X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fevents.c;h=985dc2a2e2e84f775fbbf2e2e3a650a6c179fa6d;hb=1b2237c916010357aea55429772e633a685d03f6;hp=c1c5e00d42994d454b4835ce82e36123fb13b360;hpb=82514140084028004046e95c2aaddaecd839fc30;p=rocksndiamonds.git diff --git a/src/events.c b/src/events.c index c1c5e00d..985dc2a2 100644 --- a/src/events.c +++ b/src/events.c @@ -1458,16 +1458,13 @@ void HandlePauseResumeEvent(PauseResumeEvent *event) void HandleKeyEvent(KeyEvent *event) { int key_status = (event->type == EVENT_KEYPRESS ? KEY_PRESSED : KEY_RELEASED); - boolean with_modifiers = (game_status == GAME_MODE_PLAYING ? FALSE : TRUE); - Key key = GetEventKey(event, with_modifiers); - Key keymod = (with_modifiers ? GetEventKey(event, FALSE) : key); + Key key = GetEventKey(event); #if DEBUG_EVENTS_KEY - Debug("event:key", "key was %s, keysym.scancode == %d, keysym.sym == %d, keymod = %d, GetKeyModState() = 0x%04x, resulting key == %d (%s)", + Debug("event:key", "key was %s, keysym.scancode == %d, keysym.sym == %d, GetKeyModState() = 0x%04x, resulting key == %d (%s)", event->type == EVENT_KEYPRESS ? "pressed" : "released", event->keysym.scancode, event->keysym.sym, - keymod, GetKeyModState(), key, getKeyNameFromKey(key)); @@ -1495,7 +1492,7 @@ void HandleKeyEvent(KeyEvent *event) } #endif - HandleKeyModState(keymod, key_status); + HandleKeyModState(key, key_status); // process all keys if not in text input mode or if non-printable keys if (!checkTextInputKey(key)) @@ -1700,6 +1697,7 @@ void HandleButton(int mx, int my, int button, int button_nr) static int old_mx = 0, old_my = 0; boolean button_hold = FALSE; boolean handle_gadgets = TRUE; + int game_status_last = game_status; if (button_nr < 0) { @@ -1744,8 +1742,12 @@ void HandleButton(int mx, int my, int button, int button_nr) if (handle_gadgets && HandleGadgets(mx, my, button)) { - // do not handle this button event anymore + // do not handle this button event anymore with position on screen mx = my = -32; // force mouse event to be outside screen tiles + + // do not handle this button event anymore if game status has changed + if (game_status != game_status_last) + return; } if (button_hold && game_status == GAME_MODE_PLAYING && tape.pausing) @@ -2284,6 +2286,16 @@ void HandleKey(Key key, int key_status) return; } + if (game_status == GAME_MODE_MAIN && + (setup.internal.info_screens_from_main || + leveldir_current->info_screens_from_main) && + (key >= KSYM_KP_1 && key <= KSYM_KP_9)) + { + DrawInfoScreen_FromMainMenu(key - KSYM_KP_1 + 1); + + return; + } + if (game_status == GAME_MODE_MAIN || game_status == GAME_MODE_PLAYING) { if (key == setup.shortcut.save_game)