X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fevents.c;h=278704e6763f9924142f2a6cc4c74c00f055773a;hb=9991027ba0e61f105a15d517461614fce184ba48;hp=65b06803a9e62f2f7693939f74a6df4ae9f605e6;hpb=ac86d841daa4ecafff3128110a1db109e03fb355;p=rocksndiamonds.git diff --git a/src/events.c b/src/events.c index 65b06803..278704e6 100644 --- a/src/events.c +++ b/src/events.c @@ -127,7 +127,7 @@ void EventLoop(void) while (NextValidEvent(&event)) { - switch(event.type) + switch (event.type) { case EVENT_BUTTONPRESS: case EVENT_BUTTONRELEASE: @@ -194,7 +194,7 @@ void EventLoop(void) void HandleOtherEvents(Event *event) { - switch(event->type) + switch (event->type) { case EVENT_EXPOSE: HandleExposeEvent((ExposeEvent *) event); @@ -223,6 +223,10 @@ void HandleOtherEvents(Event *event) case SDL_JOYBUTTONUP: HandleJoystickEvent(event); break; + + case SDL_SYSWMEVENT: + HandleWindowManagerEvent(event); + break; #endif default: @@ -238,7 +242,7 @@ void ClearEventQueue() NextEvent(&event); - switch(event.type) + switch (event.type) { case EVENT_BUTTONRELEASE: button_status = MB_RELEASED; @@ -281,7 +285,7 @@ void SleepWhileUnmapped() NextEvent(&event); - switch(event.type) + switch (event.type) { case EVENT_BUTTONRELEASE: button_status = MB_RELEASED; @@ -413,6 +417,13 @@ void HandleClientMessageEvent(ClientMessageEvent *event) CloseAllAndExit(0); } +void HandleWindowManagerEvent(Event *event) +{ +#if defined(TARGET_SDL) + SDLHandleWindowManagerEvent(event); +#endif +} + void HandleButton(int mx, int my, int button, int button_nr) { static int old_mx = 0, old_my = 0; @@ -667,8 +678,18 @@ void HandleKey(Key key, int key_status) element_dropped[pnr] = FALSE; } } +#if 1 + else if (tape.recording && tape.pausing) + { + /* prevent key release events from un-pausing a paused game */ + if (key_status == KEY_PRESSED && + (key_action & KEY_ACTION)) + TapeTogglePause(TAPE_TOGGLE_MANUAL); + } +#else else if (tape.recording && tape.pausing && (key_action & KEY_ACTION)) TapeTogglePause(TAPE_TOGGLE_MANUAL); +#endif } } else @@ -701,12 +722,14 @@ void HandleKey(Key key, int key_status) ToggleFullscreenIfNeeded(); + if (game_status == GAME_MODE_SETUP) + RedrawSetupScreenAfterFullscreenToggle(); + return; } -#if 1 - if (game_status == GAME_MODE_PLAYING && - local_player->LevelSolved_GameEnd && +#if 0 + if (game_status == GAME_MODE_PLAYING && local_player->LevelSolved_GameEnd && (key == KSYM_Return || key == setup.shortcut.toggle_pause)) #else if (game_status == GAME_MODE_PLAYING && AllPlayersGone && @@ -721,7 +744,7 @@ void HandleKey(Key key, int key_status) if (game_status == GAME_MODE_MAIN && (key == setup.shortcut.toggle_pause || key == KSYM_space)) { - StartGameActions(options.network, setup.autorecord, NEW_RANDOMIZE); + StartGameActions(options.network, setup.autorecord, level.random_seed); return; } @@ -768,7 +791,7 @@ void HandleKey(Key key, int key_status) key = KSYM_UNDEFINED; } - switch(game_status) + switch (game_status) { case GAME_MODE_PSEUDO_TYPENAME: HandleTypeName(0, key); @@ -780,7 +803,7 @@ void HandleKey(Key key, int key_status) case GAME_MODE_SETUP: case GAME_MODE_INFO: case GAME_MODE_SCORES: - switch(key) + switch (key) { case KSYM_space: case KSYM_Return: @@ -799,6 +822,9 @@ void HandleKey(Key key, int key_status) break; case KSYM_Escape: + if (game_status != GAME_MODE_MAIN) + FadeSkipNextFadeIn(); + if (game_status == GAME_MODE_TITLE) HandleTitleScreen(0, 0, 0, 0, MB_MENU_LEAVE); else if (game_status == GAME_MODE_LEVELS) @@ -851,7 +877,7 @@ void HandleKey(Key key, int key_status) case GAME_MODE_PLAYING: { - switch(key) + switch (key) { case KSYM_Escape: RequestQuitGame(setup.ask_on_escape); @@ -1016,7 +1042,7 @@ void HandleJoystick() int dx = (left ? -1 : right ? 1 : 0); int dy = (up ? -1 : down ? 1 : 0); - switch(game_status) + switch (game_status) { case GAME_MODE_TITLE: case GAME_MODE_MAIN: @@ -1055,7 +1081,7 @@ void HandleJoystick() if (tape.playing || keyboard) newbutton = ((joy & JOY_BUTTON) != 0); -#if 1 +#if 0 if (local_player->LevelSolved_GameEnd && newbutton) #else if (AllPlayersGone && newbutton)