X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=0a514169af088775ddd38262b3df6a25f10ac617;hb=c74a890afba46c41f6ba6ef691bc89da0dd0135c;hp=0088e431531eb5d04ae92f1dbb928c182a57fe64;hpb=d14ff3d04c44d90b4dc151fd7774946e20da0152;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 0088e431..0a514169 100644 --- a/src/files.c +++ b/src/files.c @@ -290,6 +290,10 @@ static struct EL_PLAYER_4, CONF_VALUE_BOOLEAN_4, &li.use_explosion_element[3], FALSE }, + { + EL_PLAYER_1, CONF_VALUE_BOOLEAN_5, + &li.continuous_snapping, TRUE + }, { EL_PLAYER_1, CONF_VALUE_INTEGER_1, &li.initial_player_stepsize, STEPSIZE_NORMAL @@ -572,7 +576,9 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) level->can_pass_to_walkable = FALSE; level->grow_into_diggable = TRUE; +#if 0 level->block_snap_field = TRUE; +#endif level->block_last_field = FALSE; /* EM does not block by default */ level->sp_block_last_field = TRUE; /* SP blocks the last field */ @@ -2974,8 +2980,12 @@ static void LoadLevelFromFileStream_SP(FILE *file, struct LevelInfo *level, level->time_wheel = 0; level->amoeba_content = EL_EMPTY; +#if 1 + /* original Supaplex does not use score values -- use default values */ +#else for (i = 0; i < LEVEL_SCORE_ELEMENTS; i++) level->score[i] = 0; /* !!! CORRECT THIS !!! */ +#endif /* there are no yamyams in supaplex levels */ for (i = 0; i < level->num_yamyam_contents; i++) @@ -3239,6 +3249,10 @@ static void LoadLevel_InitVersion(struct LevelInfo *level, char *filename) } #endif +#if 0 + leveldir_current->latest_engine = TRUE; /* !!! TEST ONLY !!! */ +#endif + if (leveldir_current->latest_engine) { /* ---------- use latest game engine ----------------------------------- */ @@ -3307,6 +3321,12 @@ static void LoadLevel_InitVersion(struct LevelInfo *level, char *filename) #endif } + if (level->game_version < VERSION_IDENT(3,2,0,7)) + { + /* default behaviour for snapping was "not continuous" before 3.2.0-7 */ + level->continuous_snapping = FALSE; + } + /* only few elements were able to actively move into acid before 3.1.0 */ /* trigger settings did not exist before 3.1.0; set to default "any" */ if (level->game_version < VERSION_IDENT(3,1,0,0)) @@ -4769,6 +4789,7 @@ void SaveTape(int nr) void DumpTape(struct TapeInfo *tape) { + int tape_frame_counter; int i, j; if (tape->no_valid_file) @@ -4786,12 +4807,14 @@ void DumpTape(struct TapeInfo *tape) printf("Level series identifier: '%s'\n", tape->level_identifier); printf_line("-", 79); + tape_frame_counter = 0; + for (i = 0; i < tape->length; i++) { if (i >= MAX_TAPE_LEN) break; - printf("%03d: ", i); + printf("%04d: ", i); for (j = 0; j < MAX_PLAYERS; j++) { @@ -4810,7 +4833,10 @@ void DumpTape(struct TapeInfo *tape) } } - printf("(%03d)\n", tape->pos[i].delay); + printf("(%03d) ", tape->pos[i].delay); + printf("[%05d]\n", tape_frame_counter); + + tape_frame_counter += tape->pos[i].delay; } printf_line("-", 79); @@ -4923,14 +4949,17 @@ void SaveScore(int nr) #define SETUP_TOKEN_TIME_LIMIT 14 #define SETUP_TOKEN_FULLSCREEN 15 #define SETUP_TOKEN_ASK_ON_ESCAPE 16 -#define SETUP_TOKEN_GRAPHICS_SET 17 -#define SETUP_TOKEN_SOUNDS_SET 18 -#define SETUP_TOKEN_MUSIC_SET 19 -#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS 20 -#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS 21 -#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC 22 - -#define NUM_GLOBAL_SETUP_TOKENS 23 +#define SETUP_TOKEN_ASK_ON_ESCAPE_EDITOR 17 +#define SETUP_TOKEN_QUICK_SWITCH 18 +#define SETUP_TOKEN_INPUT_ON_FOCUS 19 +#define SETUP_TOKEN_GRAPHICS_SET 20 +#define SETUP_TOKEN_SOUNDS_SET 21 +#define SETUP_TOKEN_MUSIC_SET 22 +#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS 23 +#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS 24 +#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC 25 + +#define NUM_GLOBAL_SETUP_TOKENS 26 /* editor setup */ #define SETUP_TOKEN_EDITOR_EL_BOULDERDASH 0 @@ -4971,8 +5000,13 @@ void SaveScore(int nr) #define SETUP_TOKEN_SHORTCUT_SAVE_GAME 0 #define SETUP_TOKEN_SHORTCUT_LOAD_GAME 1 #define SETUP_TOKEN_SHORTCUT_TOGGLE_PAUSE 2 +#define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_1 3 +#define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_2 4 +#define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_3 5 +#define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_4 6 +#define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_ALL 7 -#define NUM_SHORTCUT_SETUP_TOKENS 3 +#define NUM_SHORTCUT_SETUP_TOKENS 8 /* player setup */ #define SETUP_TOKEN_PLAYER_USE_JOYSTICK 0 @@ -5033,6 +5067,9 @@ static struct TokenInfo global_setup_tokens[] = { TYPE_SWITCH, &si.time_limit, "time_limit" }, { TYPE_SWITCH, &si.fullscreen, "fullscreen" }, { TYPE_SWITCH, &si.ask_on_escape, "ask_on_escape" }, + { TYPE_SWITCH, &si.ask_on_escape_editor, "ask_on_escape_editor" }, + { TYPE_SWITCH, &si.quick_switch, "quick_player_switch" }, + { TYPE_SWITCH, &si.input_on_focus, "input_on_focus" }, { TYPE_STRING, &si.graphics_set, "graphics_set" }, { TYPE_STRING, &si.sounds_set, "sounds_set" }, { TYPE_STRING, &si.music_set, "music_set" }, @@ -5072,7 +5109,6 @@ static struct TokenInfo editor_cascade_setup_tokens[] = { TYPE_SWITCH, &seci.el_ce, "editor.cascade.el_ce" }, { TYPE_SWITCH, &seci.el_ge, "editor.cascade.el_ge" }, { TYPE_SWITCH, &seci.el_user, "editor.cascade.el_user" }, - { TYPE_SWITCH, &seci.el_generic, "editor.cascade.el_generic" }, { TYPE_SWITCH, &seci.el_dynamic, "editor.cascade.el_dynamic" }, }; @@ -5080,7 +5116,12 @@ static struct TokenInfo shortcut_setup_tokens[] = { { TYPE_KEY_X11, &ssi.save_game, "shortcut.save_game" }, { TYPE_KEY_X11, &ssi.load_game, "shortcut.load_game" }, - { TYPE_KEY_X11, &ssi.toggle_pause, "shortcut.toggle_pause" } + { TYPE_KEY_X11, &ssi.toggle_pause, "shortcut.toggle_pause" }, + { TYPE_KEY_X11, &ssi.focus_player[0], "shortcut.focus_player_1" }, + { TYPE_KEY_X11, &ssi.focus_player[1], "shortcut.focus_player_2" }, + { TYPE_KEY_X11, &ssi.focus_player[2], "shortcut.focus_player_3" }, + { TYPE_KEY_X11, &ssi.focus_player[3], "shortcut.focus_player_4" }, + { TYPE_KEY_X11, &ssi.focus_player_all,"shortcut.focus_player_all" }, }; static struct TokenInfo player_setup_tokens[] = @@ -5100,18 +5141,18 @@ static struct TokenInfo player_setup_tokens[] = { TYPE_KEY_X11, &sii.key.up, ".key.move_up" }, { TYPE_KEY_X11, &sii.key.down, ".key.move_down" }, { TYPE_KEY_X11, &sii.key.snap, ".key.snap_field" }, - { TYPE_KEY_X11, &sii.key.drop, ".key.place_bomb" } + { TYPE_KEY_X11, &sii.key.drop, ".key.place_bomb" }, }; static struct TokenInfo system_setup_tokens[] = { { TYPE_STRING, &syi.sdl_audiodriver, "system.sdl_audiodriver" }, - { TYPE_INTEGER, &syi.audio_fragment_size,"system.audio_fragment_size" } + { TYPE_INTEGER, &syi.audio_fragment_size,"system.audio_fragment_size" }, }; static struct TokenInfo options_setup_tokens[] = { - { TYPE_BOOLEAN, &soi.verbose, "options.verbose" } + { TYPE_BOOLEAN, &soi.verbose, "options.verbose" }, }; static char *get_corrected_login_name(char *login_name) @@ -5153,6 +5194,9 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->time_limit = TRUE; si->fullscreen = FALSE; si->ask_on_escape = TRUE; + si->ask_on_escape_editor = TRUE; + si->quick_switch = FALSE; + si->input_on_focus = FALSE; si->graphics_set = getStringCopy(GFX_CLASSIC_SUBDIR); si->sounds_set = getStringCopy(SND_CLASSIC_SUBDIR); @@ -5180,6 +5224,12 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME; si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE; + si->shortcut.focus_player[0] = DEFAULT_KEY_FOCUS_PLAYER_1; + si->shortcut.focus_player[1] = DEFAULT_KEY_FOCUS_PLAYER_2; + si->shortcut.focus_player[2] = DEFAULT_KEY_FOCUS_PLAYER_3; + si->shortcut.focus_player[3] = DEFAULT_KEY_FOCUS_PLAYER_4; + si->shortcut.focus_player_all = DEFAULT_KEY_FOCUS_PLAYER_ALL; + for (i = 0; i < MAX_PLAYERS; i++) { si->input[i].use_joystick = FALSE; @@ -5221,7 +5271,6 @@ static void setSetupInfoToDefaults_EditorCascade(struct SetupInfo *si) si->editor_cascade.el_ce = FALSE; si->editor_cascade.el_ge = FALSE; si->editor_cascade.el_user = FALSE; - si->editor_cascade.el_generic = FALSE; si->editor_cascade.el_dynamic = FALSE; } @@ -5317,7 +5366,7 @@ void LoadSetup() { char *player_name_new; - checkSetupFileHashIdentifier(setup_file_hash, getCookie("SETUP")); + checkSetupFileHashIdentifier(setup_file_hash, filename,getCookie("SETUP")); decodeSetupFileHash(setup_file_hash); setup.direct_draw = !setup.double_buffering; @@ -5345,7 +5394,7 @@ void LoadSetup_EditorCascade() if (setup_file_hash) { - checkSetupFileHashIdentifier(setup_file_hash, getCookie("SETUP")); + checkSetupFileHashIdentifier(setup_file_hash, filename,getCookie("SETUP")); decodeSetupFileHash_EditorCascade(setup_file_hash); freeSetupFileHash(setup_file_hash);