X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fevents.c;h=3e159dc4740db50ef0a85b3f8ca317946233a52f;hb=06234ebe7668425f2bc05b3323fae921ac3fecff;hp=134a5e73f536a54d9ac7288c7502df7a69a62ce5;hpb=e6e7b00366bd426aaaad8f5175feabb0eafb4cb0;p=rocksndiamonds.git diff --git a/src/events.c b/src/events.c index 134a5e73..3e159dc4 100644 --- a/src/events.c +++ b/src/events.c @@ -315,6 +315,11 @@ void HandleExposeEvent(ExposeEvent *event) void HandleButtonEvent(ButtonEvent *event) { +#if 0 + printf("::: BUTTON EVENT: button %d %s\n", event->button, + event->type == EVENT_BUTTONPRESS ? "pressed" : "released"); +#endif + motion_status = FALSE; if (event->type == EVENT_BUTTONPRESS) @@ -322,7 +327,7 @@ void HandleButtonEvent(ButtonEvent *event) else button_status = MB_RELEASED; - HandleButton(event->x, event->y, button_status); + HandleButton(event->x, event->y, button_status, event->button); } void HandleMotionEvent(MotionEvent *event) @@ -335,7 +340,7 @@ void HandleMotionEvent(MotionEvent *event) motion_status = TRUE; - HandleButton(event->x, event->y, button_status); + HandleButton(event->x, event->y, button_status, button_status); } void HandleKeyEvent(KeyEvent *event) @@ -345,6 +350,11 @@ void HandleKeyEvent(KeyEvent *event) Key key = GetEventKey(event, with_modifiers); Key keymod = (with_modifiers ? GetEventKey(event, FALSE) : key); +#if 0 + printf("::: KEY EVENT: %d %s\n", GetEventKey(event, TRUE), + event->type == EVENT_KEYPRESS ? "pressed" : "released"); +#endif + HandleKeyModState(keymod, key_status); HandleKey(key, key_status); } @@ -396,7 +406,7 @@ void HandleClientMessageEvent(ClientMessageEvent *event) CloseAllAndExit(0); } -void HandleButton(int mx, int my, int button) +void HandleButton(int mx, int my, int button, int button_nr) { static int old_mx = 0, old_my = 0; @@ -418,14 +428,18 @@ void HandleButton(int mx, int my, int button) mx = my = -32; /* force mouse event to be outside screen tiles */ } - switch(game_status) + /* do not use scroll wheel button events for anything other than gadgets */ + if (IS_WHEEL_BUTTON(button_nr)) + return; + + switch (game_status) { case GAME_MODE_TITLE: - HandleTitleScreen(mx,my, 0,0, button); + HandleTitleScreen(mx, my, 0, 0, button); break; case GAME_MODE_MAIN: - HandleMainMenu(mx,my, 0,0, button); + HandleMainMenu(mx, my, 0, 0, button); break; case GAME_MODE_PSEUDO_TYPENAME: @@ -433,11 +447,11 @@ void HandleButton(int mx, int my, int button) break; case GAME_MODE_LEVELS: - HandleChooseLevel(mx,my, 0,0, button); + HandleChooseLevel(mx, my, 0, 0, button); break; case GAME_MODE_SCORES: - HandleHallOfFame(0,0, 0,0, button); + HandleHallOfFame(0, 0, 0, 0, button); break; case GAME_MODE_EDITOR: @@ -445,11 +459,11 @@ void HandleButton(int mx, int my, int button) break; case GAME_MODE_INFO: - HandleInfoScreen(mx,my, 0,0, button); + HandleInfoScreen(mx, my, 0, 0, button); break; case GAME_MODE_SETUP: - HandleSetupScreen(mx,my, 0,0, button); + HandleSetupScreen(mx, my, 0, 0, button); break; case GAME_MODE_PLAYING: @@ -673,12 +687,26 @@ void HandleKey(Key key, int key_status) if (key_status == KEY_RELEASED) return; + if ((key == KSYM_Return || key == KSYM_KP_Enter) && + (GetKeyModState() & KMOD_Alt) && video.fullscreen_available) + { + setup.fullscreen = !setup.fullscreen; + + ToggleFullscreenIfNeeded(); + + return; + } + if (game_status == GAME_MODE_PLAYING && AllPlayersGone && (key == KSYM_Return || key == setup.shortcut.toggle_pause)) { +#if 1 + GameEnd(); +#else CloseDoor(DOOR_CLOSE_1); game_status = GAME_MODE_MAIN; DrawMainMenu(); +#endif return; } @@ -947,7 +975,8 @@ void HandleNoEvent() { if (button_status && game_status != GAME_MODE_PLAYING) { - HandleButton(0, 0, -button_status); + HandleButton(0, 0, -button_status, button_status); + return; } @@ -1040,9 +1069,14 @@ void HandleJoystick() if (AllPlayersGone && newbutton) { +#if 1 + GameEnd(); +#else CloseDoor(DOOR_CLOSE_1); game_status = GAME_MODE_MAIN; DrawMainMenu(); +#endif + return; }