + si->graphics_set = getStringCopy(GRAPHICS_SUBDIR); + si->sounds_set = getStringCopy(SOUNDS_SUBDIR); + si->music_set = getStringCopy(MUSIC_SUBDIR); + si->override_level_graphics = FALSE; + si->override_level_sounds = FALSE; + si->override_level_music = FALSE; + + si->editor.el_boulderdash = TRUE; + si->editor.el_emerald_mine = TRUE; + si->editor.el_more = TRUE; + si->editor.el_sokoban = TRUE; + si->editor.el_supaplex = TRUE; + si->editor.el_diamond_caves = TRUE; + si->editor.el_dx_boulderdash = TRUE; + si->editor.el_chars = TRUE; + si->editor.el_custom = TRUE; + + si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME; + si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME; + si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE; for (i=0; iinput[i].use_joystick = FALSE; - si->input[i].joy.device_name = getStringCopy(joystick_device_name[i]); + si->input[i].joy.device_name=getStringCopy(getDeviceNameFromJoystickNr(i)); si->input[i].joy.xleft = JOYSTICK_XLEFT; si->input[i].joy.xmiddle = JOYSTICK_XMIDDLE; si->input[i].joy.xright = JOYSTICK_XRIGHT; @@ -1331,64 +1693,49 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->input[i].joy.ylower = JOYSTICK_YLOWER; si->input[i].joy.snap = (i == 0 ? JOY_BUTTON_1 : 0); si->input[i].joy.bomb = (i == 0 ? JOY_BUTTON_2 : 0); - si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KEY_UNDEFINDED); - si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KEY_UNDEFINDED); - si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KEY_UNDEFINDED); - si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KEY_UNDEFINDED); - si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KEY_UNDEFINDED); - si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KEY_UNDEFINDED); + si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KSYM_UNDEFINED); + si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KSYM_UNDEFINED); + si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KSYM_UNDEFINED); + si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KSYM_UNDEFINED); + si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KSYM_UNDEFINED); + si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KSYM_UNDEFINED); } -} - -static void setSetupInfo(int token_nr, char *token_value) -{ - int token_type = token_info[token_nr].type; - void *setup_value = token_info[token_nr].value; - - if (token_value == NULL) - return; - /* set setup field to corresponding token value */ - switch (token_type) - { - case TYPE_BOOLEAN: - case TYPE_SWITCH: - *(boolean *)setup_value = get_string_boolean_value(token_value); - break; - - case TYPE_KEYSYM: - *(KeySym *)setup_value = getKeySymFromX11KeyName(token_value); - break; - - case TYPE_INTEGER: - *(int *)setup_value = get_string_integer_value(token_value); - break; - - case TYPE_STRING: - if (*(char **)setup_value != NULL) - free(*(char **)setup_value); - *(char **)setup_value = getStringCopy(token_value); - break; + si->system.sdl_audiodriver = getStringCopy(ARG_DEFAULT); + si->system.audio_fragment_size = DEFAULT_AUDIO_FRAGMENT_SIZE; - default: - break; - } + si->options.verbose = FALSE; } -static void decodeSetupFileList(struct SetupFileList *setup_file_list) +static void decodeSetupFileHash(SetupFileHash *setup_file_hash) { int i, pnr; - if (!setup_file_list) + if (!setup_file_hash) return; - /* handle global setup values */ + /* global setup */ si = setup; - for (i=FIRST_GLOBAL_SETUP_TOKEN; i<=LAST_GLOBAL_SETUP_TOKEN; i++) - setSetupInfo(i, getTokenValue(setup_file_list, token_info[i].text)); + for (i=0; i leveldir[level_series_nr].last_level) - last_level_nr = leveldir[level_series_nr].last_level; - } - - return last_level_nr; -} - -static int compareLevelDirInfoEntries(const void *object1, const void *object2) -{ - const struct LevelDirInfo *entry1 = object1; - const struct LevelDirInfo *entry2 = object2; - int compare_result; - - if (entry1->sort_priority != entry2->sort_priority) - compare_result = entry1->sort_priority - entry2->sort_priority; - else - { - char *name1 = getStringToLower(entry1->name); - char *name2 = getStringToLower(entry2->name); - - compare_result = strcmp(name1, name2); - - free(name1); - free(name2); - } - - return compare_result; -} - -static int LoadLevelInfoFromLevelDir(char *level_directory, int start_entry) -{ - DIR *dir; - struct stat file_status; - char *directory = NULL; - char *filename = NULL; - struct SetupFileList *setup_file_list = NULL; - struct dirent *dir_entry; - int i, current_entry = start_entry; - - if ((dir = opendir(level_directory)) == NULL) - { - Error(ERR_WARN, "cannot read level directory '%s'", level_directory); - return current_entry; - } - - while (current_entry < MAX_LEVDIR_ENTRIES) - { - if ((dir_entry = readdir(dir)) == NULL) /* last directory entry */ - break; - - /* skip entries for current and parent directory */ - if (strcmp(dir_entry->d_name, ".") == 0 || - strcmp(dir_entry->d_name, "..") == 0) - continue; - - /* find out if directory entry is itself a directory */ - directory = getPath2(level_directory, dir_entry->d_name); - if (stat(directory, &file_status) != 0 || /* cannot stat file */ - (file_status.st_mode & S_IFMT) != S_IFDIR) /* not a directory */ - { - free(directory); - continue; - } - - filename = getPath2(directory, LEVELINFO_FILENAME); - setup_file_list = loadSetupFileList(filename); - - if (setup_file_list) - { - checkSetupFileListIdentifier(setup_file_list, LEVELINFO_COOKIE); - setLevelDirInfoToDefaults(&leveldir[current_entry]); - - ldi = leveldir[current_entry]; - for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++) - setSetupInfo(i, getTokenValue(setup_file_list, token_info[i].text)); - leveldir[current_entry] = ldi; - - leveldir[current_entry].filename = getStringCopy(dir_entry->d_name); - leveldir[current_entry].last_level = - leveldir[current_entry].first_level + - leveldir[current_entry].levels - 1; - leveldir[current_entry].user_defined = - (level_directory == options.level_directory ? FALSE : TRUE); - leveldir[current_entry].color = LEVELCOLOR(current_entry); - - freeSetupFileList(setup_file_list); - current_entry++; - } - else - Error(ERR_WARN, "ignoring level directory '%s'", directory); - - free(directory); - free(filename); - } - - if (current_entry == MAX_LEVDIR_ENTRIES) - Error(ERR_WARN, "using %d level directories -- ignoring the rest", - current_entry); - - closedir(dir); - - if (current_entry == start_entry) - Error(ERR_WARN, "cannot find any valid level series in directory '%s'", - level_directory); - - return current_entry; -} - -void LoadLevelInfo() -{ - InitUserLevelDirectory(getLoginName()); - - num_leveldirs = 0; - leveldir_nr = 0; - - num_leveldirs = LoadLevelInfoFromLevelDir(options.level_directory, - num_leveldirs); - num_leveldirs = LoadLevelInfoFromLevelDir(getUserLevelDir(""), - num_leveldirs); - - if (num_leveldirs == 0) - Error(ERR_EXIT, "cannot find any valid level series in any directory"); - - if (num_leveldirs > 1) - qsort(leveldir, num_leveldirs, sizeof(struct LevelDirInfo), - compareLevelDirInfoEntries); -} - -static void SaveUserLevelInfo() -{ - char *filename; - FILE *file; - int i; - - filename = getPath2(getUserLevelDir(getLoginName()), LEVELINFO_FILENAME); - - if (!(file = fopen(filename, "w"))) - { - Error(ERR_WARN, "cannot write level info file '%s'", filename); - free(filename); - return; - } - - /* always start with reliable default values */ - setLevelDirInfoToDefaults(&ldi); - - ldi.name = getLoginName(); - ldi.author = getRealName(); - ldi.levels = 100; - ldi.first_level = 1; - ldi.sort_priority = LEVELCLASS_USER_START; - ldi.readonly = FALSE; - - fprintf(file, "%s\n\n", - getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, LEVELINFO_COOKIE)); - - for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++) - fprintf(file, "%s\n", getSetupLine("", i)); - - fclose(file); - free(filename); - chmod(filename, SETUP_PERMS); + /* system setup */ + syi = setup.system; + for (i=0; i= MAX_NAMELEN) - setup.player_name[MAX_NAMELEN - 1] = '\0'; - else if (strlen(setup.player_name) < MAX_NAMELEN - 1) - { - char *new_name = checked_malloc(MAX_NAMELEN); - - strcpy(new_name, setup.player_name); - free(setup.player_name); - setup.player_name = new_name; - } + player_name_new = get_corrected_login_name(setup.player_name); + free(setup.player_name); + setup.player_name = player_name_new; } else Error(ERR_WARN, "using default setup values"); - - free(filename); -} - -static char *getSetupLine(char *prefix, int token_nr) -{ - int i; - static char entry[MAX_LINE_LEN]; - int token_type = token_info[token_nr].type; - void *setup_value = token_info[token_nr].value; - char *token_text = token_info[token_nr].text; - - /* start with the prefix, token and some spaces to format output line */ - sprintf(entry, "%s%s:", prefix, token_text); - for (i=strlen(entry); itoken, TOKEN_STR_FILE_IDENTIFIER) != 0) - fprintf(file, "%s\n", - getFormattedSetupEntry(list_entry->token, list_entry->value)); + char *token = getStringCat2(element_info[i].token_name, ".name"); + char *value = getHashEntry(setup_file_hash, token); - /* just to make things nicer :) */ - if (strcmp(list_entry->token, TOKEN_STR_LAST_LEVEL_SERIES) == 0) - fprintf(file, "\n"); + if (value != NULL) + element_info[i].custom_description = getStringCopy(value); - list_entry = list_entry->next; + free(token); } - fclose(file); - free(filename); - - chmod(filename, SETUP_PERMS); + freeSetupFileHash(setup_file_hash); } -#ifdef MSDOS -static boolean initErrorFile() +void LoadSpecialMenuDesignSettings() { - char *filename; - FILE *error_file; - - InitUserDataDirectory(); - - filename = getPath2(getUserDataDir(), ERROR_FILENAME); - error_file = fopen(filename, "w"); - free(filename); - - if (error_file == NULL) - return FALSE; - - fclose(error_file); + char *filename = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS); + SetupFileHash *setup_file_hash; + int i, j; - return TRUE; -} + /* always start with reliable default values from default config */ + for (i=0; image_config_vars[i].token != NULL; i++) + for (j=0; image_config[j].token != NULL; j++) + if (strcmp(image_config_vars[i].token, image_config[j].token) == 0) + *image_config_vars[i].value = + get_integer_from_string(image_config[j].value); -FILE *openErrorFile() -{ - static boolean first_access = TRUE; - char *filename; - FILE *error_file; + if ((setup_file_hash = loadSetupFileHash(filename)) == NULL) + return; - if (first_access) + /* special case: initialize with default values that may be overwrittem */ + for (i=0; i < NUM_SPECIAL_GFX_ARGS; i++) { - if (!initErrorFile()) - return NULL; + char *value_x = getHashEntry(setup_file_hash, "menu.draw_xoffset"); + char *value_y = getHashEntry(setup_file_hash, "menu.draw_yoffset"); - first_access = FALSE; + if (value_x != NULL) + menu.draw_xoffset[i] = get_integer_from_string(value_x); + if (value_y != NULL) + menu.draw_yoffset[i] = get_integer_from_string(value_y); } - filename = getPath2(getUserDataDir(), ERROR_FILENAME); - error_file = fopen(filename, "a"); - free(filename); - - return error_file; -} - -void dumpErrorFile() -{ - char *filename; - FILE *error_file; - - filename = getPath2(getUserDataDir(), ERROR_FILENAME); - error_file = fopen(filename, "r"); - free(filename); - - if (error_file != NULL) + /* read (and overwrite with) values that may be specified in config file */ + for (i=0; image_config_vars[i].token != NULL; i++) { - while (!feof(error_file)) - fputc(fgetc(error_file), stderr); + char *value = getHashEntry(setup_file_hash, image_config_vars[i].token); - fclose(error_file); + if (value != NULL) + *image_config_vars[i].value = get_integer_from_string(value); } + + freeSetupFileHash(setup_file_hash); } -#endif