X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fevents.c;h=f1d9ad1125046821b51c8e390a320825be948b80;hb=92b6a44481d43254055576a02ce4e335eeab12e9;hp=d261a4db45f368f1ff27c8a4f8424a5662845a4a;hpb=f58e776feec767136f4a8f4b62e0103d13c0a910;p=rocksndiamonds.git diff --git a/src/events.c b/src/events.c index d261a4db..f1d9ad11 100644 --- a/src/events.c +++ b/src/events.c @@ -465,9 +465,11 @@ void HandleWindowEvent(WindowEvent *event) int new_xpercent = (100 * new_window_width / video.width); int new_ypercent = (100 * new_window_height / video.height); +#if 0 printf("::: RESIZED from %d, %d to %d, %d\n", video.window_width, video.window_height, new_window_width, new_window_height); +#endif setup.window_scaling_percent = video.window_scaling_percent = MIN(MAX(MIN_WINDOW_SCALING_PERCENT, MIN(new_xpercent, new_ypercent)), @@ -476,11 +478,15 @@ void HandleWindowEvent(WindowEvent *event) video.window_width = new_window_width; video.window_height = new_window_height; +#if 0 printf("::: setup.window_scaling_percent set to %d\n", setup.window_scaling_percent); +#endif if (game_status == GAME_MODE_SETUP) RedrawSetupScreenAfterFullscreenToggle(); + + SetWindowTitle(); } #else // prevent slightly wrong scaling factor due to rounding differences