X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fevents.c;h=940fd3790891bc48cd7a3a50731f9480a192a617;hb=e1e1f0e96140865d39f667f6af11ebec5e8c9cad;hp=63856e59f6480535de10aa9de2440577df04db7c;hpb=b7d31643c9c84104fb3ebef778e545928610ff65;p=rocksndiamonds.git diff --git a/src/events.c b/src/events.c index 63856e59..940fd379 100644 --- a/src/events.c +++ b/src/events.c @@ -149,7 +149,7 @@ void HandleExposeEvent(XExposeEvent *event) int x1 = (x-SX)/TILEX, y1 = (y-SY)/TILEY; int x2 = (x-SX+width)/TILEX, y2 = (y-SY+height)/TILEY; - drawto_field = backbuffer; + SetDrawtoField(DRAW_BACKBUFFER); for(xx=0;xxtype == FocusIn) { @@ -263,8 +269,9 @@ void HandleButton(int mx, int my, int button) } int Gamespeed = 4; -int Movemethod = 0; -int Movespeed[2] = { 10, 3 }; +int Movemethod = 1; +int Movespeed[2] = { 10, 4 }; +char *Movespeed_text[2] = { "asynchron", "syncron" }; void HandleKey(KeySym key, int key_status) { @@ -351,9 +358,17 @@ void HandleKey(KeySym key, int key_status) joy |= JOY_BUTTON_1 | JOY_DOWN; break; case XK_Shift_L: /* Linker Feuerknopf */ + case XK_Control_L: + case XK_Alt_L: + case XK_Meta_L: joy |= JOY_BUTTON_1; break; case XK_Shift_R: /* Rechter Feuerknopf */ + case XK_Control_R: + case XK_Alt_R: + case XK_Meta_R: + case XK_Mode_switch: + case XK_Multi_key: case XK_B: /* (Bombe legen) */ case XK_b: joy |= JOY_BUTTON_2; @@ -370,11 +385,11 @@ void HandleKey(KeySym key, int key_status) key_joystick_mapping &= ~joy; HandleJoystick(); - - if (game_status != PLAYING) - key_joystick_mapping = 0; } + if (game_status != PLAYING) + key_joystick_mapping = 0; + if (key_status == KEY_RELEASED) return; @@ -456,14 +471,16 @@ void HandleKey(KeySym key, int key_status) case XK_8: case XK_9: Movespeed[Movemethod] = (Movemethod == 0 ? 4 : 0) + (key - XK_0); - printf("method == %d, speed == %d\n", - Movemethod, Movespeed[Movemethod]); + printf("method == %d, speed == %d (%s)\n", + Movemethod, Movespeed[Movemethod], + Movespeed_text[Movemethod]); break; case XK_a: Movemethod = !Movemethod; - printf("method == %d, speed == %d\n", - Movemethod, Movespeed[Movemethod]); + printf("method == %d, speed == %d (%s)\n", + Movemethod, Movespeed[Movemethod], + Movespeed_text[Movemethod]); break; case XK_f: @@ -479,7 +496,7 @@ void HandleKey(KeySym key, int key_status) printf("gamespeed == %d\n", Gamespeed); break; case XK_l: - Gamespeed = 10; + Gamespeed = 50; printf("gamespeed == %d\n", Gamespeed); break; @@ -487,12 +504,15 @@ void HandleKey(KeySym key, int key_status) case XK_q: Dynamite = 1000; break; -#endif case XK_x: - /* + { - int i,j,k, num_steps = 4, step_size = TILEX / num_steps; + int i,j,k, num_steps = 16, step_size = TILEX / num_steps; + static long scroll_delay=0; + long scroll_delay_value = 4*4 / num_steps; + + printf("Scroll test\n"); for(i=0;i<10;i++) { @@ -501,25 +521,60 @@ void HandleKey(KeySym key, int key_status) for(k=0;k