X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fevents.c;h=dc398df7fe5870ab51767fb52292154ff615a649;hb=1146572677fd6858df5fc1fabfd7f7294bdefed7;hp=976974ac58891e6b9c8db2bab1c9057e876dac75;hpb=338cfb1f6b043bdeaa0c77518b2a58b364ebc941;p=rocksndiamonds.git diff --git a/src/events.c b/src/events.c index 976974ac..dc398df7 100644 --- a/src/events.c +++ b/src/events.c @@ -34,31 +34,22 @@ void EventLoop(void) switch(event.type) { - case Expose: - HandleExposeEvent((XExposeEvent *) &event); - break; - case UnmapNotify: - SleepWhileUnmapped(); - break; case ButtonPress: case ButtonRelease: HandleButtonEvent((XButtonEvent *) &event); break; + case MotionNotify: HandleMotionEvent((XMotionEvent *) &event); break; + case KeyPress: case KeyRelease: HandleKeyEvent((XKeyEvent *) &event); break; - case FocusIn: - case FocusOut: - HandleFocusEvent((XFocusChangeEvent *) &event); - break; - case ClientMessage: - HandleClientMessageEvent((XClientMessageEvent *) &event); - break; + default: + HandleOtherEvents(&event); break; } } @@ -99,6 +90,32 @@ void EventLoop(void) } } +void HandleOtherEvents(XEvent *event) +{ + switch(event->type) + { + case Expose: + HandleExposeEvent((XExposeEvent *) event); + break; + + case UnmapNotify: + SleepWhileUnmapped(); + break; + + case FocusIn: + case FocusOut: + HandleFocusEvent((XFocusChangeEvent *) event); + break; + + case ClientMessage: + HandleClientMessageEvent((XClientMessageEvent *) event); + break; + + default: + break; + } +} + void ClearEventQueue() { while(XPending(display)) @@ -109,26 +126,16 @@ void ClearEventQueue() switch(event.type) { - case Expose: - HandleExposeEvent((XExposeEvent *) &event); - break; - case UnmapNotify: - SleepWhileUnmapped(); - break; case ButtonRelease: button_status = MB_RELEASED; break; + case KeyRelease: key_joystick_mapping = 0; break; - case FocusIn: - case FocusOut: - HandleFocusEvent((XFocusChangeEvent *) &event); - break; - case ClientMessage: - HandleClientMessageEvent((XClientMessageEvent *) &event); - break; + default: + HandleOtherEvents(&event); break; } } @@ -148,22 +155,27 @@ void SleepWhileUnmapped() switch(event.type) { - case Expose: - HandleExposeEvent((XExposeEvent *) &event); - break; case ButtonRelease: button_status = MB_RELEASED; break; + case KeyRelease: key_joystick_mapping = 0; break; + case MapNotify: window_unmapped = FALSE; break; - case ClientMessage: - HandleClientMessageEvent((XClientMessageEvent *) &event); + + case UnmapNotify: + /* this is only to surely prevent the 'should not happen' case + * of recursively looping between 'SleepWhileUnmapped()' and + * 'HandleOtherEvents()' which usually calls this funtion. + */ break; + default: + HandleOtherEvents(&event); break; } } @@ -313,24 +325,35 @@ void HandleButton(int mx, int my, int button) case MAINMENU: HandleMainMenu(mx,my,0,0,button); break; + case TYPENAME: HandleTypeName(0,XK_Return); break; + case CHOOSELEVEL: HandleChooseLevel(mx,my,0,0,button); break; + case HALLOFFAME: HandleHallOfFame(button); break; + case LEVELED: LevelEd(mx,my,button); break; + case HELPSCREEN: HandleHelpScreen(button); break; + case SETUP: HandleSetupScreen(mx,my,0,0,button); break; + + case SETUPINPUT: + HandleSetupInputScreen(mx,my,0,0,button); + break; + case PLAYING: /* --> NoXEvent() will follow */ @@ -340,6 +363,7 @@ void HandleButton(int mx, int my, int button) */ break; + default: break; } @@ -348,6 +372,68 @@ void HandleButton(int mx, int my, int button) void HandleKey(KeySym key, int key_status) { int joy = 0; + static struct SetupKeyboardInfo custom_key; + static struct + { + KeySym *keysym_custom; + KeySym keysym_default; + byte action; + } key_info[] = + { + { &custom_key.left, DEFAULT_KEY_LEFT, JOY_LEFT }, + { &custom_key.right, DEFAULT_KEY_RIGHT, JOY_RIGHT }, + { &custom_key.up, DEFAULT_KEY_UP, JOY_UP }, + { &custom_key.down, DEFAULT_KEY_DOWN, JOY_DOWN }, + { &custom_key.snap, DEFAULT_KEY_SNAP, JOY_BUTTON_1 }, + { &custom_key.bomb, DEFAULT_KEY_BOMB, JOY_BUTTON_2 } + }; + + if (game_status == PLAYING) + { + int pnr; + + for (pnr=0; pnraction |= key_action; + else + stored_player[pnr].action |= key_action; + } + else + { + if (network_playing) + local_player->action &= ~key_action; + else + stored_player[pnr].action &= ~key_action; + } + } + } + else + { + int i; + + for (i=0; i<6; i++) + if (key == key_info[i].keysym_default) + joy |= key_info[i].action; + } + + +#if 0 + /* Map cursor keys to joystick directions */ @@ -364,6 +450,7 @@ void HandleKey(KeySym key, int key_status) case XK_j: joy |= JOY_LEFT; break; + case XK_Right: #ifdef XK_KP_Right case XK_KP_Right: @@ -375,6 +462,7 @@ void HandleKey(KeySym key, int key_status) case XK_k: joy |= JOY_RIGHT; break; + case XK_Up: #ifdef XK_KP_Up case XK_KP_Up: @@ -386,6 +474,7 @@ void HandleKey(KeySym key, int key_status) case XK_i: joy |= JOY_UP; break; + case XK_Down: #ifdef XK_KP_Down case XK_KP_Down: @@ -397,54 +486,63 @@ void HandleKey(KeySym key, int key_status) case XK_m: joy |= JOY_DOWN; break; + #ifdef XK_KP_Home case XK_KP_Home: /* Diagonalrichtungen */ #endif case XK_KP_7: joy |= JOY_UP | JOY_LEFT; break; + #ifdef XK_KP_Page_Up case XK_KP_Page_Up: #endif case XK_KP_9: joy = JOY_UP | JOY_RIGHT; break; + #ifdef XK_KP_End case XK_KP_End: #endif case XK_KP_1: joy |= JOY_DOWN | JOY_LEFT; break; + #ifdef XK_KP_Page_Down case XK_KP_Page_Down: #endif case XK_KP_3: joy |= JOY_DOWN | JOY_RIGHT; break; + #ifndef MSDOS case XK_S: /* Feld entfernen */ #endif case XK_s: joy |= JOY_BUTTON_1 | JOY_LEFT; break; + #ifndef MSDOS case XK_D: #endif case XK_d: joy |= JOY_BUTTON_1 | JOY_RIGHT; break; + #ifndef MSDOS case XK_E: #endif case XK_e: joy |= JOY_BUTTON_1 | JOY_UP; break; + #ifndef MSDOS case XK_X: #endif case XK_x: joy |= JOY_BUTTON_1 | JOY_DOWN; break; + case XK_Shift_L: /* Linker Feuerknopf */ #ifndef MSDOS case XK_Control_L: @@ -453,6 +551,7 @@ void HandleKey(KeySym key, int key_status) #endif joy |= JOY_BUTTON_1; break; + case XK_Shift_R: /* Rechter Feuerknopf */ #ifndef MSDOS case XK_Control_R: @@ -465,10 +564,15 @@ void HandleKey(KeySym key, int key_status) case XK_b: joy |= JOY_BUTTON_2; break; + default: break; } + +#endif + + if (joy) { if (key_status == KEY_PRESSED) @@ -509,10 +613,11 @@ void HandleKey(KeySym key, int key_status) case TYPENAME: HandleTypeName(0,key); break; + case MAINMENU: case CHOOSELEVEL: case SETUP: - { + case SETUPINPUT: switch(key) { case XK_Return: @@ -522,15 +627,19 @@ void HandleKey(KeySym key, int key_status) HandleChooseLevel(0,0,0,0,MB_MENU_CHOICE); else if (game_status==SETUP) HandleSetupScreen(0,0,0,0,MB_MENU_CHOICE); + else if (game_status==SETUPINPUT) + HandleSetupInputScreen(0,0,0,0,MB_MENU_CHOICE); break; + default: break; } break; - } + case HELPSCREEN: HandleHelpScreen(MB_RELEASED); break; + case HALLOFFAME: switch(key) { @@ -539,13 +648,16 @@ void HandleKey(KeySym key, int key_status) DrawMainMenu(); BackToFront(); break; + default: break; } break; + case LEVELED: LevelNameTyping(key); break; + case PLAYING: { switch(key) @@ -570,6 +682,8 @@ void HandleKey(KeySym key, int key_status) GAME_FRAME_DELAY * 100 / GameFrameDelay, GameFrameDelay); break; + +#if 0 case XK_a: if (ScrollStepSize == TILEX/8) ScrollStepSize = TILEX/4; @@ -577,19 +691,23 @@ void HandleKey(KeySym key, int key_status) ScrollStepSize = TILEX/8; printf("ScrollStepSize == %d\n", ScrollStepSize); break; +#endif case XK_f: ScrollStepSize = TILEX/8; printf("ScrollStepSize == %d (1/8)\n", ScrollStepSize); break; + case XK_g: ScrollStepSize = TILEX/4; printf("ScrollStepSize == %d (1/4)\n", ScrollStepSize); break; + case XK_h: ScrollStepSize = TILEX/2; printf("ScrollStepSize == %d (1/2)\n", ScrollStepSize); break; + case XK_l: ScrollStepSize = TILEX; printf("ScrollStepSize == %d (1/1)\n", ScrollStepSize); @@ -657,6 +775,8 @@ void HandleKey(KeySym key, int key_status) break; + +#if 0 case XK_y: /* { @@ -675,6 +795,8 @@ void HandleKey(KeySym key, int key_status) printf("direct_draw_on == %d\n", setup.direct_draw_on); break; +#endif + case XK_z: { @@ -736,8 +858,10 @@ void HandleNoXEvent() case HALLOFFAME: case HELPSCREEN: case SETUP: + case SETUPINPUT: HandleJoystick(); break; + case PLAYING: HandleJoystick(); @@ -746,6 +870,7 @@ void HandleNoXEvent() */ break; + default: break; } @@ -770,6 +895,7 @@ void HandleJoystick() case MAINMENU: case CHOOSELEVEL: case SETUP: + case SETUPINPUT: { static long joystickmove_delay = 0; @@ -782,6 +908,9 @@ void HandleJoystick() HandleChooseLevel(0,0,dx,dy,newbutton ? MB_MENU_CHOICE : MB_MENU_MARK); else if (game_status==SETUP) HandleSetupScreen(0,0,dx,dy,newbutton ? MB_MENU_CHOICE : MB_MENU_MARK); + else if (game_status==SETUPINPUT) + HandleSetupInputScreen(0,0,dx,dy, + newbutton ? MB_MENU_CHOICE : MB_MENU_MARK); break; } @@ -805,10 +934,17 @@ void HandleJoystick() return; } + /* if (tape.pausing || AllPlayersGone) - joy = 0; + { + int i; + + for (i=0; i