X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=0c2a98d147cf600d40d72de71838a1ca86225be1;hb=a95264fc39b6eae2473bfd6521c7bf3eef5af804;hp=fd392ec8abec1d554c94246e2dc520a3f2fa7ea5;hpb=aff866268cfa75327030bedcbf64a507fdc3fac2;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index fd392ec8..0c2a98d1 100644 --- a/src/files.c +++ b/src/files.c @@ -58,7 +58,7 @@ static void setLevelInfoToDefaults() for(x=0; xauthor, ANONYMOUS_NAME) != 0) @@ -129,11 +137,15 @@ static void setLevelInfoToDefaults() static int checkLevelElement(int element) { - if (element >= EL_FIRST_RUNTIME) + if (element >= NUM_FILE_ELEMENTS) { Error(ERR_WARN, "invalid level element %d", element); - element = EL_CHAR_FRAGE; + element = EL_CHAR_QUESTION; } + else if (element == EL_PLAYER_OBSOLETE) + element = EL_PLAYER1; + else if (element == EL_KEY_OBSOLETE) + element = EL_KEY1; return element; } @@ -194,6 +206,33 @@ static int LoadLevel_AUTH(FILE *file, int chunk_size, struct LevelInfo *level) return chunk_size; } +static int LoadLevel_BODY(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int x, y; + int chunk_size_expected = level->fieldx * level->fieldy; + + /* Note: "chunk_size" was wrong before version 2.0 when elements are + stored with 16-bit encoding (and should be twice as big then). + Even worse, playfield data was stored 16-bit when only yamyam content + contained 16-bit elements and vice versa. */ + + if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0) + chunk_size_expected *= 2; + + if (chunk_size_expected != chunk_size) + { + ReadUnusedBytesFromFile(file, chunk_size); + return chunk_size_expected; + } + + for(y=0; yfieldy; y++) + for(x=0; xfieldx; x++) + Feld[x][y] = Ur[x][y] = + checkLevelElement(level->encoding_16bit_field ? + getFile16BitBE(file) : fgetc(file)); + return chunk_size; +} + static int LoadLevel_CONT(FILE *file, int chunk_size, struct LevelInfo *level) { int i, x, y; @@ -234,33 +273,6 @@ static int LoadLevel_CONT(FILE *file, int chunk_size, struct LevelInfo *level) return chunk_size; } -static int LoadLevel_BODY(FILE *file, int chunk_size, struct LevelInfo *level) -{ - int x, y; - int chunk_size_expected = level->fieldx * level->fieldy; - - /* Note: "chunk_size" was wrong before version 2.0 when elements are - stored with 16-bit encoding (and should be twice as big then). - Even worse, playfield data was stored 16-bit when only yamyam content - contained 16-bit elements and vice versa. */ - - if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0) - chunk_size_expected *= 2; - - if (chunk_size_expected != chunk_size) - { - ReadUnusedBytesFromFile(file, chunk_size); - return chunk_size_expected; - } - - for(y=0; yfieldy; y++) - for(x=0; xfieldx; x++) - Feld[x][y] = Ur[x][y] = - checkLevelElement(level->encoding_16bit_field ? - getFile16BitBE(file) : fgetc(file)); - return chunk_size; -} - static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level) { int i, x, y; @@ -292,7 +304,7 @@ static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level) for(x=0; x<3; x++) level->yam_content[i][x][y] = content_array[i][x][y]; } - else if (element == EL_AMOEBE_BD) + else if (element == EL_BD_AMOEBA) { level->amoeba_content = content_array[0][0][0]; } @@ -304,9 +316,34 @@ static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level) return chunk_size; } -void LoadLevel(int level_nr) +static int LoadLevel_CUS1(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int num_changed_custom_elements = getFile16BitBE(file); + int chunk_size_expected = 2 + num_changed_custom_elements * 6; + int i; + + if (chunk_size_expected != chunk_size) + { + ReadUnusedBytesFromFile(file, chunk_size - 2); + return chunk_size_expected; + } + + for (i=0; i < num_changed_custom_elements; i++) + { + int element = getFile16BitBE(file); + int properties = getFile32BitBE(file); + + if (IS_CUSTOM_ELEMENT(element)) + Properties1[element] = properties; + else + Error(ERR_WARN, "invalid custom element number %d", element); + } + + return chunk_size; +} + +void LoadLevelFromFilename(char *filename) { - char *filename = getLevelFilename(level_nr); char cookie[MAX_LINE_LEN]; char chunk_name[CHUNK_ID_LEN + 1]; int chunk_size; @@ -317,6 +354,8 @@ void LoadLevel(int level_nr) if (!(file = fopen(filename, MODE_READ))) { + level.no_level_file = TRUE; + Error(ERR_WARN, "cannot read level '%s' - creating new level", filename); return; } @@ -378,9 +417,10 @@ void LoadLevel(int level_nr) { "VERS", FILE_VERS_CHUNK_SIZE, LoadLevel_VERS }, { "HEAD", LEVEL_HEADER_SIZE, LoadLevel_HEAD }, { "AUTH", MAX_LEVEL_AUTHOR_LEN, LoadLevel_AUTH }, - { "CONT", -1, LoadLevel_CONT }, { "BODY", -1, LoadLevel_BODY }, + { "CONT", -1, LoadLevel_CONT }, { "CNT2", LEVEL_CHUNK_CNT2_SIZE, LoadLevel_CNT2 }, + { "CUS1", -1, LoadLevel_CUS1 }, { NULL, 0, NULL } }; @@ -425,6 +465,9 @@ void LoadLevel(int level_nr) fclose(file); + if (leveldir_current == NULL) /* only when dumping level */ + return; + if (IS_LEVELCLASS_CONTRIBUTION(leveldir_current) || IS_LEVELCLASS_USER(leveldir_current)) { @@ -476,6 +519,13 @@ void LoadLevel(int level_nr) SetBorderElement(); } +void LoadLevel(int level_nr) +{ + char *filename = getLevelFilename(level_nr); + + LoadLevelFromFilename(filename); +} + static void SaveLevel_VERS(FILE *file, struct LevelInfo *level) { putFileVersion(file, level->file_version); @@ -525,6 +575,18 @@ static void SaveLevel_AUTH(FILE *file, struct LevelInfo *level) fputc(level->author[i], file); } +static void SaveLevel_BODY(FILE *file, struct LevelInfo *level) +{ + int x, y; + + for(y=0; yfieldy; y++) + for(x=0; xfieldx; x++) + if (level->encoding_16bit_field) + putFile16BitBE(file, Ur[x][y]); + else + fputc(Ur[x][y], file); +} + #if 0 static void SaveLevel_CONT(FILE *file, struct LevelInfo *level) { @@ -545,18 +607,6 @@ static void SaveLevel_CONT(FILE *file, struct LevelInfo *level) } #endif -static void SaveLevel_BODY(FILE *file, struct LevelInfo *level) -{ - int x, y; - - for(y=0; yfieldy; y++) - for(x=0; xfieldx; x++) - if (level->encoding_16bit_field) - putFile16BitBE(file, Ur[x][y]); - else - fputc(Ur[x][y], file); -} - static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) { int i, x, y; @@ -574,7 +624,7 @@ static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) for(x=0; x<3; x++) content_array[i][x][y] = level->yam_content[i][x][y]; } - else if (element == EL_AMOEBE_BD) + else if (element == EL_BD_AMOEBA) { num_contents = 1; content_xsize = 1; @@ -608,11 +658,38 @@ static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) putFile16BitBE(file, content_array[i][x][y]); } +static void SaveLevel_CUS1(FILE *file, int num_changed_custom_elements) +{ + int i, check = 0; + + putFile16BitBE(file, num_changed_custom_elements); + + for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) + { + int element = EL_CUSTOM_START + i; + + if (Properties1[element] != EP_BITMASK_DEFAULT) + { + if (check < num_changed_custom_elements) + { + putFile16BitBE(file, element); + putFile32BitBE(file, Properties1[element]); + } + + check++; + } + } + + if (check != num_changed_custom_elements) /* should not happen */ + Error(ERR_WARN, "inconsistent number of custom element properties"); +} + void SaveLevel(int level_nr) { - int i, x, y; char *filename = getLevelFilename(level_nr); int body_chunk_size; + int num_changed_custom_elements = 0; + int i, x, y; FILE *file; if (!(file = fopen(filename, MODE_WRITE))) @@ -644,9 +721,15 @@ void SaveLevel(int level_nr) if (level.amoeba_content > 255) level.encoding_16bit_amoeba = TRUE; + /* calculate size of "BODY" chunk */ body_chunk_size = level.fieldx * level.fieldy * (level.encoding_16bit_field ? 2 : 1); + /* check for non-standard custom elements and calculate "CUS1" chunk size */ + for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) + if (Properties1[EL_CUSTOM_START + i] != EP_BITMASK_DEFAULT) + num_changed_custom_elements++; + putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED); putFileChunkBE(file, "CAVE", CHUNK_SIZE_NONE); @@ -672,7 +755,13 @@ void SaveLevel(int level_nr) if (level.encoding_16bit_amoeba) { putFileChunkBE(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE); - SaveLevel_CNT2(file, &level, EL_AMOEBE_BD); + SaveLevel_CNT2(file, &level, EL_BD_AMOEBA); + } + + if (num_changed_custom_elements > 0) + { + putFileChunkBE(file, "CUS1", 2 + num_changed_custom_elements * 6); + SaveLevel_CUS1(file, num_changed_custom_elements); } fclose(file); @@ -680,6 +769,35 @@ void SaveLevel(int level_nr) SetFilePermissions(filename, PERMS_PRIVATE); } +void DumpLevel(struct LevelInfo *level) +{ + printf_line("-", 79); + printf("Level xxx (file version %06d, game version %06d)\n", + level->file_version, level->game_version); + printf_line("-", 79); + + printf("Level Author: '%s'\n", level->author); + printf("Level Title: '%s'\n", level->name); + printf("\n"); + printf("Playfield Size: %d x %d\n", level->fieldx, level->fieldy); + printf("\n"); + printf("Level Time: %d seconds\n", level->time); + printf("Gems needed: %d\n", level->gems_needed); + printf("\n"); + printf("Time for Magic Wall: %d seconds\n", level->time_magic_wall); + printf("Time for Wheel: %d seconds\n", level->time_wheel); + printf("Time for Light: %d seconds\n", level->time_light); + printf("Time for Timegate: %d seconds\n", level->time_timegate); + printf("\n"); + printf("Amoeba Speed: %d\n", level->amoeba_speed); + printf("\n"); + printf("Gravity: %s\n", (level->gravity ? "yes" : "no")); + printf("Double Speed Movement: %s\n", (level->double_speed ? "yes" : "no")); + printf("EM style slippery gems: %s\n", (level->em_slippery_gems ? "yes" : "no")); + + printf_line("-", 79); +} + /* ========================================================================= */ /* tape file functions */ @@ -838,9 +956,8 @@ static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape) return chunk_size; } -void LoadTape(int level_nr) +void LoadTapeFromFilename(char *filename) { - char *filename = getTapeFilename(level_nr); char cookie[MAX_LINE_LEN]; char chunk_name[CHUNK_ID_LEN + 1]; FILE *file; @@ -956,6 +1073,13 @@ void LoadTape(int level_nr) tape.length_seconds = GetTapeLength(); } +void LoadTape(int level_nr) +{ + char *filename = getTapeFilename(level_nr); + + LoadTapeFromFilename(filename); +} + static void SaveTape_VERS(FILE *file, struct TapeInfo *tape) { putFileVersion(file, tape->file_version); @@ -1065,17 +1189,18 @@ void DumpTape(struct TapeInfo *tape) return; } - printf("\n"); - printf("-------------------------------------------------------------------------------\n"); - printf("Tape of Level %d (file version %06d, game version %06d)\n", + printf_line("-", 79); + printf("Tape of Level %03d (file version %06d, game version %06d)\n", tape->level_nr, tape->file_version, tape->game_version); - printf("-------------------------------------------------------------------------------\n"); + printf_line("-", 79); for(i=0; ilength; i++) { if (i >= MAX_TAPELEN) break; + printf("%03d: ", i); + for(j=0; jplayer_participates[j]) @@ -1096,7 +1221,7 @@ void DumpTape(struct TapeInfo *tape) printf("(%03d)\n", tape->pos[i].delay); } - printf("-------------------------------------------------------------------------------\n"); + printf_line("-", 79); } @@ -1214,34 +1339,48 @@ void SaveScore(int level_nr) #define NUM_GLOBAL_SETUP_TOKENS 22 +/* editor setup */ +#define SETUP_TOKEN_EDITOR_EL_BOULDERDASH 0 +#define SETUP_TOKEN_EDITOR_EL_EMERALD_MINE 1 +#define SETUP_TOKEN_EDITOR_EL_MORE 2 +#define SETUP_TOKEN_EDITOR_EL_SOKOBAN 3 +#define SETUP_TOKEN_EDITOR_EL_SUPAPLEX 4 +#define SETUP_TOKEN_EDITOR_EL_DIAMOND_CAVES 5 +#define SETUP_TOKEN_EDITOR_EL_DX_BOULDERDASH 6 +#define SETUP_TOKEN_EDITOR_EL_CHARS 7 +#define SETUP_TOKEN_EDITOR_EL_CUSTOM 8 + +#define NUM_EDITOR_SETUP_TOKENS 9 + /* shortcut setup */ -#define SETUP_TOKEN_SAVE_GAME 0 -#define SETUP_TOKEN_LOAD_GAME 1 -#define SETUP_TOKEN_TOGGLE_PAUSE 2 +#define SETUP_TOKEN_SHORTCUT_SAVE_GAME 0 +#define SETUP_TOKEN_SHORTCUT_LOAD_GAME 1 +#define SETUP_TOKEN_SHORTCUT_TOGGLE_PAUSE 2 #define NUM_SHORTCUT_SETUP_TOKENS 3 /* player setup */ -#define SETUP_TOKEN_USE_JOYSTICK 0 -#define SETUP_TOKEN_JOY_DEVICE_NAME 1 -#define SETUP_TOKEN_JOY_XLEFT 2 -#define SETUP_TOKEN_JOY_XMIDDLE 3 -#define SETUP_TOKEN_JOY_XRIGHT 4 -#define SETUP_TOKEN_JOY_YUPPER 5 -#define SETUP_TOKEN_JOY_YMIDDLE 6 -#define SETUP_TOKEN_JOY_YLOWER 7 -#define SETUP_TOKEN_JOY_SNAP 8 -#define SETUP_TOKEN_JOY_BOMB 9 -#define SETUP_TOKEN_KEY_LEFT 10 -#define SETUP_TOKEN_KEY_RIGHT 11 -#define SETUP_TOKEN_KEY_UP 12 -#define SETUP_TOKEN_KEY_DOWN 13 -#define SETUP_TOKEN_KEY_SNAP 14 -#define SETUP_TOKEN_KEY_BOMB 15 +#define SETUP_TOKEN_PLAYER_USE_JOYSTICK 0 +#define SETUP_TOKEN_PLAYER_JOY_DEVICE_NAME 1 +#define SETUP_TOKEN_PLAYER_JOY_XLEFT 2 +#define SETUP_TOKEN_PLAYER_JOY_XMIDDLE 3 +#define SETUP_TOKEN_PLAYER_JOY_XRIGHT 4 +#define SETUP_TOKEN_PLAYER_JOY_YUPPER 5 +#define SETUP_TOKEN_PLAYER_JOY_YMIDDLE 6 +#define SETUP_TOKEN_PLAYER_JOY_YLOWER 7 +#define SETUP_TOKEN_PLAYER_JOY_SNAP 8 +#define SETUP_TOKEN_PLAYER_JOY_BOMB 9 +#define SETUP_TOKEN_PLAYER_KEY_LEFT 10 +#define SETUP_TOKEN_PLAYER_KEY_RIGHT 11 +#define SETUP_TOKEN_PLAYER_KEY_UP 12 +#define SETUP_TOKEN_PLAYER_KEY_DOWN 13 +#define SETUP_TOKEN_PLAYER_KEY_SNAP 14 +#define SETUP_TOKEN_PLAYER_KEY_BOMB 15 #define NUM_PLAYER_SETUP_TOKENS 16 static struct SetupInfo si; +static struct SetupEditorInfo sei; static struct SetupShortcutInfo ssi; static struct SetupInputInfo sii; @@ -1272,6 +1411,20 @@ static struct TokenInfo global_setup_tokens[] = { TYPE_SWITCH, &si.override_level_music, "override_level_music" }, }; +static struct TokenInfo editor_setup_tokens[] = +{ + /* shortcut setup */ + { TYPE_SWITCH, &sei.el_boulderdash, "editor.el_boulderdash" }, + { TYPE_SWITCH, &sei.el_emerald_mine, "editor.el_emerald_mine" }, + { TYPE_SWITCH, &sei.el_more, "editor.el_more" }, + { TYPE_SWITCH, &sei.el_sokoban, "editor.el_sokoban" }, + { TYPE_SWITCH, &sei.el_supaplex, "editor.el_supaplex" }, + { TYPE_SWITCH, &sei.el_diamond_caves, "editor.el_diamond_caves" }, + { TYPE_SWITCH, &sei.el_dx_boulderdash,"editor.el_dx_boulderdash" }, + { TYPE_SWITCH, &sei.el_chars, "editor.el_chars" }, + { TYPE_SWITCH, &sei.el_custom, "editor.el_custom" }, +}; + static struct TokenInfo shortcut_setup_tokens[] = { /* shortcut setup */ @@ -1332,6 +1485,16 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->override_level_sounds = FALSE; si->override_level_music = FALSE; + si->editor.el_boulderdash = TRUE; + si->editor.el_emerald_mine = TRUE; + si->editor.el_more = TRUE; + si->editor.el_sokoban = TRUE; + si->editor.el_supaplex = TRUE; + si->editor.el_diamond_caves = TRUE; + si->editor.el_dx_boulderdash = TRUE; + si->editor.el_chars = TRUE; + si->editor.el_custom = TRUE; + si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME; si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME; si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE; @@ -1371,6 +1534,13 @@ static void decodeSetupFileList(struct SetupFileList *setup_file_list) getTokenValue(setup_file_list, global_setup_tokens[i].text)); setup = si; + /* editor setup */ + sei = setup.editor; + for (i=0; i