X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=1052d7fc6ae7d7c0c8fb3eb4e7d40a2e3f6124ce;hb=b458e5d5c416af09939734766095965aedabfe0d;hp=4590665ecfe94e65d9d87eb3f1dc765661f59bb8;hpb=5e53b3af62af5a0fb7726afebf62dc4a5c297596;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 4590665e..1052d7fc 100644 --- a/src/files.c +++ b/src/files.c @@ -3516,7 +3516,6 @@ static void CopyNativeLevel_RND_to_EM(struct LevelInfo *level) }; struct LevelInfo_EM *level_em = level->native_em_level; struct LEVEL *lev = level_em->lev; - struct PLAYER **ply = level_em->ply; int i, j, x, y; lev->width = MIN(level->fieldx, MAX_PLAYFIELD_WIDTH); @@ -3591,8 +3590,8 @@ static void CopyNativeLevel_RND_to_EM(struct LevelInfo *level) for (i = 0; i < MAX_PLAYERS; i++) { - ply[i]->x_initial = -1; - ply[i]->y_initial = -1; + lev->player_x[i] = -1; + lev->player_y[i] = -1; } // initialize player positions and delete players from the playfield @@ -3602,8 +3601,8 @@ static void CopyNativeLevel_RND_to_EM(struct LevelInfo *level) { int player_nr = GET_PLAYER_NR(level->field[x][y]); - ply[player_nr]->x_initial = x; - ply[player_nr]->y_initial = y; + lev->player_x[player_nr] = x; + lev->player_y[player_nr] = y; level_em->cave[x][y] = map_element_RND_to_EM(EL_EMPTY); } @@ -3625,7 +3624,6 @@ static void CopyNativeLevel_EM_to_RND(struct LevelInfo *level) }; struct LevelInfo_EM *level_em = level->native_em_level; struct LEVEL *lev = level_em->lev; - struct PLAYER **ply = level_em->ply; int i, j, x, y; level->fieldx = MIN(lev->width, MAX_LEV_FIELDX); @@ -3698,8 +3696,8 @@ static void CopyNativeLevel_EM_to_RND(struct LevelInfo *level) { // in case of all players set to the same field, use the first player int nr = MAX_PLAYERS - i - 1; - int jx = ply[nr]->x_initial; - int jy = ply[nr]->y_initial; + int jx = lev->player_x[nr]; + int jy = lev->player_y[nr]; if (jx != -1 && jy != -1) level->field[jx][jy] = EL_PLAYER_1 + nr;