X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fevents.c;h=e03f58f9b942b80c3c3f204eb7f2c8af9e71d245;hb=d2752b73ff3f10333de06162cd312d9afa6df057;hp=02378a71bd180f1423d82b33d0bdd3ad573bdc80;hpb=2172e3db6e6906608167876feea01eb449ed255a;p=rocksndiamonds.git diff --git a/src/events.c b/src/events.c index 02378a71..e03f58f9 100644 --- a/src/events.c +++ b/src/events.c @@ -1697,6 +1697,7 @@ void HandleButton(int mx, int my, int button, int button_nr) static int old_mx = 0, old_my = 0; boolean button_hold = FALSE; boolean handle_gadgets = TRUE; + int game_status_last = game_status; if (button_nr < 0) { @@ -1741,8 +1742,12 @@ void HandleButton(int mx, int my, int button, int button_nr) if (handle_gadgets && HandleGadgets(mx, my, button)) { - // do not handle this button event anymore + // do not handle this button event anymore with position on screen mx = my = -32; // force mouse event to be outside screen tiles + + // do not handle this button event anymore if game status has changed + if (game_status != game_status_last) + return; } if (button_hold && game_status == GAME_MODE_PLAYING && tape.pausing) @@ -2282,7 +2287,8 @@ void HandleKey(Key key, int key_status) } if (game_status == GAME_MODE_MAIN && - setup.internal.info_screens_from_main && + (setup.internal.info_screens_from_main || + leveldir_current->info_screens_from_main) && (key >= KSYM_KP_1 && key <= KSYM_KP_9)) { DrawInfoScreen_FromMainMenu(key - KSYM_KP_1 + 1); @@ -2547,14 +2553,14 @@ static void HandleTileCursor(int dx, int dy, int button) { int old_xpos = tile_cursor.xpos; int old_ypos = tile_cursor.ypos; - int new_xpos = old_xpos; - int new_ypos = old_ypos; + int new_xpos = tile_cursor.xpos + dx; + int new_ypos = tile_cursor.ypos + dy; - if (IN_LEV_FIELD(old_xpos + dx, old_ypos)) - new_xpos = old_xpos + dx; + if (!IN_LEV_FIELD(new_xpos, old_ypos) || !IN_SCR_FIELD(new_xpos, old_ypos)) + new_xpos = old_xpos; - if (IN_LEV_FIELD(old_xpos, old_ypos + dy)) - new_ypos = old_ypos + dy; + if (!IN_LEV_FIELD(old_xpos, new_ypos) || !IN_SCR_FIELD(old_xpos, new_ypos)) + new_ypos = old_ypos; SetTileCursorTargetXY(new_xpos, new_ypos); }