X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fevents.c;h=3b48fc01faf7634fb22812e986878d92b641d147;hb=efb8505b9788bec1f1249535e7eac307bd18cea6;hp=e770480d67a25c14b0b0e7f0bb3fd57172cba206;hpb=0f1e162b9ce8b032e3e50d1cfe9dcc157b4814de;p=rocksndiamonds.git diff --git a/src/events.c b/src/events.c index e770480d..3b48fc01 100644 --- a/src/events.c +++ b/src/events.c @@ -268,6 +268,13 @@ void HandleOtherEvents(Event *event) HandleJoystickEvent(event); break; + case SDL_DROPBEGIN: + case SDL_DROPCOMPLETE: + case SDL_DROPFILE: + case SDL_DROPTEXT: + HandleDropEvent(event); + break; + default: break; } @@ -1518,6 +1525,122 @@ void HandleClientMessageEvent(ClientMessageEvent *event) CloseAllAndExit(0); } +static boolean HandleDropFileEvent(char *filename) +{ + Error(ERR_DEBUG, "DROP FILE EVENT: '%s'", filename); + + // check and extract dropped zip files into correct user data directory + if (!strSuffixLower(filename, ".zip")) + { + Error(ERR_WARN, "file '%s' not supported", filename); + + return FALSE; + } + + int tree_type = GetZipFileTreeType(filename); + char *directory = TREE_USERDIR(tree_type); + + if (directory == NULL) + { + Error(ERR_WARN, "zip file '%s' has invalid content!", filename); + + return FALSE; + } + + char *top_dir = ExtractZipFileIntoDirectory(filename, directory, tree_type); + + if (top_dir == NULL) + { + // error message already issued by "ExtractZipFileIntoDirectory()" + + return FALSE; + } + + AddUserTreeSetToTreeInfo(top_dir, tree_type); + + // when adding new level set in main menu, select it as current level set + if (tree_type == TREE_TYPE_LEVEL_DIR && + game_status == GAME_MODE_MAIN && + !game.request_active) + { + // change current level set to newly added level set from zip file + leveldir_current = getTreeInfoFromIdentifier(leveldir_first, top_dir); + + // change current level number to first level of newly added level set + level_nr = leveldir_current->first_level; + + // redraw screen to reflect changed level set + DrawMainMenu(); + + // save this level set and level number as last selected level set + SaveLevelSetup_LastSeries(); + SaveLevelSetup_SeriesInfo(); + } + + return TRUE; +} + +static void HandleDropTextEvent(char *text) +{ + Error(ERR_DEBUG, "DROP TEXT EVENT: '%s'", text); +} + +void HandleDropEvent(Event *event) +{ + static int files_succeeded = 0; + static int files_failed = 0; + + switch (event->type) + { + case SDL_DROPBEGIN: + { + files_succeeded = 0; + files_failed = 0; + + break; + } + + case SDL_DROPFILE: + { + boolean success = HandleDropFileEvent(event->drop.file); + + if (success) + files_succeeded++; + else + files_failed++; + + break; + } + + case SDL_DROPTEXT: + { + HandleDropTextEvent(event->drop.file); + + break; + } + + case SDL_DROPCOMPLETE: + { + // only show request dialog if no other request dialog already active + if (!game.request_active) + { + if (files_succeeded > 0 && files_failed > 0) + Request("New level or artwork set(s) added, " + "but some dropped file(s) failed!", REQ_CONFIRM); + else if (files_succeeded > 0) + Request("New level or artwork set(s) added!", REQ_CONFIRM); + else if (files_failed > 0) + Request("Failed to process dropped file(s)!", REQ_CONFIRM); + } + + break; + } + } + + if (event->drop.file != NULL) + SDL_free(event->drop.file); +} + void HandleButton(int mx, int my, int button, int button_nr) { static int old_mx = 0, old_my = 0;